LLDB remote debbuging between two macOS - macos

I have been trying for hours to get a simple program to be debug remotely.
On the remote macOS, I cannot build it as it is an older macOS that cannot have the latest Xcode to build without any errors.
My plan was to build on the development machine, then use LLDB to debug it remotely.
On the remote machine I have run debugserver "DEV_IP:1234"
On the dev machine:
lldb
platform select remote-macosx
platform connect connect://REMOTE_IP:1234
file a.out
run
I do have this log on the remote machine Got a connection, waiting for process information for launching or attaching.
However, it always fails with the following error:
error: invalid host:port specification: 'REMOTE_IP'
If anyone has an idea on how I could remotely debug without having to install the binary on the remote machine AND without getting started before attaching as the process early crashes.

Related

Docker failed to initialize Docker-Desktop 4.16.1

OS Windows 11 21H2 OS Build 2000.1455
Docker 4.16.1
I have created a MSI file which executes a PowerShell script by using a bat file. PowerShell script enables wsl and Virtual Machine features. Download and installs Linux kernel update package and docker-desktop. After system reboot, we invoke docker desktop by using
& C:\Program Files\Docker\Docker\Docker Desktop.exe
Docker desktop starts and PowerShell script executes docker compose up -d command to configure a web application. it works fine on my
system with OS Windows 11 21H2 OS Build 2000.1455.
But on client’s system with OS Windows 11 21H2 OS Build 2000.1455, See image attached.
Docker desktop starts and then it shows “Docker Failed to Initialize” message with description
“Could not load file or assembly ‘Nlog version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c’ or one of its dependencies. The system can not find the file specified.”
I searched and i am unable to find this error in context of docker(it is available for c#). Can somebody help me to replicate this issue or provide me a solution for the same?
Please let me know if you have any questions?
Thanks!
I searched for the solution at github
https://github.com/docker/for-win/issues
I also searched and added question at
https://forums.docker.com/t/docker-failed-to-initialize-docker-desktop-4-16-1/134167
I am not able to replicate this on my machine and one another machine with fresh windows install. This issue is occurring at client's machine with same configuration.

chromium window mini installer failed installation with error

After building source from chromium,you can create a "mini installer" for Windows by running
ninja -C out\BuildFolder mini_installer
This works fine and create mini installer.exe in out\BuildFolder How ever while trying to install mini_installer.exe i got following error message on window.
How ever i was able to install via setup.exe in out\BuildFolder previously on chromium version 96.* it was running well but i got this error on chromium version 106.*
I am planning to distribute build among user via mini_installer. What could be reason behind not installing ? Is there any way to figure out error logs on window??

Xamarin.IOs Error: Inconsistency between the local app and the remote build

I have a Xamarin.IOs project which I code in Visual Studio 2017 for Windows and debug on a real device connecting to a Mac Build Host via the Pair to Mac tool of Visual Studio.
But I get this error when I try to run my Xamarin.IOs application,
An inconsistency between the local app and the remote build has been detected for <App Name>. Please rebuild the application and try again. Check the logs for more details
Neither of these solved the problem,
Rebuilding the application and running again
Clean the project, build it and running again
Clean the project, deleting the bin and obj folders, build it and running again
When this error occurs, you have to simply disconnect your Mac Build Host and then reconnect to that Mac Build Host. Then just try to run the application on the device, it would work!
Image Guide
A: Open Pair to Mac window to connect to a Mac Build Host
B: The connected Mac Build Host
C: Right click and Disconnect this Mac Build Host, then connect to it again
Now if you run the application it would deploy to the device without any issues.
Note: Connecting To Mac tutorial
https://learn.microsoft.com/en-us/xamarin/ios/get-started/installation/windows/connecting-to-mac/

Execution error while trying to run Fiddler for mac

I've installed fiddler for mac and the mono framework. I also followed the install instructions pdf included in the download
While running
$ mono --arch=32 Fiddler.exe
I get
Thunderbolt
/Users/XXX/dev/fiddler-mac/FiddlerAttach.applescript:7:87: execution error: /bin/sh: Ethernet,127.0.0.1,8888,on,127.0.0.1,8888,on,0,0,off,0,0,off: command not found (127)
The UI does launch and when I try to start capturing traffic, the same error repeats in the terminal

Mupx setup hangs on Installing Docker

The installer hangs when I use mupx setup on the first thing in the TaskList, Installing Docker. I can't get the DEBUG=* mupx setup to work because DEBUG is not recognized as an internal or external command.
Server is through Linode, and the OS is Ubuntu 16.04. I'm running Windows 8.1. My project works fine on my end but I can't figure out mupx enough to get it over. Docker is working fine on my computer as well as on my server from what I can tell.
How can I get the DEBUG to work (either a setting or a download)? Or is this a common issue someone can walk me through?
Did you run "mupx setup" first? That will install Docker and setup a new container on the remote server you entered into your local mup.json file

Resources