Efficient kernel/userspace communication for Linux kernel module - linux-kernel

I’ve got a Linux kernel module (a qdisc / network traffic scheduler, but this shouldn’t matter) which needs efficient communication between kernel and user space.
For the communication from kernel to user space, I found relayfs over debugfs very useful, it passes a high-volume amount of debugging information out via a ring buffer, and if userspace misses a page it doesn’t matter much.
For the communication back (specifically, changing the bandwidth limit between 10 and 1000 times a second) I’ve been relying on the normal netlink stuff, i.e. tc qdisc change …. This is not only overhead, mildly mitigated with tc -b - and piping the commands in via stdin, but also introduces unwanted latency because that command involves more locking than necessary.
I think I need an efficient way to write control parameters (currently just one 64-bit number) to kernel space… very often, and with as few locking as possible. The actual updating of the value can probably be done with an atomic write (most likely followed by some kind of barrier so the other CPUs read the new value — I’ll have to read up on that as well)… unsure if I have to change the reading code as well.
relayfs is unidirectional, and buffered, so it wouldn’t be a good fit either.
From what I understand, procfs and sysfs have traditionally been the ways to do this, with sysfs being preferred for new code. From what I see from other users of sysfs though, it invoves an open/write/close cycle every time a quantity is written, and it’s usually converted to a decimal ASCII string instead of using the binary value in host endianness. This doesn’t sound like an ideal fit either.
Additionally, there may be more than one instance of the qdisc in use at any given time, so I need a way to address the correct one. I could use module-global state to keep a list of currently active qdiscs, but that would require locking, so ideally I’d do the fetching of the pointer to the control variables only on open, with locking; writing can then be lockless atomic. On the other hand, one qdisc does not necessarily need more than one writer to its controlling communication channel.
Update: considering adding just another debugfs file (so I can pass the pointers as data argument to debugfs_create_file) and doing the atomic writing + barrier in the write file operation, then I think I need only atomic reading (with a paired barrier) in the user (which runs in softirq context). Is this sound?
Apparently, atomic64_read_acquire and atomic64_set_release are my friends for this, and the Linux kernel guarantees just casting from/to u64 will not invoke UB.

Related

shared lock-free queue between kernel/user address space

I am trying to construct two shared queues(one command queue, and one reply queue) between user and kernel space. So that kernel can send message to userspace and userspace can send reply to kernel after it finishes the processing.
What I have done is use allocate kernel memory pages(for the queues) and mmap to user space, and now both user and kernel side can access those pages(here I mean what is written in kernel space can be correctly read in user space, or vise versa).
The problem is I don't know how I can synchronize the access between kernel and user space. Say if I am going to construct a ring buffer for multi-producer 1-consumer scheme, How to those ring buffer access don't get corrupted by simultaneous writes?
I did some research this week and here are some possible approaches but I am quite new in kernel module development and not so sure whether it will work or not. While digging into them, I will be so glad if I can get any comments or suggestions:
use shared semaphore between user/kernel space: Shared semaphore between user and kernel spaces
But many system calls like sem_timedwait() will be used, I am worrying about how efficient it will be.
What I really prefer is a lock-free scheme, as described in https://lwn.net/Articles/400702/. Related files in kernel tree are:
kernel/trace/ring_buffer_benchmark.c
kernel/trace/ring_buffer.c
Documentation/trace/ring-buffer-design.txt
how lock-free is achieved is documented here: https://lwn.net/Articles/340400/
However, I assume these are kernel implementation and cannot directly be used in user space(As the example in ring_buffer_benchmark.c). Is there any way I can reuse those scheme in user space? Also hope I can find more examples.
Also in that article(lwn 40072), one alternative approach is mentioned using perf tools, which seems similar what I am trying to do. If 2 won't work i will try this approach.
The user-space perf tool therefore interacts with the
kernel through reads and writes in a shared memory region without using system
calls.
Sorry for the English grammar...Hope it make sense.
For syncrhonize between kernel and user space you may use curcular buffer mechanism (documentation at Documentation/circular-buffers.txt).
Key factor of such buffers is two pointers (head and tail), which can be updated separately, which fits well for separated user and kernel codes. Also, implementation of circular buffer is quite simple, so it is not difficult to implement it in user space.
Note, that for multiple producers in the kernel you need to syncrhonize them with spinlock or similar.

