I’m working on a Forge mod for Minecraft 1.12 on Intellij. Like a lot of people I ran into the issue of assets not being loaded when running the game from the IDE. All solutions that I tried have failed so far:
A lot of people have suggested to add the code below to build.gradle, but it raises an error because classesDir is deprecated; replacing it with classesDirs raises another error.
sourceSets {
main { output.resourcesDir = output.classesDir }
}
I changed the “Build and run using” setting from “Gradle” to “Intellij IDEA” in Build, Execution, Deployment > Build Tools > Gradle but I did not fix the problem either.
Additionally, when I try to build the jar, I get the following error:
Entry assets/mccode/lang/en_us.lang is a duplicate but no duplicate handling strategy has been set. I don’t know what’s wrong here neither…
Here is the build.gradle script I’m using, as generated by Intellij:
buildscript {
repositories {
// These repositories are only for Gradle plugins, put any other repositories in the repository block further below
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
group = 'net.darmo_creations.mccode'
version = '1.0'
java {
archivesBaseName = 'mccode'
toolchain.languageVersion = JavaLanguageVersion.of(8)
}
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// snapshot YYYYMMDD Snapshot are built nightly.
// stable # Stables are built at the discretion of the MCP team.
// official MCVersion Official field/method names from Mojang mapping files
//
// You must be aware of the Mojang license when using the 'official' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'stable', version: '39-1.12'
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/removed as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
mc_code {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/removed as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
mc_code {
source sourceSets.main
}
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }
}
dependencies {
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.12.2-14.23.5.2854'
// Real mod deobf dependency examples - these get remapped to your current mappings
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
implementation "org.antlr:antlr4:4.9.3"
// Examples using mod jars from ./libs
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading at runtime.
jar {
manifest {
attributes([
"Specification-Title" : "mc_code",
"Specification-Vendor" : "Darmo",
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : "Darmo",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
jar.finalizedBy('reobfJar')
What am I doing wrong? I don’t understand why Intellij is not capable of properly setting up Forge projects by itself…
So, I got it working finally… I had to downgrade Gradle from 7.3 to 4.9, redo what I already did (add sourceSets { main { output.resourcesDir = output.classesDir } }, set Build and run using to Intellij IDEA) and, most importantly, add a pack.mcmeta to the resources directory.
Related
I want to use spring boot inside fabric mod. And it works while I'm runing my minecraft server with gradlew.bat runServer command. But when I'm using gradlew.bat build and put the production jar inside a real server I got no class deff found error. Like that :
java.lang.RuntimeException: Could not execute entrypoint stage 'server' due to errors, provided by 'litopia_services'!
Caused by: java.lang.NoClassDefFoundError: org/springframework/boot/SpringApplication
at fr.litopia.services.LitopiaServices.onInitializeServer(LitopiaServices.java:23) ~[litopia-services-1.0.0.jar:?]
And it's seems leagite cause inside the jar that gradle build there is'nt spring boot transiant depencency.
So to prevent this issue I have to use api insted of include or implement include but none of that have work actually my build.gradle looks like that :
plugins {
id 'fabric-loom' version '0.11-SNAPSHOT'
id 'org.springframework.boot' version '2.5.14'
id 'io.spring.dependency-management' version '1.0.15.RELEASE'
}
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
archivesBaseName = project.archives_base_name
version = project.mod_version
group = project.maven_group
repositories {
// Add repositories to retrieve artifacts from in here.
// You should only use this when depending on other mods because
// Loom adds the essential maven repositories to download Minecraft and libraries from automatically.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html
// for more information about repositories.
maven { url 'https://jitpack.io' }
maven { url 'https://oss.sonatype.org/content/repositories/snapshots' }
maven { url 'https://mvnrepository.com/artifac' }
maven { url 'https://zoidberg.ukp.informatik.tu-darmstadt.de/artifactory/public-releases' }
maven { url 'https://maven.terraformersmc.com/releases' }
mavenCentral()
}
configurations {
springBom
compileOnly.extendsFrom(springBom)
annotationProcessor.extendsFrom(springBom)
implementation.extendsFrom(springBom)
all {
// We need to use fabric implementation of log4j
exclude group: 'org.springframework.boot', module: 'spring-boot-starter-logging'
}
}
dependencies {
// To change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
// Spring boot dependencies
springBom enforcedPlatform('org.springframework.boot:spring-boot-dependencies:2.5.14')
api include('org.springframework.boot:spring-boot-starter')
implementation include('org.springframework.boot:spring-boot-dependencies:2.5.14')
implementation include('org.springframework.boot:spring-boot-starter-web')
implementation include('org.springframework.boot:spring-boot-starter-websocket')
// OpenAPI swagger
implementation include('org.springdoc:springdoc-openapi-ui:1.6.13')
// Spring discord api
implementation include('com.discord4j:discord4j-core:3.2.3')
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
tasks.withType(JavaCompile).configureEach {
it.options.release = 17
}
java {
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this line, sources will not be generated.
withSourcesJar()
}
jar {
from("LICENSE") {
rename { "${it}_${project.archivesBaseName}"}
}
}
I'm trying to make a Mingcraft MOD,but in the build environment reported an error:
A problem occurred configuring root project 'forge-1.16.5-36.2.34-mdk'.
