How to accept a "touch" on iOS as an "enter" - ruby

I'm a beginner with Ruby, however I have a couple of friends and colleagues who understand it. I'm trying to make a simple dart randomizer that will help me with my dart practice. I had a friend who very kindly created a simple program for me that works on my PC...I downloaded Rubyist for iPhone, and while the program runs, there is no way for me to hit enter to keep the randomizer going! Since I'm such a beginner, I don't even know where to start with adding the ability to touch the screen to continue (or adding a button that allows me to hit enter).
I realize this forum is really catered for more technical-type questions, so I appreciate you reading this if you've made it this far!
Here is the code I have so far:
#! ruby
BOARD = ['single','double','triple']
RANGE = 20
puts "Welcome to Dart Target Hunter... (press return to continue to next target)\n"
while STDIN.gets do
target = rand(RANGE + 1)
multiplier = (target == 0) ? rand(BOARD.size - 1) : rand(BOARD.size)
puts "Try to hit --> #{BOARD[multiplier]} #{(target == 0) ? "bullseye" : target}"
end
Thank you for your help.

Related

Gets stops processing script if it encounters a apostrophe

I'm futzing with a lesson over on Codecademy, pretty basic but the lesson prompts the user for a string and then prompts them for words to hide from the string. I've already finished with the lesson but I wanted to try messing with it outside of the lesson.
What I'm finding is the following script will run to completion in the lesson's scripting and interpreter area but if I try to run the same script over at say labs.codecademy.com or repl.it
I'll get prompted for the first question and if I enter a string containing an apostrophe it won't go on to the next prompt. I'm not getting an error, but eventually I'll get a "This program is taking too long to finish" pop up.
Here's the script:
puts "Tell me something."
text = gets.chomp
puts "What would you like me to forget?"
redact = gets.chomp
words = text.split(" ")
words.each { |text|
if redact.include? text
print "REDACTED "
else
print text + " "
end
}
So for example if you were to enter I really like blueberry pie that passes, but if you were to enter They've told me I should try the blueberry pie the program gets hung up.
I'm a complete novice when it comes to Ruby, but is there a way to have gets process that sort of punctuation? Or is that not the right way to go about it? Or is it just the environment I'm trying to run this program in?
IO.gets is a system-level call: http://apidock.com/ruby/IO/gets
it well read from STDIN (standard input) which is the text that you type in a terminal window: http://en.wikipedia.org/wiki/Standard_streams
browsers per-se don't have this and it might depend on the implementation of the web-based console about how they handle calls like that. usually, there are known limitations (like this one).
as #BroiStatse pointed out, it might as well be a bug in in their browser-based implementation.

What is the best way to get keyboard events (input without press 'enter') in a Ruby console application?

I've been looking for this answer in the internet for a while and have found other people asking the same thing, even here. So this post will be a presentation of my case and a response to the "solutions" that I have found.
I am such new in Ruby, but for learning purposes I decided to create a gem, here.
I am trying to implement a keyboard navigation to this program, that will allow the user use short-cuts to select what kind of request he want to see. And in the future, arrow navigations, etc.
My problem: I can't find a consistent way to get the keyboard events from the user's console with Ruby.
Solutions that I have tried:
Highline gem: Seems do not support this feature anymore. Anyway it uses the STDIN, keep reading.
STDIN.getch: I need to run it in a parallel loop, because at the same time that the user can use a short-cut, more data can be created and the program needs to show it. And well, I display formated text in the console, (Rails log). When this loop is running, my text lost the all the format.
Curses: Cool but I need to set position(x,y) to display my text every time? It will get confusing.
Here is where I am trying to do it.
You may note that I am using "stty -raw echo" (turns raw off) before show my text and "stty raw -echo" (turns raw on) after. That keeps my text formated.
But my key listener loop is not working. I mean, It works in sometimes but is not consistent. If a press a key twice it don't work anymore and sometimes it stops alone too.
Let me put one part of the code here:
def run
# Two loops run in parallel using Threads.
# stream_log loops like a normal stream in the file, but it also parser the text.
# break it into requests and store in #requests_queue.
# stream_parsed_log stream inside the #requests_queue and shows it in the screen.
#requests_queue = Queue.new
#all_requests = Array.new
# It's not working yet.
Thread.new { listen_keyboard }
Thread.new { stream_log }
stream_parsed_log
end
def listen_keyboard
# not finished
loop do
char = STDIN.getch
case char
when 'q'
puts "Exiting."
exit
when 'a'
#types_to_show = ['GET', 'POST', 'PUT', 'DELETE', 'ASSET']
requests_to_show = filter_to_show(#all_requests)
command = true
when 'p'
#types_to_show = ['POST']
requests_to_show = filter_to_show(#all_requests)
command = true
end
clear_screen if command
#requests_queue += requests_to_show if command
command = false
end
end
I need a light in my path, what should I do?
That one was my mistake.
It's just a logic error in another part of code that was running in another thread so the ruby don't shows the error by default. I used ruby -d and realized what was wrong. This mistake was messing my keyboard input.
So now it's fixed and I am using STDIN.getch with no problem.
I just turn the raw mode off before show any string. And everything is ok.
You can check here, or in the gem itself.
That's it.

