How do i get python to run again? - new-operator

i just started learning python. today i tried to do some problems along with tutorials. somehwere along the way i do not know what i clicked to make it all stop working. originally it said it couldnt find my file, no matter what i typed in the code. i tried clicking projects and making a new file but ended up deleting the files. I then tried to redownload it from the python website to restore factory settings and it says "verify that you have access to that directory. all code i write in google research collab works but once i put it in python i cant get anything to run.
i tried to reset python and also went to google to find what i did wrong. i think i somehow broke the path but i dont know to what

Related

How do I fix 7zip error - Not implemented - when trying to edit a .msix file?

When I try to modify a file in a .msix package I am trying to edit, I am getting a "Not Implemented" error, followed by "Cannot update file '<directory'". I could not find anything online about this specific problem and 7zip works fine with .zips. Does anyone know how to fix this? I am following this tutorial: https://beebom.com/how-get-windows-11-paint-app-windows-10/
I tried restarting, running as administrator, and basically any other 'easy solution' on the web I could find. I also tried installing WinZip but that turned out not to work and also be behind a paywall. There was nothing else I was able to find, unfortunately. I tried using MSIX package editor on the windows store but I also need to delete some files which that software cannot do.

code::blocks can't create files

I just barely installed Code::Blocks so that I can learn how to program in fortran with a real IDE (with debugging and other fun things). But I'm running into a puzzling problem while trying to get it to work--Code::Blocks seems to be unable to create any files at all.
Info: I'm running Linux Mint 17 and built Code::Blocks from source (version 13.12 for Debian, which seemed like the closest I could get). When I try to create a new project, it gives the following error for every single file in the project:
Warning
Couldn't save project path/filename
(Maybe the file is write-protected?)
This is when I run code::blocks from the terminal as a super user. When I simply run Code::Blocks without super user, I get the following:
Error
Couldn't create the project directory
path/
No idea what's going on here, and I can't find a similar question. Help?
I finally found the answer.
Do not create new file or new project in C
Try to create in other disks.
Folders situated in C are protected folders
and you can save your file or save as file just fine
I was facing the same problem but after following this below procedure I was able to run the program
Procedure:
In code-block go to the Setting, click on Tool chain executable then click on auto detect
This will solve the problem
One possible cause for your problem is that you specified an invalid path to a new project when starting one.
If you see "Invalid file path" in the "Resulting filename field", you generally should not hit "Next".
Below is a screenshot showing how your dialog should look when you've filled in the file path properly:
In case anyone is curious, I overlooked this initially in CodeBlocks 17.2 on Windows 10 before finding this question and posting this answer.
Linux mint 19.1 with a fresh install of Code::Blocks 16.01.
I was getting the same message as below when trying to create a project and the dialog box never showed the "invalid path" message.
"Couldn't create the project directory: /home/mydir/Code/CppTraining/HelloWorld/"
I found I was able to create the path after I removed one level of subfolders. It seems code::blocks doesn't like project paths to have more than one or two levels of subfolders?
If you're flipping back and forth from Linux to Windows, this problem may occur and it's extremely frustrating as a Linux user to debug.
Windows doesn't understand that the tilde "~/" means your home folder, so you actually have to type "C:\Users\<yourusername>\<path>"
, instead of just typing "~/<path>"
Hope this helps anyone that has run into this.

ApiGen Windows Netbeans

I configured ApiGen on Windows and am trying generate documentation from NetBeans. Everything runs well after many errors, however I have a mistake, which is my destination is my desk from my pc. How can I change this? Whenever I try to generate documentation it never asks me for the destination again.
I tried uninstall NetBeans I do all again, but nothing.
My error is the destination of my documentation.
Current NetBeans ApiGen plugin doesn't work with the new ApiGen v4. If you need to generate documentation using ApiGen, you can use command line to get it working, or use other tools like phpDoc which is working fine from the NetBeans IDE.
You need to right click on the project, select Properties and look for documentation setting and change the folder there. Uninstalling NetBeans won't make any difference as this setting is stored in project as such.
To get an idea, have a look at https://blogs.oracle.com/netbeansphp/entry/apigen_support_added, on the 2nd picture. It might look a bit different now, but you should get the idea.

