Command PhaseScriptExecution failed with a nonzero exit code in react native [XCODE 12.5] - xcode

I’m currently developing an app in react native and I’ struggling with this error: “Xcode 12.5: Command PhaseScriptExecution failed with a nonzero exit code“.
Now I’ve already tried to:
Uninstall and reinstall all thing related to pods.
Delete and reinstall node_modules folder.
I’ve red there’s something to in keychain but again, it doesn’t work.
I think it could be a permission error or something like that, because it occurs at the end of the app build.
Thank you

Finally I found the solution, run this command in your project folder from temrinal:
react-native bundle --platform ios --dev false --entry-file index.js --bundle-output ./ios/main.jsbundle

In my case it was unable to resolve module 'react-native-audio' and mistakely copied ../components/react-native-audio from somewhere else..
I hope you had the same error and hope it helps

Related

React Native - Xcode - DerivedData - Pods - ExpoModules

How exactly does xcode or xcode pods get cached?
I've made changes to update react native, or every time I make expo changes, or certain packages. My project is not an expo project but I am using the expo SDK.
Expo 44-45, React Native 67.3 trying to update to 68.5
My pod install command installs all the wrong dependencies.
I get CompileC --> DerivedData or iPhone Deployment Target errors or Simulator cached issues.
I delete derived data and everything, still pod installs all the wrong pods.
I know the cause of the errors, but I'm not sure why if I run npm i and pod install it installs all of a previous cached pods.
Now I'm getting:
Error: Command failed: xcrun simctl list --json devices
xcrun: error: unable to find utility "simctl", not a developer tool or in PATH
at checkExecSyncError (node:child_process:885:11)
at Object.execFileSync (node:child_process:921:15)
at runOnSimulator (/Users/me/repos/MobileApp/node_modules/#react-native-community/cli-platform-ios/build/commands/runIOS/index.js:167:54)
at Object.runIOS [as func] (/Users/me/repos/MobileApp/node_modules/#react-native-community/cli-platform-ios/build/commands/runIOS/index.js:121:12)
at Command.handleAction (/Users/me/repos/MobileApp/node_modules/#react-native-community/cli/build/index.js:192:23)
at Command.listener (/Users/me/repos/MobileApp/node_modules/commander/index.js:315:8)
at Command.emit (node:events:513:28)
at Command.parseArgs (/Users/me/repos/MobileApp/node_modules/commander/index.js:651:12)
at Command.parse (/Users/me/repos/MobileApp/node_modules/commander/index.js:474:21)```
Remove pod folder and podfile.lock file in iOS folder.
run this command pod install

