I've tried to get an audio library statically linked to my program. I use this nimble package. To get it run, i had to build the soloud library as described here. For short after download i ran "genie --with-miniaudio-only --platform=x64 vs2017" in the "build" folder and got the source code to generate the dynamic and the static library. For now i can run the following demo program from the nimble package with the generated dll alongside:
import solouddotnim, times, os
var i, spin = 0
var sl : ptr Soloud
sl = Soloud_create()
discard Soloud_init(sl)
Soloud_setGlobalVolume(sl, 1)
var stream = WavStream_create()
discard WavStream_load(cast[ptr Wav](stream), "test.ogg")
let currentTime = epochTime()
let length = WavStream_getLength(stream)
discard Soloud_play(cast[ptr Soloud](sl), cast[ptr Wav](stream))
while epochTime() - currentTime <= length:
sleep(100)
Soloud_deinit(sl)
Soloud_destroy(sl)
Now to the static-link part. In the solouddotnim.nim file of the nimble package i use, i see this part:
when defined(windows):
const
libname* = "libsoloud.dll"
elif ...
So i simple changed the windows part to the following, re-installed the nimble-package and placed the "soloud_static_x64.lib" alongside to the "main.nim" of the testproject:
when defined(windows):
const
libname* = "soloud_static_x64.lib"
elif ...
But this doesent make it. (cant open "soloud_static_x64.lib" error when build)
Evereywhere where the constant "libname" is used there are the pragmas "cdecl", "importc" and "dynlib". For example:
proc Soloud_create*(): ptr Soloud {.cdecl, importc: "Soloud_create", dynlib: libname.}
So "dynlib" is telling nim to use a dll on windows. But was is the pragma for static libraries?
In the nim documentations i only found DynlibOverride to link to static libraries, but i dont understand the example and here is where i stuck. I've tried the followings:
nim c --dynlibOverride:libname --passL:soloud_static_x64.lib "examples\00-ogg\Example00_ogg.nim"
nim c --dynlibOverride:soloudtotnim --passL:soloud_static_x64.lib "examples\00-ogg\Example00_ogg.nim"
Firstly i dont know what parameter dynlibOverride expects and secondly both compiles, but dont work. It expects a dynamic library alongside the exe.
My last try was to remove all dynlib pragmas from the nimble package. But now i cant compile it.
undefined reference to `Soloud_create'
...
Error: execution of an external program failed: 'gcc.exe...
My knowlege ends here. Can someone help me?
Thanks in advance.
Edit:
I could not get any of your solutions work. I break down the problem as small as possible so everybody can reproduce this:
"foo.nim" contains this:
proc add*(a, b: int): int {.cdecl, exportc.} =
a + b
proc sub*(a, b: int): int {.cdecl, exportc.} =
a - b
The .lib is simply generated with this command: "nim c --app:staticlib foo.nim"
Now to use it i created a file "main.nim" with this content:
{.passL:"foo.lib".}
proc add*(a, b: int):int {.cdecl, importc.}
proc sub*(a, b: int):int {.cdecl, importc.}
echo add(10, 5)
echo sub(10, 5)
if i simply build it with "nim c -r main.nim", i get the following output and error:
P:\Nim\LearnCBinding>nim c -r main.nim
Hint: used config file 'C:\nim-1.5.1\config\nim.cfg' [Conf]
Hint: used config file 'C:\nim-1.5.1\config\config.nims' [Conf]
....CC: stdlib_io.nim
CC: stdlib_system.nim
CC: main.nim
Hint: [Link]
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x1f6): multiple definition of `PreMainInner'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x120): first defined here
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x20a): multiple definition of `PreMain'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x134): first defined here
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x240): multiple definition of `NimMainInner'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x16f): first defined here
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x254): multiple definition of `NimMain'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x183): first defined here
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x285): multiple definition of `main'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x1b4): first defined here
foo.lib(#mfoo.nim.c.o):#mfoo.nim.c:(.text+0x2da): multiple definition of `NimMainModule'
C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o:#mmain.nim.c:(.text+0x209): first defined here
collect2.exe: error: ld returned 1 exit status
Error: execution of an external program failed: 'C:\nim-1.5.1\dist\mingw64\bin\gcc.exe -o P:\Nim\LearnCBinding\main.exe C:\Users\Peter\nimcache\main_d\stdlib_io.nim.c.o C:\Users\Peter\nimcache\main_d\stdlib_system.nim.c.o C:\Users\Peter\nimcache\main_d\#mmain.nim.c.o foo.lib '
Because of the multiple definition error i also tried to build foo.lib with parameter "--noMain:on", but it doesnt make any difference.
Do you have the same problem? By the way i use the current version of Nim "nim-1.5.1" and reinstalled MingW with the finish.exe from nim.