Cannot query the value of this provider because it has no value available.
The value of this provider is derived from:
- extension 'minecraft' property 'mappingChannel'
source code is:(build.gradle)
buildscript {
repositories {
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.0'
group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'modid'
java.toolchain.languageVersion = JavaLanguageVersion.of(8) // Mojang ships Java 8 to end users, so your mod should target Java 8.
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// Channel: Version:
// snapshot YYYYMMDD Snapshot are built nightly.
// stable # Stables are built at the discretion of the MCP team.
// official MCVersion Official field/method names from Mojang mapping files
//
// You must be aware of the Mojang license when using the 'official' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
examplemod {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be changed as needed.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
examplemod {
source sourceSets.main
}
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.5-36.2.34'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "examplemod",
"Specification-Vendor": "examplemodsareus",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"examplemodsareus",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
gradle.properties is:
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3500m
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true
org.gradle.daemon=false
document.designMode='on'
I have tried to download SDK,but there is no buildToolsVersion in the code.
I also tried to modify gradle.properties, but I don't have a JetBrains license, so it seems that I can't synchronize, but it's also possible that I won't synchronize.
Thanks to anyone who can help me!
I have a library made in Forge dev environment, one is in the main source set, containing library code; another is in the testmod (or any other name) source set, containing testing code that needs to be loaded as a Forge mod.
Simply adding
sourceSets {
testmod {
compileClasspath += sourceSets.main.output
runtimeClasspath += sourceSets.main.output
java {
srcDir "src/testmod/java"
}
resources {
srcDir "src/testmod/resources"
}
}
}
into my build.gradle, Forge doesn't scan the source set and therefore doesn't load my mod. How can I make Forge load my mod?
Note that my mod is in Forge 1.14.4, and this should apply to all versions with Forge Gradle 3.
Forge loads mod through the mods declared in the minecraft/run section. You will need to add the following lines to make Forge scan the testmod source set for mods.
minecraft {
// ...
runs {
client {
// ...
mods {
mainmodid {
source sourceSets.main
}
testmodid {
source sourceSets.testmod
}
}
}
server {
// ...
mods {
mainmodid {
source sourceSets.main
}
testmodid {
source sourceSets.testmod
}
}
}
}
}
Replace mainmodid and testmodid with your own modid's. The mainmodid should be included in MDK as examplemod.
Although this does make Forge load your classes, it won't be able to find your mods.toml properly though (depends on ForgeGradle version). If you run into loading errors saying test mod isn't found in mods.toml, add the following snippet too
processResources {
from(sourceSets.testmod.resources.srcDirs) {
include "META_INF/mods.toml"
}
}
Also simply adding the source set testmod won't add Forge and Minecraft as a dependency for it automatically. You will also to have add
configurations {
testmodCompile.extendsFrom(compile)
testmodCompileOnly.extendsFrom(compileOnly)
testmodRuntimeOnly.extendsFrom(runtimeOnly)
}
to make Gradle add Forge and Minecraft (the testmod in testmodCompile is the source set name, see Gradle documentation).
Can I convince Gradle to produce multiple binaries? I have several Kotlin packages with files that have a proper "fun main(...)" but the default IntelliJ build.gradle file only allows me to specifiy one "compilations.main.entryPoint".
I could put the main functions into Kotlin classes or objects if that would help.
Changing the entryPoint argument to an array did not work :)
If it's not currently possible, is it a general limitation of Gradle or only of the "kotlin-multiplatform" plugin?
plugins {
id 'kotlin-multiplatform' version '1.3.11'
}
repositories {
mavenCentral()
}
kotlin {
targets {
// For ARM, preset should be changed to presets.iosArm32 or presets.iosArm64
// For Linux, preset should be changed to e.g. presets.linuxX64
// For MacOS, preset should be changed to e.g. presets.macosX64
fromPreset(presets.mingwX64, 'mingw')
configure([mingw]) {
// Comment to generate Kotlin/Native library (KLIB) instead of executable file:
compilations.main.outputKinds('executable')
// Change to specify fully qualified name of your application's entry point:
compilations.main.entryPoint = 'hello.main'
}
}
sourceSets {
// Note: To enable common source sets please comment out 'kotlin.import.noCommonSourceSets' property
// in gradle.properties file and re-import your project in IDE.
