I'm trying to deploy app to Heroku, but it fails with [webpack-cli] Error: Cannot find module './homedir'.
When I run ./gradlew build in my console, everything works perfectly, but the moment I'm trying to push into heroku remote it fails with this error.
This is full error stack trace:
https://pastebin.com/wRLBgBXz
The thing was, I forgot to remove cached files from git, after adding node_modules to .gitignore
Also I moved all devDependencies into dependencies because of Heroku installation
Related
I want to upload my customized node_modules to heroku instead of heroku rebuilding node_modules specifically have been dealing with can't resolve ./zlib_bindings so i renamed zlib/lib/zlib.js to zlib/lib/zlib_bindings.js and left it empty which works locally. when rebuilding in heroku i get the error.
I have an app initiated using Create React App, so npm run build runs react-scripts build. I recently installed prettier and so added a .eslintrc.json file to the project root to load the prettier plugin. npm run build works as expected locally, but, when deploying the app to Heroku, npm run build tries to run ESLint and fails because the plugins are devDependencies rather than dependencies.
Failed to load plugin 'prettier' declared in '.eslintrc.json': Cannot find module 'eslint-plugin-prettier'
From prior wrangling with a similar issue, I know that I can set NPM_CONFIG_PRODUCTION=false in Heroku so that it will install devDependencies, which actually does resolve the deployment issue. Nevertheless, I'm curious to learn if there's another solution that doesn't require setting NPM_CONFIG_PRODUCTION=false.
Is it possible to prevent npm run build in this scenario from running ESLint altogether or to prevent it from trying to access the plugins specified in .eslintrc.json? I acknowledge that adding .eslintrc.json to .gitignore is one solution, but I want the ESLint configuration in my repo.
you can run "npm run eject" to generate webpack configuration files, and then modify "webpack.config.js",delete the eslint configuration
I'm getting a build error when running webpack in trying to deploy a project to Heroku (and only then):
remote: ERROR in chunk webpackManifest [entry]
remote: js/[name]-[chunkhash].js
remote: Chunk.entry was removed. Use hasRuntime()
remote: Child html-webpack-plugin for "../server/views/index.hbs"
It works fine for me locally, it's just on a Heroku dyno that it fails. It seems to have started failing when I started using HTMLWebpackPlugin in my build, and the error message seems to point to that module (as you can see). Googling the error gives a bunch of results, but they all seem to boil down to this issue. That issue points to extract-text-webpack-plugin as the culprit, but the comments are all outdated and the suggestion (to install a beta or rc3 version of the plugin) doesn't work since extract-text-webpack-plugin seems to have passed that now. As far as I can tell, HTMLWebpackPlugin doesn't depend on extract-text-webpack-plugin at all.
EDIT: The Heroku install uses webpack#2.6.1, locally I was on 2.5.1, but manually changing to 2.6.1 locally still wasn't able to reproduce it.
EDIT 2: Explicitly upping the dependency in my package.json to ^2.7.0 seems to have made Heroku happy
I suppose this was some sort of temporary issue, since it seems to work if explicitly using the latest version.
I get the following error after deploying my Yeoman app to Heroku
GET http://myapp.herokuapp.com/favicon.ico 503 (Service Unavailable)
I have a favicon image, and everything runs fine locally with the favicon image appearing. I'm not sure how to fix this error or why it is being caused in the first place.
Here is all my code: https://github.com/dkretsch12/MyHerokuApp
And I push it to Heroku with the following commands:
git add .
git commit -am "still stuck"
git push heroku master
I also ran into this, and for me it turned out the '503 (Service Unavailable)' error was not the real error.
Try:
heroku logs --app [your-app-name]
and see if it gives you more info.
In my case it was that Heroku was looking for npm start script, which I had not specified, but is required by Heroku.
Looking at your package.json I see you don't have it either, so that might be the place to start.
edit
I think the underlying reason for this error is that by default Heroku expects a webserver or some kind executable to be running in the background. It's needed because otherwise incoming requests would not be handled. So it has to be provided by the programmer, and after installation Heroku will run it, either by npm start or by what is specified in the Procfile.
I my case I needed a webserver anyway, so I just created a server.js module where I implemented a small express app. Then in package.json I specified:
"scripts": {
"start": "node server.js",
...
},
But this may not be the right solution for you, it depends on what you want with your app. I don't know anything about Grunt or Angular, so I can't help you there. I did find this question which may be of value to you. I also recommend reading the docs on Heroku Dev Center
I had the same 503 service unavailable error favicon.ico, when attempting to open a Heroku deployed Rails/React app. I was stuck on this bug for at least an hour, and thought this post may provide insight on how I solved the 503 favicon issue.
Step 1: I tried to locate a favicon.ico file in my rails app, tried creating my own favicon.ico file, and placing said file in the root and other directories. I got the same error...
Step 2. I ran the following in terminal: heroku logs -t, scrolled up and found the actual error to be Heroku failing to support gem sqlite3.
An error occurred while installing sqlite3 (1.3.13), and Bundler cannot
remote: continue.
remote: Make sure that `gem install sqlite3 -v '1.3.13'` succeeds before bundling.
remote:
remote: In Gemfile:
remote: sqlite3
remote: !
remote: ! Failed to install gems via Bundler.
remote: ! Detected sqlite3 gem which is not supported on Heroku:
remote: ! https://devcenter.heroku.com/articles/sqlite3
More info as to why is here.
Step 3: After learning more, I discovered I can either follow the heroku documentation to figure out how to use sqlite3 with heroku, or change DB. I chose to change DB to postgres, and I found two amazing resources to help with that:
how to change your rails app database from sqlite to postgresql before deploying to heroku.
Change from SQLite to PostgreSQL in a fresh Rails project
Step 4: After doing so, I got a 500 internal server error, went to heroku logs -t again, and found out that my tables did not exist on heroku. From there, I knew I had to migrate rails DB to heroku using the following command: heroku run bundle exec rails:db migrate. Pushed to heroku and that did the trick.
TLDR: A status 503 unable to find path="/favicon.ico" doesn't necessarily mean the issue stems from a missing favicon.ico in a heroku deployed app. A more insightful method for determining root cause is to use heroku logs -t.
I'm attempting to upload a Play! 2.1 Project to Heroku, however the build keeps timing out after 15 minutes. (During the javascript minification/uglification stage).
Plan B is to simply compile it ourselves locally (play dist) and upload the resulting compiled package with a Procfile to launch it.
This fails, however, as Heroku seems intent on detecting source code and compiling it, and doesn't seem to be happy with executing a simple shell script.
Heroku push rejected, no Cedar-supported app detected
Is it possible to have heroku ignore the build process and simply execute my Procfile?
You'll have to push your zip file into a git repo, and then you'll have to use a special buildpack, and a special Procfile.
Maybe it can help : https://stackoverflow.com/a/16580332/320180