I updated Visual Studio today, and apparently as of Version 16.9, we can no longer edit iOS storyboards how we used to. The message that is shown in VS (see title) links off to this page: https://learn.microsoft.com/en-us/xamarin/ios/user-interface/storyboards/#creating-a-storyboard-with-xcode. That's great and all, but all this does is show us how to open the files from VS on a Mac. Is there any built in way to send a storyboard file over to the Mac for editing, or do I need to manually transfer the file and any resources/images I need to reference? I suppose I could install Git on the Mac and pull down the whole project, but then I would need to commit my untested storyboard updates in order to test them on Windows. Are we better off just developing on the Mac then? A 5 minute update to a storyboard has led us to have to reconsider our entire development strategy. Hopefully someone out there has some good news for us!
UPDATE
In an effort to move this along, we have installed GitHub on our cloud Mac, pulled down the project and followed the instructions on opening the storyboard in Xcode from VS for Mac. When attempting to open the storyboard, we receive the message "Visual Studio could not communicate with Xcode". I haven't found much information on how to resolve this issue, but what I have found (reinstalling Xcode) is not an option for us. I will update again if we ever figure out a solution for us. For what it's worth, we are using a shared Macincloud.com cloud Mac.
UPDATE 2
We were able to start editing storyboards once we purchased a Dedicated Macincloud mac (instead of Managed/shared). Even so, updating the storyboards in Xcode is a big learning curve and we would prefer to stay in our Windows environment if at all possible. We have requested the reimplementation of the storyboard editor in VS here: https://github.com/xamarin/Xamarin.Forms/issues/14148
Related
it's a really normal thing to say "I build Hybrid apps", but why can't I find anywhere on the internet how to achieve this? I read about adding cordova and build ios with that, but that doesn't make it a Xcode project I can open.
I build a Hybrid app with framework7.io with Vue. That's finished almost, but how can I make this a app to submit to Apple now? It's probably a non-framework7 related way around to achieve this. But the internet shows me only some years old tutorials how to do it in Phonegap..
You still need a native "container" project to submit your web-app to the app stores. A native "container" project is a XCode or Android Studio project which contains a webview which renders your web-app (the files a served via the file:// protocol or via a local HTTP server). You can setup one of these yourself or (which I strongly recommend) use a framework for doning the heavy lifting. You can choose the one you like most, some examples:
Cordova
PhoneGap
IntelXDK
I've looking for GUI editor for ionic,, like android studio.
so I can create, editing code, etc in one application.
there is some idea how to do that?? i've looking in internet but not finding yet
also please comment if you down vote my post about why you do that
The closest thing that exists is Ionic Creator, which you can find here. It allows you to build interfaces by dragging-and-dropping and also has a built in code editor. It does not run locally and is currently free, but may cost money in the future.
Because this editor runs in the browser, you may be limited in libraries or dependencies you can use, but I am not sure. If you are building a complicated application, I would recommend using the regular Ionic tools to develop.
I had a lot of problems trying to download these docsets since updating to the latest Xcode. Various popups appearing saying it didn't know how to install it. Eventually after reading on here I just persisted and their servers started to work so i downloaded a few sets, iOS, WatchOS, and XCode so far. They're downloaded and show as having a tick box next to them.
However even though the docs are downloaded, when I go to use the documentation browser it requires an internet connection to show anything. Sometimes you see it rendering the webpage on apple's site to get the details and then it redraws in the usual documentation form.
I've a few docsets yet to download, but I'm not that bothered about them at this time.
Has anyone else encountered this and got any suggestions?
I use osx86 to develop software. I download and install iantares v2.2 (snow leopard 6.3.3) and xcode 3.2.3 with ios sdk 4.0 dmg. When I use xcode open my project and build it, I find the light on router begin flash, after I close xcode, the light stops flash. If I only open xcode and open my project, the router light won't flash, it flashes only when I build my project.
I google on the net and find nothing about virus or trojan with xcode, but how to explain what I see?
You're using pirated software, from a third party source, installed in contravention of its licence agreement. So don't rule out a trojan.
That said, it's more likely Xcode's distcc-related distributed build feature. It's probably just looking for other machines to distribute the workload with; at least in Xcode 4 you get to pick whether your machine will help others but I can't see anything obvious to disable it looking for help for itself.
You may want to ask a question on Serverfault regarding troubleshooting network activity.
If your "router light" is "flashing", there are so many possible causes. You would need something like Wireshark to begin to diagnose what is happening on your network. It's most likely as zoul suggests, an update or a licence check or something similar that Xcode is performing. Also, most likely nothing to worry about.
Link to Wireshark
Xcode 4.0.1 was released a few days ago, which means that I am once again downloading the 4.5 GB beast to update. Does anyone know if Apple plans to introduce a better update system?
I wait for a torrent these days. Not quite as frustrating as getting it 80% of the way downloaded and losing connection.
If you are registered apple user then u can download directly from apple site,otherwise you need to get it from torrent. like www.thepiratebay.org etc
Since 4.3 the whole Xcode toolchain is bundled into a single Mac App Store application. The Mac App Store supports delta updates and the update to 4.3.1 that I’m downloading right now is ~900M, compared to ~1.5G for the whole app. So it looks like the update sizes are finally coming down, if slowly.