Why can't code::block build file everytime every time after I restart my computer? - codeblocks

The code::block can't build file everytime after I restart my computer. It will show that there is error like this:
enter image description here
or "A debugging checking in this application has failed" like this and sometime it even can't allow me to open a new project:
enter image description here
But the strange thing is that when I first download the app and before I turn off the computer, it can build and run the same programe. This situation only appears when I turn off and turn on the computer again. However, when I reinstall the app, it can build and run the programe.
Can anyone please help me, I need the code::block tomorrow and it is impossible that every time after I turn off the computer I need to reinstall it.
I have tried to reinstall it, and open project in different way.

Related

recover vscode settings, vscode wont start after force ending update

VS Code has been trying to update for a few days now. It opens the innoupdater, but the updater never works.
Today I force stopped the updater from task manager and now my VS Code is gone (The VS Code icon is gone). It's showing the below error every time I try starting it.
windows cannot access the specified path you may not have permission
The innoupdater is also not working anymore, even if I reinstall. I am not sure How I can get my setting back.
You can safely reinstall vscode. Settings preserved even after uninstall in %USERPROFILE%\.vscode.
Also, you can use vscode built-in sync services or extension

Break point works just once in library project

We have some library projects with a VPI extension. Defined in the DPR with library at start and {$E vpi} at end (Options > output settings > Application > Target file extension: vpi).
library appname;
uses
//...
{$E vpi}
Problem: When I run a debug in a VPI project it works only once. After any change it won't hit the break again. Now showing a "green" breakpoint when you run the app. The only way to get it back to work is by closing and open the IDE.
My Co-worker asked me if I have this problem last year, which I didn't. In his machine "when you change anything in your source, even a space in a comment, the break points won't work till you close and open the IDE again" he said.
We've compared lots of config from the IDE and we didn't find anything.
Now for some "no reason" my computer also stopped working with the debug.
I have looked into this topic "Delphi: why breakpoints from time to time are not usable (green highlighted line on IDE)?" with no luck.
I've tried the Clear unit Cache, un-check and check again the debug info, include TD32, include remote debug, uncheck optimization.
I've asked to other teams and they said that some machines works others don't. But they also don't know why.
Maybe someone here have another trick that may help.

VisualStudio2015 debug issue

i have a solution
it has 2 projects inside.
there are an exe and a website.
the issue occurred when clicking F5 to start the debug process.
when i have set the exe to the default StartUp project. The exe can run normally, and the break point can be reached correctly.
however, when i have set the website to the defualt StartUp project. The website can be launched, however the breakpoint cannot reach. also the version isn't the latest one, it looks like it is loading the last succeed version (no error and warning too)
I have to right click the website project and click start new instance in the Debug every time I have modified something!(which is very troublesome)
Thus, I want to know why my F5 isn't equal to the Start new instance, as it is working normally in the other solutions.
I fixed that but the below procedures after struggled from extra many clicks compiling experience.
the cause is that there is unknown reason that the build checkbox isn't checked in the configuration manager. simply check it and everything looks fine again...
hopefully it can save someone time who suffered from this issue in the future

Running AntlrWorks2 stand-alone on Windows 7

I must be missing something. After downloading AntlrWorks2 I found the executable bin/antlrworks2.exe and bin/antlrworks264.exe. Aren't these supposed to be the standalone version of the tool? Neither works for me; after a NetBeans splash screen, the first times around I got an error message on missing packages; after a couple of times I chose to go on regardless, but now (still after the initial spash screen) there is simply nothing happening at all.
I can't find any tutorial or manual detailing how to run AntlrWorks stand-alone, so any help is much appreciated.
This is due to a bug in the NetBeans platform. I filed a report but it hasn't received a reply yet:
Cannot launch platform application after moving installation folder
Here is a workaround that does not delete any preferences you have customized:
I found that deleting just the var folder under the user's generated
.antlrworks2 settings folder resolves the issue...
Still an issue as of date of this post. Deleting the .antlrworks2 folder from \users\username\AppData\Roaming does work - you can find this folder by putting %APPDATA% into your file explorer address bar (exactly as shown) - that will go to the app data folder for your current user login session. Delete the .antlrworks2 folder and then re-run the app.

Unable to process application Info.plist validation at this time due to a general / IO error [duplicate]

I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)

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