Xamarin Forms iOS Remote Notifications Not Displaying - xamarin

Remote Notifications are not displaying on the device.
We are using iOS 11.2 and Twilio.
We have generated the APN in Apple Developer Portal and exported the
certificate and key into Twilio.
Twilio says the message is "sent," but it never displays on the
device.
The goal is to send a message with a simple header and body text, and have that display as a remote push notification on the device.
The Xamarin documentation seems incomplete, and I cannot find clear instructions on how to handle displaying the notification. I have looked at the Xamarin samples, but they mostly cover local notifications.
Questions are below in the comments. What is missing?
using Foundation;
using UserNotifications;
using UIKit;
namespace MyNotifications.iOS
{
[Register("AppDelegate")]
public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
{
protected UIWindow window;
protected string deviceToken = string.Empty;
public string DeviceToken { get { return deviceToken; } }
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
LoadApplication(new App());
// check for a notification while running
if (options != null)
{
if (options.ContainsKey(UIApplication.LaunchOptionsRemoteNotificationKey))
{
NSDictionary remoteNotification = options[UIApplication.LaunchOptionsRemoteNotificationKey] as NSDictionary;
if (remoteNotification != null)
{
//1) is this necessary to handle??? if so, how to display? what are the properties from the remoteNotification object that contain the text?
}
}
}
//this prompts for permissions, which are set
if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0))
{
var notificationSettings = UIUserNotificationSettings.GetSettingsForTypes(
UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, null
);
app.RegisterUserNotificationSettings(notificationSettings);
app.RegisterForRemoteNotifications();
}
else
{
UIRemoteNotificationType notificationTypes = UIRemoteNotificationType.Alert | UIRemoteNotificationType.Badge;
UIApplication.SharedApplication.RegisterForRemoteNotificationTypes(notificationTypes);
}
UNUserNotificationCenter.Current.GetNotificationSettings((settings) =>
{
var alertsAllowed = (settings.AlertSetting == UNNotificationSetting.Enabled);
});
// Request notification permissions from the user
UNUserNotificationCenter.Current.RequestAuthorization(UNAuthorizationOptions.Alert, (approved, err) =>
{
// 2) how do we handle this??? what comes next?
});
return base.FinishedLaunching(app, options);
}
// 3) does this override need to do anything???
public override void ReceivedRemoteNotification(UIApplication application, NSDictionary userInfo)
{
// 4) should all of these trigger a notification? does that have to happen manually?
if (application.ApplicationState == UIApplicationState.Active)
{
ProcessPushNotification(userInfo, true);
}
else if (application.ApplicationState == UIApplicationState.Background)
{
ProcessPushNotification(userInfo, true);
}
else if (application.ApplicationState == UIApplicationState.Inactive)
{
ProcessPushNotification(userInfo, true);
}
}
protected void ProcessPushNotification(NSDictionary userInfo, bool isAppAlreadyRunning)
{
if (userInfo == null) return;
if (isAppAlreadyRunning)
{
// 5) do we need to generate our own view???
}
else
{
// 6) how to handle in the background???
}
}
// APNS background
public override void RegisteredForRemoteNotifications(UIApplication application, NSData deviceToken)
{
deviceToken = deviceToken.ToString();
}
// Handle errors and offline
public override void FailedToRegisterForRemoteNotifications(UIApplication application, NSError error)
{
// 7) what to do here???
}
}
}

Microsoft Docs has a few guides on how to deal with push notifications on both platforms, iOS and Android. Most of them are sending notifications from an Azure Notifications Hub but in this case, it shouldn't make any difference, because your question is about displaying push notifications, and not sending them.
The guide on how to send and receive notifications in a Xamarin.Forms app gives you an idea of the complete end-to-end setup. There are also two slightly different guides with a focus on Azure here and here
And for rendering messages on iOS, if the app is backgrounded, the notification is rendered by iOS without any custom code so if the app is properly configured and signed, you should be able to see a push notifications without any additional client-side code, just make sure you test on a device (sims doesn't support pushes) and valid profile with pushes enabled.

