While building and running my app I simulator I came across this error
Domain: IXUserPresentableErrorDomain
Code: 1
Failure Reason: Please try again later.
Recovery Suggestion: Failed to set unique install ID on plugin com.myapp.enterprise.MyExtensionEnterprise
User Info: {
DVTErrorCreationDateKey = "2022-03-05 06:33:17 +0000";
IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher;
}
I am running on Xcode 13.2.1 and on Monterey, Have anyone else seen this before or know how to get around it?
I had a similar issue and found out that the IntentHandler.swift of an Intent Extension wasn't added to the Target Membership. Adding it to the Intent Target Membership fixed the problem.
For me, what worked was to fully remove the applications from both Apple Watch and iPhone simulators, clean the build, and it should start working.
Between recreating the widget extension, deleting derived data, erasing the content on the sim, restarting xcode (so basically standard stuff multiple times), something just clicked for xcode (???) and it started working for me.
My best bet is that what happened was:
Turned on "main app target > Build Phases > Embed App Extensions > Copy only when installing"
Ran the app (this time it was successful, however, the widget was not present)
Turned "main app target > Build Phases > Embed App Extensions > Copy only when installing" back off
However, this is just a wild stab, but it might work for someone else as well.
Good luck!
*forgot to say, mine is an ios widget extension
Everytime I try to debug my project with netbeans it doesn't let me do so. It gives the following error:-
"GDB has unexpectedly stopped with return 1"
And when I choose 'ok' it just stops everything. My project runs without any errors when I try to do so in netbeans. I want to step into my code and not being able to do so. Can somebody help me out with this? Thanks.
I had the same problem. I cleared my old debug breakpoints and this clear up the issues. I think the old breakpoints were pointing to dead code.
Gdb Init File was the problem for me.
Run > Set Project Configuration > Customize > Debug
It was pointing to ~/.gdbinit, I cleared that field, and it worked.
Must be something crazy I had in my .gdbinit, even though it works fine with raw gdb.
Netbeans 8.2.
I am creating a newsstand application. the application is ready, now i am trying to upload the app in apple store using Application Loader. While uploading the zip file its showing the error message as
Unable to process application info.plist validation at this time due to a general error (1095)
I googled this in the net, but did not find the solution still.
This is clearly an Apple server issue, not an Xcode/iOS/OSX issue. Just wait patiently and Apple's servers will catch up to the traffic, or solve whatever issues they're having at their end.
If you're anxious, feel free to just sit there and restart Xcode until it works - but it's not restarting Xcode, only the time you waste that's solving the issue.
While you're waiting, run your apps in Instruments and solve some performance issues ;)
I just had this error. I waited an hour and tried again with the exact same build and it was all good. Vote for it being Apple's temporary glitch.
I had the same problem. I closed Xcode, restart my computer and it worked.
One possible problem to this is corrupted png files. The png files should not be interlaced
I found a solution to the problem.
If you're using Xcode 4+, you don't have to use Application Loader anymore. Instead you should archive your project in Xcode (Product->Archive). It will then open the organizer, where 3 buttons are displayed. Hit the submit button.
If you've created an entry for your app with Itunes Connect, you should be able to choose that from the list, and then select your distribution profile. Then hit the next button, and you should get a message, that tells you, that your app has been submitted.
At least that worked for me.
Use Application Loader.
I'm getting this a lot today.
Application Loader worked.
XCode > Project > Archive
XCode > Organizer > Distribute > Enterprise/add Hoc > Save As
Saves as YOURAPP.ipa.
Make sure Save for Enterprise Deploy remains UNCHECKED.
Download latest Application Loader.
tap 'Deliver Your App'
make sure new version in itunes connect in WAITING FOR UPLOAD state
Click on Activity... button
TIP: open Console.app to see XCode Validation errors
Click on ALL MESSAGE on list of logs on right.
Then in search enter 'XCode' or 'Application Loader'
to monitor any errors with your upload.
Note:
I did all this and still got email about missing 120x120 icons.
Forgot to update them in Build Target > General Tab
List of new icon requirements for iOS7
http://www.icenium.com/resources/forums/icenium-general-discussion/missing-recommended-icon-file
Another reason why this can happen is the duplicate product name. Despite your app names, executable names, display names or bundle IDs are different, if the product name exists in your current apps this error is gonna occur.
"The server returned an invalid response. This may indicate that a network proxy is interfering with communication, or that Apple servers are having issues. Please try your request again later.""
Reset The internet connection.
Reopen the xcode.
Set the profile again.
Clean build.
And Archive the build.
Works perfect for me (With in 5 minutes no need to wait).
Thanks
It's just the time, because you can't control Apple's Server's traffic problem, We all merely become the victim of that..So cut the long story short...
By restarting XCODE may work but everyone as in my case, i tried by restarting XCODE, SYSTEM, ROUTER and anything and everything possible, only error name had changed from "The network connection was lost" to "The request timed out" and vice Versa..!
Just think at what time less people would be accessing the sever...
PS: Only perseverance can help you in this way..keep redialing..And WAIT and WATCH:P
I solved ... :)
Please remove all your icons and splash image also remove icon Files and icons File( IOS 5 ) from info.plist and then add all your icons to app bundle ...
After this update info.plist iconFiles field add desired name of icons....
And last but not least remove Provisioning profile from developer portal and recreate it ...
Clean your build and Archive it and using Application Loader submit it to AppStore ...
it work for me and i think it may help you...
Not every time not it is Apple server issue,sometime we did some bad linking according to me :)
I am trying to develop QRCode reader application in iPhone.
I am trying to use ZXing SDK. i have successfully run the sample application given by ZXing. But i ma trying to develope new application as per instructions in Readme given by Zxing. but when i am trying to add ZxingWidget in build phases. it going add but it shows like below
I think it will getting problem to me. When i am trying to run application it will give erros like Lexical or Prepocessor issue File not found.
Is am doing any thing wrong when am added to files to application.
Actaully first of all i added ZxingWidget.xcodeproj to my application by drag and drop. But it wont give any alert window would you like copy like similar when we adding images or files to xcode. and next i added cpp and iphone folders to xcode application. and later i added the frameworks as per read me.
Please any one help me in this issue.
Thanks in advance
Pretty hard to help without the real error message. In the Issue Navigator, you can Right Click > Reveal in Log to see the complete error that you can copy and paste.
That said, it sounds a bit like it can't find the headers (though I'm just guessing without the real error message.) If so, double check steps 4 and 5 of the readme.
if you run on real device, the problem will be solved.
I don't know the reason.
But I guess It's related to Build Products Path.
I am getting the following error message when i press on the Start Debugging button: "There were deployment errors. Continue ?"
Any idea why this error message is showing ?
Right click on the Solution you are working with > Configuration Manager > Un-check all the Deploy checks.
Something have a reference to the file it is trying to deploy? I used to sometimes get this on Windows Mobile projects when I ran it on the device or it didn't shutdown properly.