VS App Fails When Trying to Access TensorFlow - visual-studio

I've tried running tutorials for Microsoft.ML as well as TensorFlow.NET in Visual Studio 2022 and in both case I get this message:
exited with code -1073741795.
In the case of TensorFlow.NET, this is the extent of my code:
using System;
using static Tensorflow.Binding;
var hello = tf.constant("Hello, TensorFlow!");
The message appears when it hits the last line.
The only NuGet dependencies the tutorial asked to be installed are:
TensorFlow.NET
SciSharp.TensorFlow.Redist
SciSharp.TensorFlow.Redist-Windows-GPU
The only thing I could find that might be relevant have to do with the processor. I have an Intel Celeron. The configuration options for the solution are AnyCPU, ARM64, and x64. I've tried all of them and get the same result, except VS gives a warning if I choose something other than ARM64.
I'm not sure where to go with this next. I'm hoping someone can offer some insights. Thanks.

Related

How do I compile PCSXR source code on Windows into an executable?

TLDR at the bottom.
I've been running an application I've found on codeplex.com called PCSXR. However, I believe a Windows update has caused the program not to function properly or it's missing some Windows Visual Basic add-on since it was fine before I cleaned installed Windows 10 for fixing a problem that recovery couldn't fix.
I've tried version 1.9.92 executable but it has crash issues playing cinematics.
Version 1.9.93, which is most stable and I was using, no longer can read the DLL plugins in the folder. Making it unusable.
After browsing around. I found this post that this person solved the problem using Dev C++ to compile the source code. I've attempted to build it but I keep getting thrown errors. Wrong architecture which I've solved by setting it to 32 bit compile but other errors prevented it compiling.
After Googling how-to around and talking with some other programmers. I've been going back and forth with different tools on how to compile it. Code Blocks, Dev C++, MinGW and an old Git program on Windows to run Bash. I even ended up having missing config.h which is in the header and even winres.h missing.
I somehow managed to compile it through WSL (Windows Subsystem for Linux) with Ubuntu, XFCE4 Desktop through VcXsrv to display XFCE4 through a window. PCSXR starts, has plugins but crashes when I run it. From what I've been told, the error due to WSL not supporting sound. So WSL failed.
I've tried Ubuntu "Try It" CD environment but fails to compile at all.
VirutalBox on latest version no longer works since they disabled it working on my machine since it doesn't have BIOS virtualization setting.
TLDR
I've been following their program documentation but it's not really detailed for Windows users.
So my question is: How do I build, in detailed steps, PCSXR either from updated source code here or 1.9.93 source here into a working Windows executable with its DLL plugins working? What programs I need, what do I type in what, what settings, where I find missing files etc.
I know this isn't probably the best question here but I've been at this for 2 whole days, Googling and asking.
I'm using Windows 10, AMD CPU, 64 bit with no BIOS virtualization support.
I managed to do it by following these steps on this forum post:
You need Dev C++ 5.11.
1).Go to File>Open>Directory of Pcsxr>win32>pcsxr.dev
2).Under Project select pcsxr. Right click and select project options.
3.In Project Options select compiler. Set Base compiler to "TDM-GCC 4.9.2 32bit Release" then click ok.
4).In the main menu of Dev C++ 5.11 look for Execute. Select Compile.
5).Wait for it to compile. If you were successful there should a
pcsxr.exe in pcsxr source directory>win32.
After following the steps and trying out all the most recent versions of the source codes available. This is my research results I posted after.
Thanks for the reply. It really helped a lot.
I've tried the 1.9.93 beta source code "pcsxr-1.9.93.tar.bz2"
(extracted with 7zip) and got a compile error about "#include
" not found.
I've tried the 1.9.94 alpha source code "pcsxr-1.9.94.zip" and it
compiled successfully. I got a "pcsxr\libpcsxcore\gte_divider.h"
missing error when loading the dev file in win32 folder but it seems
to work okay.
I've tried the up-to-date source code (last modification Feb 18, 2017)
and it compiled successfully. I got a
"pcsxr\libpcsxcore\gte_divider.h" missing error when loading the dev
file in win32 folder but it seems to work also. The background logo
that covers the main window seems to be blank grey until I start a
game.
I solved the winres.h issue by getting this missing Windows h Sample
file from github here:
https://github.com/Microsoft/Window...les/Win7Samples/winui/tsf/tsfcompart/winres.h
and just added it to the root of the project folder. I had to replace
'#include ' with '#include "winres.h"'.
I don't know about the built-in plugins source code. Some don't have a
dev file and they always throw errors when compiling. I've managed to
add working third party ones from emulator zone and the ones from
1.9.93 beta release "pcsxr-1.9.93-win32.zip" and managed to get 1.9.93 working great.

