I want to write health check endpoints for 2 different services, but the problem is they have no HTTP server.
if I can write health check endpoints how can I proceed. or is it mandatory to have an HTTP server to work on health check endpoints with Golang.
Yes, you can add an HTTP health check handler to your application with something like this. Then, in the service that's performing the health check, just make sure it knows which port to run the HTTP checks against.
package main
import "net/http"
func main() {
// Start the health check endpoint and make sure not to block
go func() {
_ = http.ListenAndServe(":8080", http.HandlerFunc(
func(w http.ResponseWriter, r *http.Request) {
_, _ = w.Write([]byte("ok"))
},
))
}()
// Start my application code
}
Alternatively, if you need to expose your health check route at a separate path, you can do something like this.
http.HandleFunc("/health", func(w http.ResponseWriter, r *http.Request) {
_, _ = w.Write([]byte("ok"))
})
_ = http.ListenAndServe(":8080", nil)
Updated
If you want to check the health of a go-routine, you can do something like this.
package main
func main() {
crashed := make(chan struct{})
go func() {
defer close(crashed)
}()
select {
case <-crashed:
// Do something now that the go-routine crashed
}
}
It's not mandatory to have an HTTP server.
You can ping the IP address of your service server. For example I use ping repo:
package main
import (
"fmt"
"time"
"github.com/go-ping/ping"
)
func main() {
t := time.NewTicker(5 * time.Second)
for {
select {
case <-t.C:
err := checkService("google", "216.239.38.120")
if err != nil {
fmt.Println("notif to email, error:", err.Error())
time.Sleep(1 * time.Hour) // to not spam email
}
}
}
}
func checkService(name string, ip string) error {
p, err := ping.NewPinger(ip)
if err != nil {
return err
}
p.Count = 3
p.Timeout = 5 * time.Second
err = p.Run()
if err != nil {
return err
}
stats := p.Statistics()
if stats.PacketLoss == 100 {
return fmt.Errorf("service %s down", name)
}
fmt.Printf("stats: %#v\n", stats)
return nil
}
Related
I'm trying to use server sent event eventsoource through gRPC gateway, so read this
and this and came out with the below proto
syntax = "proto3";
package protobuf;
option go_package = "/proto";
import "google/protobuf/any.proto";
import "google/protobuf/empty.proto";
import "google/api/annotations.proto";
service Events {
rpc StreamEvents (google.protobuf.Empty) returns (stream EventSource) {
option (google.api.http) = {
get: "/v1/rawdata/stream"
};
}
}
message Empty{}
message EventSource {
string event = 1;
google.protobuf.Any data = 2;
}
And generated all required gRPC files (Message/Service/Gateway) using:
protoc -I ./proto \
--go_out ./proto --go_opt paths=source_relative \
--go-grpc_out ./proto --go-grpc_opt paths=source_relative \
--grpc-gateway_out ./proto --grpc-gateway_opt paths=source_relative \
./proto/data.proto
And trying to registered the generated service and gateway at my main app, as:
package main
import (
"context"
"fmt"
"log"
"net"
"net/http"
"os"
"os/signal"
"sync"
"syscall"
"github.com/grpc-ecosystem/grpc-gateway/v2/runtime"
_ "github.com/mattn/go-sqlite3"
"google.golang.org/grpc"
"google.golang.org/grpc/credentials/insecure"
pb "walistner/proto"
)
func main() {
gRPcPort := ":50005"
// Create a gRPC listener on TCP port
lis, err := net.Listen("tcp", gRPcPort)
if err != nil {
log.Fatalf("failed to listen: %v", err)
}
// Create a gRPC server object
s := grpc.NewServer()
// Attach the Greeter service to the server
pb.RegisterEventsServer(s, server{})
log.Println("Serving gRPC server on 0.0.0.0:50005")
// Serve gRPC server
grpcTerminated := make(chan struct{})
go func() {
if err := s.Serve(lis); err != nil {
log.Fatalf("failed to serve: %v", err)
close(grpcTerminated) // In case server is terminated without us requesting this
}
}()
// Create a client connection to the gRPC server we just started
// This is where the gRPC-Gateway proxies the requests
// gateWayTarget := fmt.Sprintf("0.0.0.0%s", gRPcPort)
conn, err := grpc.DialContext(
context.Background(),
gRPcPort,
grpc.WithBlock(),
grpc.WithTransportCredentials(insecure.NewCredentials()),
)
if err != nil {
log.Fatalln("Failed to dial server:", err)
}
gwmux := runtime.NewServeMux()
// This handle to use JSON ServerSentEvent, not the gRPC one
//http.HandleFunc("/sse", passer.HandleSignal)
// Register custom route for GET /hello/{name}
//err = gwmux.HandlePath("GET", "/sse", passer.HandleSignal)
//if err != nil {
// fmt.Println("Error:", err)
//}
// This handler just to confirm server is up and running
