For a standard control like button, edit, etc I can subclass it but how is this done for a child window(I'm using as a container)? I know the WM_KEYDOWN is sent to the parent window but I couldn't get it directly from the respective child window. I've tried subclassing it(not sure if this does make sense since it's a window and has its own window procedure already in the WNDCLASSW.lpfnWndProc member) but this subprocedure didn't get a WM_KEYDOWN message anyway. I can get the control's hwnd from the cursor position (I need to consider keyboard focus too) by using GetCursorPos() and WindowFromPoint() like below but I feel it's hacky. What's the proper way to do this?
currently it look like this:
case WM_KEYUP:
case WM_KEYDOWN:
{
POINT p;
if(GetCursorPos(&p))
{
HWND control = WindowFromPoint(p);
if(control)
{
// just testing it
int len = GetWindowTextLength(control);
wchar_t buffer[len + 1];
GetWindowText(control, buffer, sizeof(buffer));
MessageBox(NULL, buffer, L"", MB_OK);
}
}
}
break;
the window look like this:
the goal is catch the WM_KEYDOWN on the respective window where the user typed something, then call a function to deal with this event, like window1_onKeyDown(), window2_onKeyDown() and such.
Here's full code:
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "Comctl32.lib")
#pragma comment(lib, "Gdi32.lib")
#define WIN32_LEAN_AND_MEAN
#define UNICODE
#define _UNICODE
#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK WndProc1(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
LRESULT CALLBACK WndProc2(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
void createWindow1(HWND);
void createWindow2(HWND);
HBRUSH hBrush1, hBrush2;
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PWSTR lpCmdLine, int nCmdShow) {
MSG msg;
WNDCLASSW wc = {0};
wc.lpszClassName = L"my window";
wc.hInstance = hInstance;
wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(0, IDC_ARROW);
hBrush1 = CreateSolidBrush(RGB(173, 164, 237));
hBrush2 = CreateSolidBrush(RGB(171, 171, 171));
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"window",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 330, 270, NULL, 0, hInstance, 0);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
DeleteObject(hBrush1);
DeleteObject(hBrush2);
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
switch(msg)
{
case WM_CREATE:
createWindow1(hwnd);
createWindow2(hwnd);
break;
case WM_KEYUP:
case WM_KEYDOWN:
{
POINT p;
if(GetCursorPos(&p))
{
HWND control = WindowFromPoint(p);
if(control)
{
int len = GetWindowTextLength(control);
wchar_t buffer[len + 1];
GetWindowText(control, buffer, sizeof(buffer));
MessageBox(NULL, buffer, L"", MB_OK);
}
}
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void createWindow1(HWND hOwner)
{
WNDCLASSW wc = {0};
wc.lpszClassName = L"window2";
wc.hInstance = NULL;
wc.hbrBackground = hBrush1;
wc.lpfnWndProc = WndProc1;
wc.hCursor = LoadCursor(0, IDC_ARROW);
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"window2",
WS_VISIBLE | WS_TABSTOP | WS_CHILD | WS_EX_CONTROLPARENT,
5, 5, 200, 100,
hOwner, 0, NULL, 0);
}
void createWindow2(HWND hOwner)
{
WNDCLASSW wc = {0};
wc.lpszClassName = L"window3";
wc.hInstance = NULL;
wc.hbrBackground = hBrush2;
wc.lpfnWndProc = WndProc2;
wc.hCursor = LoadCursor(0, IDC_ARROW);
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"window3",
WS_VISIBLE | WS_TABSTOP | WS_CHILD,
5, 120, 200, 100,
hOwner, 0, NULL, 0);
}
LRESULT CALLBACK WndProc1(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CREATE:
CreateWindow(L"Button", L"Button A",
WS_VISIBLE | WS_TABSTOP | WS_CHILD,
5, 5, 80, 25,
hwnd, 0, NULL, 0);
break;
case WM_KEYUP:
case WM_KEYDOWN:
MessageBox(NULL, L"hello from proc1", L"", MB_OK);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
LRESULT CALLBACK WndProc2(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CREATE:
CreateWindow(L"Button", L"Button ",
WS_VISIBLE | WS_TABSTOP | WS_CHILD,
5, 5, 80, 25,
hwnd, 0, NULL, 0);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
You can use SetFocus in the child window.
