Zoom API for video call are working fine on Windows OS but aren't working on linux based systems. Similar issue while deploying SDK to cloud based platforms like Heroku.
https://marketplace.zoom.us/docs/sdk/video/web
Related
we are currently writing an Cross-Plattform Application for Android, iOS and Desktop / Windows with Flutter.
Our Application relies on Push Notifications to trigger actions in our application, which works perfectly fine on Android and iOS. On Windows we ship our application with an InnoSetup-Installer as an .exe. Is it possible to use the Microsoft Service (WNS) for sending Push Notifications to our application? Or is this only possible for Windows Store Applications?
Thank you and best regards
Langohr
There seems to be a plugin https://pub.dev/packages/quick_notify for that. The repo seems to be archived, though. So not sure about it. It does support Windows notifications.
I have developed a Flutter Mobile application on Windows 10 environment. I am using Firebase with services like Firestore, push notifications, storage and Authentication.
I have not done anything for IOS so far. I am planning to have a Mac machine in cloud and start the IOS related changes there. I have below questions.
I want to have my code at both the places synced so that I can work on windows and Mac. Is there any way to do that securely?
What editor I should use on Mac for IOS and Android development?
Also what are the other things I need to take care?
Thank you in Advance
for syncing:
git, period! Flutter will take care of the rest
for IDE:
we swear by Intellij as you will need it if you decide to port an android version of your app. With Intellij you can even sync plugins & IDE settings across multiple PCs
I need to develop an application for Watch OS, which will be download the chosen files from amazon web services. But for that I need aws sdk for watch. I haven't found any on the web. Is it possible to modify the AWS SDK for iOS so it can be used for Watch?
Applications on the Apple Watch do need the companion application on the paired iPhone in order to perform more sophisticated tasks as well as to offload communication with backends such as AWS. With this SDK you can update application context information as well as send messages back and forth and transfer larger files between the app and the watch,.
Apple provides an SDK, called WatchConnectivity, to handle communication between the two devices (see WatchConnectivity).
I am on the way to setup MAM server. I want to setup an environment more or less similar to google play where I could install the app in Google Play over the air. When the admin clicks Install on the web-server the app should get installed on the enrolled mobile devices. Is that possible with api's? If so what are all the api's should I use? Is there any open-source code available for this?
I am new for Facebook Developer. I want to Create Mac OSX application using Facebook OAuth. But i can't find any Facebook SDK for Mac OSX. So is it possible to use Facebook iOS SDK to develop Mac OSX application? If can how can i do that? If not, are there any other solution to use Facebook for Create Mac OSX application..?
Thanks,
In the Authentication guide it states (last section of the page):
Windows, OS X and Linux native apps
Our OAuth 2.0 implementation does not include explicit support for
application built for desktop operating systems. However, if your app
can embed a web browser (most desktop frameworks such as .NET, AIR and
Cocoa support embedding browsers), you can use the client-side flow
with one modification: a specific redirect_uri. Rather than requiring
desktop apps to host a web server and populate the Site URL in the App
Dashboard, we provide a specific URL you can use with desktop apps:
https://www.facebook.com/connect/login_success.html.
After you use that method to authenticate the user you will get a user access token and you can then simply issue http requests to the graph api.