Uno platform: load xaml image from Assets - image

For the Uno platform, I would like to load an image (PNG) from Assets, using XAML. Further, I'd like to use a single image for all target platforms and have it scale to the size of its container.
Is this possible ?
I have succeeded to do this for UWP and Wasm with the following syntax:
<Image Source="Assets/icons/arrow_back_white.png" />
However, for Android, no image is displayed, I just see my background color.
I realize that the proper approach is to provide separate images for each target platform and, optionally, separate images for each resolution in each platform. That is a nice ideal but I am trying to avoid that enormous development overhead, at least for now.
Thanks.
EDIT:
First, to be extra clear, I do have Content selected for my images.
I'm getting a worse failure when using AppBarButton, e.g.:
<CommandBar>
<AppBarButton Icon="arrow_back_white.png" Label="Back" Click="OnBackClicked" />
<AppBarButton Icon="arrow_back_white.png" Label="Page" Click="OnPageClicked" />
<AppBarButton Icon="more_menu_white.png" Label="More" Click="OnMoreMenuClicked"/>
</CommandBar>
This fails for UWP during app initialization with an error:
Failed to create a 'Windows.UI.Xaml.Controls.IconElement' from the text 'arrow_back_white.png'.
It also fails with a build error for Wasm and Android.
It doesn't matter if I put the icon files directly in the Assets directory or a nested directory.
What is the correct syntax and configuration to reference icons and images ?
EDIT 2:
Still doesn't work for Android, but does work for UWP and Wasl. I moved my images into the Assets directory and have this XAML:
<Button
Width="25" Height="25"
Padding="5"
Click="OnBackClicked" >
<Image Source="ms-appx:///Assets/arrow_back_white.png" Height="100" Width="100" />
</Button>
<Button
Width="25" Height="25"
Padding="5"
Click="OnPageClicked" >
<Image Source="ms-appx:///Assets/crop_din_white.png" />
</Button>
<Button
Width="25" Height="25"
Padding="5"
Click="OnMoreMenuClicked" >
<Image Source="ms-appx:///Assets/more_menu_white.png" />
</Button>
All three buttons show up as blank grey approx 1cm high and wide.
EDIT 3
Tried with a newly created default app, which works. The only change I made to the code is to MainPage.xaml by removing the grid and adding:
<StackPanel Orientation="Horizontal" HorizontalAlignment="Right" >
<Button
Width="25" Height="25"
Padding="5" >
<Image Source="ms-appx:///Assets/arrow_back_white.png" Height="100" Width="100" />
</Button>
<Button
Width="25" Height="25"
Padding="5" >
<Image Source="ms-appx:///Assets/crop_din_white.png" />
</Button>
<Button
Width="25" Height="25"
Padding="5" >
<Image Source="ms-appx:///Assets/more_menu_white.png" />
</Button>
</StackPanel>
So, now, the arduous task of finding the significant difference(s).

I had a similar issue and here is how I resolved it. I used the following:
<Image Source="ms-appx:////Assests/yourimage.png">
The other thing I did- you probably have done this already- but I had to put a transparent border around it. Hopefully this is helpful!

Let's say you have a Directory under the Shared Project called Assets and inside you have an image called wasm_logo.png.
As Jt6 indicated you should be able to use that image for all the different platforms Uno supports, including Android by using this:
<Image Source="ms-appx:///Assets/wasm_logo.png" Height="300" Width="300"/>
Note: If you have a nested Directory, another directory inside Assets, you just need to add it as part of the path.
<Image Source="ms-appx:///Assets/Icons/wasm_logo.png" Height="300" Width="300"/>
The code above will work if your wasm_logo.png image is inside an Icons Directory which is inside the Assets directory.
Considerations:
Images should be marked as Content (you already validated this)
To Scale for different sizes Uno Supports (as UWP) different Assets qualifiers. Let's say that the same image you want to support 3 different sizes, then you would these 3 files inside the Assets Directory:
wasm_logo.scale-100.png
wasm_logo.scale-300.png
wasm_logo.scale-500.png
For Android these are translated into mdpi, xhdpi and xxhdpi. But the best part is that to use it you do not need to specify the size and with the same code as above you will get the same result.
<Image Source="ms-appx:///Assets/wasm_logo.png" Height="300" Width="300"/>
Note: For Android when you do not specify any qualifier the Images is treated as nodpi
More about Assets and qualifiers can be read here.
If the above is still not working try updating your Uno.Platform to the latest version.
You could also validate that no errors are being reported on the Visual Studio Output Window when running the app.
As a final thing, you could try checking if the images are being moved correctly at compile time. You can do this by building your Android project and then opening the File Explorer at this route:
ProjectName\ProjectName.Droid\obj\Debug\100\res
Inside there you should find the Drawable Directories for Android.
Following the first example, your image should be in the Drawable-nodpi folder
Hope this is useful.
Andres
App Runining