Some code:
case WM_KEYDOWN:
{
POINT p;
HWND control = GetFocus();
if (control)
{
int len = GetWindowTextLength(control);
wchar_t* buffer = new wchar_t[len + 1];
GetWindowText(control, buffer, len + 1);
MessageBox(NULL, buffer, L"", MB_OK);
}
}
break;
LRESULT CALLBACK WndProc1(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
case WM_CREATE:
CreateWindow(L"Button", L"Button A",
WS_VISIBLE | WS_TABSTOP | WS_CHILD,
5, 5, 80, 25,
hwnd, 0, NULL, 0);
break;
case WM_LBUTTONDOWN:
SetFocus(hwnd);
break;
case WM_KEYUP:
case WM_KEYDOWN:
MessageBox(NULL, L"hello from proc1", L"", MB_OK);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
You can also use the current method, and then use PostMessage/SendMessage to forward the WM_KEYDOWN message to the child window:
if (control)
{
int len = GetWindowTextLength(control);
wchar_t* buffer = new wchar_t[len + 1];
GetWindowText(control, buffer, len + 1);
MessageBox(NULL, buffer, L"", MB_OK);
PostMessage(hwnd_child, msg, wParam, lParam);
}
Related
After having researched all I could find on the proper syntax for the CreateWindow("Edit") call, I have to throw in the towel: when I run the program, all I get in the Edit box is "invisible characters". The cursor is moving right as I type, but the characters I enter are nowhere to be seen. Only when I select the box content with the mouse do I see the text. But as soon as I release the mouse, I can not longer see anything.
Here is the entire code which leads to 'text not showing' in the Edit control:
#include <windows.h>
#define FILE_MENU_NEW 1
#define FILE_MENU_OPEN 2
#define FILE_MENU_QUIT 3
#define CHANGE_TITLE 4
LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM);
void AddMenus(HWND);
void AddControls(HWND);
HMENU hMenu;
HWND hEdit;
int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nShowCmd)
{
WNDCLASS wc = {0}; // Assign 0 to all its elements initialy
wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hInstance = hInstance;
wc.lpszClassName = L"myWindowClass";
wc.lpfnWndProc = WindowProc; // this is a pointer to a function
if(!RegisterClass(&wc))
return -1;
HWND hwnd = CreateWindowEx(
WS_EX_CLIENTEDGE,
L"myWindowClass",
L"Learn to Program Windows - Roger Breton",
WS_OVERLAPPEDWINDOW | WS_VISIBLE ,
100, 100, 800, 600,
NULL,
NULL,
hInstance,
NULL
);
if (hwnd == NULL)
{
return 0;
}
MSG msg = { };
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_COMMAND:
switch(wParam)
{
case FILE_MENU_QUIT:
DestroyWindow(hWnd);
break;
case FILE_MENU_NEW:
MessageBeep(MB_ICONINFORMATION);
break;
case CHANGE_TITLE:
wchar_t text[100];
GetWindowTextW(hEdit, text, 100);
SetWindowTextW(hWnd, text);
break;
}
case WM_CREATE:
AddMenus(hWnd);
AddControls(hWnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
FillRect(hdc, &ps.rcPaint, (HBRUSH)(COLOR_WINDOW));
EndPaint(hWnd, &ps);
}
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
void AddMenus(HWND hWnd)
{
hMenu = CreateMenu();
HMENU hFileMenu = CreateMenu();
HMENU hSubMenu = CreateMenu();
AppendMenu(hSubMenu, MF_STRING, NULL, L"Sub-Menu");
AppendMenu(hFileMenu, MF_STRING, FILE_MENU_NEW, L"New");
AppendMenu(hFileMenu, MF_POPUP, (UINT_PTR)hSubMenu, L"Sub-menu ");
AppendMenu(hFileMenu, MF_SEPARATOR, NULL, NULL);
AppendMenu(hFileMenu, MF_STRING, FILE_MENU_QUIT, L"Quit");
AppendMenu(hMenu, MF_POPUP, (UINT_PTR)hFileMenu, L"File");
AppendMenu(hMenu, MF_STRING, NULL, L"Aide");
SetMenu(hWnd, hMenu);
}
void AddControls(HWND hWnd)
{
CreateWindowW(L"Static", L"Enter text here:", WS_VISIBLE | WS_CHILD | WS_BORDER | SS_CENTER , 200, 100, 150, 50, hWnd, NULL, NULL, NULL);
