What happens when we press a key on Windows? - windows

First of all, I would say to you that I write this question from nothing because I have attempt to find good documentation but nothing stand out...
What happens when we squeeze a key?
I think this is complex but I hope you can help me.
What I search to know : all (but especially the program start on the host machine and how the key electric signal is encoded and send...)

The eXtensible Host Controller (xHC) has a Periodic Transfer Ring. Windows programs this ring to trigger a transfer every time an interval in milliseconds has passed. The right interval is specified in the USB descriptor returned by the USB device. When the transfer occurs, the xHC puts a Transfer Event TRB on the event ring and triggers an MSI-X interrupt which bypasses the IOAPIC as some kind of inter-processor interrupt. If Windows detects some change in the keys pressed, it will send a message to the application which currently has focus (calling the window's procedure) with the key pressed in one of the argument.
I don't know about electrical signals but I know the eXtensible Host Controller is the USB controller responsible to interact with USB on modern Windows systems. Since Windows nowadays requires an x64 processor, the xHC must be present on your motherboard. The xHC is a PCI-Express device which is compliant with the PCI-Express specification.
To find an xHC, you:
Find the RSDP ACPI table in RAM;
This table will be found by the UEFI firmware which acts as some kind of small operating-system (OS) during boot of the computer. Then, the OS developers will write a small UEFI application named bootx64.efi that they will place on a FAT32 partition on the hard-disk. They will place this app in the /boot/efi directory. The UEFI firmware will directly launch that application on boot of the computer which allows to have an OS which doesn't require user input to be launched (similarly to how it used to work with the legacy BIOS fetching the first sector of the hard-disk and executing the instructions found there).
The UEFI application is compiled in practice with either EDK2 or gnu-efi. These compilers are aware of the UEFI environment and specification. They thus compile the code to system calls that are present during boot and available for the UEFI application written by the OS developers. The System Tables (often the ACPI tables) are given as an argument to the "main" function (often called UefiMain) called by the UEFI firmware in the UEFI application. The code of the application can thus simply use these arguments to find the RSDP table and pass it to the OS.
Find the MCFG ACPI table using the RSDP;
The chain of table is RSDP -> XSDT -> MCFG. Once the OS found the MCFG, this table specifies the base address of the PCI configuration space. To interact with PCI devices you use memory mapped IO (MMIO). You write to some position in RAM and it will instead write to the registers of the PCI devices. The MCFG thus specifies the base address at which you will start finding MMIO registers for the different PCI devices that are plugged into the computer.
Iterate on the PCI devices and look at their IDs until you find an xHC.
To iterate on the PCI devices, the PCI convention specifies a formula which is the following:
UINT64 physical_address = base_address + ((bus - first_bus) << 20 | device << 15 | function << 12);
The base_address is for a specific segment group. Each segment group can have 256 buses (suitable for large servers or large computers with lots of components). There can be up to 65536 segment groups and each can have up to 256 PCI buses. Each PCI bus can have up to 32 devices plugged onto it and each device can have up to 8 functions. Each function can also be a PCI bridge. This is quite straightforward to understand because the terminology is clear. The bus here is an actual serial bus that the PCI devices (like a network card, a graphics card, an xHC, an AHCI, etc.) use to communicate with RAM. The function is a functionality of the PCI device like controlling USB devices, hard-disks, HDMI screens (for graphics cards), etc. The PCI bridge bridges a PCI bus to another PCI bus. It means you can have almost an infinite amount of devices with the PCI specification because the bridges allow to extend the tree of devices by adding other PCI host controllers.
Meanwhile, the bus is simply a number between 0 and 255. The first bus is specified in the MCFG ACPI table for a specific segment group. The device is a number between 0 and 31 and the function is a number between 0 and 7. This formula returns a physical address which points to a conventional configuration space (it is the same for all functions) which has specific registers. These registers are used to determine what is the type of device and to load a proper driver for it. Each function of each device thus gets a configuration space.
For the xHC, there will be only one function and the IDs returned by its configuration space will be 0x0C for the class ID and 0x03 for the subclass ID (https://wiki.osdev.org/EXtensible_Host_Controller_Interface).
Once you found an xHC, it gets rather complex. You need to initialize it and get the USB devices which are plugged in the computer at the current moment. You need to take several steps to get the xHC operational. For this part, I'll leave you to read the xHCI specification which (on chapter 4) specifies exactly the steps which need to be taken (https://www.intel.com/content/dam/www/public/us/en/documents/technical-specifications/extensible-host-controler-interface-usb-xhci.pdf).
For the keyboard portion I'll leave you to read one of my answer on the stackexchange for computer science: https://cs.stackexchange.com/questions/141870/when-are-a-controllers-registers-loaded-and-ready-to-inform-an-i-o-operation/141918#141918.
Some good links:
https://wiki.osdev.org/Universal_Serial_Bus
https://wiki.osdev.org/PCI

Related

How to find out physical slot number of a PCI(E) device with system calls?