// Register custom route for GET /hello/{name}
err = gwmux.HandlePath("GET", "/hello/{name}", func(w http.ResponseWriter, r *http.Request, pathParams map[string]string) {
w.Write([]byte("hello " + pathParams["name"]))
})
if err != nil {
fmt.Println("Error:", err)
}
// Register the gRPC ServerSentEvent
err = pb.RegisterEventsHandler(context.Background(), gwmux, conn)
if err != nil {
log.Fatalln("Failed to register gateway:", err)
}
gwServer := &http.Server{
Addr: ":8090",
Handler: allowCORS(gwmux),
}
log.Println("Serving gRPC-Gateway on http://localhost:8090")
fmt.Println("run POST request of: http://localhost:8090/v1/rawdata/stream")
fmt.Println("or run curl -X GET -k http://localhost:8090/v1/rawdata/stream")
log.Fatal(gwServer.ListenAndServe()) // <- This line alone could be enough ang no need for all the lines after,
// the application is probably doing other things and you will want to be
// able to shutdown cleanly; passing in a context is a good method..
ctx, cancel := context.WithCancel(context.Background())
defer cancel() // Ensure cancel function is called eventually
grpcWebTerminated := make(chan struct{})
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
if err := gwServer.ListenAndServe(); err != nil {
fmt.Printf("Web server (GRPC) shutdown: %s", err)
}
close(grpcWebTerminated) // In case server is terminated without us requesting this
}()
// Wait for the web server to shutdown OR the context to be cancelled...
select {
case <-ctx.Done():
// Shutdown the servers (there are shutdown commands to request this)
case <-grpcTerminated:
// You may want to exit if this happens (will be due to unexpected error)
case <-grpcWebTerminated:
// You may want to exit if this happens (will be due to unexpected error)
}
// Wait for the goRoutines to complete
<-grpcTerminated
<-grpcWebTerminated
// Listen to Ctrl+C (you can also do something else that prevents the program from exiting)
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
<-c
if client.IsConnected() {
passer.data <- sseData{
event: "notification",
message: "Server is shut down at the host machine...",
}
client.Disconnect()
}
}
// allowCORS allows Cross Origin Resoruce Sharing from any origin.
// Don't do this without consideration in production systems.
func allowCORS(h http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if origin := r.Header.Get("Origin"); origin != "" {
w.Header().Set("Access-Control-Allow-Origin", origin)
}
h.ServeHTTP(w, r)
})
}
And the main part that is having an issue, is ther gateway registration:
package main
import (
"fmt"
"log"
"sync"
pb "walistner/proto"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/peer"
"google.golang.org/protobuf/reflect/protoreflect"
"google.golang.org/protobuf/types/known/anypb"
"google.golang.org/protobuf/types/known/emptypb"
)
type server struct {
pb.UnimplementedEventsServer
}
func (s server) StreamEvents(_ *emptypb.Empty, srv pb.Events_StreamEventsServer) error {
if p, ok := peer.FromContext(srv.Context()); ok {
fmt.Println("Client ip is:", p.Addr.String())
}
md := metadata.New(map[string]string{"Content-Type": "text/event-stream", "Connection": "keep-alive"})
srv.SetHeader(md)
//use wait group to allow process to be concurrent
var wg sync.WaitGroup
for {
incomingInput := <-passer.data
wg.Add(1)
//go func(count int64) {
go func() {
defer wg.Done()
myData := incomingInput.data <---------------This is a string
// Convert data to *anypb.Any
data, err := anypb.New(myData.(protoreflect.ProtoMessage)) <----- tried this but it failed
if err != nil {
//...
}
resp := pb.EventSource{
Event: incomingInput.event,
Data: data, // <---------- this is required to be of type *anypb.Any
}
if err := srv.Send(&resp); err != nil {
log.Printf("send error %v", err)
}
}()
}
wg.Wait()
return nil
}
My data structure inside the go app is:
type sseData struct {
event, message string
}
type DataPasser struct {
data chan sseData
logs chan string
connection chan struct{} // To control maximum allowed clients connections
}
var passer *DataPasser
func init() {
passer = &DataPasser{
data: make(chan sseData),
logs: make(chan string),
connection: make(chan struct{}, maxClients),
}
}
I'm setting up an OAuth2 flow from a CLI application, I'm working on. I need to create a temporary HTTP server for the provider to send the callback to, e.g. localhost:8080/callback
Once the provider has sent the details I need, I want to be able to shut the HTTP server down, just to keep everything clean. I think what I'm looking for is Routines and Wait Groups, but I'm still quite new to this area.
