Unable to validate UWP application for microsoft store - windows

I have developed a UWP application via Xamarin Forms. I am able to sideload the release bundle. But when I am trying to publish or associate the app to the Microsoft Store. Getting the below error. Any suggestions or input would be really appreciated. Thanks.
Error:
Unable to install Microsoft.UI.Xaml.2.4_2.42007.9007.0_x86_8wekyb3d8bbwe because the same package Microsoft.UI.Xaml.2.4_x86_8wekyb3d8bbwe is specified multiple times. Each package specified needs to be unique.

It seems that you are running the local WACK Test for your app. Based on the error message, the Microsoft.UI.Xaml failed to install because it is installed before. The local WACK test uses your local device to test and it is optional. I'd suggest you upload your package to the store submission directly. When you upload your package to the store, there will be another Online WACK test for your app and the store will only check the result of the online WACK test.

Related

Recently when I updated my application and App is rejected

Please Help Me Fix this issue.
Recently when I updated my application(OXOO movies streaming app) I receive this email from Play Console:
Your app contains content that doesn’t comply with the Device and Network Abuse policy. We found your app is using a non-compliant version of an SDK which contains code to download or install applications from unknown sources outside of Google Play.
The SDK can be identified using the classname com.dcastalia.localappupdate.DownloadApk.
Affected Version(s):
App Bundle:3, App Bundle:3, App Bundle:3
But I have checked everything but have not found anything like this in the application.
Please give me some advice to fix this.
It is really important for me to release an update.
remove
implementation 'com.github.Piashsarker:AndroidAppUpdateLibrary:1.0.3'
from your build.gradle

Unable to install .ipa from apple configurator 2 and xcode

This is my first app to try to distribute, a beginner here. Please help me
I have created an app with Expo React Native and wanted to distribute it to my friends for testing. I generate the .ipa file with the command below.
expo build:ios
Expo request for my credentials and some other details when I run the command above and I leave everything to the expo to handle the documents.
With the generated .ipa file above, I use Apple Configurator 2 to install my app, simply “add”>“apps”>“Choose from my mac”>select .ipa. The app appears in iPhone but darker colour and show "Unable To install ‘app-name’. Please try again later. " when I click it. Tried to install with Xcode as well but fail too.
Then I found someone able to solve this issue by register his iPhone’s UDID to the account. Done it but doesn’t work.
I have also created Ad Hoc Provisioning Profile and run it with the command above. For some reason, errors appear and fail to build my app to generate an .ipa file with it.
What should I do? Feel free to ask for more information. Can somebody help me to publish a standalone app with expo react native? What are the requirements? I want to install it on my phone only, not for public or commercial use.
One extra information, I have also downloaded a random .ipa file from the random website for testing. The result is failing to install as well. Same error.

Uploading new build to Testflight but keeping old build live (Xamarin)

I'm new to this, so please bear with me. I have an app live on the App store, developed in Xamarin. The current version is 1.0.3 and I want to keep it that way. I want to send a new build (i.e build 85) via Application loader with the same version number (1.0.3).
I want to know:
Will it become live as soon as I send it or will I have the option to keep the previous build (i.e 84) live and not this one (i.e 85)? I want the previous build (84) to be live.
Can I upload a build that I got from Ad-Hoc > iPhone => myApp.ipa / currently I'm doing this only or should I generate an ipa from a different configuration like "Release" or "App Store"?
If you try uploading your build with the same version number as your current live build, Application Loader will give you an error message saying you need to create a new app version profile in iTunes Connect.
You should be able to upload an Ad-Hoc build to ITC. However, you may need to tweak your entitlements to enable beta testing via TestFlight:
App "does not contain the correct beta entitlement"

Xcode Server Bot integration fails to export archive with Assertion fail: exportArchive: ipatool failed with an exception

I have a build server setup with Xcode 7.2 and Server 5.0.15 so we can have CI. I'm able to create an Xcode Bot that creates an archive, but it's not able to finish the last step, which is exporting the ipa archive to the Server so it can be downloaded via ad hoc builds.
I'm able to create an archive from a local machine, but whenever I run a build bot using Distribution as the scheme, I get this error...
Bot Issue for TEST-BUILD-BOT-3 (build service warning)
Integration #8 of TEST-BUILD-BOT-3
Open in Xcode: xcbot://(null)/botID/fa5f2ef869edbde2181109e01843e862/integrationID/fa5f2ef869edbde2181109e01847dbb0
Assertion: exportArchive: ipatool failed with an exception: #<Errno::EEXIST: File exists - /var/folders/3x/8t3j9vnj48530fxd4g4djp14000087/T/ipatool20160318-45875-5xq2zz/MachOs/iphoneos/armv7/(dylibs)/libswiftContacts.dylib>
File: (null):(null)
Full logs for this integration are attached.
For one thing, I'm not sure where the full logs are attached (this error is shown in the Xcode build bot window).
Some information on my project:
The project consists of an app with three extensions (share photo, share safari and watch).
I'm using Cocoapods with some swift frameworks, so I'm using the use_frameworks! keyword in my podfile.
I've tried the following:
Made sure all targets (including pods) were using the Distribution certificate.
Tried w/ and w/o Bitcode enabled.
The worst part about trying to fix this issue is that the build bot takes 20-30 minutes each time I want to test some changes I made.
Any suggestions would be much appreciated!
I had the same error, in the watchapp and watchapp extension targets, i changed the setting, under Build Settings
Embedded Content Contains Swift Code No
And the error was gone
I found this technical post from apple that says any embedded content needs to be set to No to prevent multiple copies of the swift library being added. I interpreted that as a watch target would be embedded content, (not sure if thats what they meant)

Trouble building V8 on Windows 7

I have a need to build a desktop app using embedded V8. The online documentation says I need to use gyp. OK, but I can't seems to download gyp. Keep getting an "unable to connect to repository at URL" message. Is there another way to build V8? Is there another URL besides the one published by Google that I can use?
TIA

Resources