Are one-sided RDMA reads atomic for single cache lines?

My group (a project called Isis2) is experimenting with RDMA. We're puzzled by the lack of documentation for the atomicity guarantees of one-sided RDMA reads. I've spent the past hour and a half hunting for any kind of information at all on this to no avail. This includes close reading of the blog at rdmamojo.com, famous for having answers to every RDMA question...
In the case we are focused on, we want to have writers doing atomic writes for objects that will always fit within a single cache line. Say this happens on machine A. Then we plan to have a one-sided atomic RDMA reader on machine B, who might read chunks of memory from A, spanning many of these objects (but again, no object would ever be written non-atomically, and all will fit within some single cache line). So B reads X, Y and Z, and each of those objects lives in one cache line on A, and was written with atomic writes.
Thus the atomic writes will be local, but the RDMA reads will arrive from remote machines and are done with no local CPU involvement.
Are our one-sided reads "semantically equivalent" to atomic local reads despite being initiated on the remote machine? (I suspect so: otherwise, one-sided RDMA reads would be useless for data that is ever modified...). And where are the "rules" documented?
Ok, meanwhile I seem to have found the correct answer, and I believe that Roland's response is not quite right -- partly right but not entirely.
In http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-software-developer-manual-325462.pdf, which is the Intel architecture manual (I'll need to check again for AMD...) I found this: Atomic memory operation in Intel 64 and IA-32 architecture is guaranteed only for a subset of memory operand
sizes and alignment scenarios. The list of guaranteed atomic operations are described in Section 8.1.1 of IA-32
Intel® Architecture Software Developer’s Manual, Volumes 3A.
Then in that section, which is entitled MULTIPLE-PROCESSOR MANAGEMENT, one finds a lot of information about guaranteed atomic operations (page 2210). In particular, Intel guarantees that its memory subsystems will be atomic for native types (bit, byte, integers of various sizes, float). These objects must be aligned so as to fit within a cache line (64 bytes on the current Intel platforms), not crossing a cache line boundary. But then Intel guarantees that no matter what device is using the memory bus, stores and fetches will be atomic.
For more complex objects, locking is required if you want to be sure you will get a safe execution. Further, if you are doing multicore operations you have to use the locked (atomic) variants of the Intel instructions to be sure of coherency for concurrent writes. You get this automatically for variables marked volatile in C++ or C# (Java too?).
What this adds up to is that local writes to native types can be paired with remotely initiated RDMA reads safely.
But notice that strings, byte arrays -- those would not be atomic because they could easily cross a cache line. Also, operations on complex objects with more than one data field might not be atomic -- for such things you would need a more complex approach, such as the one in the FaRM paper (Fast Remote Memory) by MSR. My own need is simpler and won't require the elaborate version numbering scheme FaRM implements...
The cache coherence protocol implemented in the PCIe controller should guarantee atomicity for single cache line RDMA reads. The PCIe controller has to snoop the caches of CPU cores and take ownership of the cache line (RFO) before returning data to the RDMA adapter. So it should see some snapshot of the cache line.
I don't know of any such guarantee of atomicity. Of course RDMA reads are executed by the remote adapter, and cacheline size is a CPU concept. I don't believe anything ensures that the granularity of reads used by remote RDMA adapter matches the size of writes performed by the remote CPU.
In practice it is likely to work since the remote adapter will probably issue a single PCI transaction etc. but I don't think there is anything architectural that guarantees you don't get "torn" data.

Atomic operations in ARM strex and ldrex - can they work on I/O registers?