hEdit = CreateWindowW(L"Edit", NULL, WS_VISIBLE | WS_CHILD | WS_BORDER , 200, 152, 100, 50, hWnd, NULL, NULL, NULL);
CreateWindowW(L"Button", L"Changez title", WS_VISIBLE | WS_CHILD, 200, 204, 150, 50, hWnd, (HMENU)CHANGE_TITLE, NULL, NULL);
}
I tried to recreate the source file many times, to no avail.
You have a missing break; statement at the end of your case WM_COMMAND: block. As it stands, your code will 'fall through' to the case WM_CREATE: code after processing any WM_COMMAND.
Adding that break; statement appears to fix your code (when I test it):
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg) {
case WM_COMMAND:
switch (wParam) {
case FILE_MENU_QUIT:
DestroyWindow(hWnd);
break;
case FILE_MENU_NEW:
MessageBeep(MB_ICONINFORMATION);
break;
case CHANGE_TITLE:
wchar_t text[100];
GetWindowTextW(hEdit, text, 100);
SetWindowTextW(hWnd, text);
break;
}
break; // ** You missed this line! **
case WM_CREATE:
AddMenus(hWnd);
AddControls(hWnd);
break;
//...
Such mistakes can be spotted if you enable all compiler warnings: The static code analyser in MSVC gives the following message:
warning C26819: Unannotated fallthrough between switch labels (es.78).
WM_KEYDOWN message sends the message to the main window, I'd like to get control that originated the message. I've tried with GetFocus() handling WM_KEYDOWN like below but it didn't do anything, even when a press a key with focus on the buttona. How is that done? what am I missing?
Here's how I'm handling WM_KEYDOWN:
case WM_KEYDOWN:
HWND hFocus = GetFocus();
if(hFocus == buttonA)
{
buttona_onKeyDown();
}
else if(hFocus == buttonB)
{
buttonb_onKeyDown();
}
else
{
//MessageBox(NULL, L"Not found!", L"", MB_OK);
}
break;
full code:
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "Comctl32.lib")
#pragma comment(lib, "Gdi32.lib")
#define WIN32_LEAN_AND_MEAN
#define UNICODE
#define _UNICODE
#include <windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void buttona_onKeyDown();
void buttonb_onKeyDown();
HWND buttonA, buttonB;
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PWSTR lpCmdLine, int nCmdShow) {
MSG msg;
WNDCLASSW wc = {0};
wc.lpszClassName = L"Buttons";
wc.hInstance = hInstance;
wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(0, IDC_ARROW);
RegisterClassW(&wc);
HWND hWnd =
CreateWindowW(wc.lpszClassName, L"Buttons",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
150, 150, 300, 200, 0, 0, hInstance, 0);
while (GetMessage(&msg, NULL, 0, 0))
{
if (!IsDialogMessage(hWnd, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
switch(msg)
{
case WM_CREATE:
buttonA =
CreateWindowW(L"Button", L"A",
WS_VISIBLE | WS_CHILD | WS_TABSTOP,
20, 50, 80, 25, hwnd, (HMENU) 10, NULL, NULL);
buttonB =
CreateWindowW(L"Button", L"B",
WS_VISIBLE | WS_CHILD | WS_TABSTOP,
120, 50, 80, 25, hwnd, (HMENU) 11, NULL, NULL);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
case WM_KEYDOWN:
HWND hFocus = GetFocus();
if(hFocus == buttonA)
{
buttona_onKeyDown();
}
else if(hFocus == buttonB)
{
buttonb_onKeyDown();
}
else
{
//MessageBox(NULL, L"Not found!", L"", MB_OK);
}
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void buttona_onKeyDown()
{
MessageBox(NULL, L"A OnKeyDown", L"", MB_OK);
}
void buttonb_onKeyDown()
{
MessageBox(NULL, L"B OnKeyDown", L"", MB_OK);
}
Using functions FlashWindow and FlashWindowEx, one can cause a window to flash. However, I can't seem to find any API that would detect if a window has been flashed. Does one exist?
