Xcode color set missing light appearance - xcode

Maybe a simple question, but I am trying to enable light/dark mode for my Mac app. I added a color set, but what appeared wasn't what I expected. Instead of three colors I just have two, Any and Dark appearance.
I tried looking around for a fix, but I wasn't able to find anyone talking about this. Does anyone know what's going on?
Here's a screenshot I took that shows what is happening.

Occam's razor. You don't need three! Any plus Dark means that if you give Dark a different value, Any applies only to Light.

Related

How to change ckeditor toolbar background color (to black) and button/icon foreground color (to white)?

How can the background of CKEditor be changed to black, and the icons be changed to white -- for a dark website?
Using CKEditor 4 (4.11.4, source code version).
The background of the editor can be changed to black, but the buttons/icons become very dim and barely visible.
In [ckeditor_directory_path]/skins/moono-lisa/skin.js:
baseColor = colorBrightness( uiColor, -1 ),
In [ckeditor_directory_path]/skins/moono-lisa/config.js:
config.uiColor = '#000000';
This changes the editor background to black, but also results in dim buttons/icons. The icons need to be a brighter colour in order to be visible.
How can the icons be made white (#FFFFFF)?
There is a similar question, but the answer was not helpful. How to change ckeditor icons color
Hopefully in this case (using the "moono-lisa" skin), it is possible to change the background and button/icon colours using only CSS/Javascript/etc. and not create an entire set of graphical icons. The moono-lisa skin does not have an 'icons' directory (as other instructions regarding CKEditor version 3 have suggested): https://ckeditor.com/old/forums/CKEditor-3.x/How-change-toolbar-icon
So I don't know what the next step should be. Thanks in advance for your help.
(Update: edited to remove "tinyMCE" tags. I was going to warn other users not to use tinyMCE -- its "multiple editors per page" functionality is a nightmare to set up and the official documentation for tinyMCE 4 is cheerfully wrong. Numerous Stack Overflow topics only add to the confusion with no apparent correct answer. After days of wasted effort to work around several other tinyMCE issues, there seems to be no solution, hence I finally switched to CKEditor. But the deficiencies of tinyMCE are a separate issue. Hopefully CKEditor is a better option, although the documentation for basic features like background/icon colors, etc., aren't much of an improvement over tinyMCE -- which leads me here to ask this question...)
I've found two answers:
Moono Dark
Moono Dark Biskrem
Hope this helps someone looking for alternatives. If you have further thoughts about the question itself, that's also great, too; please add a comment. :)

xamarin three-choice button color

I am using the Three-choice Button component in xamarin, but I don't know of a way to change the button color. The font and shadow ect can be changed, but I would like to change the grey color.
Can anyone provide some insight on how to do this?
I solved this a different way. I am using a normal ios switch, and just changing the background colour of the switch, ie Green, Grey or Orange.
Not exactly the answer to my question, but looks neater than the component did.

Selected tab on TextMate almost un-noticeable

For some reason the selected tab on TextMate is almost un-noticeable, I really cannot make it out, they all look the same to me. When I switch tab I notice it changing color, so I guess it's very very very slightly different, but that doesn't help much.
I've been having this problem for a while, but IIRC it worked fine some times ago — I've no idea what happened to trigger this change.
TextMate 1.5.10, OSX 10.6.8
Any idea?
Your screenshot looks normal to me.
Check your monitor’s “brightness” and “contrast” settings, and possibly your color profile (System Preferences → Displays → Color). On a flat-panel display, there may be a setting which will over-brighten the input signal, causing the top end of the range (light gray to white) to be clipped, so that it is all white (just like overexposure in a camera). There is no good reason to do this ordinarily, especially with a digital input signal, so you should adjust the settings to avoid clipping.
Here’s an image of a black-to-white gradient with a gray border. If a large portion of the left end looks flat white, then you are having that problem.

Which option controls the color of this text?

I have applied a color theme called Vibrant Ink (or some modification of it), and since I installed Visual Studio 2010 Pro Power Tools all my statement completion boxes are unreadable.
undreadable http://img139.imageshack.us/img139/7876/undreadable.png.
What setting changes the colors of these boxes? Preferrably, I'd like to change the background color to something darker, but if that's not possible at least I want to change the text color.
Update: I changed the SignatureHelpTooltipBackground setting under Tools->Options...->Environment->Fonts and colors, but this doesn't seem to affect the tooltips when editing JavaScript.
Is there another setting for JS colors, or is this a bug in VS?
The "default" ToolTip style has hard-coded colors that will only be different if you are running in high-contrast mode. Otherwise, it will be the light gray gradient you see in the picture above.
The tooltips in the ProPack for VB/C# files use a custom (configurable) style as you noted above.
Please submit feedback that the default tooltip background color should be configurable. The more customer requests are heard for this issue, the higher the likelihood it will be fixed in a future release:
http://connect.microsoft.com/VisualStudio
I'm not sure it is legal or not, we can always disassemble the code and modify (patch) what we want. In this case, find that gray color in assembly and change it. It shouldn't be hard for someone who knows .NET and hexes well.

Matching background color for COLOR_GRAYTEXT

(Related question to "Matching windows system colors: light on dark".)
There doesn't seem to be an "official" background color for COLOR_GRAYTEXT. This looks strange to me. Do you know any?
Assuming grayed out things can somehow be enabled, one would guess that both COLOR_3DFACE and the (tabbed) dialog texture will look ok

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