I have project where the webportal uses MerchantSuite to process payments. Is it possible to integrate the MerchantSuite API in the mobile app version?
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I am building an app for different platforms not by using something that create 1 for 2 like Xamarin or Codename One with Java.
Can I use Laravel to build both a web app and a desktop app in the same project?
Hello colleagues developers,
I'm currently developing a Xamarin Form app that requires the integration of a Payment Service Provider. My company requires that I use Adyen as the PSP.
Adyen itself doesn't provide any information on Xamarin integration. Information exist for Android and IOS but can't find anything for Xamarin forms / Xamarin.Android.
I've created a Bindings Library (android).
I've added the.aar file provided by Adyen into it.
Then I built it with the LibraryProjectZip property but after adding the reference to my Xamarin.android project, I can't use any methods that should be in it...
I've tried this process with another .aar and everything went fine...
Does any of you have already integrated Adyen in a Xamarin form / Xamarin.android app ?
Thanks in advance,
Noste
Having successfully built an Appcelerator generated application for iOS, I am thinking about deploying the same application on the Mac App Store.
Is this possible?
If so what do I have to do test test and what do I have to do to deploy?
No you can't. Appcelerator is a mobile app platform. It doesn't support Mac desktop applications.
Only if you've create a webapp you could use a different wrapper (like Electron) to create standalone wrappers so you could upload it to the Mac-Store. But that's not related to Appcelerator.
When starting a parse app, which SDK do you choose so that an app/website could share the same database between platforms (i.e. share the same usernames and passwords between a website, IOS app, and android app)?
The database can be viewed by any platform. You choose the SDK based on which platform you are developing for. If you're developing for iOS, then you'd use the iOS SDK. If you were making an Android app, then you'd use the Android SDK. Both of these SDKs can point to the same Parse database. You just need to set the correct keys.
I was running Windows 7 desktop only. My next project is about a social network app created from my fellow programmer. Check out his XCode project at GitHUB repository right here.
He asked me to convert this iOS compatibile into an Android compatible app so that his created app can now run on Android.
I discovered PhoneGap Build, an online app converter that requires to copy the URL of a GitHub repository and in order to make the conversion successful, I have to implement some kind of PhoneGap engine (Cordova.jar, HTML5 [index.html], and a simple Javascript).
It's preferred to do this in Xcode, but Xcode requires Mac OS X. Is there another way, if it's possible, to add a PhoneGap engine without Xcode?
Here's the reason why I have to update and added the PhoneGap without using XCode since I'm running on Windows 7 before taking a second attempt to convert it using PhoneGap Build. Here's the picture:
PhoneGap allows a developer to build a native application using HTML5 - essentially, the web application is packaged into a native application container that simply renders a webview then loads the index.html from the web app into that webview and passes control to the web app.
There is no conversion of a native iOS application into an Android application.
You do not need Xcode to package PhoneGap apps using PhoneGap Build - all you need is the web content for your app. When you initiate the build process, the Build service packages your web app into native apps for Android, BlackBerry, iOS, webOS, Windows Phone.
You can learn a lot about PhoneGap in my book PhoneGap Essentials - www.phonegapessentials.com.