I'm using Visual Studio 2019 on my Laptop that is connected to an external monitor. Both my laptop and the external monitor have a 4k resolution.
I'm facing a weird performance issue, where after every click/right-click the whole UI freezes for a couple of seconds. For eg. if I right click on a project, the UI completely freezes, not even the mouse moves and after 1-2 seconds I see the context menu.
My laptop is new and this happens only with VS 2019 and only when my laptop is connected to an external 4k monitor.
Anyone else faced a similar problem or knows a solution for this?
My Laptop has the following configuration:
Intel i7-10750H 2.60GHz
16GB RAM
SK Hynix PC601 M.2 SSD
GTX 1650 Ti Graphics Card
After a little digging, I found these options in Visual Studio. Turning them off seemed to do the trick:
Tools > Options and then under Environment > General deselect the following options:
Automatically adjust visual experience based on client performance
Use hardware graphics acceleration if available
If you want to go one step further, you could also disable the following option along with those above. (but in my case, just disabling those two seemed to suffice)
Enable rich client visual experience
Here's the GPU usage before and after disabling the options (for similar UI inputs).
Before:
After:
In the Before picture, the duration for which the GPU 3D usage remained consistently high is when the UI froze.
What I still don't seem to understand is why VS would need so much of GPU 3D computational power.
Related
I bought a Intel NUC Hades Canyon VR NUC8i7HVK PC and added an 8gb Kingston ValueRAM and 120GB Kingston UV500 SSD, running Windows 10, together with an Intel Realsense Depth Camera
I have tried to install the Realsense SDK, Realsense Viewer and Realsense Depth Quality tool aren't working.
They literally don't open without any error messages.
I have reinstalled it numerous times.
I'm intending to use it with the Nuitrack library and Unity for Skeleton tracking and have successfully done so with my regular computer.
However, now nothing seems to work anymore.
I have no idea how to go about it, since I don't know where to look. Any ideas?
I am of recently developing a Xamarin based app in Visual Studio 2017 and I am not sure whether the performance I see at a build and debug time is what can be expected or if something is wrong.
Environment: imac late 2015, quad core i5 #3.5GHz, 24GB RAM.
I am executing visual studio (latest) under parallels 13 in windows 10 and have assigned all four cores and 20GB RAM to the VM (it doesn't make a difference though if I assign less).
The solution is a standard xamarin based solution with 3 projects and about 10 classes with roughly 300loc (yes really, there's almost nothing in there yet).
A rebuild takes about 1 Minute. Starting the application in debug mode takes about 30s for the simulator showing up.
Looking at the code size and hardware specs I was expecting build and simulation to be a matter of seconds.
Am I wrong? Even considering the VM I'd not have expected these numbers.
Is anybody able to share experiences/thoughts?
Your problem isn't simply compile time. Every time you build your project, your shared code gets compiled into a dll, code dependencies get checked, then linked into the native project, which is being compiled, resources get packed, integrity-checked and signed and is finally being bundled (not speaking of included nuget Packages and other plugins) and then the whole package gets packed into an app archive, which also needs time to be written.
Also your app gets transmitted to your device via USB or network (default would be USB).
Considering what is happening "under the hood", 30 seconds is quite fast.
However, I have found that the performance is less based upon cpu and ram (at least if your dev machine has a decent amount of both) but on the performance of your hard disk.
If you really want to speed things up, you might consider running visual studio and doing your compiling on a nvme drive (an alternative might be a SSD raid).
For instance I once had a xamarin app, which had a lot of dependencies on various nuget packages. Compiling the iOS Version took about 25 minutes (full rebuild) on a Mac Mini (2011 model improved with an aftermarket Samsung 850 Pro), switching to a VM solution running on a skull canyon NUC equipped with a Samsung 950 Pro nvme drive did speed up the process to incredible 2.5 minutes.
So I have a few issues with Eclipse and Android Dev Kit.
First of all Eclipse is being unbelievably slow and sometimes it renders it really useless. (It even lags switching the tabs!!!.)
I tried modifying the .ini file and tried allocating it even as much as 2gb-3gb ram. Still no improvement.
Is there any way to get it up to Visual Studio efficiency? When I'm debugging and I want to view a value inside a class in the watch it lags to display a simple 2 digit integer! Seriously W*F is up with that? VS instantineously displays 100s of objects in a collection with no lagging.