Related

UI push notification not present in Android Device - Xamarin Plugin.FirebasePushNotification

I'm trying to use Plugin.FirebasePushNotifications in xamarin to receive push notification. When I send the notify message, it can run inside CrossFirebasePushNotification.Current.OnNotificationReceived but not display the notification. Can you help me how to get the notification display in android device
Here is my MainApplication.cs code
[Application]
public class MainApplication : Application
{
public MainApplication(IntPtr handle, JniHandleOwnership transer) : base(handle, transer)
{
}
public override void OnCreate()
{
base.OnCreate();
//CrossCurrentActivity.Current.Init(this);
//Set the default notification channel for your app when running Android Oreo
if (Build.VERSION.SdkInt >= Android.OS.BuildVersionCodes.O)
{
//Change for your default notification channel id here
FirebasePushNotificationManager.DefaultNotificationChannelId = "FirebasePushNotificationChannel";
//Change for your default notification channel name here
FirebasePushNotificationManager.DefaultNotificationChannelName = "General";
}
//If debug you should reset the token each time.
//if DEBUG
FirebasePushNotificationManager.Initialize(this, new DefaultPushNotificationHandler(), true);
//else
FirebasePushNotificationManager.Initialize(this,false);
//endif
//Handle notification when app is closed here
CrossFirebasePushNotification.Current.OnNotificationReceived += (s, p) =>
{
};
}
}