mingwMain {
}
mingwTest {
}
}
}
task runProgram {
def buildType = 'debug' // 'release' - Change to 'debug' to run application with debug symbols.
dependsOn "link${buildType.capitalize()}ExecutableMingw"
doLast {
def programFile = kotlin.targets.mingw.compilations.main.getBinary('EXECUTABLE', buildType)
exec {
executable programFile
args ''
}
}
}
In https://github.com/JetBrains/kotlin-native/issues/2505 I've just got the answer that this will be possible with Kotlin Native 1.3.20!
I am trying to use the avro-gradle-plugin on github, but have not gotten any luck getting it to work. Does anyone have any sample code on how they get it to work?
I figured out how to do it myself. The following is a snippet that I would like to share for people who might run into the same issues as I did:
apply plugin: 'java'
apply plugin: 'avro-gradle-plugin'
sourceCompatibility = "1.6"
targetCompatibility = "1.6"
buildscript {
repositories {
maven {
// your maven repo information here
}
}
dependencies {
classpath 'org.apache.maven:maven-artifact:2.2.1'
classpath 'org.apache.avro:avro-compiler:1.7.1'
classpath 'org.apache.avro.gradle:avro-gradle-plugin:1.7.1'
}
}
compileAvro.source = 'src/main/avro'
compileAvro.destinationDir = file("$buildDir/generated-sources/avro")
sourceSets {
main {
java {
srcDir compileAvro.destinationDir
}
}
}
dependencies {
compileAvro
}
I found "com.commercehub.gradle.plugin.avro" gradle plugin to work better.
use the folllowing:
// Gradle 2.1 and later
plugins {
id "com.commercehub.gradle.plugin.avro" version "VERSION"
}
// Earlier versions of Gradle
buildscript {
repositories {
jcenter()
}
dependencies {
classpath "com.commercehub.gradle.plugin:gradle-avro-plugin:VERSION"
}
}
apply plugin: "com.commercehub.gradle.plugin.avro"
more details at https://github.com/commercehub-oss/gradle-avro-plugin
When evaluating a plugin the following questions needs to be asked:
Are generated files included into source jar?
Is plugin fast? Good plugin use avro tools api instead of forking VM for every file. For large amount of files creating VM for every file can take 10min to compile.
Do you need intermediate avsc files?
Is build incremental (i.e. do not regenerate all files unless one of the sources changed)?
Is plugin flexible enough to give access to generated schema files, so further actions, such as registration schema in schema repository can be made?
It is easy enough to implement without any plugin if you are not happy with plugin or need more flexibility.
//
// define source and destination
//
def avdlFiles = fileTree('src/Schemas').include('**/*.avdl')
// Do NOT generate into $buildDir, because IntelliJ will ignore files in
// this location and will show errors in source code
def generatedJavaDir = "generated/avro/java"
sourceSets.main.java.srcDir generatedJavaDir
//
// Make avro-tools available to the build script
//
buildscript {
dependencies {
classpath group:'org.apache.avro', name:'avro-tools' ,version: avro_version
}
}
//
// Define task's input and output, compile idl to schema and schema to java
//
task buildAvroDtos(){
group = "build"
inputs.files avdlFiles
outputs.dir generatedJavaDir
doLast{
avdlFiles.each { avdlFile ->
def parser = new org.apache.avro.compiler.idl.Idl(avdlFile)
parser.CompilationUnit().getTypes().each { schema ->
def compiler = new org.apache.avro.compiler.specific.SpecificCompiler(schema)
compiler.compileToDestination(avdlFile, new File(generatedJavaDir))
}
}
}
}
//
// Publish source jar, including generated files
//
task sourceJar(type: Jar, dependsOn: buildAvroDtos) {
from sourceSets.main.allSource
// Package schemas into source jar
into("Schemas") { from avdlFiles }
}
// Clean "generated" folder upon "clean" task
clean {
delete('generated')
}
Configuration for avro with gradle as build tool need to add along with applying java plugin.
below changes in settings.gradle
pluginManagement {
repositories {
gradlePluginPortal()
mavenCentral()
}
}
below changes in build.gradle
plugins {
id "com.github.davidmc24.gradle.plugin.avro" version "1.3.0"
}
repositories {
mavenCentral()
}
dependencies {
implementation "org.apache.avro:avro:1.11.0"
}
generateAvroJava {
source("${projectDir}/src/main/resources/avro")//sourcepath avrofile
}
if you want to generate setter methods too add this task too in build.gradle
avro {
createSetters = true
}
link for reference