This is what I have so far. I have redacted the part that sends the user to the provider, as my main issue is simply how to shut down the HTTP server once the token variable has been captured.
Server starts
User is directed to authorization URL at the provider site
User approves the request
Provider directs user back to localhost:8080/callback
URL includes client-side only params so I have to server HTML to use JS to capture the values and send it back to the server
Server receives token and can then shutdown
package main
import (
"fmt"
"log"
"net/http"
"sync"
)
func main() {
// Start local HTTP serevr to listen for response
serverDone := &sync.WaitGroup{}
serverDone.Add(1)
Start(serverDone)
// ... Process to start OAuth2 flow
// User is directed to provider website
// User approves
// Provider direct user back to localhost/callback
serverDone.Wait()
}
func Start(wg *sync.WaitGroup) {
srv := &http.Server{Addr: ":8080"}
http.HandleFunc("/callback", func(w http.ResponseWriter, r *http.Request) {
token := r.URL.Query().Get("token")
if token != "" {
fmt.Println("Found Token:", token)
// Shut down server here
} else {
// Server HTML page to fetch token and return to server at /callback
}
})
go func() {
// let main know we are done cleaning up
defer wg.Done()
// ErrServerClosed on graceful close
if err := srv.ListenAndServe(); err != http.ErrServerClosed {
log.Fatalf("ListenAndServe(): %v", err)
}
}()
}
Use:
var ctxShutdown, cancel = context.WithCancel(context.Background())
Then:
cancel() // to say sorry, above.
// graceful-shutdown
err := srv.Shutdown(context.Background())
Try this:
package main
import (
"context"
"fmt"
"log"
"net/http"
"sync"
)
func main() {
serverDone := &sync.WaitGroup{}
serverDone.Add(1)
Start(serverDone)
serverDone.Wait()
fmt.Println("Done that.")
}
var ctxShutdown, cancel = context.WithCancel(context.Background())
func Start(wg *sync.WaitGroup) {
srv := &http.Server{Addr: ":8080"}
http.HandleFunc("/callback", func(w http.ResponseWriter, r *http.Request) {
select {
case <-ctxShutdown.Done():
fmt.Println("Sorry: Shuting down ...")
return
default:
}
token := r.URL.Query().Get("token")
if token != "" {
fmt.Println("Found Token:", token)
fmt.Println("Shuting down ...")
// Shut down server here
cancel() // to say sorry, above.
// graceful-shutdown
err := srv.Shutdown(context.Background())
if err != nil {
log.Println("server.Shutdown:", err)
}
} else {
fmt.Fprintln(w, "Hi") // Server HTML page to fetch token and return to server at /callback
}
})
go func() {
defer wg.Done()
if err := srv.ListenAndServe(); err != http.ErrServerClosed {
log.Fatalf("ListenAndServe(): %v", err)
}
fmt.Println("Bye.")
}()
}
Run and open http://127.0.0.1:8080/callback?token=2
Output:
Found Token: 2
Shuting down ...
Bye.
Done that.
I have a websocket server in Go using the Gorilla websocket package. At this stage, I will have only one server serving 5 clients. I am getting some messages from upstream into the WebSocket server. My intention is to NOT BROADCAST all the messages to the connected clients. I would like to send only one copy of the message to the connected clients in a round robin fashion. It doesn't matter which client gets it as long as there is only one that gets it.
My attempted solution
I have a simple Go server, created a Pool of clients (websocket connections) that I am receiving. However, I do not see any options to round robin the messages as I mentioned above. All my clients are getting the message. How can I send only one copy of the message to the connected clients instead of broadcasting to all.
