Randomising Value in Dat.GUI - user-interface

I'm using dat.gui to control values but want to add a button to randomise the value. Is there a way to do this? I have the randomise button but I cannot figure out how to reference the parameter to change its value.
Basic code is something like:
const params = {}
params.num = 20
gui.add(params, 'num').onChange(doSomething)
//on clicking the 'Randomise' button I would essentially like this to happen:
gui.(params, 'num').setValue( randomValue ).onChange(doSomething)
Is there some way I can reference the parameter, and then set its value to x?
Thanks in advance!

You can change the value of a property and use .listen() in GUI to listen for changes of the property.
Click randomize on GUI and see what it does:
<script type="module">
import {GUI} from "https://cdn.jsdelivr.net/npm/three#0.125.2/examples/jsm/libs/dat.gui.module.js";
let params = {
value: 20,
randomize: _ => {
params.value = Math.random() * 40;
}
}
let gui = new GUI();
gui.add(params, "value", 0, 40).step(0.1).listen();
gui.add(params, "randomize");
</script>

Related

AmCharts AmMap - Set starting location for zoom actions

I would like to use the "zoomToMapObject" method based on a selection on a dropdown menu.
For some reason the start zoom location is the middle of the map and not the set the geoPoint.
(The zooming works but the start location make it look a bit weird.)
My current approach looks like this:
const duration = this.chart.zoomToMapObject(selectedPoloygon, this.countryZoom, true).duration;
setTimeout(() => {
this.chart.homeGeoPoint = geoPoint;
this.chart.homeZoomLevel = this.countryZoom;
}, duration);
this.handleCountrySelection(selectedPoloygon);
Somehow even setting the homeGeoPoint / homeZoomLevel doesn't affect next zoom actions.
**UPDATE: Workaround heavy cost (from 1300 nodes to over 9000) **
I examined the problem a step further. It seems the middle point gets set when I push a new mapImageSeries into the map.
My workarround currently is to draw all points on the map and hide them.
Then after I select a country I change the state to visible.
However this approach is very costly. The DOM-Nodes rises from 1300 to ~ 9100.
My other approach with creating them after a country has been selected AND the zoom animation finished was much more
effective. But due to the map starting every time for a center location it is not viable? Or did I do s.th. wrong?
Here is my current code which is not performant:
// map.ts
export class MapComponent implements AfterViewInit, OnDestroy {
imageSeriesMap = {};
// ... standard map initialization ( not in zone of course )
// creating the "MapImages" which is very costly
this.dataService.getCountries().forEach(country => {
const imageSeriesKey = country.id;
const imageSeriesVal = chart.series.push(new am4maps.MapImageSeries()); // takes arround 1-2 ms -> 300 x 2 ~ 500 ms.
const addressForCountry = this.dataService.filterAddressToCountry(country.id); // returns "DE" or "FR" for example.
const imageSeriesTemplate = imageSeriesVal.mapImages.template;
const circle = imageSeriesTemplate.createChild(am4core.Circle);
circle.radius = 4;
circle.fill = am4core.color(this.colorRed);
circle.stroke = am4core.color('#FFFFFF');
circle.strokeWidth = 2;
circle.nonScaling = true;
circle.tooltipText = '{title}';
imageSeriesTemplate.propertyFields.latitude = 'latitude';
imageSeriesTemplate.propertyFields.longitude = 'longitude';
imageSeriesVal.data = addressForCountry.map(address => {
return {
latitude: Number.parseFloat(address.lat),
longitude: Number.parseFloat(address.long),
title: address.company
};
});
imageSeriesVal.visible = false;
this.imageSeriesMap[imageSeriesKey] = imageSeriesVal;
});
// clicking on the map
onSelect(country) {
this.imageSeriesMap[country].visible = true;
setTimeout( () => {
const chartPolygons = <any>this.chart.series.values[0];
const polygon = chartPolygons.getPolygonById(country);
const anim = this.chart.zoomToMapObject(polygon, 1, true, 1000);
anim.events.on('animationended', () => {});
this.handleCountrySelection(polygon);