Suppose I'm modifying a few bits in a memory-mapped I/O register, and it's possible that another process or and ISR could be modifying other bits in the same register.
Can ldrex and strex be used to protect against this? I mean, they can in principle because you can ldrex, and then change the bit(s), and strex it back, and if the strex fails it means another operation may have changed the reg and you have to start again. But can the strex/ldrex mechanism be used on a non-cacheable area?
I have tried this on raspberry pi, with an I/O register mapped into userspace, and the ldrex operation gives me a bus error. If I change the ldrex/strex to a simple ldr/str it works fine (but is not atomic any more...) Also, the ldrex/strex routines work fine on ordinary RAM. Pointer is 32-bit aligned.
So is this a limitation of the strex/ldrex mechanism? or a problem with the BCM2708 implementation, or the way the kernel has set it up? (or somethinge else- maybe I've mapped it wrong)?
Thanks for mentioning me...
You do not use ldrex/strex pairs on the resource itself. Like swp or test and set or whatever your instruction set supports (for arm it is swp and more recently strex/ldrex). You use these instructions on ram, some ram location agreed to by all the parties involved. The processes sharing the resource use the ram location to fight over control of the resource, whoever wins, gets to then actually address the resource. You would never use swp or ldrex/strex on a peripheral itself, that makes no sense. and I could see the memory system not giving you an exclusive okay response (EXOKAY) which is what you need to get out of the ldrex/strex infinite loop.
You have two basic methods for sharing a resource (well maybe more, but here are two). One is you use this shared memory location and each user of the shared resource, fights to win control over the memory location. When you win you then talk to the resource directly. When finished give up control over the shared memory location.
The other method is you have only one piece of software allowed to talk to the peripheral, nobody else is allowed to ever talk to the peripheral. Anyone wishing to have something done on the peripheral asks the one resource to do it for them. It is like everyone being able to share the soft drink fountain, vs the soft drink fountain is behind the counter and only the soft drink fountain employee is allowed to use the soft drink fountain. Then you need a scheme either have folks stand in line or have folks take a number and be called to have their drink filled. Along with the single resource talking to the peripheral you have to come up with a scheme, fifo for example, to essentially make the requests serial in nature.
These are both on the honor system. You expect nobody else to talk to the peripheral who is not supposed to talk to the peripheral, or who has not won the right to talk to the peripheral. If you are looking for hardware solutions to prevent folks from talking to it, well, use the mmu but now you need to manage the who won the lock and how do they get the mmu unblocked (without using the honor system) and re-blocked in a way that
Situations where you might have an interrupt handler and a foreground task sharing a resource, you have one or the other be the one that can touch the resource, and the other asks for requests. for example the resource might be interrupt driven (a serial port for example) and you have the interrupt handlers talk to the serial port hardware directly, if the application/forground task wants to have something done it fills out a request (puts something in a fifo/buffer) the interrupt then looks to see if there is anything in the request queue, and if so operates on it.
Of course there is the, disable interrupts and re-enable critical sections, but those are scary if you want your interrupts to have some notion of timing/latency...Understand what you are doing and they can be used to solve this app+isr two user problem.
ldrex/strex on non-cached memory space:
My extest perhaps has more text on the when you can and cant use ldrex/strex, unfortunately the arm docs are not that good in this area. They tell you to stop using swp, which implies you should use strex/ldrex. But then switch to the hardware manual which says you dont have to support exclusive operations on a uniprocessor system. Which says two things, ldrex/strex are meant for multiprocessor systems and meant for sharing resources between processors on a multiprocessor system. Also this means that ldrex/strex is not necessarily supported on uniprocessor systems. Then it gets worse. ARM logic generally stops either at the edge of the processor core, the L1 cache is contained within this boundary it is not on the axi/amba bus. Or if you purchased/use the L2 cache then the ARM logic stops at the edge of that layer. Then you get into the chip vendor specific logic. That is the logic that you read the hardware manual for where it says you dont NEED to support exclusive accesses on uniprocessor systems. So the problem is vendor specific. And it gets worse, ARM's L1 and L2 cache so far as I have found do support ldrex/strex, so if you have the caches on then ldrex/strex will work on a system whose vendor code does not support them. If you dont have the cache on that is when you get into trouble on those systems (that is the extest thing I wrote).