Edit
Given that FLASHWINFO has DWORD dwFlags, I would have guessed that this info would be stored in the window and would be accessible using either GetWindowLongW or GetWindowLongPtrW, but I can't find it there.
Reason I need this is for automation.
According to the ShellProc:
lParam [in]
Type: LPARAM
HSHELL_REDRAW The value is TRUE if the window is flashing, or FALSE otherwise.
So we just need to add a SetWindowsHookExA function to catch the WH_SHELL message.
Here is a sample:
#include <Windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK procShell(int, WPARAM, LPARAM);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow)
{
HHOOK hook = SetWindowsHookEx(WH_SHELL, procShell, NULL,GetCurrentThreadId());
int e = GetLastError();
static TCHAR szAppName[] = TEXT("Test Flashing");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = 0;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
if (!RegisterClass(&wndclass))
{
MessageBox(NULL, TEXT("This program requires Windows NT!"), szAppName, MB_ICONERROR);
}
hwnd = CreateWindow(szAppName,
szAppName,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessageW(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
UnhookWindowsHookEx(hook);
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
case WM_LBUTTONDOWN:
FlashWindow(hwnd, TRUE);
return 0;
}
return DefWindowProc(hwnd, message, wParam, lParam);
}
LRESULT CALLBACK procShell(int nCode, WPARAM wParam, LPARAM lParam) {
if (nCode == HSHELL_REDRAW) {
if (lParam)
{
OutputDebugString(L"Window is flashing\n");
}
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
If we press the left button, the FlashWindow will be called. Then the hook function will get the HSHELL_REDRAW message and output:
I want to make a TreeView's item dynamically create its children when the item is expanding. According to http://support.microsoft.com/kb/130697, I wrote the following code:
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <windowsx.h>
#include <CommCtrl.h>
#pragma comment(lib, "ComCtl32.Lib")
#pragma comment(linker, "\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
BOOL MainWindow_OnCreate(HWND hWnd, LPCREATESTRUCT lpCreateStruct);
void MainWindow_OnDestroy(HWND hWnd);
void MainWindow_OnCommand(HWND hWnd, int id, HWND hWndCtl, UINT codeNotify);
LRESULT MainWindow_OnNotify(HWND hWnd, int idFrom, NMHDR *pnmhdr);
#define ID_TREEVIEW 100
#define ID_EXPAND 101
HTREEITEM root_item;
int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow)
{
WNDCLASSEX wcex = { sizeof(wcex) };
wcex.lpfnWndProc = WindowProc;
wcex.hInstance = hInstance;