Local Push notification not working in Xamarin iOS

I am using Xamarin.forms and implemented Local push notification for iOS. It is working successfully when I am debugging the app through visual studio even when the app is minimized, the app can able to receive the notification. But while running the app directly without debugging through visual studio, the app is not able to display the notification. Kindly guide me on this.
Then I also tried by releasing the app to the app store but experienced the same, the app is not able to receive the notification it not even in foreground mode.
I already have selected the "Background fetch" property under Background Modes in Info.plist.
I have also added below the line in my FinishedLaunching method
UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum);
Entire Implementation of code is as below
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
try
{
UIApplication.SharedApplication.SetMinimumBackgroundFetchInterval(UIApplication.BackgroundFetchIntervalMinimum);
try
{
if (UIDevice.CurrentDevice.CheckSystemVersion(10, 0))
{
UNUserNotificationCenter.Current.RequestAuthorization(UNAuthorizationOptions.Alert |
UNAuthorizationOptions.Sound |
UNAuthorizationOptions.Sound,
(granted, error) =>
{
if (granted)
{
InvokeOnMainThread(UIApplication.SharedApplication.RegisterForRemoteNotifications);
}
});
}
else if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0))
{
var pushSettings = UIUserNotificationSettings.GetSettingsForTypes(
UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound,
new NSSet());
UIApplication.SharedApplication.RegisterUserNotificationSettings(pushSettings);
UIApplication.SharedApplication.RegisterForRemoteNotifications();
}
else
{
UIRemoteNotificationType notificationTypes = UIRemoteNotificationType.Alert | UIRemoteNotificationType.Badge | UIRemoteNotificationType.Sound;
UIApplication.SharedApplication.RegisterForRemoteNotificationTypes(notificationTypes);
}
bool IsRegistered = UIApplication.SharedApplication.IsRegisteredForRemoteNotifications;
}
catch (Exception ex)
{
UIAlertView avAlert = new UIAlertView("FinishedLaunching Push Notification Exception", ex.Message, null, "OK", null);
avAlert.Show();
}
UNUserNotificationCenter.Current.Delegate = new UserNotificationCenterDelegate();
LoadApplication(new MessengerClient.App());
}
catch (Exception ex)
{
NativeHelper.SendUnhandledException(ex, NativeHelper.iOS + ": FinishedLaunching");
}
return base.FinishedLaunching(app, options);
}
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
/// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
/// Cancel/clear all Local notifications fronm the tray.
UIApplication.SharedApplication.CancelLocalNotification(notification);
/// Cancel/clear all notifications fronm the tray.
UIApplication.SharedApplication.CancelAllLocalNotifications();
}
code for displaying the notification is as below.
UILocalNotification notification = new UILocalNotification();
notification.FireDate = NSDate.FromTimeIntervalSinceNow(1);
notification.AlertAction = title;
notification.AlertBody = content;
notification.AlertTitle = title;
notification.SoundName = UILocalNotification.DefaultSoundName;
notification.ApplicationIconBadgeNumber = 1;
UIApplication.SharedApplication.ScheduleLocalNotification(notification);
I know this is the repeat question but, I tried all the workaround but didn't work for me.
You can have a check with this Notifications in Xamarin.iOS .
iOS applications handle remote and local notifications in almost exactly the same fashion. When an application is running, the ReceivedLocalNotification method or the ReceivedRemoteNotification method on the AppDelegate class will be called, and the notification information will be passed as a parameter.
An application can handle a notification in different ways. For instance, the application might just display an alert to remind users about some event. Or the notification might be used to display an alert to the user that a process has finished, such as synching files to a server.
The following code shows how to handle a local notification and display an alert and reset the badge number to zero:
public override void ReceivedLocalNotification(UIApplication application, UILocalNotification notification)
{
// show an alert
UIAlertController okayAlertController = UIAlertController.Create(notification.AlertAction, notification.AlertBody, UIAlertControllerStyle.Alert);
okayAlertController.AddAction(UIAlertAction.Create("OK", UIAlertActionStyle.Default, null));
Window.RootViewController.PresentViewController(okayAlertController, true, null);
// reset our badge
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
}
In addition , there is a sample you can download to check . It works no matter in Debug or Release Model in my local site (iOS 13.3).
The effect :
Just add this code in your AppDelegate DidFinishLaunching and notification will start working in the background. BackgroundTask- showNotification may get canceled sometime, for me whenever my dashboard is loaded, I guess as it has multiple API Calls. so add it in your DidEnterBackground Delegate as well with different taskID, to start a new background task. It works fine for me.
nint taskID = yourTaskID;
taskID = application.BeginBackgroundTask("showNotification", expirationHandler: ()=> {
UIApplication.SharedApplication.EndBackgroundTask(taskID);
});

Xamarin.IOS UILocalNotification.UserInfo is null after closing application

Local notification works as it should when application is opened. But there are cases when local notification remains in notification center after closing application. And then clicking on notification starts application and notification data should be passed in options in AppDelegate.FinishedLaunching method. Options contains key UIApplicationLaunchOptionsLocalNotificationKey which has value of type UIKit.UILocalNotification. This value contains UserInfo property which should be filled with notification data. But this UserInfo is null.
Another problem is when local notification remains in notification center and application is restarted. Clicking on notification causes application to start again and it stops immediately.
Have you had such problem? Is it problem with Xamarin? How to handle such scenarios?
Creating notification:
public void DisplayNotification(MessageInfo info)
{
var notificationCenter = UNUserNotificationCenter.Current;
var content = new UNMutableNotificationContent();
content.Title = info.Title;
content.Body = info.Body;
content.UserInfo = IosStaticMethods.CreateNsDictFromMessageInfo(info);
UNNotificationTrigger trigger;
trigger = UNTimeIntervalNotificationTrigger.CreateTrigger(0.1, false);
var id = (++_LastNotificationId).ToString();
var request = UNNotificationRequest.FromIdentifier(id, content, trigger);
notificationCenter.Delegate = new UserNotificationCenterDelegate();
notificationCenter.AddNotificationRequest(request, (error) =>
{
//handle error
});
}
internal class UserNotificationCenterDelegate : UNUserNotificationCenterDelegate
{
public override void WillPresentNotification(UNUserNotificationCenter center, UNNotification notification, Action<UNNotificationPresentationOptions> completionHandler)
{
completionHandler(UNNotificationPresentationOptions.Alert);
}
public override void DidReceiveNotificationResponse(UNUserNotificationCenter center, UNNotificationResponse response, Action completionHandler)
{
//do something
}
}
Handling notification in AppDelegate.FinishedLaunching
if (options != null)
{
var notification = options["UIApplicationLaunchOptionsLocalNotificationKey"] as UIKit.UILocalNotification;
var userInfo = notification.UserInfo;//the userInfo is null
}
It seems NSDictionary should not contain NSNull values. After removing NSNull values everything is OK even if NSDictionary documentation https://developer.apple.com/documentation/foundation/nsdictionary says NSNull is allowed.