The processors that have ldrex/strex are new enough to have a big bank of config registers accessed through copressor reads. buried in there is a "swp instruction supported" bit to determine if you have a swap. didnt the cortex-m3 folks run into the situation of no swap and no ldrex/strex?
The bug in the linux kernel (there are many others as well for other misunderstandings of arm hardware and documentation) is that on a processor that supports ldrex/strex the ldrex/strex solution is chosen without determining if it is multiprocessor, so you can (and I know of two instances) get into an infinite ldrex/strex loop. If you modify the linux code so that it uses the swp solution (there is code there for either solution) they linux will work. why only two people have talked about this on the internet that I know of, is because you have to turn off the caches to have it happen (so far as I know), and who would turn off both caches and try to run linux? It actually takes a fair amount of work to succesfully turn off the caches, modifications to linux are required to get it to work without crashing.
No, I cant tell you the systems, and no I do not now nor ever have worked for ARM. This stuff is all in the arm documentation if you know where to look and how to interpret it.
Generally, the ldrex and strex need support from the memory systems. You may wish to refer to some answers by dwelch as well as his extext application. I would believe that you can not do this for memory mapped I/O. ldrex and strex are intended more for Lock Free algorithms, in normal memory.
Generally only one driver should be in charge of a bank of I/O registers. Software will make requests to that driver via semaphores, etc which can be implement with ldrex and strex in normal SDRAM. So, you can inter-lock these I/O registers, but not in the direct sense.
Often, the I/O registers will support atomic access through write one to clear, multiplexed access and other schemes.
Write one to clear - typically use with hardware events. If code handles the event, then it writes only that bit. In this way, multiple routines can handle different bits in the same register.
Multiplexed access - often an interrupt enable/disable will have a register bitmap. However, there are also alternate register that you can write the interrupt number to which enable or disable a particular register. For instance, intmask maybe two 32 bit registers. To enable int3, you could mask 1<<3 to the intmask or write only 3 to an intenable register. They intmask and intenable are hooked to the same bits via hardware.
So, you can emulate an inter-lock with a driver or the hardware itself may support atomic operations through normal register writes. These schemes have served systems well for quiet some time before people even started to talk about lock free and wait free algorithms.
Like previous answers state, ldrex/strex are not intended for accessing the resource itself, but rather for implementing the synchronization primitives required to protect it.
However, I feel the need to expand a bit on the architectural bits:
ldrex/strex (pronounced load-exclusive/store-exclusive) are supported by all ARM architecture version 6 and later processors, minus the M0/M1 microcontrollers (ARMv6-M).
It is not architecturally guaranteed that load-exclusive/store-exclusive will work on memory types other than "Normal" - so any clever usage of them on peripherals would not be portable.
The SWP instruction isn't being recommended against simply because its very nature is counterproductive in a multi-core system - it was deprecated in ARMv6 and is "optional" to implement in certain ARMv7-A revisions, and most ARMv7-A processors already require it to be explicitly enabled in the cp15 SCTLR. Linux by default does not, and instead emulates the operation through the undef handler using ... load-exclusive and store-exclusive (what #dwelch refers to above). So please don't recommend SWP as a valid alternative if you are expecting code to be portable across ARMv7-A platforms.
Synchronization with bus masters not in the inner-shareable domain (your cache-coherency island, as it were) requires additional external hardware - referred to as a global monitor - in order to track which masters have requested exclusive access to which regions.
The "not required on uniprocessor systems" bit sounds like the ARM terminology getting in the way. A quad-core Cortex-A15 is considered one processor... So testing for "uniprocessor" in Linux would not make one iota of a difference - the architecture and the interconnect specifications remain the same regardless, and SWP is still optional and may not be present at all.
Cortex-M3 supports ldrex/strex, but its interconnect (AHB-lite) does not support propagating it, so it cannot use it to synchronize with external masters. It does not support SWP, never introduced in the Thumb instruction set, which its interconnect would also not be able to propagate.
If the chip in question has a toggle register (which is essentially XORed with the output latch when written to) there is a work around.
load port latch
mask off unrelated bits
xor with desired output
write to toggle register
as long as two processes do not modify the same pins (as opposed to "the same port") there is no race condition.
In the case of the bcm2708 you could choose an output pin whose neighbors are either unused or are never changed and write to GPFSELn in byte mode. This will however only ensure that you will not corrupt others. If others are writing in 32 bit mode and you interrupt them they will still corrupt you. So its kind of a hack.
Hope this helps