LoadIconMetric(NULL, IDI_APPLICATION, LIM_LARGE, &wcex.hIcon);
wcex.hCursor = static_cast<HCURSOR>(LoadImage(NULL, IDC_ARROW, IMAGE_CURSOR, 0, 0, LR_SHARED));
wcex.lpszClassName = TEXT("MainWindow");
LoadIconMetric(NULL, IDI_APPLICATION, LIM_SMALL, &wcex.hIconSm);
RegisterClassEx(&wcex);
HWND hWnd = CreateWindowEx(0, wcex.lpszClassName, TEXT("TreeView Test"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, HWND_DESKTOP, NULL, hInstance, NULL);
ShowWindow(hWnd, nCmdShow);
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
HANDLE_MSG(hWnd, WM_CREATE, MainWindow_OnCreate);
HANDLE_MSG(hWnd, WM_DESTROY, MainWindow_OnDestroy);
HANDLE_MSG(hWnd, WM_NOTIFY, MainWindow_OnNotify);
HANDLE_MSG(hWnd, WM_COMMAND, MainWindow_OnCommand);
default:
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
}
BOOL MainWindow_OnCreate(HWND hWnd, LPCREATESTRUCT lpCreateStruct)
{
HWND h_treeview = CreateWindowEx(WS_EX_CLIENTEDGE, WC_TREEVIEW, TEXT("TreeView"), WS_CHILD | WS_VISIBLE | TVS_HASBUTTONS | TVS_LINESATROOT, 10, 10, 400, 400, hWnd, reinterpret_cast<HMENU>(ID_TREEVIEW), GetModuleHandle(NULL), NULL);
TVINSERTSTRUCT tvis = { TVI_ROOT, TVI_LAST, { TVIF_TEXT | TVIF_CHILDREN } };
tvis.item.pszText = TEXT("Root");
tvis.item.cChildren = 1;
root_item = TreeView_InsertItem(h_treeview, &tvis);
CreateWindow(WC_BUTTON, TEXT("Expand"), WS_CHILD | WS_VISIBLE, 420, 10, 75, 23, hWnd, reinterpret_cast<HMENU>(ID_EXPAND), GetModuleHandle(NULL), NULL);
return TRUE;
}
void MainWindow_OnDestroy(HWND hWnd)
{
PostQuitMessage(0);
}
LRESULT MainWindow_OnNotify(HWND hWnd, int idFrom, NMHDR *pnmhdr)
{
switch (pnmhdr->code)
{
case TVN_ITEMEXPANDING:
{
LPNMTREEVIEW pnmtv = reinterpret_cast<LPNMTREEVIEW>(pnmhdr);
if (pnmtv->action == TVE_EXPAND)
{
LPCTSTR items[] = { TEXT("Item 1"), TEXT("Item 2"), TEXT("Item 3") };
for (LPCTSTR item : items)
{
TVINSERTSTRUCT tvis = { pnmtv->itemNew.hItem, TVI_LAST, { TVIF_TEXT } };
tvis.item.pszText = const_cast<LPTSTR>(item);
TreeView_InsertItem(pnmhdr->hwndFrom, &tvis);
}
}
break;
}
case TVN_ITEMEXPANDED:
{
LPNMTREEVIEW pnmtv = reinterpret_cast<LPNMTREEVIEW>(pnmhdr);
if (pnmtv->action == TVE_COLLAPSE)
{
TreeView_Expand(pnmhdr->hwndFrom, pnmtv->itemNew.hItem, TVE_COLLAPSE | TVE_COLLAPSERESET);
}
break;
}
}
return 0;
}
void MainWindow_OnCommand(HWND hWnd, int id, HWND hWndCtl, UINT codeNotify)
{
if (id == ID_EXPAND)
{
TreeView_Expand(GetDlgItem(hWnd, ID_TREEVIEW), root_item, TVE_EXPAND);
}
}
The code creates a Window with a TreeView and a Button. When the button is clicked, the TreeView's root item should be expanded.
