Print type parameter name in Go - go

If I write a generic function in Golang, I can print the type of either of the arguments to the function like this, which provides some insight into the type parameter:
func foo[T any](a T, b T) string {
return fmt.Sprintf("%v and %v are of type %T", a, b, a)
}
However, if I modify the function to take a slice instead:
func foo[T any](args ...T) string {
return fmt.Sprintf("%+v are of type %T", args, args)
}
this will not print what I would prefer as calling foo[int] will mean that args has a type of []int whereas I want to print int. I could modify this to print args[0] instead but that means I also have to check for the case where args is empty and, in that case, I don't have a way to get the type of args. I could also use reflection to get the type, but since it's a generic function, I should also know this at compile-time.
Is there a way I can get name of T at compile time without having to print the type of any arguments or through reflection?

Printing the type name at compile time is not possible. Both fmt and reflect functions (which fmt uses) are run time operations. You might be able to find out the type of some expression with static analysis but again this is orthogonal to run-time printing.
Anyway at run time, if the type parameter list captures the base type of a composite type, including a vararg slice, you can simply print it by declaring a new variable of that type. The idiom *new(T) in particular allows to do it with one-liners:
func foo[T any](args ...T) string {
return fmt.Sprintf("%+v are of type %T", args, *new(T))
}
Calling that as foo(1,2,3) now gives the string:
"[1 2 3] are of type int"
Yes, the compiler is smart enough to know that *new(T) doesn't escape to the heap.

Is there a way I can get name of T at compile time without having to print the type of any arguments or through reflection?
No
You need reflection for this.

Related

go generics: how to declare a type parameter compatible with another type parameter

I'm looking for a way to declare type compatibility between type parameters in Go generics constraints.
More specifically, I need to say some type T is compatible with another type U. For instance, T is a pointer to a struct that implements the interface U.
Below is a concrete example of what I want to accomplish:
NOTE: Please, do not answer with alternative ways to implement "array prepend". I've only used it as a concrete application of the problem I'm looking to solve. Focusing on the specific example digresses the conversation.
func Prepend[T any](array []T, values ...T) []T {
if len(values) < 1 { return array }
result := make([]T, len(values) + len(array))
copy(result, values)
copy(result[len(values):], array)
return result
}
The above function can be called to append elements of a given type T to an array of the same type, so the code below works just fine:
type Foo struct{ x int }
func (self *Foo) String() string { return fmt.Sprintf("foo#%d", self.x) }
func grow(array []*Foo) []*Foo {
return Prepend(array, &Foo{x: len(array)})
}
If the array type is different than the elements being added (say, an interface implemented by the elements' type), the code fails to compile (as expected) with type *Foo of &Foo{…} does not match inferred type Base for T:
type Base interface { fmt.Stringer }
type Foo struct{ x int }
func (self *Foo) String() string { return fmt.Sprintf("foo#%d", self.x) }
func grow(array []Base) []Base {
return Prepend(array, &Foo{x: len(array)})
}
The intuitive solution to that is to change the type parameters for Prepend so that array and values have different, but compatible types. That's the part I don't know how to express in Go.
For instance, the code below doesn't work (as expected) because the types of array and values are independent of each other. Similar code would work with C++ templates since the compatibility is validated after template instantiation (similar to duck typing). The Go compiler gives out the error invalid argument: arguments to copy result (variable of type []A) and values (variable of type []T) have different element types A and T:
func Prepend[A any, T any](array []A, values ...T) []A {
if len(values) < 1 { return array }
result := make([]A, len(values) + len(array))
copy(result, values)
copy(result[len(values):], array)
return result
}
I've tried making the type T compatible with A with the constraint ~A, but Go doesn't like a type parameter used as type of a constraint, giving out the error type in term ~A cannot be a type parameter:
func Prepend[A any, T ~A](array []A, values ...T) []A {
What's the proper way to declare this type compatibility as generics constraints without resorting to reflection?
This is a limitation of Go's type parameter inference, which is the system that tries to automatically insert type parameters in cases where you don't define them explicitly. Try adding in the type parameter explicitly, and you'll see that it works. For example:
// This works.
func grow(array []Base) []Base {
return Prepend[Base](array, &Foo{x: len(array)})
}
You can also try explicitly converting the *Foo value to a Base interface. For example:
// This works too.
func grow(array []Base) []Base {
return Prepend(array, Base(&Foo{x: len(array)}))
}
Explanation
First, you should bear in mind that the "proper" use of type parameters is to always include them explicitly. The option to omit the type parameter list is considered a "nice to have", but not intended to cover all use cases.
From the blog post An Introduction To Generics:
Type inference in practice
The exact details of how type inference works are complicated, but using it is not: type inference either succeeds or fails. If it succeeds, type arguments can be omitted, and calling generic functions looks no different than calling ordinary functions. If type inference fails, the compiler will give an error message, and in those cases we can just provide the necessary type arguments.
In adding type inference to the language we’ve tried to strike a balance between inference power and complexity. We want to ensure that when the compiler infers types, those types are never surprising. We’ve tried to be careful to err on the side of failing to infer a type rather than on the side of inferring the wrong type. We probably have not gotten it entirely right, and we may continue to refine it in future releases. The effect will be that more programs can be written without explicit type arguments. Programs that don’t need type arguments today won’t need them tomorrow either.
In other words, type inference may improve over time, but you should expect it to be limited.
In this case:
// This works.
func grow(array []*Foo) []*Foo {
return Prepend(array, &Foo{x: len(array)})
}
It is relatively simple for the compiler to match that the argument types of []*Foo and *Foo match the pattern []T and ...T by substitutingT = *Foo.
So why does the plain solution you gave first not work?
// Why does this not work?
func grow(array []Base) []Base {
return Prepend(array, &Foo{x: len(array)})
}
To make []Base and *Foo match the pattern []T and ...T, just substituting T = *Foo or T = Base provides no apparent match. You have to apply the rule that *Foo is assignable to the type Base to see that T = Base works. Apparently the inference system doesn't go the extra mile to try to figure that out, so it fails here.