Seeking articles on shared memory locking issues

I'm reviewing some code and feel suspicious of the technique being used.
In a linux environment, there are two processes that attach multiple
shared memory segments. The first process periodically loads a new set
of files to be shared, and writes the shared memory id (shmid) into
a location in the "master" shared memory segment. The second process
continually reads this "master" location and uses the shmid to attach
the other shared segments.
On a multi-cpu host, it seems to me it might be implementation dependent
as to what happens if one process tries to read the memory while it's
being written by the other. But perhaps hardware-level bus locking prevents
mangled bits on the wire? It wouldn't matter if the reading process got
a very-soon-to-be-changed value, it would only matter if the read was corrupted
to something that was neither the old value nor the new value. This is an edge case: only 32 bits are being written and read.
Googling for shmat stuff hasn't led me to anything that's definitive in this
area.
I suspect strongly it's not safe or sane, and what I'd really
like is some pointers to articles that describe the problems in detail.
It is legal -- as in the OS won't stop you from doing it.
But is it smart? No, you should have some type of synchronization.
There wouldn't be "mangled bits on the wire". They will come out either as ones or zeros. But there's nothing to say that all your bits will be written out before another process tries to read them. And there are NO guarantees on how fast they'll be written vs how fast they'll be read.
You should always assume there is absolutely NO relationship between the actions of 2 processes (or threads for that matter).
Hardware level bus locking does not happen unless you get it right. It can be harder then expected to make your compiler / library / os / cpu get it right. Synchronization primitives are written to makes sure it happens right.
Locking will make it safe, and it's not that hard to do. So just do it.
#unknown - The question has changed somewhat since my answer was posted. However, the behavior you describe is defiantly platform (hardware, os, library and compiler) dependent.
Without giving the compiler specific instructions, you are actually not guaranteed to have 32 bits written out in one shot. Imagine a situation where the 32 bit word is not aligned on a word boundary. This unaligned access is acceptable on x86, and in the case of the x68, the access is turned into a series of aligned accesses by the cpu.
An interrupt can occurs between those operations. If a context switch happens in the middle, some of the bits are written, some aren't. Bang, You're Dead.
Also, lets think about 16 bit cpus or 64 bit cpus. Both of which are still popular and don't necessarily work the way you think.
So, actually you can have a situation where "some other cpu-core picks up a word sized value 1/2 written to". You write you code as if this type of thing is expected to happen if you are not using synchronization.
Now, there are ways to preform your writes to make sure that you get a whole word written out. Those methods fall under the category of synchronization, and creating synchronization primitives is the type of thing that's best left to the library, compiler, os, and hardware designers. Especially if you are interested in portability (which you should be, even if you never port your code)
The problem's actually worse than some of the people have discussed. Zifre is right that on current x86 CPUs memory writes are atomic, but that is rapidly ceasing to be the case - memory writes are only atomic for a single core - other cores may not see the writes in the same order.
In other words if you do
a = 1;
b = 2;
on CPU 2 you might see location b modified before location 'a' is. Also if you're writing a value that's larger than the native word size (32 bits on an x32 processor) the writes are not atomic - so the high 32 bits of a 64 bit write will hit the bus at a different time from the low 32 bits of the write. This can complicate things immensely.
Use a memory barrier and you'll be ok.
You need locking somewhere. If not at the code level, then at the hardware memory cache and bus.
You are probably OK on a post-PentiumPro Intel CPU. From what I just read, Intel made their later CPUs essentially ignore the LOCK prefix on machine code. Instead the cache coherency protocols make sure that the data is consistent between all CPUs. So if the code writes data that doesn't cross a cache-line boundary, it will work. The order of memory writes that cross cache-lines isn't guaranteed, so multi-word writes are risky.
If you are using anything other than x86 or x86_64 then you are not OK. Many non-Intel CPUs (and perhaps Intel Itanium) gain performance by using explicit cache coherency machine commands, and if you do not use them (via custom ASM code, compiler intrinsics, or libraries) then writes to memory via cache are not guaranteed to ever become visible to another CPU or to occur in any particular order.
So just because something works on your Core2 system doesn't mean that your code is correct. If you want to check portability, try your code also on other SMP architectures like PPC (an older MacPro or a Cell blade) or an Itanium or an IBM Power or ARM. The Alpha was a great CPU for revealing bad SMP code, but I doubt you can find one.
Two processes, two threads, two cpus, two cores all require special attention when sharing data through memory.
This IBM article provides an excellent overview of your options.
Anatomy of Linux synchronization methods
Kernel atomics, spinlocks, and mutexes
by M. Tim Jones (mtj#mtjones.com), Consultant Engineer, Emulex
http://www.ibm.com/developerworks/linux/library/l-linux-synchronization.html
I actually believe this should be completely safe (but is depends on the exact implementation). Assuming the "master" segment is basically an array, as long as the shmid can be written atomically (if it's 32 bits then probably okay), and the second process is just reading, you should be okay. Locking is only needed when both processes are writing, or the values being written cannot be written atomically. You will never get a corrupted (half written values). Of course, there may be some strange architectures that can't handle this, but on x86/x64 it should be okay (and probably also ARM, PowerPC, and other common architectures).
