Cisco MPLS P2P configuration - mikrotik

I got a question for ya. I have a fiber provider that connects one of my border routers to one of my edge routers over an MPLS PtP circuit. I'm having really weird issues like the MikroTik mac-telnet protocol (Similar to CDP) doesn't work, but my devices arp. I also have limited layer 3 connectivity where some IP's and websites will ping and some won't. This started randomly, with no configuration change on my side. Under the current thought that there isn't a problem on my network, are there any troubleshooting steps that I can do that prove the problem is with their PtP MPSL circuit configuration? I have MikroTIk 1072's on each end. And yes, they've been rebooted at least once.
interface TenGigE0/0/0/4
mtu 9114
load-interval 30
l2transport
p2p Customer-CID-xxxxxxx
interface TenGigE0/0/0/4
neighbor ipv4 x.x.x.x pw-id xxxxxxxxx
The other end is for the sake of this conversation exactly the same. With this config, is there any chance on their end of L2 filtering? thanks!

Related

Windows 10: introduced router and can't see other computers in network

When I'm connected via cable to the building's network socket I can see all other computers in the network.
Now I introduced a router and can only see computers in the router's sub-network. Is there something I can do to be able to see other computers in the network to which now router is directly connected?
I disabled firewall on the router.
Cheers
Router is a Layer 3 device for routing network traffic between networks. But not broadcast by default. So you can see only PCs in your subnet. Because broadcast is allowed. So you have to find a solution how to allow the broadcast traffic in your router. If it not possible you can't get what you want by simple solution.

wireless connection co-exist with wired Ethernet connection

I can have a USB wireless connection to visit internet and an Ethernet wired connection to
the intranet(dynamic IP). However, they can NOT co-exist.
Every time I want to use one of them, I have to unplug the other one.
This is so annoying! Does anyone has a solution to let them compatible that computer uses
the wifi to visit internet and wired to ssh to the other local servers?
thanks in advance!
Might want to check the IP addresses of these two interfaces: they should fall into different subnets. For example, 192.168.x.y for wireless and 10.10.m.n for wired. Otherwise your outgoing packets may go to the wrong interface.

snmp network discovery identify mac address of device connected to a router

i am working on a network discovery program which employs snmp to discover devices in the network. My program takes the router-ip as input, scans the iprotetable(iprouttenext hop),to determine if any other routers are connected to it. for non router devices (like switch) the algorithm scans the arptable (ipnettomediatable) of the router, but cant find the connected switch unless i ping from the switch to the router. is there any way where i can determine the device connected directly to the router ..?
Getting the devices connected to a router or switch is not that easy. Switches usually maintain a MAC forwarding database where it stores which MAC address has been seen on which switch port. This table can be easily read by using the bridge MIB. Unfortunately, there are several issues to take care of:
Those entries disappear again, when a device to the switch has been switched off or is simply not communicating. Usually, the entries in the MAC forwarding tables age out after 5 minutes or so.
The fact that a MAC address has been seen on a switch port doesn't mean that the device having the mac address is directly connected to the port. There might be any number of other switches, routers or hubs inbetween.
Some manufacturers like Cisco or HP use their own protocols to determine the network topology. There are several protocols (that area usually also available through a SNMP MIB):
CDP (Cisco Discovery Protocol): This is a proprietary protocol developed by Cisco to expose network topology information. Some vendors licensed this technology and implement that protocol in their products.
LLDP (Link Layer Discovery Protocol): A standard similar to CDP, but without paying Cisco license fees :-)
And many more. I know kthat Extreme Networks has their own protocols and I am pretty sure that other vendors have them as well.
The problem with those protocols is when you have a mixed environment. Cisco switches talking CDP do not understand Extremen Network's protocol and vica versa.
If your goal is to find IP addresses to discover, then you might use the ARP caches for routers. Scanning the ARP caches for switches makes no real sense, because they're operating on layer 2.
I was using broadcast message for my java snmp agent