I'd like to find a way to figure out physical slot of a PCI-E device from the bus address. I would like to use to modify a driver/kernel module, so it would enumerate the devices (with the same ID) and disambiguate the device files according to physical slot. Like /dev/device_physslot . The driver will run on Ubuntu 18
lspci is capable to show physical slot number in the verbose presentation
However, as I found out, it accomplishes it over sysfs, which cannot be accessed from kernel module.
So I need to do it somehow with system calls.
Or perhaps it is possible to figure out, where sysfs gets /sys/bus/pci/slots/slot_num/address property?

How does PCIe Endpoint device memory is mapped into the systems memory map (MMIO)?

How does Linux Kernel or BIOS map the PCIe endpoint device memory into systems MMIO space ? Is there any API to achieve it ?
Lets assume that when writing a Linux device driver for a PCIe endpoint device, How can we map PCIe device memory into MMIO space ? Or Is it true that the device is already mapped into MMIO by BIOS during enumeration and what I would need to do it just remap the device MMIO into the kernel virtual address space using ioremap() ?
Platform : Linux on x86
There are two parts to this answer
Role of the BIOS
The BIOS (typically UEFI based) will do some sort of Depth-First Search (DFS) and enumerate all the children as PCIe is a self-enumerating bus. Since it has the view of the world (device, buses, processors) it will write an address to the BAR registers (could be BAR0 and or multiple of them). This will be the address the system will use and it will actually route these requests from the Host Agent (HA on x86/Intel platforms) to the Root Port to a PCIe switch all the way to the end point.
Each of these elements track what address ranges belong to themselves or one of their child devices (example a Switch may be the child of a Root Port)
Role of the Device Driver
The OS/Kernel will provide a toolkit of helper routines that the driver authors will use to access the device registers. Typically a driver may follow the folling routines
This is some sample driver pseudo-code, just to help illustrate the idea
1. pci_resource_flags(pdev, 0) & IORESOURCE_MEM
Check if a resource region is valid, here check for BAR 0
2. pci_request_regions(pdev, "region")
Take ownership of the resource/region
3. drv->registers = pci_iomap(pdev, 0, SIZE_YOU_WANT_TO_MAP)
This will give you kernel virtual address to device register mapping
Note : In case the BIOS does not enumerate, through Linux one can rescan the PCIe tree to see if a device can be seen or not.

Client USB device driver query

How does an OS maps USB device with its device driver? I understand that in the interface descriptor of client USB firmware if no class type has been selected for the device then developer has to provide its own device driver.
I am keen to know how OS maps the pluggged USB device with its device driver? Does descriptors in the USB client firmware contains the file name of the custom device driver? Please let me know.
As a hobby, I have done quite a bit of work with the USB hardware, and had these same questions when I first started.
An OS can map a USB device any way it wants. However, to be more precise toward your question, a USB device will, and must return a class and interface code. Granted, that class code can be 0xFF for user-defined, where the device now must require a unique driver.
In my opinion, this is where the USB shines. All USB devices that return a valid class code specified within the USB specification, will and must follow a specific sequence of events and will "work right out of the box" as indicated. However, this doesn't mean that it cannot have extra capabilities.
For example. A pointing device, such as a mouse, will probably always follow the boot protocol when first plugged in. This is the protocol used and specified in the USB specification so that any OS that follows this protocol can use this pointing device. This protocol specifies a simple three (or more) byte packet for pointer input.
Byte Description
0 Button(s)
1 X Displacement
2 Y Displacement
3 (Device Specific) (optional)
Any pointing device that follows the USB specification most likely has this protocol and will use this protocol until told otherwise. This is so any USB capable OS can use the pointing device.
Every USB device also has a vendor, device, and protocol definition. Once the OS has found this device, it can search through its drivers for a driver that can support this device. That driver, once loaded, can then tell the device to now use a different protocol. i.e.: Return a different Input Report.
Here is an example. Let's say that you have a fancy gaming mouse with three directions of displacement (X, Y and Z), and six buttons. As the OS is booting, it probably has no idea how to use that mouse. Therefore, the manufacturer creates the mouse to use the boot protocol shown above until the driver can be loaded. Once the driver is loaded, which knows how to use the three direction displacements and all six buttons, it can tell the mouse, through a Control packet, maybe the SET INTERFACE command as well, to now start sending a different report, now using the full capabilities of the mouse.
So, as along as the device is USB specification accurate, and has a class code not of user defined (0xFF), the device will be recognized, even if it is a minimal use and/or is to show a statement that a driver is needed.
As for giving a file name of a custom device driver, this is all up to the device manufacturer. However, usually this is not that case. Usually, the OS will retrieve the DEVICE DESCRIPTOR which contains the manufacturer, device, protocol, and other fields. It will then match any driver to those fields. If it does not find a compatible driver, it will ask for one.
For example, one of the pointing devices I used with my research has the following few bytes of the 18-byte Device Descriptor:
Offset Field Value
0 Length 0x12
1 Type 0x01
2 Release Num 0x0110
4 Device Class 0x00
5 Sub Class 0x00
6 Protocol 0x00
7 MaxPacketSz 0x08
8 VendorID 0x04FC
10 Product ID 0x0003
...
Notice that it specifies the Vendor and the Product. Using these two values, a compatible driver can be found.
Now, notice that the class code is zero. This is not an error and is a perfectly valid class code, and simply means that the interface descriptor is to be used instead.
So, hopefully with this information, and specifically, the Manufacturer and Product codes within the DEVICE DESCRIPTOR, you can now see how an OS can find the correct driver for any device.