Read Memory Ordering in Modern Microprocessors, Part I and Part II
They give the background to why this is theoretically unsafe.
Here's a potential race:
Process A (on CPU core A) writes to a new shared memory region
Process A puts that shared memory ID into a shared 32-bit variable (that is 32-bit aligned - any compiler will try to align like this if you let it).
Process B (on CPU core B) reads the variable. Assuming 32-bit size and 32-bit alignment, it shouldn't get garbage in practise.
Process B tries to read from the shared memory region. Now, there is no guarantee that it'll see the data A wrote, because you missed out the memory barrier. (In practise, there probably happened to be memory barriers on CPU B in the library code that maps the shared memory segment; the problem is that process A didn't use a memory barrier).
Also, it's not clear how you can safely free the shared memory region with this design.
With the latest kernel and libc, you can put a pthreads mutex into a shared memory region. (This does need a recent version with NPTL - I'm using Debian 5.0 "lenny" and it works fine). A simple lock around the shared variable would mean you don't have to worry about arcane memory barrier issues.
I can't believe you're asking this. NO it's not safe necessarily. At the very least, this will depend on whether the compiler produces code that will atomically set the shared memory location when you set the shmid.
Now, I don't know Linux, but I suspect that a shmid is 16 to 64 bits. That means it's at least possible that all platforms would have some instruction that could write this value atomically. But you can't depend on the compiler doing this without being asked somehow.
Details of memory implementation are among the most platform-specific things there are!
BTW, it may not matter in your case, but in general, you have to worry about locking, even on a single CPU system. In general, some device could write to the shared memory.
I agree that it might work - so it might be safe, but not sane.
The main question is if this low-level sharing is really needed - I am not an expert on Linux, but I would consider to use for instance a FIFO queue for the master shared memory segment, so that the OS does the locking work for you. Consumer/producers usually need queues for synchronization anyway.
Legal? I suppose. Depends on your "jurisdiction". Safe and sane? Almost certainly not.
Edit: I'll update this with more information.
You might want to take a look at this Wikipedia page; particularly the section on "Coordinating access to resources". In particular, the Wikipedia discussion essentially describes a confidence failure; non-locked access to shared resources can, even for atomic resources, cause a misreporting / misrepresentation of the confidence that an action was done. Essentially, in the time period between checking to see whether or not it CAN modify the resource, the resource gets externally modified, and therefore, the confidence inherent in the conditional check is busted.
I don't believe anybody here has discussed how much of an impact lock contention can have over the bus, especially on bus bandwith constrained systems.
Here is an article about this issue in some depth, they discuss some alternative schedualing algorythems which reduse the overall demand on exclusive access through the bus. Which increases total throughput in some cases over 60% than a naieve scheduler (when considering the cost of an explicit lock prefix instruction or implicit xchg cmpx..). The paper is not the most recent work and not much in the way of real code (dang academic's) but it worth the read and consideration for this problem.
More recent CPU ABI's provide alternative operations than simple lock whatever.
Jeffr, from FreeBSD (author of many internal kernel components), discusses monitor and mwait, 2 instructions added for SSE3, where in a simple test case identified an improvement of 20%. He later postulates;
So this is now the first stage in the
adaptive algorithm, we spin a while,
then sleep at a high power state, and
then sleep at a low power state
depending on load.
...
In most cases we're still idling in
hlt as well, so there should be no
negative effect on power. In fact, it
wastes a lot of time and energy to
enter and exit the idle states so it
might improve power under load by
reducing the total cpu time required.
I wonder what would be the effect of using pause instead of hlt.
From Intel's TBB;
ALIGN 8
PUBLIC __TBB_machine_pause
__TBB_machine_pause:
L1:
dw 090f3H; pause
add ecx,-1
jne L1
ret
end
Art of Assembly also uses syncronization w/o the use of lock prefix or xchg. I haven't read that book in a while and won't speak directly to it's applicability in a user-land protected mode SMP context, but it's worth a look.
Good luck!
If the shmid has some type other than volatile sig_atomic_t then you can be pretty sure that separate threads will get in trouble even on the very same CPU. If the type is volatile sig_atomic_t then you can't be quite as sure, but you still might get lucky because multithreading can do more interleaving than signals can do.
If the shmid crosses cache lines (partly in one cache line and partly in another) then while the writing cpu is writing you sure find a reading cpu reading part of the new value and part of the old value.
This is exactly why instructions like "compare and swap" were invented.
Sounds like you need a Reader-Writer Lock : http://en.wikipedia.org/wiki/Readers-writer_lock.
The answer is - it's absolutely safe to do reads and writes simultaneously.
It is clear that the shm mechanism
provides bare-bones tools for the
user. All access control must be taken
care of by the programmer. Locking and
synchronization is being kindly
provided by the kernel, this means the
user have less worries about race
conditions. Note that this model
provides only a symmetric way of
sharing data between processes. If a
process wishes to notify another
process that new data has been
inserted to the shared memory, it will
have to use signals, message queues,
pipes, sockets, or other types of IPC.
From Shared Memory in Linux article.
The latest Linux shm implementation just uses copy_to_user and copy_from_user calls, which are synchronised with memory bus internally.