Discalimer
The code I have is taken from online sources and modified to my requirement. I am relatively new to Go and Websockets. Is this something even possible using Websockets?
main.go
package main
import (
"fmt"
"net/http"
"github.com/realtime-chat-go-react/backend/pkg/websocket"
)
func serveWs(pool *websocket.Pool, w http.ResponseWriter, r *http.Request) {
fmt.Println("WebSocket Endpoint Hit")
conn, err := websocket.Upgrade(w, r)
if err != nil {
fmt.Fprintf(w, "%+v\n", err)
}
client := &websocket.Client{
Conn: conn,
Pool: pool,
}
pool.Register <- client
client.Read()
}
func setupRoutes() {
pool := websocket.NewPool()
go pool.Start()
http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
serveWs(pool, w, r)
})
}
func main() {
setupRoutes()
err := http.ListenAndServe(":8080",nil)
if err != nil {
fmt.Println(err)
}
}
websocket.go
package websocket
import (
"log"
"net/http"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
var wsList []*websocket.Conn
func Upgrade(w http.ResponseWriter, r *http.Request) (*websocket.Conn, error) {
upgrader.CheckOrigin = func(r *http.Request) bool { return true }
conn, err := upgrader.Upgrade(w, r, nil)
wsList = append(wsList, conn) //Creating a list here to store all websocket clients.
if err != nil {
log.Println(err)
return nil, err
}
return conn, nil
}
pool.go
package websocket
import "fmt"
type Pool struct {
Register chan *Client
Unregister chan *Client
Clients map[*Client]bool
Broadcast chan Message
}
func NewPool() *Pool {
return &Pool{
Register: make(chan *Client),
Unregister: make(chan *Client),
Clients: make(map[*Client]bool),
Broadcast: make(chan Message),
}
}
func (pool *Pool) Start() {
for {
select {
case client := <-pool.Register:
pool.Clients[client] = true
fmt.Println("Size of Connection Pool: ", len(pool.Clients))
for client, _ := range pool.Clients {
fmt.Println(client)
client.Conn.WriteJSON(Message{Type: 1, Body: "New User Joined..."})
}
break
case client := <-pool.Unregister:
delete(pool.Clients, client)
fmt.Println("Size of Connection Pool: ", len(pool.Clients))
for client, _ := range pool.Clients {
client.Conn.WriteJSON(Message{Type: 1, Body: "User Disconnected..."})
}
break
case message := <-pool.Broadcast: //This is where I need to modify the code but not sure how
fmt.Println("Sending message to all clients in Pool")
for client, _ := range pool.Clients {
if err := client.Conn.WriteJSON(message); err != nil {
fmt.Println(err)
return
}
}
}
}
}
client.go
package websocket
import (
"fmt"
"log"
"sync"
"github.com/gorilla/websocket"
)
type Client struct {
ID string
Conn *websocket.Conn
Pool *Pool
mu sync.Mutex
}
type Message struct {
Type int `json:"type"`
Body string `json:"body"`
}
func (c *Client) Read() {
defer func() {
c.Pool.Unregister <- c
c.Conn.Close()
}()
for {
messageType, p, err := c.Conn.ReadMessage()
if err != nil {
log.Println(err)
return
}
message := Message{Type: messageType, Body: string(p)}
c.Pool.Broadcast <- message
fmt.Printf("Message Received: %+v\n", message)
}
}
Modify the pool to store clients in a slice instead of a map. Add field to record index of the previous client used.
type Pool struct {
Register chan *Client
Unregister chan *Client
Clients []*Client
Broadcast chan Message
PrevClientIndex int
}
Round robin instead of broadcasting:
case message := <-pool.Broadcast:
if len(pool.Clients) == 0 {
continue
}
pool.PrevClientIndex++
if pool.PrevClientIndex >= len(pool.Clients) {
pool.PrevClientIndex = 0
}
client := pool.Clients[pool.PrevClientIndex]
if err := client.Conn.WriteJSON(message); err != nil {
// handle error
...
Register appends to the slice:
case client := <-pool.Register:
pool.Clients = append(pool.Clients, client)
...
Unregister removes the client from the slice:
case client := <-pool.Unregister:
j := 0
for _, c := range pool.Clients {
if c != client {
c.Clients[j] = c
j++
}
}
pool.Clients = pool.Clients[:j]
...
I have found a strange behaviour when receiving message from GCP Pub/Sub.
