Is there Resource bundle editor plugin for vs code? - internationalization

Is there resource bundle editor plugin like
Resource Bundle Editor for intellij
ResourceBundle Editor for eclipse
I am looking for plugin like this for messages.properties files i search but i can't find it, if can't find i am gonna open folder with intellij and use like this.
thanks for answers.
I am asking for use only use vs code

Related

Change nuget package content folder

I am not sure I have the terms quite right here, so give me some rope.
I have a class library project which when built with release config, generates a nuget package on build via the setting under project properties.
When I look at the package using nuget package explorer, the contents looks like this:
This makes sense, it matches the build folders output.
However what I am trying to achieve is changing that output to be lib\net462\plugins\dll.
Any ideas on the easiest way to achieve this? I cannot see any options for configuring the contents output on the package.
I have another auto generate method that can help you achieve the requirements you want.
Since you are based on release, right click your project and then click 'Properties', go to 'Build Events', then using command like below in the 'Post-build event command line':
cd ..
cd ..
dir
nuget pack -OutputDirectory lib\net462\plugins\dll -Properties Configuration=Release
The above is just an example/idea, it is using default package configurations, your situation may be a little different.
For detailed information about the nuget pack, please refer to this official document:
pack command (NuGet CLI)
As you can see, I can generate the package to the path I want:
The above method is useful for many different types of projects.
By the way, the UI between you and me is different, on my side, there is no 'Package' section in the project properties(netframework class library):
So please share your VS version and if possible, please also share a screenshot of the project type you selected.

How to view external go module dependencies in vscode

Sometimes I really need to browse and check the code from external dependencies add to my go module.
Although I could CMD+click on the method and vscode editor opens the go file from external dependency, I would really like to see and quickly check other files from the package.
Goland allows this by showing module dependencies.
Is there any way to enable displaying module dependencies in visual studio code?
I'm not sure if this way is as quickly as you want, but after you cmd+Click and reached the external file you can do either of
Navigate all the file through navbar, this way you can check what version of the dependency and you can choose between different version that is available on your module directorey
2. Or you can Copy Path [Ctrl+K Ctrl+Alt+C on linux] then open terminal and do code <file-directory>. It opens a new vscode window on that directory so you can check all the files of the external dependencies.
I know it seems like a lot of step but once you get used to vscode shortcut(copy path, open terminal) i think it's the best we have right now :)
There is no such feature in the oficial Go extension for VS Code, or any extension that provides that as well.
However, there is an open issue https://github.com/golang/vscode-go/issues/2156 in the Go extension. It does not have too many votes (IMO), but it is assigned to a milestone that holds ideas that at least, are on the table to discussion.
Hope this helps

Using downloaded sample projects with a missing .xcodeproj

I'm trying to learn Obj-C but when I download sample projects, the .xcodeproj file seems to be missing on all the examples I download. Not quite sure why, but I'm stuck. A few questions (which overlap):
How do I open these projects to run them if the .xcodeproj file is missing?
How do I turn these downloaded examples into projects I can use?
Is there some fundamental reason why it seems to be standard practice NOT to include the .xcodeproj file?
It's not possible to open a project without an .xcodeproj. This directory contains several compulsory infos like :
list of files, resources of the project,
compilation options,
etc.
Where are you getting these samples from? Is it possible that xcodeproj files are hidden on your filesystem? If there really isn't an .xcodeproj file, then it's not too hard to make your own and drag in the source files.
I had the same issue when using git command lines to clone repositories.
However, if you use XCode's integrated source control features to work with existing projects you can open the project and you will find the xcodeproj in your source code directory.
To do this, launch XCode, choose "Connect to repository", specify the location (for example: https://github.com/insurgentgames/Alphabet-Blocks.git), hit 'Clone', then Open Project.

What is a Ruble?

What are Rubles and what is their purpose? I am developing using Aptana Studio, when I create a new project it asks if I want to use a template from a Ruble. But I do not know what a Ruble is.
Ruble (a sort of contraction of RUby BundLE) are mostly TextMate bundles (collections of snippets, commands, templates, etc, for various coding languages created for the popular TextMate text editor). While TextMate, itself is a commercial Mac application, the bundles are community contributed and the great number of bundles added to its popularity and then to other editors (e.g. the E editor for Windows) to attempt to replicate their support. Since these require Ruby, they can be a bit more powerful than the Textmate bundles. If you need support for a language not already included as a "bundle" option in Aptana Studio, you can almost certainly download a TextMate bundle and then use the "Convert Textmate Bundle" feature in Aptana (Commands > Bundle Development > Convert TextMate Bundle) to create a new Ruble.
By the way, Aptana stores rubles in a directory called "Aptana Rubles", which you'll find in your user Documents directory (on Mac or Linux) or in your "User" directory (Windows). When you download a Ruble it uses Git to check out to this location, but if you find other Rubles which are not known to Aptana, you can simply add them to this folder to get the same effect.
Note: You will only see the ability to use the Rubles if you are active in an editor provided by Aptana Studio (i.e. if using Eclipse IDE with Aptana Studio plugin, there are non-Aptana editors available where you will be able to see the commands, but not be able to use them). Most of the Aptana-provided editors have the word "Source" in their name (e.g. PHP Source Editor).
Rubles are used to extend functionality of Aptana Studio 3. You can add shortcuts for snippets and other custom commands that you want. You will find a more detailed description of what a ruble is and how to develop rubles here:
http://wiki.appcelerator.org/display/tis/Rubles
They appear to be bundles (directories containing a standardized file structuere, meant to act as a single item) for Aptana Studio. Like this: https://github.com/aptana/ruby.ruble

Visual Studio - How to use an existing vsproj's project settings as a template for new project?

There is some software I want to write a plugin for. The software includes some sample plugins. I want to create a new fresh project but I want to use one of the sample plugin vsproj's project settings as a template.
It doesn't seem very clear on how to do this. If I do "New Project From Existing Code" that only imports the cpp, h, etc files into the new project.
Right now the only way I can see to copy a sample projects settings is to open two instances of VS2005 next to each other and simply mimic the settings... Surely there is a built in method of doing this?
You could copy the project file and remove all the source files from it.
Then add your new source to that.
Doesn't the software provide a template? When I worked on toolkit that allowed developers to write their own plugins we provided these.

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