main.jsbundle does not exist. this must be a bug with + echo 'react native

I tried to archive my react native project using Product > Archive on XCode9.2. But Xcode produce this error:
File /Users/louis/Library/Developer/Xcode/DerivedData/Scavenger-evyvzocndqoghkclcbwewolywniz/Build/Products/Release-iphoneos/Scavenger.app/main.jsbundle does not exist. This must be a bug with
My Environment:
OS: macOS Sierra 10.12.6
Node: 9.3.0
npm: 5.5.1
Watchman: 4.7.0
Xcode: Xcode 9.2 Build version 9C40b
Android Studio: 3.0 AI-171.4443003
Packages: (wanted => installed)
react: ^16.0.0 => 16.2.0
react-native: ^0.50.3 => 0.50.4
I also tried to run on terminal
react-native bundle --entry-file='index.ios.js' --bundle-output='./ios/Scavenger/main.jsbundle' --dev=false --platform='ios' --assets-dest='./ios'but ended up with error Loading dependency graph...
Unexpected end of JSON input
XCode error.
This issue take me some days to fixed. I got this issue when run the build on travis-ci.
Here is my fix:
Add this line to scripts in your package.json file.
"build:ios": "react-native bundle --entry-file='index.js' --bundle-output='./ios/main.jsbundle' --dev=false --platform='ios'"
Now your can run the command to generate main.jsbundle.
yarn build:ios or npm run build:ios
Open the Xcode > Select project target > add main.jsbundle to Copy Bundle Resource in Build Phases. (image below).
This happens when there is no offline bundle file in your project, I had the same problem and this worked for me.
I have added the below line to my package.json file, under scripts section, so I don't have to type it every time I want to generate an offline bundle.
"build:ios": "react-native bundle --entry-file='index.ios.js' --bundle-output='./ios/YourAppName/main.jsbundle' --dev=false --platform='ios' --assets-dest='./ios'"
And then run this command in your application projects folder:
npm run build:ios
After running the above command, new main.jsbundle will be generated in your ios/YourAppName directory.
Next, open your project using XCode, right click on your project name then click Add Files to "YourProjectName", choose the main.jsbundle file that was generated, and then build again.
Now it might be working well.
I am using:
"react": "16.0.0-alpha.12",
"react-native": "^0.48.3",
Comment this line in AppDelegate.m
jsCodeLocation = [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:#"index" fallbackResource:nil];
Use this line:-
jsCodeLocation = [[NSBundle mainBundle] URLForResource:#"main" withExtension:#"jsbundle"];
After that run this to make jsbundle:-
react-native bundle --entry-file index.js --platform ios --dev false --bundle-output ios/main.jsbundle --assets-dest ios
Run after this command in xcode .
Hope it will make bundle and there is no such error after that ...
Thanx
if you update the xcode and get this error then solution is
in terminal of your root project fire following commands
1. sudo xcode-select --reset
2. npx react-native bundle --entry-file ./index.js --platform ios --bundle-output ios/main.jsbundle
during second command if you found any error relative to JS then fix it
After successfully running second command this error will be gone
I was facing this issue after I ejected from the expo to add in-app purchases.
I did the following to get it to work
cd <your repo>
npx react-native bundle --entry-file ./index.js --dev false --reset-cache --platform ios --bundle-output ios/main.jsbundle --assets-dest ./ios
After the above commands are run you have to drag and drop the main.jsbundle and the assets into your Xcode and link it by reference and not group
Recommend to use the latest Xcode and React Native versions.
My React Native Version: 0.56 and Xcode 10
Step 1: Change AppDelegate.m file
// jsCodeLocation = [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:#"index" fallbackResource:nil];
#ifdef DEBUG
jsCodeLocation = [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:#"index" fallbackResource:nil];
#else
jsCodeLocation = [[NSBundle mainBundle] URLForResource:#"main" withExtension:#"jsbundle"];
#endif
Step 2: Change Xcode Build Configuration to "Release"
Goto Products> Scheme> Edit Scheme> change Debug to release
if you are using Xcode 10+ please change Build system to Legacy Build System under File> ProjectWorkSpace Settings> Build System
Step 3: Upgrade your "babel-preset-react-native" to 5.0.1, if it does not exist in your package.json file please add it.
Remove NodeModules and package.lock file and add it (npm install or yarn install).
Step 4: Change ".babelrc.js" file
Add " presets: ["module:metro-react-native-babel-preset"]
Step 5: Open Terminal
Open the terminal and navigate to your project directory run this command
"react-native bundle --entry-file index.js --platform ios --dev false --bundle-output ios/main.jsbundle --assets-dest ios/assets"
this will generate a "main.jsbundle" file in iOS folder
Step 6: Add "main.jsbundle" file into Xcode.
Open Xcode and navigate to "Build Phase" under "Copy Bundle Resource" add "main.jsbundle" file.
Clean your project also clear your derived data in Xcode.
This will build your project in Release mode.
For "Archive" error
Add this dependency into your "pod file"