Cannot get permission in Xcode

To anyone who can help,
So I confess to not being great with computers or apps. In fact, this is my first experience creating an app, so please be nice with me. The app I am creating is for a school project and needs to be able to record audio and save these recordings. In order to do this, I added "AVFoundationFramework" to the build phases under "Link Binary With Libraries" and attempted to edit AVAudioRecorder.h in the style of what it says to do on the online Developer Tools. I got this error message:
"'AVAudioRecorder.h' is locked for editing and you may not be able to save your changes. Do you want to unlock it? 'AVAudioRecorder.h' is currently locked because you are not the current owner of the file and do not have write permission." And then it gives me the options "Don't Unlock" and "Unlock". Note that I got the latest version of Xcode that I am using in the App Store and never moved it or any of the Xcode files I have worked with to or from any other computers, so this should not be an issue.
When I hit "Unlock", this message displays: "The file 'AVAudioRecorder.h' could not be unlocked. Could not add write permission to the file because you do not own it. Try modifying the permissions of the file in the Finder or Terminal."
I did both of those things - I made sure I have Read & Write permission for the folder its in, and I hit "Apply to Enclosed Items" and that didn't work. I got help from someone better with computers than me and we looked in the Terminal and, according to him, I have permission according to the Terminal. I then took my computer to the Apple Store, where they found AVFoundation as a file in my Hard Drive and gave it Read & Write permission in there, and they did some other things as well that I didn't understand involving permissions. They even re-installed my computer and that didn't help.
So I'm at a loss. I apologize if this has been asked already, but I did look and see if anyone had asked similar questions and gotten any answers other than what I have already tried that hasn't worked. The closest I found was this in response to a very similar question with UIViewController.h where he said:
"This looks like you attempted to edit a header file belonging to a system framework in iOS which are protected against unintentional changes like this, possibly because the assistant editor in Xcode (usually shown in the right-hand editor) showed this header at some point.
The only solution here is to revert your changes unless you know exactly why you are making changes in those files."
Sadly I do not know what this means and can't work from there. So if someone can either explain what the above quote means in simple terms OR how to otherwise fix the problem, that would be amazing.
First off, congrats on your first app! To answer answer your question: don't do this! ;-) You should never edit SDK header files. These warnings are for your own benefit. You can really screw things up otherwise. Not sure what info/documentation you were seeing that made you think that you were supposed to, but that's definitely not the right thing to do. But don't feel bad... this stuff is confusing at first.
I would suggest you find an example app that does recording and playback, compile it in Xcode, and make sure it works on your device. Then study it. See how they did things. Create your own Xcode project and try to recreate what they did. That's probably the best way to approach learning this.
Here's a tutorial showing how to use AVAudioRecorder that you might find helpful. Good luck!
http://www.techotopia.com/index.php/Recording_Audio_on_iOS_7_with_AVAudioRecorder

create project with compass/sass

I'm having a problem getting started with compass/sass. I eventually managed to install compass, although I had to google around because the instructions on the compass website didn't work for me.
Next step was to create a project. I thought this would be simple enough by typing:
$ compass create path/to/project --using blueprint/basic --sass-dir=sass --css-dir=css
Unfortunately, this didn't work. The first thing to fail was that it told me that --using was not a recognised command (even though that is exactly what it tells you to type in the compass installation instructions). So, I tried creating the project taking away all three of the additional options.
This did create a project, although not in the place I specified. Rather than placing it in path/to/project it created the files and directories straight into my home folder ie /Users/me/
I must be doing something wrong, I can't believe that a tool designed to save time and make life easier could be so difficult to get up and running. I'm not great at using the command line, but I am able to follow instructions!
Any pointers would be appreciated!
It sounds like your running compass v0.8, please upgrade to v0.10 and that command will work.

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