}, 100);
});
}
handleCountrySelection(polygon: am4maps.MapPolygon) {
if (this.selectedPolygon && this.selectedPolygon !== polygon) {
this.selectedPolygon.isActive = false;
}
polygon.isActive = true;
const geoPoint: IGeoPoint = {
latitude: polygon.latitude,
longitude: polygon.longitude
};
this.chart.homeGeoPoint = geoPoint;
this.chart.homeZoomLevel = this.countryZoom;
this.selectedPolygon = polygon;
}
}
Thanks to your thorough followup I was able to replicate the issue. The problem you were having is triggered by any one of these steps:
dynamically pushing a MapImageSeries to the chart
dynamically creating a MapImage via data (also please note in the pastebind you provided, data expects an array, I had to change that while testing)
In either step, the chart will fully zoom out as if resetting itself. I'm going to look into why this is happening and if it can be changed, so in the meantime let's see if the workaround below will work for you.
If we only use a single MapImageSeries set in advance (I don't particularly see a reason to have multiple MapImageSeries, would one not do?), that eliminates problem 1 from occurring. Asides from data, we can create() MapImages manually via mapImageSeries.mapImages.create(); then assign their latitude and longitude properties manually, too. With that, problem 2 does not occur either, and we seem to be good.
Here's a demo with a modified version of the pastebin:
https://codepen.io/team/amcharts/pen/c460241b0efe9c8f6ab1746f44d666af
The changes are that the MapImageSeries code is taken out of the createMarkers function so it only happens once:
const mapImageSeries = chart.series.push(new am4maps.MapImageSeries());
const imageSeriesTemplate = mapImageSeries.mapImages.template;
const circle = imageSeriesTemplate.createChild(am4core.Circle);
circle.radius = 10;
circle.fill = am4core.color('#ff0000');
circle.stroke = am4core.color('#FFFFFF');
circle.strokeWidth = 2;
circle.nonScaling = true;
circle.tooltipText = 'hi';
In this case, there's no need to pass chart to createMarkers and return it, so I've passed polygon instead just to demo dynamic latitude/longitudes, I also assign our new MapImage to the polygon's data (dataItem.dataContext) so we can refer to it later. Here's the new body of createMarkers:
function createMarkers(polygon) {
console.log('calling createMarkers');
if ( !polygon.dataItem.dataContext.redDot) {
const dataItem = polygon.dataItem;
// Object notation for making a MapImage
const redDot = mapImageSeries.mapImages.create();
// Note the lat/long are direct properties
redDot.id = `reddot-${dataItem.dataContext.id}`;
// attempt to make a marker in the middle of the country (note how this is inaccurate for US since we're getting the center for a rectangle, but it's not a rectangle)
redDot.latitude = dataItem.north - (dataItem.north - dataItem.south)/2;
redDot.longitude = dataItem.west - (dataItem.west - dataItem.east)/2;;
dataItem.dataContext.redDot = redDot;
}
}
There's no need for the animationended event or anything, it just works since there is no longer anything interfering with your code. You should also have your performance back.
Will this work for you?
Original answer prior to question's edits below:
I am unable to replicate the behavior you mentioned. Also, I don't know what this.countryZoom is.
Just using the following in a button handler...
chart.zoomToMapObject(polygon);
...seems to zoom just fine to the country, regardless of the current map position/zoomLevel.
If you need to time something after the zoom animation has ended, the zoomToMapObject returns an Animation, you can use its 'animationended' event, e.g.
const animation = this.chart.zoomToMapObject(selectedPoloygon, this.countryZoom, true);
animation.events.on("animationended", () => {
// ...
});
Here's an example with all that with 2 external <button>s, one for zooming to USA and the other Brazil:
https://codepen.io/team/amcharts/pen/c1d1151803799c3d8f51afed0c6eb61d
Does this help? If not, could you possibly provide a minimal example so we can replicate the issue you're having?