I am sorry that did not help. Just checking something obvious- did you add the picture to the Shared Project Assets folder?

Related

Xamarin.Forms Images not showing

I am developing a Cross-Platform app in Xamarin Visual Studio 2019 and having issues with image display.
I am trying to show an image with the following XAML code.
<StackLayout Grid.Row="0" Grid.Column="0" Spacing="0" >
<Image
HorizontalOptions="CenterAndExpand"
VerticalOptions="CenterAndExpand"
Source="logo"
WidthRequest="{OnPlatform iOS=300, Android=250}">
</Image>
</StackLayout>
Problem is image not displaying on either preview or deployed app.
I took references from multiple forums including help from StackOverflow but couldn't tackle the issue.
Here are the points and methods I worked on to resolve the issue.
The file named logo is an android resource folder and is a proper .png file.
Property for the file is set to AndroidResource.
As per answers posted here, Xamarin Images not showing, file name does not have a hyphen in it, and also tried other posted answers on the same page.
Image size 307X80 pixels so it's well within range for memory or size.
Android Drawable folder also contain default xamarin_logo.png image and that file works fine. But not newly added images. Is there anything I am missing here to add these image files to the solution?
Either the image extension or image path or the build action for the image seems to be the problem in your case. I tried your code and got that working fine for both png and jpg images.
<StackLayout Spacing="0">
<Image HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand"
Source="github.png" WidthRequest="{OnPlatform iOS=300, Android=250}" />
<Image HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand"
Source="githubb.jpg" WidthRequest="{OnPlatform iOS=300, Android=250}" />
</StackLayout>
Note: I have removed the grid.row and grid.column indexing as I am not using my StackLayout inside a grid.
Please make sure whether you have kept your images directly inside the drawable folder in the Resources in Android. If not, you may have to give the Source name as FolderName\ImageName.Extension.
Refer below link for more details:
https://learn.microsoft.com/en-us/xamarin/xamarin-forms/user-interface/images?tabs=windows#local-images
Also, please ensure whether the BuildAction of your image is AndroidResource and Custom Tool is MSBuild:UpdateGeneratedFiles. Please refer to the below image.
I got the below output for the code which I posted above.
I hope that helps.
Your XAML code is Correct but you have missed the image extension .png you must define your image Extension(format) Ex: (image.png or image.jpeg) That is the reason the image is not displayed.
<StackLayout Grid.Row="0" Grid.Column="0" Spacing="0" >
<Image
HorizontalOptions="CenterAndExpand"
VerticalOptions="CenterAndExpand"
Source="logo.png"
WidthRequest="{OnPlatform iOS=300, Android=250}">
</Image>
</StackLayout>