How can I make my application prompt a "Would like to send you notifications" message when first opened?

I just downloaded an application (not mine) for my studies and noticed that the first time it's opened that a message saying it would like to send me notifications appears. Can anyone explain how to code this to happen with a Forms application? Below is a screen print to show what I mean.
#Timo's answer isn't wrong but few subtle thing are there which should be noticed.
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions)
{
//Register your app for remote notifications.
if (UIDevice.CurrentDevice.CheckSystemVersion(10, 0))
{
//iOS 10 or later
var authOptions = UNAuthorizationOptions.Alert | UNAuthorizationOptions.Badge | UNAuthorizationOptions.Sound;
UNUserNotificationCenter.Current.RequestAuthorization(authOptions, (granted, error) => {
Console.WriteLine(granted);
});
//For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.Current.Delegate = this;
//Messaging.SharedInstance.Delegate = this; //FCM
}
else
{
//iOS 9 or before
var allNotificationTypes = UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound;
var settings = UIUserNotificationSettings.GetSettingsForTypes(allNotificationTypes, null);
UIApplication.SharedApplication.RegisterUserNotificationSettings(settings);
}
UIApplication.SharedApplication.RegisterForRemoteNotifications();
//App.Configure(); If using firebase
return true;
}
On iOS, you need to use the UNUserNotificationCenter to request the authorization by modifying the AppDelegate class:
public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions)
{
// Ask for the permission to send notifications
UNUserNotificationCenter.Current.RequestAuthorization (UNAuthorizationOptions.Alert, (approved, err) => {
// User approved
});
return true;
}
On Android, you don't have to ask for push notification permission separately and no changes are required in your code as long as you have the INTERNET permission set up.

On Urban airship push notifican arise than app crash in xamarin.forms

I am creating Push notification with deep links and I test deep link but it works fine for me and redirect me to a particular page and when I try to handle notification at that time app is terminated and app is in crash mode and at that time I try to find best solution but I can't find any If there is anyone who can help than I thankful to His/Her.
My Code for handle notification is listed below:
public override void DidReceiveRemoteNotification(UIApplication application, NSDictionary userInfo,
Action<UIBackgroundFetchResult> completionHandler)
{
try
{
UIApplication.SharedApplication.ApplicationIconBadgeNumber = 0;
NSDictionary aps = userInfo.ObjectForKey(new NSString("aps")) as NSDictionary;
var notificationTitle = (aps[new NSString("title")] as NSString).ToString();
var notificationMessage = (aps[new NSString("job_id")] as NSString).ToString();
var NotificationId = (aps[new NSString("notification_id")] as NSString).ToString();
if (UIApplication.SharedApplication.ApplicationState.Equals(UIApplicationState.Active))
{
//App is in foreground. Act on it.
}
else
{
App.Current.MainPage = new AppliedJobDetails(null, notificationMessage, NotificationId);
}
}
catch (Exception ex)
{
//LogInfo.ReportErrorInfo(ex.Message, ex.StackTrace, "AppDelegate-DidReceiveRemoteNotification");
}
}
If there is anyone who get a best solution please help me and my try to approach in iOS device.

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