ros::init(...) throws an error - Windows roscpp

I'm trying to use ros in cpp with Visual Studio 2012. I wrote the publisher and subscriber tutorial (http://wiki.ros.org/ROS/Tutorials/WritingPublisherSubscriber%28c%2B%2B%29) and first, I configure the project as says in the guide (http://wiki.ros.org/win_ros/hydro/Msvc%20SDK%20Projects).
Then i compiled an linked the publisher, but when I tried to run it, ros::init(argc,argv,"talker") throws an exception... The console says that I ROS_MASTER_URI is not defined but I've got it defined
There are 2 images here:
https://www.dropbox.com/s/o12m0l38gaxiugi/error1.png -
https://www.dropbox.com/s/ocdmf0wj6rj0962/error.png
Can anyone helps me?
Thanks in advance
So, I had the same issue, although I didn't set the ROS_MASTER_URI globally.
I managed to get around this specific issue by adding
ROS_MASTER_URI=http://localhost:11311
to the debugging environment variables (Project->Properties->Configuration Properties->Debugging->Environment).
However, after implementing the above I got an uncaught exception (Unhandled exception at 0x768bc41f in ros_demo.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0028f0e4..).
That went away when I built, compiled and ran the project in release mode (which matched my ROS SDK build).
I got the idea for the release/debug build from here:
xstring isn't an OSG specific object, so the error is elsewhere in the
3rd party dependency chain. As I know nothing about your OS and
software setup I can't speculate what this might be.
In general though this type of error could well be a linking issue -
for instance Visual Studio is hopeless at handling different libs
being built debug and release and will crash randomly.
That was fun to discover..

The application was unable to start correctly 0xc150002

Hey guys so I have combed the internet trying to find a solution to my problems I had decided I want to learn to opencv and am having a hell of a time to get a basic hello world program working.
So I'll start of with I downloaded the OpenCV2.1 from sourceforge
http://sourceforge.net/projects/opencvlibrary/files/opencv-win/2.1/
I am currently running Visual studio 2010 on Windows 7, 32 bit.
So I installed ran the OpenCV2.1.exe file and added OpenCV to my path enviroment, I then build the libraries using cmake and ran through the following instructions
http://opencv.willowgarage.com/wiki/VisualC%2B%2B_VS2010_CMake
When i build the code in the tutorial abovei get a sucesfull build but when I try and start the program i get the "The application was unable to start correctly 0xc150002" error. Anyone have any thought ?
EDIT:
I looked at the event log and this is the information i get
Activation context generation failed for "C:\OpenCV2.1\bin\cxcore210d.dll". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis.
Microsoft.VC90.DebugCRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8"
C:\OpenCV2.1\bin\cxcore210d.dll
Had the same problem. Indeed I did rebuild the Dlls, but in the PATH environment variable of Windows the old DLLs C:\OpenCV2.1\bin; were before the new built DLLs C:\OpenCV2.1\build\bin\Debug; which meant that always the old were loaded ... Now it works

OpenCV_HelloWorld project in VC++ 2010 Runtime Error:

I set up the environment according to this tutorial:
http://opencv.willowgarage.com/wiki/VisualC%2B%2B_VS2010
However the picture they want you to use is no longer there, so I just saved the supplied screen shot with the same name as the original file.
Builds fine, Begins to run but then I get a runtime error
Here is the runtime error:
OpenCV_HelloWorld.exe - Application Error : The application was unable to start correctly (0xc0150002). Click OK to close the application.
I looked in Event Viewer and found that it also set off a another error but did not announce
Here is the unannounced error:
Activation context generation failed for "C:\OpenCV2.1\bin\cxcore210d.dll". Dependent Assembly Microsoft.VC90.DebugCRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.21022.8" could not be found. Please use sxstrace.exe for detailed diagnosis.
As you can see it says to use sxstrace.exe however I don't appear to have that program. After a quick Google I read that the program was included in the Microsoft Windows Platform SDK, so I'm downloading the most relevant version (windows 7 version for c# and .net) and installing that to follow up on that, I'll post what I find as it comes.
Any help is very much appreciated
Unexpectedly the project builds and runs now. The only modifications made were removing spaces in the c++ directory and linker options from the tutorial. External changes were the completed installation of the windows platform SDK, however OpenCV has no dependencies with windows platform sdk. I am unsure how it was resolved, but it's no longer a problem.

How does one install VS2008 on Vista?

I met a lot of problems when I'm trying to compile with VS2008 on Vista. Because I'm new to VS2008 and new to programming in Windows, I'm totally lost when errors happen.
My problem is as following:
The vs2008 has anyway been installed and I tried to build a open source app
and the compilation stopped due to errors. In the output window I see:
1>fatal error C1900: Il mismatch between 'P1' version '20080116' and 'P2' version '20070207'
Totally mess for me!!!
Found a thread on this error: http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/9abfefe0-56bd-4a82-ae14-b08f262972bd
Sounds like you need to install VS2008 Service Pack 1. You should probably also make sure you're up to date with the latest .NET releases.
P1 and P2 refer to the "passes" made by the compiler over your code. Microsoft's C++ compiler is a two-pass compiler. The first pass generates data (in some kind of intermediate form) that's given to the second pass for actual conversion to machine code.
These are implemented in c1.dll and c2.dll.
The error is essentially complaining that you've got mismatched versions. Try a repair install, or install VS2008 Service Pack 1.

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