I'm using Xamarin camera2basic.
When I taking photos on some picture write a text device watermark "SHOT ON MI A2" and some picture without that.
I want to take photo without watermark.
How can I disable watermark.
On my device camera setting I disabled watermark but in my App it's enable for some picture.
here is 2 pictures by my App
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Is there a way to upload images through gallery on apps that only allows the images to be taken by camera?
I know there are apps like fakecamera which allows the same but a recent update to the app in which I upload images through gallery using FakeCamera has disabled this functionality. Every time I click on camera button in the app only my mobile camera is opened (earlier whenever I clicked the camera button, a selection dialog used to came to select between fake camera or camera to upload image). But now only my default camera is opened every time. If this needs to Mod the apk, I am ready to do that but please someone help me out with this, I am so frustrated.....
I have an application where you need to upload a photograph taken from the camera or the gallery, if you allow me to enter the camera without problems and take the photo, likewise enter the gallery and select one, but when I want to see it in an image redirects me to my main screen
I have implemented live camera and using Android text recognition and when I touch the bounding box overlay, text to speech works but in Universal windows, app cant get any documentation can anyone help how to implement in live camera OCR?
APIs from Windows.Media.Ocr namespace can extract text and text layout information from images. It’s designed to handle various types of images. For camera, you could capture images from the camera for recognition. You could get VideoFrame from camera and convert to image.
More details about how to implement OCR in UWP app please reference this sample. The scenario 2 provides how to capture image from camera and extract text.
More details about MediaCapture in UWP app please reference this tutorial.
For text to speech feature please try to reference this article and this sample.
If you want more additional features than Windows.Media.Ocr namespace, I recommend you to use Microsoft Cognitive Services. Check the Analyze video in near real-time section for more details.
I want to show multiple images one after another in splash screen, So I decided to set multiple images are converted in to gif image and add this gif image as a launch image. Can we set gif as launch image. Please suggest any idea to beat this requirement. Thanks in advance.
According to Apple's guidelines it's not possible to use a GIF as/in a splash screen. Like I said in your other question, you can fake an animation by making your first view controller animated and setting it as the splash screen.
The UIImageView control in iOS has the ability to play a sequence of images one by one.
I have and imageview that i use throughout my app. It can hold a picture from the gallery or from the camera.
In the end I upload it to a webserver using php.
But where does xcode downscale my image? Ipad pictures are aprox. 300x300px.
Tried downloading a 1000+ x 1000+ pixels image, but it looks like it gets downscaled once i open it trough uiimagepicker. In my gallery its fine before i start my app, but when i add it via my gallery its low res.
I need these images with the resolution they were made with.
Is there any way to obtatain that?