Nativescript 8 not syncing the app upon update - nativescript

I just migrated my previously build angular app to NS 8 and when I do 'ns run android' or ns debug android' it builds it the first time and installs it on my simulator. However, it doesn't activate it. I have to activate it myself. And from then on it doesn't do any update. If I make file changes, I see it update, but it doesn't seem to sync it over to the simulator.
webpack 5.31.2 compiled successfully in 17799 ms
Webpack compilation complete. Watching for file changes.
How do I get live syncing to work with NS8?

Related

Expo warning when running on android emulator

I have been building a react-native app using Expo. It has been running fine on the android emulator, but suddenly it will no longer load on the emulator. Here is the following error message:
Warning: Problem validating app.json: Unable to perform cache refresh for C:\User\AppData\Local\Expo\schema-45.0.0.json: Error: self signed certificate in certificate chain.
I am using Android Studio and developing on a Windows OS.
I have tried updating my expo-cli, using expo-doctor to fix my dependencies, deleting my package.lock file and reinstalling my modules, and clearing my expo cache. I have also tried clearing the data on my Android Studio device. None of these things have helped.
Also, my app runs fine in the expo web browser, so it is not a fatal error in my actual source code.
Any ideas about what is going on?
I believe this can be resolved by clearing the react-native packager cache.
Run: expo start --clear
You can add this to your package for future reference as well:
"start:clear": "expo start --clear",
Check the expo cli docs for additional info as well:
https://docs.expo.io/workflow/expo-cli/

React Native javascript changes not reflecting in ios simulator

I'm building a React Native application, and the javascript code updates are not reflecting in the ios Simulator. I have restarted the development server with react-native start and react-native start --reset-cache. I have used react-native-clean-project to clean the pods folder, node_modules, and various other caches. I tried reinstalling watchman. All these efforts have not worked.
The issue started about a week ago, until that time the javascript code was updating normally. And it currently will update when a file is changed with the hot reloads, but then when I rerun react-native run-ios it goes back to version of the javascript that was there previously.
Building the app directly from XCode doesn't work either. It still builds with the outdated javascript. Does anyone have any ideas on what may be causing this issue?

Error while loading: a server with specified hostname could not be found

So I have been struggling with a weird issue with my expo setup for about the last month or so. I created my project through Expo and when I use exp start in the terminal or try to load the project through Expo XDE, it hangs after dependency graph loaded. I thought it was an NPM issue (and worked on my coding environment for weeks trying to fix it) but then I created a new project using create-react-native-app and noticed there seems to be an issue with the connection with the simulator. When I instantiate a new project with create-react-native-app (not expo) I get this error exp://localhost:19000 — Error while loading: a server with specified hostname could not be found. (code - 1003) Here is a photo of what it looks like:
Then I tried to put the address of the project from the terminal into the simulator:
And it actually works! The app loads!
This is making me think there is a problem with the simulator's connection. Perhaps it is pointed to the wrong port? Using this method, I can run apps that were made from create-react-native-app but not my original projected I created through expo because that still gets hung and won’t launch the simulator. Projects created through Expo don't have an iOS file which is how you launch a create-react-native-app project (yarn run ios).
Any ideas about how I could go about fixing this?
Try uninstalling both Xcode & Expo.
Seems like the ports for the simulator are on different references of some kind.
Make sure that all of x-code, simulators, and expo local version are up to date before you launch the simulator after reinstalling Xcode & Expo.

React Native assembleRelease app::bundleReleaseJsAndAssets never progress

I'm trying to generate release version of my app using React-native :
./gradlew assembleRelease
It's progress until app::bundleReleaseJsAndAssets gets stuck at 93% and never progress. I dont have any error on terminal.
About OS I'm on Mac OS.
issue reported https://github.com/facebook/react-native/issues/10078
If you are using realm, please consider that comment:
:app:bundleReleaseJsAndAssets was trying to bundle the default.realm* in the root folder generated from the tests in jest... So it was hanging there.
It couldn't decompile them or whatever. So i just deleted them and it worked again
I used to have realm in my project but removed it. I still had files not tracked by git, hanging around. I simply removed everything related to realm and it worked again
If you are building the react native app in android studio and you are stuck at
app::bundleReleaseJsAndAssets never progress
It could be the issue with "CMD" in the android studio. Please Make sure you install the plugin.
I'm able to resolve the issue.

XCode 6.1 upgrade has broken calabash-ios tests (uia action failed)

Today our Calabash-iOS tests stopped working, after XCode updated to 6.1. Yesterday all was fine, today (with no code changes having occurred) it does not work.
When trying to call touch inside our step definitions, nothing happens, until eventually a timeout occurs and the following error is displayed:
uia action failed because: Timed out running command uia.tapOffset('{:x 160.5, :y 295}')
This worked fine yesterday (before XCode updated itself). The problem affects both machines we have that updated but does not affect another machine that has not updated.
We are using the latest calabash gem (0.11.1), but I've tried downgrading to 0.10.1 with no effect.
Incidentally, I tried downloading some sample apps from Apple (https://developer.apple.com/devcenter/download.action?path=/wwdc_2014/wwdc_2014_sample_code/advanceduserinterfacesusingcollectionview.zip and https://developer.apple.com/library/ios/samplecode/UICatalog/UICatalogCreatingandCustomizingUIKitControlsObj-CandSwift.zip) and then following the installation instructions at https://github.com/calabash/calabash-ios . The simulator could be started with the -cal Target with the expected console output, but trying to run cucumber failed as it would keep attempting to launch the app in a continuous loop.
Any ideas or suggestions would be welcome. If necessary I will uninstall XCode and re-install the previous version, but I'd like to get this resolved in a more satisfactory manner.
This now works, as of calabash-ios 0.11.4 with Xamarin Test Cloud Agent Component 11.4.

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