Can you help me to figure out something?
Each time I launch Terminal app my Finder windows close and relaunch again.
This is very annoying to me and I didn't have this before (when was using bash).
Related
I was playing around with a python script that downloads and changes the wallpaper, and suddenly the wallpaper went black and won’t change even through the preferences menu. The dock also stopped working and I am no longer able to switch apps using cmd + tab.
I tried restarting the computer, resetting the PRAM, deleting both the com.apple.finder.plist and the com.apple.desktop.plist files, and running a defaults write com.apple.finder CreateDesktop true; killall Finder command. If I run a killall Dock it says they there are no Dock processes running.
The python script I was playing with was just running a simple osascript:
/usr/bin/osascript<<END
tell application "Finder"
set desktop picture to POSIX file "%s"
end tell
Nothing worked. Any ideas on how I could fix this problem? Im on Monterey.
I found a solution. It was hidden in a comment on another similarly related stack overflow question here.
As described by one of the comments, the problem happened after trying to set a malformed image file as my background. I followed the suggested step to delete my ~/Library/Application Support/Dock directory, which solved the problem instantly.
I have been using the latest Xcode for weeks now with no issues. Today I tried to launch Xcode and was met with a bouncing icon which ultimately got no further.
So I restarted my Mac and tried again, this time with success, I got as far as the launch screen
Now what I have is I try to open the project that I was using yesterday (I have tried other projects) and the launch screen disappears.... and nothing happens, if I click Xcode's icon in the launch bar (along the bottom) the launch screen reappears.
Xcode is not closing so it's not crashing as far as I can tell
every so often it does give me the spinning circle and then crash.
I have also reinstalled Xcode but nothing has changed
Macbook air 2017 -
macOS Big Sur (11.2.3) -
Xcode 12.4 (12d4e)
Incase anybody else experiences this issue I will answer this question here.
This appears to be a bug with the Xcode launch screen for this version of Xcode.
My solution was to simply click the checkbox that says "show this window when Xcode launches" to turn that off
relaunch Xcode and open my project from the file menu.
Thanks matt for the suggestion :)
Recently I developed an application in Xcode using Swift that starts up the Terminal like this and:
open -a /Application/Utilities/Terminal.app /project/run_stack.sh
After exporting the Application and trying to run it I get this message if my Terminal is running already or I have previously started the same command from the same app (the command is executed through a menu item).
ru_stack.sh can’t be opened because Sandbox is not allowed to open documents in Terminal.
Anyone know why this happens ? If I run it on my Mac it works fine and each time a new terminal starts on the call but when I tried the application on my friend's Mac we get that error in the described cases.
I was having the same problem. I ended up setting iTerm2 as the "Open With" application for .sh files and that fixed my issue. https://iterm2.com/
I'm using OSX's launchctrl functionality to automatically relaunch an app after it crashes.
Unfortunately, when the app relaunches, it launches together with an action window that reads:
"The last time you opened MyAppName, it unexpectedly quit while reopening windows. Do you want to try to reopen its windows again?"
I tried to suppress it by calling NSQuitAlwaysKeepWindows
defaults write -app /Path/to/app/MyAppName.app NSQuitAlwaysKeepsWindows -bool false
But this only works some of the time - I'd say that the popup window launches 50% of the time.
This window requires action and blocks the app from jumping into a full screen mode.
I'm on OSX 10.8.4
Thanks for any ideas ...
Jeremy
Open the folder "~/Library/Saved Application State" and look for a file like "some.url.MyAppName.savedState".
Deleting this file might probably solve the problem, at least it worked for me.
I was able to fix mine by deleting the Envelope Index file(All the files with the name "Envelope Index") under /Library/Mail/V2/MailData folder.
Then restart the mac.
I am trying to install Xcode 4.1 GM on my Lion mac but it's not working. When it is almost finished, I get the popup to quit iTunes even though it is already quit. So the only option I have is to quit iTunes helper or alert in activity monitor, then it finishes the install. However then Xcode crashes on launch. Any ideas?
You can go into Activity Monitor and Quit the iTunes helper. That will also get Xcode to finish.
Looks like you've solved the install problem. It's not a solution per se, but setting Xcode to run in 32-bit mode fixed the crashing problem for me.
It's too early to say what the trade-off is (if any), but whatever it is, it's bound to be better than not being able to use it at all.
On a side note: please accept Phil's answer since he gave the correct solution to your original problem. C:
if you boot into single user mode (Press S when starting up), the installation works as it should. Xcode will then function without switching it to 32-bit mode.
Open "Activity Monitor" (press Command+Space to bring up spotlight, or find it in Applications.)
Sort by Process Name and find the process called "iTunesHelper".
From the "View" menu choose "Quit Process".
Then click on the "Force Quit" button. Xcode installation should continue now.
Try to use the xCode through the Finder after you get this problem. It happened to me, but I can still run the xCode.
I think it's something to do with your version of itunes is more updated than your Mac Os version.