Find IP address of directly connected device

Is there a way to find out the IP address of a device that is directly connected to a specific ethernet interface? I.e. given one host, one wired ethernet connection and one second host connected to this wired connection, which layer or protocol below IP could be used to find this out.
I would also be comfortable with a Windows-only solution using some Windows-API function or callback.
(I know that the real way to do this would probably via DHCP, but this is about discovering a legacy device.)
Mmh ... there are many ways.
I answer another network discovery question, and I write a little getting started.
Some tcpip stacks reply to icmp broadcasts.
So you can try a PING to your network broadcast address.
For example, you have ip 192.168.1.1 and subnet 255.255.255.0
ping 192.168.1.255
stop the ping after 5 seconds
watch the devices replies : arp -a
Note : on step 3. you get the lists of the MAC-to-IP cached entries, so there are also the hosts in your subnet you exchange data to in the last minutes, even if they don't reply to icmp_get.
Note (2) : now I am on linux. I am not sure, but it can be windows doesn't reply to icm_get via broadcast.
Is it the only one device attached to your pc ?
Is it a router or another simple pc ?
To use DHCP, you'd have to run a DHCP server on the primary and a client on the secondary; the primary could then query the server to find out what address it handed out. Probably overkill.
I can't help you with Windows directly. On Unix, the "arp" command will tell you what IP addresses are known to be attached to the local ethernet segment. Windows will have this same information (since it's a core part of the IP/Ethernet interface) but I don't know how you get at it.
Of course, the networking stack will only know about the other host if it has previously seen traffic from it. You may have to first send a broadcast packet on the interface to elicit some sort of response and thus populate the local ARP table.
Windows 7 has the arp command within it.
arp -a should show you the static and dynamic type interfaces connected to your system.
Your Best Approach is to install Wireshark, reboot the device wait for the TCP/UDP stream , broadcasts will announce the IP address for both Ethernet ports
This is especially useful when the device connected does not have DHCP Client enabled, then you can go from there.
You can also get information from directly connected networking devices, such as network switches with LDWin, a portable and free Windows program published on github:
http://www.sysadmit.com/2016/11/windows-como-saber-la-ip-del-switch-al-que-estoy-conectado.html
LDWin supports the following methods of link discovery: CDP (Cisco Discovery Protocol) and LLDP (Link Layer Discovery Protocol).
You can obtain the model, management IP, VLAN identifier, Port identifier, firmware version, etc.

Win32 sockets - Forcing ip packets to leave physical interfaces when sending to other local interfaces

Summary: I'm trying to create sockets to pass data between two physical interfaces that exist on the same machine, and Win32 sockets always forwards the traffic directly in the kernel instead of pushing through the physical interfaces. Is there any way to disable this behavior, perhaps through device settings, registry tweaks, routing table shenanigans, or socket options? We're using Windows XP SP3.
Some background. I'm attempting to build some completely automated IP tests to exercise our custom IPv4 equipment. We have a large lab of Windows XP machines, and individual physical ethernet interfaces for each device we're connecting to. Our devices are effectively ethernet routers each with their own IPs.
We need to send data out our lab machines, through our devices, then back into the same computer. We will be sending Unicast and Multicast UDP, TCP, and broadcast IP traffic through the devices.
We want (and likely need) the traffic to originate on the same machine it is destined to.
To do this, we configure two separate NICs each with their own IP on their own subnet, for instance NIC #1 with 10.0.0.1/24 and NIC #2 with 10.0.1.1/24. Our devices then act like simple passthrough routers, and have two interfaces, one on the 10.0.0.0/24 subnet, one on the 10.0.1.0/24 subnet, which they just forward packets back and forth from.
To generate our data, we'd like to be able to use Win32 sockets, since it is well-understood, well-supported, what our customers are using, and would probably be the most rapid approach. Packet injection is probably feasible for UDP and broadcast IP, but very likely not so for TCP. I'd entertain ideas that used packet injection, but would strongly prefer standard Win32 sockets.
As stated in the summary, the packets never leave the machine. I've googled like a madman and I've not found much. Any ideas?
Use Windows' command-line ROUTE utility. You can configure it so any IP packet sent to a specific IP address on a specific Subnet gets sent to another IP/device. For example:
route ADD <NIC_1_IP> MASK <NIC_1_SUBNET> <DEVICE_IP_CONNECTED_TO_NIC_2> METRIC 1
route ADD <NIC_2_IP> MASK <NIC_2_SUBNET> <DEVICE_IP_CONNECTED_TO_NIC_1> METRIC 1
Alternatively, if you know the index numbers of the NIC interfaces, you can specify them instead:
route ADD <NIC_1_IP> MASK <NIC_1_SUBNET> METRIC 1 IF <NIC_2_INTF>
route ADD <NIC_2_IP> MASK <NIC_2_SUBNET> METRIC 1 IF <NIC_1_INTF>
This way, whenever a packet is sent to NIC #1's IP, the packet goes to the device connected to NIC #2, which will then pass it on to NIC #1. And vice versa for packets sent to NIC #2's IP.
For instance, this is a useful technique for allowing WireShark to capture local IP traffic if the PC is connected to a network with a router. Packets from one local IP/Port to another local IP/Port can be bounced off the router back to the PC so they travel through physical interfaces that WireShark can monitor (WireShark will see duplicate copies of each local packet - one outbound and one inbound - but you can filter out the duplicates).
Winsock is always going to bring the packet data up into the kernel space and deal with it there. Thats the whole point to a generic API is that any device is dealt with at the same "layer". If you want to stick with Winsock, I don't believe you can (or would want to) work around this behavior.
You can remove some of the buffer copying with TransmitPackets or TransmitFile, but not between two device interfaces.
That being said, are you having a performance issue with the additional buffer coping that Winsock performs? Security concerns?
How about running the endpoints of your tester inside of distinct virtual machines? Then you need only a single piece of hardware, but you'll have separate TCP/IP stacks that don't know each other are local (and most VM solutions pass the packet straight through the host unchanged, I don't think the host is going to grab the packet and send it straight to another VM unless you configure bridging between VMs... but you'll bind each VM to a different physical network adapter).

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