Go: difference between any and interface in varargs [duplicate]

As generics have been released in Go 1.18 pretty recently, I've started learning them. I generally get the concept, because I have some Java experience from the past. But I don't get some implementation specifics.
For instance: when it's more suitable to use any instead of interface{}? Here's an example:
func printInterface(foo interface{}) {
fmt.Printf("%v\n", foo)
}
func printAny[T any](foo T) {
fmt.Printf("%v\n", foo)
}
func (suite *TestSuite) TestString() {
printInterface("foo")
printAny("foo")
}
Both implementations work. However, if I try to print nil with any-version, I'll get a compile-time error:
cannot infer T.
https://go.dev/play/p/0gmU4rhhaOP
And I won't get this error if I try to print nil with interface{}-version.
So what's the use-case for any? When and which benefits does it bring, compared to simply using interface{}?
I'm asking to provide a specific example, where one implementation is objectively more suitable than another and/or where there is a specific benefit that can be evaluated.
Beside any and interface{} being type aliases — hence, equivalent in usage —, there is a practical difference between any as type parameter and any as regular function argument, as in your example.
The difference is that in printAny[T any](foo T) the type of foo is not any/interface{}, but it's T. And T after instantiation is a concrete type, that may or may not be an interface itself. You can then only pass arguments to an instantiated printAny that can be assigned to that concrete type.
How this impacts your code is most evident with multiple arguments. If we change the function signatures a bit:
func printInterface(foo, bar any) {
fmt.Println(foo, bar)
}
func printAny[T any](foo, bar T) {
fmt.Println(foo, bar)
}
After instantiation:
the function printAny accepts any two arguments of the same type — whichever is used to instantiate T
printInterface, which is equivalent to printInterface(foo, bar interface{}) can still accept two arguments of different types, since both would be individually assignable to any/interface{}.
printInterface(12.5, 0.1) // ok
printInterface(12.5, "blah") // ok, int and string individually assignable to any
printAny(10, 20) // ok, T inferred to int, 20 assignable to int
printAny(10, "k") // compiler error, T inferred to int, "k" not assignable to int
printAny[any](10, "k") // ok, T explicitly instantiated to any, int and string assignable to any
printAny(nil, nil) // compiler error, no way to infer T
printAny[any](nil, nil) // ok, T explicitly instantiated to any, nil assignable to any
A playground: https://go.dev/play/p/pDjP986cj96
Note: the generic version cannot be called with nil without explicit type arguments simply because nil alone doesn't carry type information, so the compiler can't infer T. However nil can be normally assigned to variables of interface type.
any is an alias for interface{}. Spec: Interface types:
For convenience, the predeclared type any is an alias for the empty interface.
Since it is an alias, it doesn't matter which one you use. They are one and the same. They are interchangeable. You can replace one with the other, the code will mean the same.
any is shorter and clearer, but only works from Go 1.18.
Since they are interchangeable, this also works:
func printInterface(foo any) {
fmt.Printf("%v\n", foo)
}
The reason why printAny() doesn't work is due to it being a generic function with a type parameter. To use it, it must be instantiated (its type parameter must be assigned with a known type). Trying to call it with nil carries no type information, so instantiation cannot happen, type inference won't work.
If you call it with a nil value that carries type info, it'll work, or if you specify the type param explicitly (try it on the Go Playground):
printAny((*int)(nil))
printAny[*int](nil)
// Or
var r io.Reader
printAny(r)
And as said, any is interchangeable with interface{}, so you'll have the same code if you swap both occurrences (try this one on the Go Playground):
func printInterface(foo any) {
fmt.Printf("%v\n", foo)
}
func printAny[T interface{}](foo T) {
fmt.Printf("%v\n", foo)
}
Your issue is not related to the usage of any/interface{} — whose difference is purely cosmetic — but it is type inference. As you can see from this playground, if you instantiate your function with an explicit type, like printAny[any](nil) it will work.
If you have a function with generic type you need to specify the types. However the go compiler is very smart and can infer some types for you. But nil alone is impossible to infer.

