Unable to start debugging (error 216) in Visual Studio Code - vscode-debugger

The libmodbus software from Github compiles in Visual Studio Code, but Run > Start Debugging generates:
ERROR: Unable to start debugging. Unexpected GDB output from command "-exec-run". Error creating process c:\Users\Appa Oh\Documents\GitHub\libmodbus\src\modbus.exe, (error 216).
The program 'c:\Users\Appa Oh\Documents\GitHub\libmodbus\src\modbus.exe' has exited with code 42 (0x0000002a).
The VS Code version is 1.59.0 updated August 2021 and running under Windows 10
My other programs in VS Code debug with no problem
Disabling Avast Free Antivirus did not work
Running the program from a cmd prompt gives the message:
'cannot start or run due to incompatibility with 64-bit versions of Windows.
Any assistance would be appreciated. Thank you for your time.
Kind regards,
Greg
*** Debugger output ***
=thread-group-added,id="i1"
GNU gdb (GDB) 10.2
Copyright (C) 2021 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Type "show copying" and "show warranty" for details.
This GDB was configured as "x86_64-w64-mingw32".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<https://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word".
Warning: Debuggee TargetArchitecture not detected, assuming x86_64.
=cmd-param-changed,param="pagination",value="off"
ERROR: Unable to start debugging. Unexpected GDB output from command "-exec-run". Error creating process c:\Users\Appa Oh\Documents\GitHub\libmodbus\src\modbus.exe, (error 216).
The program 'c:\Users\Appa Oh\Documents\GitHub\libmodbus\src\modbus.exe' has exited with code 42 (0x0000002a).
*** c_cpp_properties.json file ***
{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/**",
"C:\\msys64\\mingw64\\x86_64-w64-mingw32\\include"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "8.1",
"compilerPath": "C:\\Program Files (x86)\\Microsoft Visual Studio 14.0\\\\VC/bin/cl.exe",
"cStandard": "c17",
"cppStandard": "c++17",
"intelliSenseMode": "windows-msvc-x64"
}
],
"version": 4
}
*** launch.json file ***
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcc.exe - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "C:\\msys64\\mingw32\\bin",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "C:\\msys64\\mingw64\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: gcc.exe build active file"
}
]
}
***** tasks.json file *****
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: gcc.exe build active file",
"command": "C:\\msys64\\mingw64\\bin\\gcc.exe",
"args": [
"-c",
"-ggdb",
"-municode", // to use mWinMain instead of WinMain go 2021-07-31
"${file}",
"-o",
"${fileDirname}\\${fileBasenameNoExtension}.exe"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}

Related

gcc.exe Invalid Argument Fatal Error no input files (VScode)

I'm trying to debug my code and am having problems with running the build task. These are the error messages:
Starting build...
C:\MinGW\bin\gcc.exe -fdiagnostics-color=always -g "C:\Users\Sandra study\Documents\2022b\מעבדה C\project maman 14\firstIteration.c" -o "C:\Users\Sandra study\Documents\2022b\מעבדה C\project maman 14\firstIteration.exe"
gcc.exe: error: C:\Users\Sandra study\Documents\2022b\????? C\project maman 14\firstIteration.c: Invalid argument
gcc.exe: fatal error: no input files
compilation terminated.
Build finished with error(s).
My tasks.json:
my launch.json:
{
// Use IntelliSense to learn
// about possible attributes.
// Hover to view descriptions
// of existing attributes.
// For more information, visit:
// https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "g++.exe - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname} \\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${Project Maman 14}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "C:\\MinGW\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: g++.exe build active file"
}
]
}
If I try debugging then I get this error message:
I'm new to VScode and really don't understand how to use these files any help would be much appreciated

Unable to start debugging. GDB exited unexpectedly with exit code 134 (0x86)

I'm trying to use the gdb debugger on macOS BigSur (11.4) without any success. I always get the same error : Unable to start debugging. GDB exited unexpectedly with exit code 134 (0x86), even though I tried to create a certificate and sign it (like this : https://www.ics.uci.edu/~pattis/common/handouts/macmingweclipse/allexperimental/mac-gdb-install.html), and I tried to enable debugging with the command csrutil enable --without debug (like this : https://gist.github.com/gravitylow/fb595186ce6068537a6e9da6d8b5b96d).
I'm using that launch.json file :
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gdb",
"type": "cppdbg",
"request": "launch",
"program": "/Users/felix/projects/artn_abinitio/build/artn.x",
"args": [],
"stopAtEntry": true,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "/usr/local/bin/gdb",
}
]
}
I'm using VsCode : Version: 1.58.0-insider (Universal).
If you have another idea.
Thank you!

gcc: error: unrecognized command line option ‘--interpreter=mi’ in Visual Studio Code

I just installed Visual Studio Code in Ubuntu 18.04 LTS based ElementaryOS 5.1 Hera, and set up the environment for C/C++. Launch.json and tasks.json look all fine but on debugging, the following errors are triggered:
gcc: error: unrecognized command line option ‘--interpreter=mi’
gcc: error: unrecognized command line option ‘--tty=/dev/pts/0’
gcc: fatal error: no input files compilation terminated.
launch.json
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcc - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"console": "externalTerminal",
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "C/C++: gcc build active file",
"miDebuggerPath": "/usr/bin/gcc"
}
]
}
tasks.json
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: gcc build active file",
"command": "/usr/bin/gcc",
"args": [
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}
Is there any way to fix this?