Why does gets return zero in Ruby

I have a simple method
def save_logline
print "What's the name of the movie"
movie_name = gets.strip
print "And what is your precious logline?"
logline = gets.strip
File::open(movie_name + '.txt', 'w') do |f|
f.write(logline)
end
end
Anytime I run the code, I receive the first prompt where I insert the name of the movie, but once I press enter the second print is called, giving me this message.
And what is your precious logline?=> 0
The file is written but I'm prevented from inserting anything into the text file. What's wrong with my logic and how do I fix this? I am using irb in RubyMine with Ubuntu.
EDIT: It appears that due to other users response to my code working and my own test on a different development machine my code is just not working on that one machine. The only thing I could say is that I was using RubyMine's irb console. The question now must be is it a RubyMine issue or is there a bigger problem with my dev machine?
FINAL EDIT: I checked on my second comp that has RubyMine, it appears that it does not work in that RubyMine's irb console either. I'm going to issue the bug to RubyMine and give credit to Jeremy in a day or two unless someone knows why RubyMine's irb is acting funky.
Your code works. The 0 is the return value of f.write. It's saying it wrote zero bytes to your file, because you didn't give it any input.
Edit: Maybe you pressed enter twice by accident...

Need to get information from Qt4ruby Form's textedit(textbox) and pass back to string for console

I think this problem is best described in code. I'm sure the solution is close, I just haven't been able to find it. I've been looking over the Qt4 api as well as doing tutorials. Here is my code so far:
require 'Qt4'
class PictureCommentForm < Qt::Widget
def initialize(parent = nil)
super()
#setFixedSize(300, 100)
#comment_text = nil
picture = Qt::Label.new()
image = Qt::Image.new('image.jpeg')
picture.pixmap = image
comment = Qt::LineEdit.new()
layout = Qt::VBoxLayout.new()
layout.addWidget(picture)
layout.addWidget(comment)
setLayout(layout)
connect(comment, SIGNAL('returnPressed()'), self, setCommentText(comment.text) )
end
def setCommentText(text)
#comment_text = text
$qApp.quit()
end
end
app = Qt::Application.new(ARGV)
comment_form = PictureCommentForm.new()
comment_form.show()
app.exec
comment_text = comment_form.comment_text
puts "Comment was:\n #{comment_text}"
EDIT: Thanks for that answer integer. All I want done is a dialog box showing a picture and comment so I can get that data. I do plan on making a full GUI version with qt4, but that's for later.
I don't know Ruby, so bear with me, but I use Qt extensively in Python.
First point is that Qt really, really doesn't want to be used the way you're trying to use it. If you're making some sort of script, then Qt wants you to give it to Qt so it can run your code when it feels like:
We recommend that you connect clean-up
code to the aboutToQuit() signal,
instead of putting it in your
application's main() function because
on some platforms the
QCoreApplication::exec() call may not
return.
Working with Qt you pretty much have to do event-driven programming and give it control of your program flow / main loop.
If you really just want some "utility" that shows some GUI input box and prints whatever the user inputs to console, consider putting the puts directly in whatever function you connected to the text box. Then you can use that program's output in other console scripts.

Ruby Program Error: NoMethodError

I typed up a simple Ruby code for a tutorial question, as shown below.
#Grandma is deaf!
puts "Hey Sonny! It's your lovely Grandmother! How are you?"
response = gets.chomp
while response != "BYE"
if response != response.upcase
puts "Huh?! I CAN'T HEAR YOU!"
else
puts "NO! NOT SINCE " + (1930 + rand(21)).to_s + "!"
end
response = gets.chomp
end
puts "GOOD BYE, SONNY!"
However, when I run this, the window displays:
Hey Sonny! It's your lovely Grandmother! How are you?
NoMethodError: private method ‘chomp’ called for nil:NilClass
at top level in deafGrandma.rb at line 3
I don't understand why chomp is not recognized. I'm using textMate on a Mac I have Ruby version 1.8.7, which should be fine. Any solutions?
Thank you so much :)
Adrian is right about interactive input being disabled in TextMate 1.5.9 (r1510). See this post from TextMate's developer.
However, you can upgrade to a "cutting-edge" TextMate release that restores interactive input, and will allow you to run the above code just fine. Go to TextMate's Preferences -> Software Updates and make sure Automatically check for updates is checked.
Select Cutting-Edge in the Watch For: dropdown menu. Finally, click Check Now. The latest release (r1589) should automatically download. Interactive input is re-enabled in this release.
If you are using the Cmd-R shortcut in TextMate to run your code, you will not be able to supply it input because textmate only supports output. You will have to run it in a terminal instead. The reason you are getting that error is because $stdin is closed, so gets returns nil.

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