Also debugging is really slugish and it is really annoying! Steping from one line to another takes about 2 seconds!
My laptops has this spec:
Core i7-2670QM 2.2GHz (turbo up to 3.1GHz)
8GB DDR3 RAM
500GB HDD
GeForce GT630M 1GB (Dedicated)
This laptop handles some of the most demanding software and games without an issue and Eclipse lags!
Another issue, when I launch the Android Emulator my sound drops by around a half (for everything.) I use the internal sound card (integrated.) Any idea of how to fix it?
Thanks very much
Daniel Wardin
I fixed the issue after deleting everything to do with Eclipse and installing the x86 version instead of the x64 and the performance is a LOT better now!
It must be a design fault in the IDE.
I have a laptop machine with below configuration:
Core 2 Duo # 1.4 GHz
4GB RAM
320GB HardDrive
Windows 7
Whether this is sufficient for installing VS 2010? The speed of processor is 1.4GHz, but in Microsoft website they have given minimum of 1.6GHz processor speed. Can anyone tell from their experience?
Thanks in advance.
Will most likely install, however I would expect it will run slow. Depends on what sort of work you are doing. Small console apps would be OK but I doubt full blown WPF/Silverlight apps would be speedy. Also, if your connecting to a local SQL instance.. etc (could pull an increased overhead).
Sum Up.
Will install.
Work will be tedious.
Another SO post for reference VS 2010 Requirments
The main issue is the way that VS2010 uses WPF; you might find that large files behave a little jerkily in the text editor, but I don't think it'll be un-usable.
I've not tried VS2010, but I do have VS2008 + SQL Server Express installed on a netbook with a few years old Atom CPU and 2 GB of RAM, and it works fine though it's obviously a bit slow. So I'd assume that you'll have no problems since even if the requirements for VS2010 are higher, your laptop is much higher spec than that netbook.
Will work. but might have some performace issues on Editor / Designer. I had a machine with almost similar configuration. used it for silverlight developement. I always has problem in the design preview of the XAML file. - it gets loaded after some time then expected time.
I run VPC 2007 on my Vista business laptop with 4 gig RAM. I use VPC to run windows XP and maintain a VS2003 web project. At first everything was great. I assigned the VPC 512MB and did my work as usual. I also run Resharper and Visual SVN. Lately, the act of scrolling in a page causes the CPU to spike above 50, sometimes near 100. This freezes my machine occasionally and is frustrating. Typing code sometimes does the same thing.
I have experimented with changing allocated memory, disk space, turning on/off the paging file, uninstalling ReSharper and Visual SVN. There should be no reason this thing is slow with all the memory I have on this laptop! I don't have anything running on it but VPC at any one time.
I'm wondering if I should just install VS2003 on my Vista machine and deal with any incompatibility problems.
Any suggestions?
Try VirtualBox.
VirtualBox is a family of powerful x86
virtualization products for enterprise
as well as home use. Not only is
VirtualBox an extremely feature rich,
high performance product for
enterprise customers, it is also the
only professional solution that is
freely available as Open Source
Software under the terms of the GNU
General Public License (GPL).
If it were me, I'd run the VS.NET 2003 IDE on Vista natively. Just check out this page with the problems you might have:
http://msdn.microsoft.com/en-us/vs2005/bb188244.aspx
As far as your CPU goes, it could be a video driver/display issue. Have you tried turning Aero Glass on/off on your vista machine to see if that changes things? Are your number of colors for your desktop the same both in the VPC and on your host? Have you updated your video drivers recently?
I recommend VirtualBox. Every time I use VPC I soon give up because the performance is terrible. I run VirtualBox with a Vista virtual PC allocated 1.5gb ram and it runs really well. In fact I don't really notice much slow down from running natively.
First thing I'd suggest doing is run Process Explorer and Process Monitor to find out whats really eating the cpu. If it used to run fine, switching to another VM might not fix anything.
I'd bet VisualSVN is the problem. I had the same problem on a dual-core system with 6GB of RAM. I eventually just uninstalled it because it kept crashing the IDE.
BTW, I'm running Server2003 64-bit.
You probably have VPC07 runnning the active vhd at maximum speed. Go to options on the console menu and change this setting to divide CPU time equally among all vhd's and your problems will disappear!