I can expand the root item for the first time. Either click the "Expand" button or click the "+" sign beside the root item is OK. But if I collapsed the root item, I can't expand it again by click the "Expand" button again, while the "+" sign still works. I noticed that although I've used the TVE_COLLAPSERESET flag to clear the TVIS_EXPANDEDONCE flag, it still has the flag before the TreeView_Expand call. Accroding to MSDN, I think I'll need the TVIS_EXPANDEDONCE flag to remain unset. Where am I doing it wrong?
Use PostMessage to reset the TVE_COLLAPSERESET flag:
PostMessage(pnmhdr->hwndFrom, TVM_EXPAND, TVE_COLLAPSE | TVE_COLLAPSERESET, reinterpret_cast<LPARAM>(pnmtv->itemNew.hItem));
To my understanding, the TreeView send the TVN_ITEMEXPANDED notification, which send message back to the TreeView, which may cause the problem. We may need to delay the message until the current message has been processed.
I have simple win32 application (not dialog box), and treeview in this application.
All works, but if I have selected item in the treeview, and I minimize and restore application, selected item changes blue higlighting color to grayed color.
How to correct this without using custom draw?
If I have treeview in the dialog box, selected item has always blue color.
CODE:
HWND g_hTree;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
HINSTANCE hInst;
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG Msg;
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return (int) Msg.wParam;
}
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TREEVIEWTEST));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_TREEVIEWTEST);
wcex.lpszClassName = L"TreeViewTestClass";
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
InitCommonControls();
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(L"TreeViewTestClass", L"Tree View Test", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
void AddItems();
#define TVS_STYLES (TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS | TVS_SHOWSELALWAYS | TVS_INFOTIP | TVS_TRACKSELECT | WS_VSCROLL | WS_TABSTOP)
#define ID_TREEVIEW 505
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_CREATE:
{
g_hTree = CreateWindowEx(0, WC_TREEVIEWW, L"Test_Tree_View", WS_CHILD | WS_VISIBLE | WS_BORDER | TVS_STYLES, 10, 10, 240, 480, hWnd, (HMENU)ID_TREEVIEW, NULL, NULL);
AddItems();
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
void AddItems()
{
TVITEM tvi;
HTREEITEM htSelected;
TVINSERTSTRUCT tvinsert; // struct to config out tree control
HTREEITEM htParent; // Tree item handle
HTREEITEM htBefore; // .......
HTREEITEM htRoot;
tvinsert.hParent=NULL; // top most level no need handle
tvinsert.hInsertAfter=TVI_ROOT; // work as root level
tvinsert.item.mask=TVIF_TEXT|TVIF_IMAGE|TVIF_SELECTEDIMAGE;
tvinsert.item.pszText=L"Parent1";
tvinsert.item.iImage=0;
tvinsert.item.iSelectedImage=1;
htParent = TreeView_InsertItem(g_hTree, &tvinsert);
htRoot = htParent;
htBefore = htParent;
tvinsert.hParent=htParent; // handle of the above data
tvinsert.hInsertAfter=TVI_LAST; // below parent
tvinsert.item.pszText=L"Child 1";
htParent = TreeView_InsertItem(g_hTree, &tvinsert);
tvinsert.hParent=htParent;
tvinsert.item.pszText=L"Child Of Child 1";
htParent = TreeView_InsertItem(g_hTree, &tvinsert);
tvinsert.hParent=htBefore; // handle of the above data
tvinsert.hInsertAfter=TVI_LAST; // below parent
tvinsert.item.pszText=L"Child 2";
htParent = TreeView_InsertItem(g_hTree, &tvinsert);
tvinsert.hParent=NULL; // top most level no need handle
tvinsert.hInsertAfter=TVI_LAST; // work as root level
tvinsert.item.pszText=L"Parent2";
htParent = TreeView_InsertItem(g_hTree, &tvinsert);
}
It seems your tree-view control is losing focus when the window is minimized. You can try handling WM_ACTIVATE and using SetFocus to manually set focus to the tree-view control.