I will try to help you with the following error you have:
undefined reference to `Soloud_create'
but i will assume that you have configured your environment so you can compile your nim programs with visual studio compiler (by adding --cc:vcc to your compile command)
this is because you already seem to have visual studio 2017 and you are compiling soloud static library with it. I think this is the best option when you are compiling with one compiler both: static library and executable that will use it.
open your static library (soloud_static_x64.lib) with some text/hex editor and search for "Soloud_create". i guess you will not find anything. so why is that? because for some reason author decided to not include "C interfacing" in a static library project. so it contains only C++ symbols and not pure C symbols that are needed for our solouddotnim.nim module.
let's try to find out what .cpp file we need for that. i noticed this information on official web site of Soloud - http://sol.gfxile.net/soloud/c_api.html
so i guess we need only one file: soloud_c.cpp
let's try to just include it in SoloudStatic.vcxproj file generated by you with Genie. like this:
..
<ClCompile Include="..\..\src\c_api\soloud_c.cpp">
</ClCompile>
..
and recompile our static library. i use this command in powershell:
& 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Preview\MSBuild\Current\Bin\MSBuild.exe' /p:PlatformToolset=v142`;WindowsTargetPlatformVersion=10`;Configuration=Release`;Platform=x64 .\SoloudStatic.vcxproj
but you can compile how you want. just make sure that it's architecture is really x64. you can check it with this command:
dumpbin /headers soloud_static_x64.lib | more
finally just link it with your nim file. add this line to the top:
{.link:"soloud_static_x64.lib".}
and compile nim file with this command:
nim c --cc:vcc --dynlibOverride:libsoloud.dll -r "examples\00-ogg\Example00_ogg.nim"
Related
I'm looking to build a host program calling OpenCL code running on my GPU device. The cl source has the following form:
#include "skip_mwc.cl"
typedef struct{ uint x; uint c; } mwc64x_state_t;
//blah...
If I get rid of the #include directive and copy/paste the content of "skip_mwc.cl" directly into this source, I can partially "build" and at least get some errors, showing that my compiler (clang9 cl compiler) can at least recognize the kernels code. With the #include approach I get the following error:
Build log::
<program source>:9:10: fatal error: 'skip_mwc.cl' file not found
#include "skip_mwc.cl"
I have checked and the file is there in the search paths, so I'm inclined to believe that my Xcode IDE doesn't index .cl files properly to perform automatic file inclusion (as in .c or .cpp).
I really want to avoid having to copy/paste source from one file into the other. Any suggestions from someone familiar with Xcode, who has encountered this problem and managed to solve it, are very welcome and needed.
Thanks,
A
Two possible solutions:
Set the -I include_dir compiler option in clBuildProgram(), see also this answer.
Read both files from C++ with fstream and string-concatenate their content.
Also see the option of embedding the OpenCL code into the executable via stringification macro.
I am trying to compile a Fortran (.f95) code in a Mac using gcc.
The code is an open source code. When I contacted the developers, they do not have the budget to provide a compiled application so they provide the files and let the user do the compiling.
Nevertheless I have failed at several attempts.
The code does come with a disclaimer of which files to compile and in which order. Nevertheless, just the first files encounters an error at a first pass.
This is the first section of the code that calls an error
TYPE(GasParV), PARAMETER :: Methane = GasParV
& ("CH4 ", 2.514d1, ! Name, AtomDV
The error is
HRS_RealGasEOS.f95:85:54:
TYPE(GasParV), PARAMETER :: Methane = GasParV
1
Error: Function 'gasparv' requires an argument list at (1)
I'm trying to use CreateTextServices function in TextServ.h. It seem I have to link riched20.lib to project to use this function.
But when I add riched20.lib to Linker/Input/Additional Depedencies, VS say error LNK1181: cannot open input file 'riched20.lib'.
How to fix this error?
I'm using VS 2013, Win 8.1 32 bit.
Had the same issue. I think there's no lib available for recent versions of richedit/msftedit, but textserv.h provides a definition of the function, so what you can do without any need for an extra .lib is this:
// load the dll and get the function address
// PCreateTextServices is declared in textserv.h:
HMODULE h = LoadLibrary(L"msftedit.dll");
PCreateTextServices createTextServices = (PCreateTextServices)GetProcAddress(h, "CreateTextServices");
...
ITextServices svc*;
int hr = createTextServices(NULL, host, (IUnknown**)&svc);
...
svc->Release();
FreeLibrary(h);
Hi I am trying to work with the rcpp. For this I want some cpp code which loads a dll by use of a lib-file (which has the same name as ). the code which I let run is:
cppFunction(includes=c("#include "windef.h","#include \"C:/data/Rdata/IHUAPI.H\" "), 'int functietom(int a){long serverhandle;int lRet;lRet = ihuConnect ( "historian1",NULL,NULL, &serverhandle ); return 5;}', verbose
= TRUE)
I get the following error:
undefined reference to `ihuConnect#16' collect2: ld returned 1 exit
status Error in inDL(x, as.logical(local), as.logical(now), ...) :
unable to load shared object
'C:/Users/user1663/AppData/Local/Temp/RtmpSW1Ki7/sourcecpp_1a04df63309/sourceCpp_26588.dll':
LoadLibrary failure:
the ihuConnect function is located in the ihuapi.lib and ihuape.dll files. In c++ in visual studio I add the lib file as added dependency and then I get rid of this error because I also sometimes get this error and then it was that I forgot to add the lib file in the compilation.