How to add user input while debugging C++ on vscode on macOS

How does one add user input when debugging on VScode?
I have tried the following
Edited my launch.json to set externalConsole : true
Tried giving input as a command line argument as mentioned here
Irrespective of following step by step the above methods, something was off.
I kept getting a window where I couldn't do anything. The step up / down / in buttons went inactive.
Here in my launch.json file
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "g++-10 - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "lldb",
"preLaunchTask": "C/C++: g++-10 build active file"
}
]
}
and here is my tasks.json file
{
"tasks": [
{
"type": "shell",
"label": "C/C++: g++-10 build active file",
"command": "g++",
"args": [
"-g",
"${file}",
"-std=c++17",
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"group": {
"kind": "build",
"isDefault": true
}
}
],
"version": "2.0.0"
}
System details
Version: 1.48.1
Commit: 3dd905126b34dcd4de81fa624eb3a8cbe7485f13
Date: 2020-08-19T17:09:41.484Z
Electron: 7.3.2
Chrome: 78.0.3904.130
Node.js: 12.8.1
V8: 7.8.279.23-electron.0
OS: Darwin x64 20.0.0
The resolve is given in a gist here
The issue is when VSCode launches the debug adapter, then the debug adapter launches lldb-mi, then lldb-mi launches Terminal. There is a prompt that should appear, but somehow the DebugAdapter is not forwarding this permissions request.
The work around is to have VS Code launch the terminal once. You can do this by adding and running this tasks in your tasks.json:
{
"label": "Open Terminal",
"type": "shell",
"command": "osascript -e 'tell application \"Terminal\"\ndo script \"echo hello\"\nend tell'",
"problemMatcher": []
}
You can run this specific task using Command + Shift + p. Type Tasks and look for Tasks: Run Tasks then select Open Terminal.
I have written a small blog post about the same, detailing each and every step with images which can be found here.

VSCode debugging C++ launches external terminal, but doesn't run program

I've set up a launch.json file such that a C++ program uses an external console (so that it can receive user inputs), but when launching, VSCode simply opens a terminal window without running the program in it. If "externalConsole": true, is set to false, the program runs and can be debugged fine, just can't take inputs.
Note: No task.json file is used, CMake is used to create the executable binary.
Launch file:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "g++ - Debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/bin/program_bin",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/build/bin",
"environment": [],
"MIMode": "lldb",
"externalConsole": true,
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true,
}
]
}
]
}
Is it possible that VSCode doesn't have 'permission' to run an external terminal? Using on MacOS.
I have the same issue. This may not be the working answer, but hopefully it will get us farther down the correct path.
I did some digging and found the following:
VS Code Documentation mentioned that it opens an external console via lldb-mi.
A search for lldb-mi led to this post on the Apple Developer forums.
...which leads to an open source Github Repo with a build of lldb-mi
I need to read through the documentation for that build first, and then I'll give it a shot. I'll post results if it solves the issue.
I've tried to use standard (recomended ways of debugging from vscode documentation) and ran into the same issues with external terminal.
I'm also using mac and switching to CodeLLDB plugin to use LLDB for debugging helped
https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb
just follow documentation: https://github.com/vadimcn/vscode-lldb/blob/v1.8.1/MANUAL.md
But as a hint here is my working setup:
(I couldn't though make it work on windows, but I'm running windows via Parallel II, so maybe natively this plugin will work too)
tasks.json
{
"tasks": [
{
"type": "cppbuild",
"label": "C/C++: clang build active file",
"command": "/usr/bin/g++",
"args": [
"-fcolor-diagnostics",
"-fansi-escape-codes",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}.exe"
],
"options": {
"cwd": "${fileDirname}"
},
"problemMatcher": ["$gcc"],
"group": {
"kind": "build",
"isDefault": true
},
"detail": "Task generated by Debugger."
}
],
"version": "2.0.0"
}
launch.json
{
"configurations": [
{
"name": "(lldb) Launch",
"type": "lldb",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}.exe",
"args": [],
// "stdio": ["input.txt", null, null], // https://github.com/vadimcn/vscode-lldb/blob/v1.8.1/MANUAL.md#stdio-redirection
"cwd": "${fileDirname}",
"preLaunchTask": "C/C++: clang build active file" // this have to be the same as "label" in tasks.json
}
],
"version": "2.0.0"
}
just make sure you have all tools available, check by running in cli:
/usr/bin/clang --version
# and
lldb --version
good luck

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