Leaflet Icon on multiple layer calling with ajax

i've a little issue for calling new icon with leaflet.
this is my code and i'm using the ajax lib leaflet-ajax.
var map = L.map('map').setView([51.505, -0.09], 13);
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '© OpenStreetMap contributors'
}).addTo(map);
var Icon1 = L.icon({
iconUrl: '/img/pin.svg',
iconSize: [38, 40]
});
var Icon2 = L.icon({
iconUrl: '/img/pin2.svg',
iconSize: [38, 40]
});
var Icon3 = L.icon({
iconUrl: '/img/pin3.svg',
iconSize: [38, 40]
});
function popUp(feature, layer) {layer.bindPopup('<p><b>' + feature.properties.name + '</b></p>' + '<p>' + feature.properties.description + '</p>');}
function popUp2(feature, layer) {layer.bindPopup('<p><b>' + feature.properties.name + '</b></p>' + '<p>' + feature.properties.special + '</p>');}
and where i think i have my issue with the call method for the icon
// call json
var geojsonLayer1 = new L.GeoJSON.AJAX("/json/jsonlayer1.json", {onEachFeature:popUp}, {icon:Icon1});
var geojsonLayer2 = new L.GeoJSON.AJAX("/json/jsonlayer2.json", {onEachFeature:popUp}, {icon:Icon2});
var geojsonLayer3 = new L.GeoJSON.AJAX("/json/jsonlayer3.json", {onEachFeature:popUp2}, {icon:Icon3});
// create group layer
var group1 = L.layerGroup([geojsonLayer1]);
var group2 = L.layerGroup([geojsonLayer2]);
var group3 = L.layerGroup([geojsonLayer3]);
// call group layer on dialog box
var checkboxesJson = {
"layer1": group1,
"layer2": group2,
"layer3": group3
};
L.control.layers(null,checkboxesJson).addTo(map);
Thank you for your help !
If my understanding is correct, you are trying to create a customized GeoJSON layer group through using leaflet-ajax plugin. But you do not know how to specify the icon that should be applied on markers for points of your GeoJSON data?
It looks like this plugin will simply use all standard L.GeoJSON options that are specified in the second argument of the constructor / factory, as you did for your onEachFeature option. Note that you can have many options in one single object.
However, you should use option pointToLayer instead of just icon, which is an option for a Marker. The function that you pass to pointToLayer should return an L.Marker, where indeed you would use the icon option.
For example you could do:
var geojsonLayer1 = L.geoJson.ajax(
"/json/jsonlayer1.json",
{
onEachFeature: popUp,
pointToLayer: function (feature, latlng) {
return L.marker(latlng, { icon: Icon1 })
}
});
Note that it is usually recommended to instantiate one icon per marker, even though it should work in your simple case.
By the way, note that L.geoJson (and with ajax plugin, L.geoJson.ajax) return an extended type of L.LayerGroup, so you do not have to import them into a new Layer Group to be able to use them in the Layers Control.
Therefore you could directly do:
// call group layer on dialog box
var checkboxesJson = {
"layer1": geojsonLayer1,
"layer2": geojsonLayer2,
"layer3": geojsonLayer3
};
L.control.layers(null,checkboxesJson).addTo(map);