When is the tilde not necessary in Go generics?

With Golangs new generics we have the tilde operator ~ which will match the underlying type. In what case is it valid to NOT match the underlying type? I'm trying to understand why the current behavior with the tilde is not the default behavior. It seems unnecessary to support both.
For example, why would you write
interface { int }
and not
interface { ~int }
What benefit to you would it be to write a method that is so strict that it could not accept something like
type MyInt int
Why is the tilde behavior not the default, and thus the language would not require another operator?
Not using the ~ operator means you only accept the listed exact types. Why should this matter?
You may want to use the values of the exact types to set to other variables and else type conversion would be required. And because the saying goes "new type, new method set". New types having the same underlying type have their own method sets.
You may want the "original" behavior of the value, which may change if it has a different method set.
For example, let's say you want to print the number like this:
type Num interface{ ~int }
func foo[T Num](v T) {
fmt.Println(v)
}
If MyInt has a String() string method:
type MyInt int
func (m MyInt) String() string { return "bar" }
The output might not be what foo() would want, because the fmt package checks if a printed value has a String() string method, and if so, it is called to acquire its string representation:
foo(1)
foo(MyInt(1))
This will output (try it on the Go Playground):
1
bar
If you only allow int:
type Num interface{ int }
You can still call foo() with a value of type MyInt, using a type conversion:
foo(1)
x := MyInt(1)
foo(int(x))
And output will be what foo() wants, not what MyInt would want (try this one on the Go Playground):
1
1
Yes, this would also be possible if foo() itself would do the conversion, but this clearly documents you want a pure int, with int's behavior, and not something that is an int with a different, custom behavior.
Why is the tilde behavior not the default
Because it would be confusing and semantically unsound to write a function like func Foo[T int](v T) that accepts type parameters that are not int. Then the meaning of int in interface constraints would not be the same as everywhere else. (More on this discussion)
What benefit to you would it be to write a method that is so strict [...]
Indeed if the constraint includes only one exact type, using type parameters is moot. If the type set of the constraint has cardinality 1, you should just remove the type parameter.
A function like:
func Foo[T int](v T)
can only ever be instantiated with exactly int, so it can (and should!) be simply written with regular arguments:
func Foo(v int)
When the type set cardinality is N, which includes single tilde types, but also unions, makes it basically impossible to write exhaustive type switch, since using ~ in case statements is not allowed (yet?):
func Foo[T ~int | ~string](v T) {
switch t := any(v).(type) {
case int: // ok
case string: // ok
// how to match other possible types then?
}
}
In this particular case, an exhaustive type switch can be written only if the constraint includes exact types:
func Foo[T int | string](v T) {
switch t := any(v).(type) {
case int: // ok
case string: // ok
default:
panic("should not occur")
}
}
This should not arise frequently in practice: if you find yourself switching on the type parameter, you should ask yourself if the function really needs to be generic. However the use case is relevant when designing your code.
Why is the tilde behavior not the default, and thus the language would not require another operator?
Because if the approximation would be the default unconditionally you could not express the fact that your polymorphic function requires an int and not a MyInt. You would then have to introduce an operator like strict and write %int. Nothing gained.

