I am using omnet++ v.6.0 (on MacBook pro with an m1 processor) and the debugger gives me the following error:
Could not determine GDB version using command: lldbmi2 --version dyld
[4595]: Library not loaded: # rpath / LLDB.framework / LLDB
Referenced from:
/Users/gerald/Desktop/TESI/omnetpp-6.0/tools/macos.x86_64/bin/lldbmi2
Reason: tried:
'/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/LLDB'
(no such file),
'/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/LLDB'
(no such file ), '/Library/Frameworks/LLDB.framework/LLDB' (no such
file), '/System/Library/Frameworks/LLDB.framework/LLDB' (no such file)
Can you please help me to solve it?
Related
I tried to debug a script on omnet++ getting the following message:
Could not determine GDB version using command: lldbmi2 --version dyld: Library not loaded: #rpath/LLDB.framework/LLDB Reason: image not found
Can you help me?
PS: i am using MacBook Air with Catalina version 10.15.7 . I don't have Xcode installed
I've got a CMake based project that that compiles in MacOS Monterey and produces an application and its dependency dynamic library (dylib file)
When trying to run it macOS bigSur I get the following error :
dyld: Symbol not found: __ZTTNSt3__119basic_ostringstreamIcNS_11char_traitsIcEENS_9allocatorIcEEEE
Referenced from: /Applications/myapp.app/Contents/MacOS/../Frameworks/libMylib.dylib
Expected in: /usr/lib/libc++.1.dylib
in /Applications/myapp.app/Contents/MacOS/../Frameworks/libMylib.dylib
Abort trap: 6
even tough I specifically used the following settings when building the library
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "Minimum OS X deployment version" FORCE)
Perhaps anybody encountered similar behavior ? the only thing that's works for my is to build the target in BigSur machine.
OS: Mac OS X Version 10.10.5
Python --version: Python 3.7.2
Error message:
dyld: lazy symbol binding failed: Symbol not found: _getentropy
Referenced from: /Users/xxxx/Library/Arduino15/packages/esp8266/tools/python3/3.7.2-post1/python3
Expected in: /usr/lib/libSystem.B.dylib
dyld: Symbol not found: _getentropy
Referenced from: /Users/xxxx/Library/Arduino15/packages/esp8266/tools/python3/3.7.2-post1/python3
Expected in: /usr/lib/libSystem.B.dylib
signal: trace/BPT trap
/Users/xxxx/Downloads/Arduino.app/Contents/Java/arduino-builder returned 255
Error compiling for board NodeMCU 1.0 (ESP-12E Module).
Anyone know how to solve it?
MacoS 10.11.6 (15G22010), Arduino IDE 1.8.13, Board: Wemos D1 R1 (esp8266)
same problem, since yesterday, when compiling on a wemos d1 r1 card
While waiting for the fix, I went down to version 2.5.0 and it works. from version 2.6.0 it does not work. same message.
Mac mini (2018)
OSX 10.15.5
XCode 11.5
GNAT 2020
Miniconda environment python 3.7.7
I have built gnatstudio from https://github.com/AdaCore/gps-master.
However, the command gnatstudio/obj/gnatstudio fails with:
dyld: Library not loaded: /gnatmail/sandbox/a2c2/x86_64-darwin/gcc-c/pkg/lib/libstdc++.6.dylib
Referenced from: /System/Volumes/Data/Applications_Packages/gps-master/gnatstudio/obj/gnatstudio
Reason: image not found
zsh: abort gnatstudio/obj/gnatstudio
I can find no reference to /gnatmail/sandbox/a2c2/x86_64-darwin/gcc-c/pkg/lib/libstdc++.6.dylib in my gps build instructions; not in any Makefile or gpr.
I have found libstdc++.6.dylib in /opt/GNAT/2020/lib, /opt/GNAT/2019/lib/gps and a few other less relevant locations.
I am trying to get the Oculus Rift working in processing.I am using a library called "SimpleOculusRift" created by the amazing Max Rheiner. However, whenever I run the example sketch I get this error:
dyld: lazy symbol binding failed: Symbol not found: ___sincos_stret
Referenced from: /Users/jasontibi/CalArts/Spring
2015/Processing/libraries/SimpleOculusRift/library/libSimpleOculusRift.jnilib
Expected in: /usr/lib/libSystem.B.dylib
dyld: Symbol not found: ___sincos_stret Referenced from:
/Users/jasontibi/CalArts/Spring
2015/Processing/libraries/SimpleOculusRift/library/libSimpleOculusRift.jnilib
Expected in: /usr/lib/libSystem.B.dylib
Could not run the sketch (Target VM failed to initialize). For more
information, read revisions.txt and Help → Troubleshooting.
I am running Mac OS 10.8.5
I am using Oculus Rift DK1
I am using the latest firmware
and I am on a 64bit intel core i7
Any idea whats happening?
The sketch just crashes and says that processing quit unexpectedly.
Thank you!
I just had to upgrade OSX to Yosemite. There was a file that the library used, that only worked in Yosemite because of some native plugin that comes with Yosemite.