Following codes are how I register the subscriptions using pubsub client
gcp.go
package gcp
import (
"context"
"path"
"runtime"
"google.golang.org/api/option"
"cloud.google.com/go/pubsub"
)
// PubsubClient is the GCP pubsub service client.
var PubsubClient *pubsub.Client
// Initialize initializes GCP client service using the environment.
func Initialize(env, projectName string) error {
var err error
ctx := context.Background()
credentialOpt := option.WithCredentialsFile(getFilePathByEnv(env))
PubsubClient, err = pubsub.NewClient(ctx, projectName, credentialOpt)
return err
}
// GetTopic returns the specified topic in GCP pub/sub service and create it if it not exist.
func GetTopic(topicName string) (*pubsub.Topic, error) {
topic := PubsubClient.Topic(topicName)
ctx := context.Background()
isTopicExist, err := topic.Exists(ctx)
if err != nil {
return topic, err
}
if !isTopicExist {
ctx = context.Background()
topic, err = PubsubClient.CreateTopic(ctx, topicName)
}
return topic, err
}
// GetSubscription returns the specified subscription in GCP pub/sub service and creates it if it not exist.
func GetSubscription(subName string, topic *pubsub.Topic) (*pubsub.Subscription, error) {
sub := PubsubClient.Subscription(subName)
ctx := context.Background()
isSubExist, err := sub.Exists(ctx)
if err != nil {
return sub, err
}
if !isSubExist {
ctx = context.Background()
sub, err = PubsubClient.CreateSubscription(ctx, subName, pubsub.SubscriptionConfig{Topic: topic})
}
return sub, err
}
func getFilePathByEnv(env string) string {
_, filename, _, _ := runtime.Caller(1)
switch env {
case "local":
return path.Join(path.Dir(filename), "local.json")
case "development":
return path.Join(path.Dir(filename), "development.json")
case "staging":
return path.Join(path.Dir(filename), "staging.json")
case "production":
return path.Join(path.Dir(filename), "production.json")
default:
return path.Join(path.Dir(filename), "local.json")
}
}
main.go
package main
import (
"context"
"fmt"
"log"
"net/http"
"runtime"
"runtime/debug"
"runtime/pprof"
"time"
"rpriambudi/pubsub-receiver/gcp"
"cloud.google.com/go/pubsub"
"github.com/go-chi/chi"
)
func main() {
log.Fatal(http.ListenAndServe(":4001", Route()))
}
func Route() *chi.Mux {
InitializeSubscription()
chiRoute := chi.NewRouter()
chiRoute.Route("/api", func(r chi.Router) {
r.Get("/_count", func(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "Number of goroutines: %v", runtime.NumGoroutine())
})
r.Get("/_stack", getStackTraceHandler)
})
return chiRoute
}
func InitializeSubscription() {
gcp.Initialize("local", "fifth-bonbon-277102")
go pubsubHandler("test-topic-1", "test-topic-1-subs")
go pubsubHandler("test-topic-2", "test-topic-2-subs")
go pubsubHandler("test-topic-3", "test-topic-3-subs")
// ....
return
}
func getStackTraceHandler(w http.ResponseWriter, r *http.Request) {
stack := debug.Stack()
w.Write(stack)
pprof.Lookup("goroutine").WriteTo(w, 2)
}
func pubsubHandler(topicID string, subscriptionID string) {
topic, err := gcp.GetTopic(topicID)
fmt.Println("topic: ", topic)
if err != nil {
fmt.Println("Failed get topic: ", err)
return
}
sub, err := gcp.GetSubscription(subscriptionID, topic)
fmt.Println("subscription: ", sub)
if err != nil {
fmt.Println("Get subscription err: ", err)
return
}
err = sub.Receive(context.Background(), func(ctx context.Context, msg *pubsub.Message) {
messageHandler(subscriptionID, ctx, msg)
})
if err != nil {
fmt.Println("receive error: ", err)
}
}
func messageHandler(subscriptionID string, ctx context.Context, msg *pubsub.Message) {
defer func() {
if r := recover(); r != nil {
fmt.Println("recovered from panic.")
msg.Ack()
}
}()
fmt.Println("message of subscription: ", subscriptionID)
fmt.Println("Message ID: ", string(msg.ID))
fmt.Println("Message received: ", string(msg.Data))
msg.Ack()
time.Sleep(10 * time.Second)
}
It works great when i just have a few of pubsubHandler inside the InitializeSubscription. But when I adding more pubsubHandler inside the initialize function (approx 10 or more handler), things starting got interesting. The ack never reach the pubsub server, making the message is simply not ack-ed (I have checked the AcknowledgeRequest in metrics explorer, and no ack request coming). Thus, the message is keep coming back to the subscriber. Also, when i restart the application, sometimes it won't receive any message, neither new or an un-acked ones.