Thus My question is: how can I add this lib file as option in the compilation.
when I use dyn.load
("C:/data/Rdata/ihUAPI.dll")
and then check if it is loaded then he says yes
the problem is that getDLLRegisteredRoutines('ihUAPI', addNames = TRUE)
then it says:
data frame with 0 columns and 0 rows
so the dll seems not to contain the functions but it does when I use it from visual studio.
So please some help with lib-files and ddl-files
Tom Wambecq
You missed the Rcpp FAQ entry 2.9 'Can I use Rcpp with Visual Studio ?'.
And to kill all the suspense: No, you cannot.
I created simple application, which uses sqlite3 as it's datastore back-end. I faced no problems when building and running it on Linux, but after I tried to build it on Windows, I see weird linking error:
Linking dist\build\hnotes\hnotes.exe ...
C:\Documents and Settings\Admin\Application Data\cabal\sqlite-0.5.2.2\ghc-7.0.4/libHSsqlite-0.5.2.2.
a(sqlite3-local.o):sqlite3-local.c:(.text+0x21): undefined reference to `sqlite3_temp_directory'
C:\Documents and Settings\Admin\Application Data\cabal\sqlite-0.5.2.2\ghc-7.0.4/libHSsqlite-0.5.2.2.
a(sqlite3-local.o):sqlite3-local.c:(.text+0x40): undefined reference to `sqlite3_temp_directory'
collect2: v ld 1
cabal.EXE: Error: some packages failed to install:
hnotes-0.1 failed during the building phase. The exception was:
ExitFailure 1
What may be wrong there? I suspect that qalite3.dll has to be added to linking stage, but have no idea how to do that. Adding --extra-lib-dirs=path-to-sqlite-dll doesn't help either (perhaps because I need to update my cabal file somehow, to support this?).
Not sure if It's a bug or not, but the error comes from the sqlite3.h include of the sqlite package.
A look in the file shows this
/*
** CAPI3REF: Name Of The Folder Holding Temporary Files {H10310} <S20000>
**
** If this global variable is made to point to a string which is
** the name of a folder (a.k.a. directory), then all temporary files
** created by SQLite will be placed in that directory. If this variable
** is a NULL pointer, then SQLite performs a search for an appropriate
** temporary file directory.
**
** It is not safe to modify this variable once a [database connection]
** has been opened. It is intended that this variable be set once
** as part of process initialization and before any SQLite interface
** routines have been call and remain unchanged thereafter.
*/
SQLITE_EXTERN char *sqlite3_temp_directory;
so it's declared as an extern. So simple test:
module Main where
import Database.SQLite
main
= do hwd <- openConnection "test"
closeConnection hwd
putStrLn "done"
This crashes during linking as expected with the error you have above.
So I created a small C test file foo.c
#include "sqlite-0.5.2.2\\include\\sqlite3-local.h"
char* sqlite3_temp_directory = "C:\\test2";
So I'm defining a temp_directory and then I pass the c file along during compilation of the haskell source
$ ghc test.hs foo.c
[1 of 1] Compiling Main ( test.hs, test.o )
Linking test.exe ...
and then running it also returns the expected result
$ ./test
done
So it seems that you just need to give a value for the sqlite3_temp_directory, which if you set it to a NULL pointer will use the TMP/TEMP etc variables as defined in the SQLLITE manual.
edit, follow up on why it worked on Linux but not on windows
In the sqlite package, there's a file sqlite3.c under the folder sqlite3.6. This provides a bunch of defaults for the sqlite package.
when on linux OS_UNIX is defined and when on linux it uses the defines under OS_WIN.
The function we're interested in is the function which sets the temporary directory. for unix this'll be unixGetTempname and for windows winGetTempname.
If you look at the implementation of both these functions, for the unix one it has list of directories that it'll try
static const char *azDirs[] = {
0,
"/var/tmp",
"/usr/tmp",
"/tmp",
".",
};
it tries to access them in order and the one it can write to it uses to generate a temporary folder in.
For windows however one of the first lines are:
if( sqlite3_temp_directory ){
sqlite3_snprintf(MAX_PATH-30, zTempPath, "%s", sqlite3_temp_directory);
}else if( isNT() ){
so for windows sqlite3_temp_directory is actually used. This is why it doesn't compile if It can't find it.