Create App page lacking Game or App checkbox and "An unexpected error has occurred." - google-play

Publishing an app on behalf of a client on their Play Console developer account, and not sure if there are items that are not setup (my account lacking permissions to check on that).
The app page seems to be missing the Game or App checkbox, and after trying a dozen times (logging in/out and also restarting), this error continues to occur:
"An unexpected error has occurred."

Related

An unexpected error occurred. Please try again later. (686578003)

in google payment method for subscribing new google developer account when we proceed continue to payment and enters all required information about Visa Card correctly, and click ay buy button, it process and at the end gives message for
card declined
while giving following error
An unexpected error occurred. Please try again later. (686578003)
where as I've confirmed about card number while removing and resubmitting it. I've also cleared browsing data including cache and cookies. nothing works on my side.
Could anyone explain what it means with following error code
686578003
in google while purchasing developer account or developer console?

Azure Bot Service - "Couldn't send retry" on emulator

I have created two bots via the Azure portal today (NodeJS blank & language understanding) and both bots don't work.
If I launch the emulator in the portal and send a message it states "Couldn't send retry" and the console shows the following:
On the Channels tab under Web Chat it shows the following errors:
My previously created bots work however.
Has anyone an idea what I might be missing here?

See "Unfortunately, Google play service has stopped" when starting app from ARC Welder

My app have some google play services integrated. The metadata is
{"usePlayServices":["gcm","maps"]}
When I start the app inside ARC Welder (on Chrome OS 46.0.2490.71). Sometimes I see the error
"Unfortunately, Google play service has stopped"
And the app crashes.
In the log console, I see the error message
"Authentication error Error: The user is not signed in."
The crash usually happens the 1st time when I load the apk in ARC Welder and test it. In the subsequent launches (w/o config changes in Welder), the app starts without crash. Although I still see the same auth error in the log. So I am not sure if the auth error is related to the crash.
Any idea?

iOS9 in-app purchase error code changed for user cancellation?

On iOS8, in my app (which is working fine), if the user is not logged in with their Apple Id, and they attempt an in-app purchase, they get the following Apple alert:
Now, if the user presses "Cancel",in the code, we get an error code 2 with the SKPaymentTransaction. This has the enum code SKErrorPaymentCancelled
On iOS9, in the same situation, we now get error code 0,
Error Domain=SKErrorDomain Code=0 "Cannot connect to iTunes Store"
UserInfo={NSLocalizedDescription=Cannot connect to iTunes Store}
This has enum code SKErrorUnknown, which doesn't seem useful.
Anyone else run into this? The difficult here is in my app UI. If I get an error code, SKErrorPaymentCancelled, I don't present any info to the user as it is clear that the user has explicitly done a cancellation.
With SKErrorUnknown, I can't tell what has gone on, so I present an error alert to the user. Which, if they have explicitly cancelled, is just annoying. Thoughts?
May be :
Your app is enabled only for other location, test user was localized for other - and with this setup does not work. You should enabled the app for USA and created a test user localized in USA and it seems to work (no code change at all). And I think that proves that the code is ok, just the apple sandbox has some problems with non USA test users.
And don't login from settings. When this login form comes from your app, try it.

In-App purchase sometimes fails with SKErrorDomain Code=0 "Unknown Error." in production

I have a Mac app that offers an In-App purchase. Once in a while I have users contacting me, because purchasing fails with the error below.
Please note that this happens for regular users. It works fine for me. (There are many questions on SO where this happens for developers with "test" user accounts, this is not the case here).
Error:
Error Domain=SKErrorDomain Code=0 "Unknown Error." UserInfo=0x7fead1e44490
{NSLocalizedDescription=Unknown Error.}
When you receive Error Domain=SKErrorDomain Code=0 “Operation could not be completed. (SKErrorDomain error 0.)” in the production environment, try the following: Make sure you have used the correct Product Identifier. If you have, after you call [SKPaymentQueue addPayment:], you will receive error 0 before you are asked to confirm payment. Create a new test user if your current test user has been invalidated. If you accidentally log in to the App Store with your test user, you will receive error 0 after entering your password to confirm the payment.
Unfortunately, there is nothing else that can be done about this error while in the production environment. This error is mainly caused by Apple, and it is an unknown error related to their API. When the issue is on Apple’s side, it's always a good idea to submit a bug report with complete information, including a sysdiagnose archive from the device.

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