pod 'React', :path => '../node_modules/react-native', :subspecs => [
'CxxBridge'
]
pod 'yoga', :path => '../node_modules/react-native/ReactCommon/yoga'
pod 'DoubleConversion', :podspec => '../node_modules/react-native/third-party-podspecs/DoubleConversion.podspec'
pod 'glog', :podspec => '../node_modules/react-native/third-party-podspecs/glog.podspec'
pod 'Folly', :podspec => '../node_modules/react-native/third-party-podspecs/Folly.podspec'
Remove pod and pod.lock and add again. (pod install)
Happy Coding :)
You need to run the following command:
react-native bundle --entry-file ./index.js --platform ios --bundle-output ios/main.jsbundle
After that, the app with the static bundle is installed on the real device. But because the nature of the static file, whenever I modify the source code, I need to run that command again to reflect the changes.
(You can see next error in command)
Problem solved after I rewrite shell script. Project > Build Phases > Bundle React Native code and images. There was blank space character in the script.
This commnad works for me.
react-native bundle --entry-file ./index.ios.js --platform ios --bundle-output ios/main.jsbundle
You can just run:
react-native bundle --entry-file index.js --platform ios --dev false --bundle-output ios/main.jsbundle --assets-dest ios
In my case I got this error at archive after updating from RN 0.53.3 to 0.55.4
/Users/<myuser>/Desktop/projects/<myProjectName>mobileapp/index.ios.js: Plugin 0 specified in "/Users/<myUserName>/Desktop/projects/<myProjectName>mobileapp/node_modules/babel-preset-react-native/index.js" provided an invalid property of "default" (While processing preset: "/Users/<myUserName>/Desktop/projects/<myProjectName>mobileapp/node_modules/babel-preset-react-native/index.js")
+ [[ false != true ]]
+ [[ ! -f /Users/<myUserName>/Library/Developer/Xcode/DerivedData/<myProjectName>Mobile-ghzbbftkebcwlvayfocqahvzifbe/Build/Intermediates.noindex/ArchiveIntermediates/<myProjectName>Mobile/BuildProductsPath/Release-iphoneos/<myProjectName>Mobile.app/main.jsbundle ]]
+ echo 'error: File /Users/<myUserName>/Library/Developer/Xcode/DerivedData/<myProjectName>Mobile-ghzbbftkebcwlvayfocqahvzifbe/Build/Intermediates.noindex/ArchiveIntermediates/<myProjectName>Mobile/BuildProductsPath/Release-iphoneos/<myProjectName>Mobile.app/main.jsbundle does not exist. This must be a bug with'
error: File /Users/<myUserName>/Library/Developer/Xcode/DerivedData/<myProjectName>Mobile-ghzbbftkebcwlvayfocqahvzifbe/Build/Intermediates.noindex/ArchiveIntermediates/<myProjectName>Mobile/BuildProductsPath/Release-iphoneos/<myProjectName>Mobile.app/main.jsbundle does not exist. This must be a bug with
+ echo 'React Native, please report it here: https://github.com/facebook/react-native/issues'
React Native, please report it here: https://github.com/facebook/react-native/issues
+ exit 2
A big importance to fix this had the line above the error related to babel-preset-react-native
After many hours of trying several workarounds I found a solution by downgrading babel-preset-react-native from ^5.0.2 to ^4.0.0 to make the archive process work.
In my case, it was caused by the javascript code. The error showed at the Metro Bundler(Command Line). Check the Metro Bundler, Does it have an Error or not.
For some people like me this is simply an indication of an error in the JavaScript code. I discovered this to be the case after entering the following command: npx react-native bundle --entry-file index.js --bundle-output "bundle.bundle". Android users would need to specify the platform like so: npx react-native bundle --entry-file --platform "ios" index.js --bundle-output "bundle.bundle".
The bundle failed and the syntax error was shown. Any attempt to open the offending code in a simulator would show the error too.
In my case this was caused by a space character in my project path: /users/USER/Projects/Project HousePlants/
That space in Project Houseplants the bundle can not handle and therefore can not find your main.jsbundle
Make sure that you have no whitespace characters in your path and try again.
See this answer
If properties of config file are changing at run time then make sure there is no error in that as well, if property is not set properly then main.bundlejs would not be generated.
For Example :
isSent:false,
isShow:false
this two properties were setting at run time and found that for a particular record isSent and isShow were not set which made it
isSent:,
isShow:
at run time and caused error.
PFB the command I ran, which resolves the issue.
npm i
cd ios
pod install
Please Make sure you are using same node version in project and xcode
For me i had installed 2 different nodejs versions. when delete one nodejs it was working fine
This is completely stupid, but it happened to me, so I will mention it in case it happens to someone else:
This error occurred on Product > Archive because of a missing dependency.
Changes to package.json were not pushed with the code using the newly added dependency. x)
True story. (facepalm)
Another instance:
import from a JavaScript file that wasn't pushed.
Simply cleaning the project in Xcode helped me