what is the use of Flattened device tree - Linux Kernel

I am going through the Uboot & kernel startup process. What exactly is the use of the FDT (Flat device tree) ?
Many link i have read they state that uboot pass the board & SOC configuration information to Kernel in the form of FDT
https://wiki.freebsd.org/FlattenedDeviceTree
Why kernel need the board configuration information ?
I am asking this question because when ever we make device driver in linux we use to initialize the device at probe() or module_init() call & use request_mem_region() & ioremap() function to get the range of address
& then set the clock & other register of the driver.
What does request_mem_region() actually do and when it is needed?
Now if my device drivers for onchip & offchip devices are doing the full board initialisation.
Then what is the use of flattened device tree for the kernel ?
You are right in assuming that the board files and device-trees are required for initialisation of on-chip blocks and off-chip peripherals.
While booting-up, the respective drivers for all on-chip blocks of an SoC and off-chip peripherals interfaced to it need to be "probed" i.e. loaded and called. On bus-es like USB and PCI, the peripherals can be detected physically and enumerated and their corresponding driver probed. However in general such a facility is NOT available is case of the rest of the peripherals on the rest of the buses like I2C, SPI etc.
In addition to above, when the device-driver is probed, one also needs to provide some information to it about the way in which we intend to configure and utilise the hardware. This varies depending upon the use case. For example the baud-rate at which we would like to operate an UART port.
Both the above classes of information i.e.
Physical Topology of the hardware.
Configuration options of the hardware.
were usually defined as structs within the "board" file.
However using the board-file approach required one to re-build the kernel even to simply modify a configurable option to a different value during initialisation. Also when several physical boards differing slightly in their topology/configuration exist, the "board" file approach becomes too cumbersome to maintain.
Hence the interest in maintaining this information separately in a device-tree. Any device-driver can parse the relevant branches and leaves of the device-tree to obtain the information it requires.
When developing your own device-driver, if your platform supports the device-tree, then you are encouraged to utilise the device tree to store the "platform data" required by your device-driver. This should help you clearly separate :
the generic driver code for your device in the <driver.c> file and
the device's config options specific to this platform into the device-tree.
A step-by-step approach to porting the Linux kernel to a board/SoC should help you appreciate the nuances involved and the advantages of using a device-tree.

How linux drive many network cards with the same driver?

I am learning linux network driver recently, and I wonder that if I have many network cards in same type on my board, how does the kernel drive them? Does the kernel need to load the same driver many times? I think it's not possible, insmod won't do that, so how can I make all same kind cards work at same time?
regards
The state of every card (I/O addresses, IRQs, ...) is stored into a driver-specific structure that is passed (directly or indirectly) to every entry point of the driver which can this way differenciate the cards. That way the very same code can control different cards (which means that yes, the kernel only keeps one instance of a driver's module no matter the number of devices it controls).
For instance, have a look at drivers/video/backlight/platform_lcd.c, which is a very simple LCD power driver. It contains a structure called platform_lcd that is private to this file and stores the state of the LCD (whether it is powered, and whether it is suspended). One instance of this structure is allocated in the probe function of the driver through kzalloc - that is, one per LCD device - and stored into the platform device representing the LCD using platform_set_drvdata. The instance that has been allocated for this device is then fetched back at the beginning of all other driver functions so that it knows which instance it is working on:
struct platform_lcd *plcd = to_our_lcd(lcd);
to_our_lcd expands to lcd_get_data which itself expands to dev_get_drvdata (a counterpart of platform_set_drvdata) if you look at include/linux/lcd.h. The function can then know the state of the device is has been invoked for.
This is a very simple example, and the platform_lcd driver does not directly control any device (this is deferred to a function pointer in the platform data), but add hardware-specific parameters (IRQ, I/O base, etc.) and you get how 99% of the drivers in Linux work.
The driver code is only loaded once, but it allocates a separate context structure for each card. Typically you will see a struct pci_driver with a .probe function pointer. The probe function is called once for each card by the PCI support code, and it calls alloc_etherdev to allocate a network interface with space for whatever private context it needs.

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