How do interrupts in multicore/multicpu machines work?

I recently started diving into low level OS programming. I am (very slowly) currently working through two older books, XINU and Build Your Own 32 Bit OS, as well as some resources suggested by the fine SO folks in my previous question, How to get started in operating system development.
It could just be that I haven't encountered it in any of those resources yet, but its probably because most of these resources were written before ubiquitous multicore systems, but what I'm wondering is how interrupts work in a multicore/multiprocessor system.
For instance, say the DMA wants to signal that a file read operation is complete. Which processor/core acknowledges that an interrupt was signaled? Is it the processor/core that initiated the file read? Is it whichever processor/core that gets to it first?
Looking into the IoConnectInterrupt function you can find the ProcessorEnableMask that will select the cpu's that allowed to run the InterruptService routine (ISR).
Based on this information i can assume that somewhere in the low level (see Adam's post) it's possible to specify where to route the interrupt.
On the side note file operation is not really related to the interrupts and/or dma directly. File operation is file system concept that translated to something low level depend on which bus you filesystem located it might be IDE or SATA disk or it might be even usb storage in this case sector read will be translated to 3 logical operation over usb bus, there will be interrupt served by usb host controller driver, but it's not really related to original file read operation, that was probably split to smaller transaction any way.
In the old days the interrupt went to all processors. In modern times some kinds of hardware can be programmed by an OS to send an interrupt to one particular processor. Of course if you could choose a processor dynamically instead of statically, you wouldn't want to send the interrupt to whichever processor initiated the I/O, you'd want to send it to whichever processor is least burdened at the present time and can most efficiently start the next I/O operation, and/or whichever processor is least burdened at the present time and can most efficiently execute the thread that was waiting for the results.

Resources