Xcode / React Native - "Transform Error - unknown plugin 'module-resolver' "

I am running a build on Xcode for my React Native project and for some reason, when running the build in debug mode, this error appears:
'TransformError: [my directory] : Unknown plugin "module-resolver" ' inside my babelrc file.
I tried to npm install the module-resolver to see if that would get rid of the error however the simulator still has as red screen with that same TransformError.
Any help/guidance on this would be really helpful.
Thanks
You must install the 'babel-plugin-module-resolver'.
You should run:
npm install babel-plugin-module-resolver --save-dev
https://www.npmjs.com/package/babel-plugin-module-resolver

Ionic Add Platform EACCES Error

Whenever I use ionic platform add [platformname] It gives me this error
Error: spawn EACCES
at exports._errnoException (util.js:746:11)
at ChildProcess.spawn (child_process.js:1155:11)
at Object.exports.spawn (child_process.js:988:9)
at Object.exports.spawn (/usr/local/lib/node_modules/cordova/node_modules/cordova-
lib/src/cordova/superspawn.js:100:31)
at runScriptViaChildProcessSpawn (/usr/local/lib/node_modules/cordova/node_modules/cordova-
lib/src/hooks/HooksRunner.js:188:23)
at runScript (/usr/local/lib/node_modules/cordova/node_modules/cordova-
lib/src/hooks/HooksRunner.js:131:16)
at /usr/local/lib/node_modules/cordova/node_modules/cordova- lib/src/hooks/HooksRunner.js:114:20
at _fulfilled (/usr/local/lib/node_modules/cordova/node_modules/q/q.js:787:54)
at self.promiseDispatch.done (/usr/local/lib/node_modules/cordova/node_modules/q/q.js:816:30)
at Promise.promise.promiseDispatch (/usr/local/lib/node_modules/cordova/node_modules/q/q.js:749:13)
It seems that the unpacked project has incorrect permissions. This answer suggested to change the permissions of hooks/after_prepare/010_add_platform_class.js to 755. But the solution from the Ioinc forum showed another easy way to solve this -- just run
ionic hooks add
after you create the project and change to your project directory. Then run:
ionic platform add ios
will success without errors.
I was getting a bunch of errors when i emulate the project (iOS). After 1 day. I found with my boss that if you apply "chmod -Rv 755 inside the ionic proyect folder, it's going to work like a charm!.
Steps:
Install node.js, cordova, ionic, iOS-sim
ionic start "project name" "template"
cd "project path"
chmod -Rv 755 * (change permissions inside the project folder scope)
ionic platform add iOS (in this case)
ionic build iOS
ionic emulate iOS
And it will work.
Hope if this helps

Error -60005 when install Cocos2d-iPhone v3 RC4

When I try to install Cocos2d-iphone 3.0.0 RC4, I got an error: (run without sudo)
Error -60005 occurred while executing script with privileges.
So, I try to show its package content and use terminal to do: cd ...Cocos2D Installer 3.0.0.app/Contents/MacOS
I try this command: (with sudo)
sudo ./Cocos2D\ Installer\ 3.0.0
It works but I got log with some errors:
[1m>>> Installing Cocos2D-v3.0.0 files (B[m
[1m>>> Installing Cocos2D-v3.0.0 templates (B[m
[4m[1mCocos2D Template Installer (Cocos2D-v3.0.0)(B[m
Error: [31m✖︎(B[m Script cannot be executed as root.
In order for it to work properly, please execute the script again without 'sudo'.
If you want to know more about how to use this script execute '/Users/viethung/Downloads/Cocos2D-v3.0.0/install.sh --help'.
[1m>>> Building/Installing Cocos2D-v3.0.0 documentation, this may take a minute.... (B[m
appledoc version: 2.2 (build 963)
Generation step 4/5 failed: GBDocSetInstallGenerator failed generating output, aborting!
Documentation set was installed, but couldn't reload documentation within Xcode.
Xcode got an error: No documentation set present at specified path.
[1m>>> Cocos2D-v3.0.0 installation complete! (B[m
Are there any way is better than this way?
I have same problem.
I think you installed old cocos2d-iphone and it caused this problem.
You should remove old cocos2d-iphone first. I removed:
~/Library/Developer/Xcode/cocos2d v3.x
And install again. It works for me.
Hope it works for you :)

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