What exactly does .(data_type) method called/do?

I came a cross a piece of code that used .(string) method. Not knowing what this is called I had difficulties searching for it.
Here is my try to understand it:
package main
import "fmt"
import "reflect"
func main(){
var b interface{}
b = "silly"
fmt.Println(reflect.TypeOf(b.(string))) // we know that b
// is a string
// at compile time
fmt.Println(reflect.TypeOf(b)) // we do not
}
Result:
string
string
However, I think that reflect.TypeOf takes place at run time, while .(string) would tell the compiler that b is indeed a string, and this could be used to tell the compiler that a variable is of certain type. Is my understanding right?
goplayground
b.(string) is called a type assertion. As written in Effective Go:
A type assertion takes an interface value and extracts from it a value of the specified explicit type.
So, yes, the value you get from a type assertion is not an interface value, but is of the explicit type. You can also test if the type assertion was successful by adding an untyped boolean value:
s, ok := b.(string) // s is of type string
if !ok {
// b did not contain a value of type string!
}
Edit:
To explain further to clear out any possible misunderstanding:
A type assertion doesn't "tell Go that b is a string" as you suggested. What it does is that it will, in run time, try to extract a string from b, and panic if b contains some other type (unless assigning the optional bool value).
The value that you get from the assertion will indeed be of type string, allowing you to do things like slicing (you cannot slice an interface value) or checking its len.
The previous answer is correct. But I submit this as more like what happens in practice. The .(type) syntax is usually used with type names in the cases of a switch. In this example, I (integer expr), B (bool expr), and Bop (binary op) are type names.
func commute (e Expr) (r Expr, d bool) {
switch exp:= e.(type) {
case I: r,d = exp,false
case B: r,d = exp,false
case Bop: r,d = Bop{exp.op, exp.right, exp.left},true
default: r,d = e,false
}
return
}
This isn't unsafe like a C cast, because inside the case statement you are guaranteed to have the matching type. I see this quite a bit when reading a channel, where the type of the channel is an interface that all the cases implement.