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I have a working app that displays images. I started a new app and copied the code but this new app does not display images. Puzzled, I have tried many, many things to debug it. I eventually made a plain vanilla new project with only an Image control. As usual, I added the picture to the project using Add Existing Item. I confirmed that the image is there. It does not display the image. I noticed something different in Solution Explorer. Under the Solution, the first project has Dependencies listed under it. This is new. My previous apps have never had that. Now every new project I create has it. I also noticed that the Properties of the image was Build Action of None. I tried changing it to Content but that did not help. At this point, I am baffled and stuck. Did something change in Visual Studio? Here is the image test XAML.
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ImageTest"
x:Class="ImageTest.MainPage">
<StackLayout>
<!-- Place new controls here -->
<Image Source="gr8oz.png" />
<Label Text="Welcome to Xamarin.Forms!"
HorizontalOptions="Center"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage>
As I said, I have a working app that has been released. I copied this code into a new app and it does not work. In my investigation, I have found that the Image control does not work for me anymore.
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:OFamV2"
Style="{StaticResource MyContentPage}"
x:Class="OFamV2.MainPage"
Title="Main Menus">
<ScrollView>
<StackLayout>
<Button x:Name="TreeButton"
Text="Don and Iola Osborne"
VerticalOptions="Start"
Style="{StaticResource MyButtons}"
Clicked="TreeButton_Clicked" />
<Button x:Name="IndianNamesButton"
Text="Indian Names"
VerticalOptions="Start"
Style="{StaticResource MyButtons}"
Clicked="IndianNamesButton_Clicked" />
<Button x:Name="NextPageButton"
Text="Indian Potpourri"
VerticalOptions="Start"
Style="{StaticResource MyButtons}"
Clicked="NextPageButton_Clicked" />
<Button x:Name="OldPhotos"
Text="Old Photos"
VerticalOptions="Start"
Style="{StaticResource MyButtons}"
Clicked="OldPhotos_Clicked" />
<Button x:Name="ReunionButton"
Text="Family Reunion"
VerticalOptions="Start"
Style="{StaticResource MyButtons}"
Clicked="ReunionButton_Clicked"
/>
<StackLayout Orientation="Horizontal">
<Image
Source="Photos/gr8oz.png"
Style="{StaticResource MyImage}"
Margin="0,30,0,0"
Aspect="AspectFit"
HorizontalOptions="End"
/>
<Image
Source = "Photos/logo.bmp"
Style="{StaticResource MyImage}"
Margin="150,0,0,0"
HeightRequest="200"
WidthRequest="200"
HorizontalOptions="End"/>
</StackLayout>
</StackLayout>
</ScrollView>
</ContentPage>
I have searched and read everything that I can find (and yes, I have read the Microsoft doc about the Image class).
I am also curious why Dependencies suddenly appeared in the Shared Project folder. This is new too. How do I resolve them? See screenshot.
Dependencies under OFamV2.
I uninstalled Visual Studio, deleted the folder, reinstalled Visual Studio Community 2017 Version 15.8.8 and the problem is still there, even with a new project.
For Options, I select Cross Platform/ Mobile App/ Platform: Android and UWP/Code Sharing: .Net Standard.
Set image show you can see here , i think you have used that.
So reload your project,and rebuild it,you can try this.
More info:
Here is a similar disscussion about image show.
Suggest that better not copy code from other project about view,they may result some problems where you do not know.

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<StackLayout Margin="0,20,0,0">
<Image x:Name="img" Source="mario.jpg"/>
<Button x:Name="btnRotate" Clicked="btnRotate_Clicked" Text="Rotate" />
</StackLayout>
Any help is appreciated. Thanks!
You can not include dashes or spaces in image names for Android compatibility
Rename your image from piotr-chrobot-276746.jpg to something else, like piotrchrobot.jpg
https://developer.xamarin.com/guides/android/application_fundamentals/resources_in_android/part_1_-_android_resource_basics/
Don't forget to set the Build action to AndroidResource.

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I am trying to add some Images as Image Sets in a Xamarin.Forms project. I followed this guide . But the icon is not displayed. Is it possible actually to use Image Sets in a Xamarin Forms Solution for the iOS project?
<Image VerticalOptions="Center"
HorizontalOptions="End"
Source="check_outline_500_active.png"
WidthRequest="40">
</Image>
Yes you can.
create the Asset catalog
add Image Set and name it "check_outline_500_active" (without .png)
add the images
done
my xaml
<Image VerticalOptions="Center"
HorizontalOptions="Center"
Source="check_outline_500_active.png">
</Image>
Result
Note
You might have to delete mtbs (on the mac) and bin/obj (on your project) or the build cache can fool you :)
Try to add images in resources folder under xamarin ios project and rename file like :
check_outline_500_active.png,
check_outline_500_active#2x.png,
check_outline_500_active#3x.png
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<Image Source="http://www.bestofleboncoin.fr/img/adsok/thumbs/304409998.jpg" Margin="0,10,0,0" />
if I download this picture and save it in the solution it's ok !
<Image Source="/304409998.jpg" Margin="0,10,0,0" />
If I upload on my personal website, this image is visible too..
Can you download it using WebClient and then display it inside your control? Besides, you are supposed to just that for performance reasons.
It appears as if the site in question forbids direct linking.
I have a little solution but I don't know about performances ....
<phone:WebBrowser Name="Browser" Source="{Binding Links[1].Uri}" />

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