Infinite Scrolling with wookmark plugins scrolling

With ref. to above subject, I am using wookmark plugin to scroll our home page data dynamically….I have studied the tutorial provided on wookmark and I m using the exact script provided by wookmark and working fine shorts of not 100% working.
Things it stucks when it reaches at bottom of the window then we slightly press the up arrow key, that loads the products again and this is happens randomly some time it scrolls perfectly and some time it stucks and if presses up arrow key it starts working again.
Kindly help me out where I m going wrong. Kindly provide me the easy working script for the same.
I m using following code :
(function ($) {
$('#main').imagesLoaded(function () {
var handler = null;
// Prepare layout options.
var options = {
itemWidth: 200, // Optional min width of a grid item
autoResize: true, // This will auto-update the layout when the browser window is resized.
container: $('#main'), // Optional, used for some extra CSS styling
offset: 20, // Optional, the distance between grid items
outerOffset: 20, // Optional the distance from grid to parent
flexibleWidth: 300 // Optional, the maximum width of a grid item
};
function applyLayout() {
$('#main').imagesLoaded(function () {
// Destroy the old handler
if (handler.wookmarkInstance) {
handler.wookmarkInstance.clear();
}
// Create a new layout handler.
handler = $('#display li');
handler.wookmark(options);
});
handler.wookmark(options);
}
/**
* When scrolled all the way to the bottom, add more tiles.
*/
function onScroll(event) {
// Check if we're within 100 pixels of the bottom edge of the broser window.
var winHeight = window.innerHeight ? window.innerHeight : $(window).height(); // iphone fix
//var closeToBottom = ($(window).scrollTop() >= $((document)).height() - $((window)).height() - $("#footer").height() - 500); //(($(window).scrollTop() - 100)); //+ "%"
var closeToBottom = ($(window).scrollTop() + winHeight > $(document).height() - 100);
if (closeToBottom) {
// Get the first then items from the grid, clone them, and add them to the bottom of the grid.
var items = $('#display li'),
firstTen = items.slice(0, 10);
//$('#display').append(firstTen.clone());
applyLayout();
}
};
// Capture scroll event.
$(window).bind('scroll', onScroll);
// Call the layout function.
handler = $('#display li');
handler.wookmark(options);
});
$(window).load(function () {
handler.wookmark(options);
});
})(jQuery);
If you commented out
//$('#display').append(firstTen.clone());
then the new items will not be loaded on the end of list. You need to uncomment that line to get new items.
In real life instead of
var items = $('#display li'),
firstTen = items.slice(0, 10);
$('#display').append(firstTen.clone());
you would need a code that will load new items.
Also I think it might make sense to change > to >=
var closeToBottom = ($(window).scrollTop() + winHeight >= $(document).height() - 100);
to load new items if scroll position is more or equal to the height of window - 100, where 100 is just some value - you could try 200 or even more to see if it will work better for you.

set an id at "Raphaeljs set"

i want to set an id to Raphael set because i want to display it after an event click.
this is my set:
var divResult = document.getElementById('printResult');
var space2Draw = Raphael(divResult, 1600, 900);
var st = space2Draw.set();
st.push(
space2Draw.circle(newXCoordinates, newYCoordinates, 20).click((function (valore) {
return function () {
window.open("index-point.html?id=" + (valore) + "&type=" + type + "&description=" + description + "&name=" + name);
}
}(valore))).mouseover(function () {
this.attr({ 'cursor': 'pointer' });
this.attr({ 'opacity': '.50' });
}).mouseout(function () {
this.attr({ 'opacity': '1' });
})
);
in my page i have a button:
function show(){
var element = space2Draw.getById(-1);
element.show();
}
}
Is not possible to set an id in this way : set.id = -1?
How can I set an id and then I find the set?
Thanks in advance for the help.
You can try using setAttribute() to add a CLASS for the elements you want to access later, and then modify their CSS propperties. The first step would be to change the CLASS of each element:
myElement.node.setAttribute("class", "class_name");
Unfortunately, Raphael does not allow you to handle sets as unique HTML objects, so you cannot do this for the entire set at once. Instead, you might have to do this for each element in your set, possibly with a for cycle, something like this:
for (var i=0; i<st.length; i++) {
st[i].node.setAttribute("class", "class_name");
}
Then, using JQuery, you can modify the CSS properties of the CLASS you created in order to display the elements in your set.
function show(){
$('.class_name').css('display', 'block');
}
I hope this helps.
Maybe you can use Raphael data() function to assign any data to your element/set.
Example:
// you can keep global var for your id and increment it within your code
var id = 0;
var p = Raphael(100, 100, 500, 500),
r = p.rect(150, 150, 80, 40, 5).attr({fill: 'red'}),
c = p.circle(200, 200, 70).attr({fill: 'blue'});
var set = p.set(r,c).data("id", id);
id++;
// then in your click event to get the id you can do
var whichSet = this.data("id");
// data("id") will return you the global id variable
Good Luck

Dat.gui with Three.js

I need to put a link within the control dat.gui to open an html file, How to do this ? I have already put levels of transparency and checkbox but do not know how do to open a link.
This has nothing to do with Three.js. Anyway, just pass a function variable/member like you would do other controls... It will create a button with your function in onclick. Example:
var obj = {};
obj.sampleNumber = 1;
obj.sampleLink = function() {
window.open("myfile.html");
}
var gui = new dat.GUI();
gui.add(obj, 'sampleNumber', -5, 5);
gui.add(obj, 'sampleLink');

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