Why isn't my Stringer interface method getting invoked? When using fmt.Println

Suppose I have the following code:
package main
import "fmt"
type Car struct{
year int
make string
}
func (c *Car)String() string{
return fmt.Sprintf("{make:%s, year:%d}", c.make, c.year)
}
func main() {
myCar := Car{year:1996, make:"Toyota"}
fmt.Println(myCar)
}
When I call fmt.Println(myCar) and the object in question is a pointer, my String() method gets called properly. If, however the object is a value, my output is formatted using the default formatting built into Go and my code to format the said object is not called.
The interesting thing is in either case if I call myCar.String() manually it works properly whether my object is either a pointer or value.
How can I get my object formatted the way I want no matter if the object is value-based or pointer-based when used with Println?
I don't want to use a value method for String because then that means every time it's invoked the object is copied which seams unreasonable. And I don't want to have to always manually called .String() either because I'm trying to let the duck-typing system do it's work.
When calling fmt.Println, myCar is implicitly converted to a value of type interface{} as you can see from the function signature. The code from the fmt package then does a type switch to figure out how to print this value, looking something like this:
switch v := v.(type) {
case string:
os.Stdout.WriteString(v)
case fmt.Stringer:
os.Stdout.WriteString(v.String())
// ...
}
However, the fmt.Stringer case fails because Car doesn't implement String (as it is defined on *Car). Calling String manually works because the compiler sees that String needs a *Car and thus automatically converts myCar.String() to (&myCar).String(). For anything regarding interfaces, you have to do it manually. So you either have to implement String on Car or always pass a pointer to fmt.Println:
fmt.Println(&myCar)
Methods
Pointers vs. Values
The rule about pointers vs. values for receivers is that value methods
can be invoked on pointers and values, but pointer methods can only be
invoked on pointers. This is because pointer methods can modify the
receiver; invoking them on a copy of the value would cause those
modifications to be discarded.
Therefore, for your String method to work when invoked on both pointers and values, use a value receiver. For example,
package main
import "fmt"
type Car struct {
year int
make string
}
func (c Car) String() string {
return fmt.Sprintf("{make:%s, year:%d}", c.make, c.year)
}
func main() {
myCar := Car{year: 1996, make: "Toyota"}
fmt.Println(myCar)
fmt.Println(&myCar)
}
Output:
{make:Toyota, year:1996}
{make:Toyota, year:1996}
Define your fmt.Stringer on a pointer receiver:
package main
import "fmt"
type Car struct {
year int
make string
}
func (c *Car) String() string {
return fmt.Sprintf("{maker:%s, produced:%d}", c.make, c.year)
}
func main() {
myCar := Car{year: 1996, make: "Toyota"}
myOtherCar := &Car{year: 2013, make: "Honda"}
fmt.Println(&myCar)
fmt.Println(myOtherCar)
}
Playground
Output:
{maker:Toyota, produced:1996}
{maker:Honda, produced:2013}
Then, always pass a pointer to instances of Car to fmt.Println. This way a potentially expensive value copy is avoided under your control.
The OP further asked:
OP: [when a value receiver is used] "Does this basically mean that if I have a large struct, then every time it goes through Println it will be copied?"
The following experiment is evidence that the answer is "yes" (when a value receiver is used). Note that the String() method increments the year in this experiment, and check how this affects the printed output.
type Car struct {
year int
make string
}
func (c Car) String() string {
s := fmt.Sprintf("{ptr:%p, make:%s, year:%d}", c, c.make, c.year)
// increment the year to prove: is c a copy or a reference?
c.year += 1
return s
}
func main() {
myCar := Car{year: 1996, make: "Toyota"}
fmt.Println(&myCar)
fmt.Println(&myCar)
fmt.Println(myCar)
fmt.Println(myCar)
}
With a value receiver (c Car), the following printed output shows that Go makes value copies of the Car struct, because the year increment is not reflected in subsequent calls to Println:
{ptr:%!p(main.Car={1996 Toyota}), make:Toyota, year:1996}
{ptr:%!p(main.Car={1996 Toyota}), make:Toyota, year:1996}
{ptr:%!p(main.Car={1996 Toyota}), make:Toyota, year:1996}
{ptr:%!p(main.Car={1996 Toyota}), make:Toyota, year:1996}
Changing the receiver to a pointer (c *Car) but changing nothing else, the printed output becomes:
{ptr:0xc420094020, make:Toyota, year:1996}
{ptr:0xc420094020, make:Toyota, year:1997}
{1998 Toyota}
{1998 Toyota}
Even when a pointer is provided as argument in a call to Println, i.e. fmt.Println(&myCar), Go still makes a value copy of the Car struct when a value receiver is used. The OP wants to avoid value copies being made, and my conclusion is that only pointer receivers satisfy that requirement.
It's only related to implementation of fmt instead of Go however.
String() with pointer receiver would be invoked by https://github.com/davecgh/go-spew since spew print things in this way:
v = reflect.ValueOf(arg)
...
switch iface := v.Interface().(type) {
case fmt.Stringer:
defer catchPanic(w, v)
if cs.ContinueOnMethod {
w.Write(openParenBytes)
w.Write([]byte(iface.String()))
w.Write(closeParenBytes)
w.Write(spaceBytes)
return false
}
w.Write([]byte(iface.String()))
return true
}
Generally speaking, it's best to avoid assigning values to variables via static initializers, i.e.
f := Foo{bar:1,baz:"2"}
This is because it can create exactly the complaint you're talking about, if you forget to pass foo as a pointer via &foo or you decide to use value receivers you end up making a lot of clones of your values.
Instead, try to assign pointers to static initializers by default, i.e.
f := &Foo{bar:1,baz:"2"}
This way f will always be a pointer and the only time you'll get a value copy is if you explicitly use value receivers.
(There are of course times when you want to store the value from a static initializer, but those should be edge cases)

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