I seems to find a workaround by set the NumGoroutines to 1 for each subscription object in the pubsubHandler function.
func pubsubHandler(topicID string, subscriptionID string) {
....
sub, err := gcp.GetSubscription(subscriptionID, topic)
....
sub.ReceiverSettings.NumGoroutines = 1
err = sub.Receive(context.Background(), func(ctx context.Context, msg *pubsub.Message) {
messageHandler(subscriptionID, ctx, msg)
})
....
}
My question is, is this an intended behaviour? What is the root cause that may lead to those unexpected behaviours? Or my implementations is simply wrong, to achieve the intended results? (multiple subscription inside one application). Or is there any best practices to follow when creating a subscription handler?
In my understanding, the Receive function from pubsub.Subscription is a blocking code natively. Hence, when I tried to run it inside a goroutines, it may lead to an unexpected side effects, especially if we're not limiting the number of goroutines that may handle the messages. Is my reasoning a valid one?
Thank you for your answers, and have a good day!
Edit 1: Updating the example to a full code, since the pubsub client is not directly imported in the main.go before.
I believe the issue might be the rate at which you are handling messages (currently 10 seconds per message). If you receive too many messages at once, your client might be overwhelmed, which will lead to a buildup of a backlog of messages.
I recommend playing around with flow control settings and increasing ReceiveSettings.NumGoroutines to something higher than the default of 10. If your publish rate is high, you could also increase MaxOutstandingMessages, or completely disable the limit by setting it to -1. This tells the client to hold onto more messages at once, a limit that is shared per Receive call.
I'm writing a small package which does a GET request to an external API every 2 seconds. It takes the value from this request and passes it into a channel. I have made this channel available to a http.handler (chi router) which upgrades to a websocket where the front-end will grab the value in realtime. the panic error is a lot of lines but i guess the most important is this:
2018/11/14 16:47:55 http: response.WriteHeader on hijacked connection
2018/11/14 16:47:55 http: response.Write on hijacked connection
Aside from that I'm sure there is a better way of doing this. Any experienced Gophers out there have any pointers to help a noob such as myself improve this?
package currencyticker
import (
"bitbucket.org/special/api/config"
"encoding/json"
"fmt"
"github.com/go-chi/chi"
"github.com/go-chi/render"
"github.com/gorilla/websocket"
"github.com/leekchan/accounting"
"io/ioutil"
"log"
"math/big"
"net/http"
"time"
)
var (
ac = accounting.Accounting{Precision: 2}
from = "USD"
to = "EUR,SWK"
url = "https://min-api.currencyapi.com/data/price?fsym=" + from + "&tsyms=" + to
messages = make(chan float64)
)
var wsupgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
return true // Disable CORS for testing
},
}
// Config - init
type Config struct {
*config.Config
}
type result map[string]float64
// New - init the configs
func New(configuration *config.Config) *Config {
return &Config{configuration}
}
// Routes - api urls
func (config *Config) Routes() *chi.Mux {
router := chi.NewRouter()
router.Use(
render.SetContentType(render.ContentTypeHTML), // Set content-Type headers as application/json
)
router.Get("/", config.GetPrice) // subscribe to new tweets
return router
}
func (config *Config) GetPrice(w http.ResponseWriter, r *http.Request) {
conn, err := wsupgrader.Upgrade(w, r, nil)
if err != nil {
fmt.Println(fmt.Printf("Failed to set websocket upgrade: %+v ", err))
return
}
for {
time.Sleep(1 * time.Second)
price := <-messages
w, err := conn.NextWriter(websocket.TextMessage)
if err != nil {
fmt.Println("ws error", err)
}
currVal := ac.FormatMoneyBigFloat(big.NewFloat(price))
if _, err := w.Write([]byte(currVal)); err != nil {
fmt.Printf("w.Write() returned %v", err)
}
w.Close()
}
}
// start getting the price of ether as soon as they ap starts
func init() {
go startPollingPriceAPI()
}
// Go Routine to start polling
func startPollingPriceAPI() {
for {
time.Sleep(2 * time.Second)
go getPriceFromAPI()
}
}
func getPriceFromAPI() {
w := http.Client{
// Timeout: time.Second * 3,
}
req, _ := http.NewRequest(http.MethodGet, url, nil)
res, err := w.Do(req)
if err != nil {
log.Println("err getting price [req]: ", err)
}
body, err := ioutil.ReadAll(res.Body)
if err != nil {
log.Println("err getting price [io-read]: ", err)
}
r := result{}
if jsonErr := json.Unmarshal(body, &r); jsonErr != nil {
log.Println("err getting price [json]: ", jsonErr)
}
fmt.Println("1 Dollar = €", r["EUR"])
messages <- r["EUR"]
}