Visual Studio installer - how to create minimal layout - visual-studio

I'm currently following the instructions here:
https://learn.microsoft.com/en-us/visualstudio/install/use-command-line-parameters-to-install-visual-studio?view=vs-2022
To create offline installations of Visual Studio. I have a set --add arguments that gets me:
Visual Studio 2022 IDE
MSVC 2019 compiler
MSVC 2017 compiler
MSVC 2015 compiler
But I now want a layout that only includes the compilers for build agents etc. I assumed this was as simple as removing:
--add Microsoft.VisualStudio.Workload.CoreEditor
And just leaving:
--add Microsoft.VisualStudio.Component.VC.140 2015 MSVC
--add Microsoft.VisualStudio.Component.VC.v141.x86.x64 2017 MSVC
--add Microsoft.VisualStudio.ComponentGroup.VC.Tools.142.x86.x64 2019 MSVC
--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 2022 MSVC
But this ends up with a layout that contains even more workloads than the original IDE workload (almost x3 the size)
Does anyone know the correct commands to create a layout with the compilers and their dependencies only?
Update 1
As a concrete example, by setting:
--add Microsoft.VisualStudio.Component.VC.14.30.17.0.x86.x64
I would expect to download very little, but this in fact grabs 727 packages

Related

Configure MSVC 2019 in with Qt 5.14.2

I have installed Qt 5.14.2 using its binary from the official site. During installation I checked all the options so that nothing misses out.
(I had Visual studio professional 2019 already installed in my system with MSVC 2017)
After this I installed Visual Studio 2019 Community for MSVC 2019 by selecting the separate c++ option.
Now when I open cmake file of a qt project, qt tries to configure using msvc 2017 and during configuration it always sends me the following error...
.../.../Visual Studio 2019/professonal/msvc2017/...cl.exe was unable to execute a simple program.
How to force Qt to use MSVC 2019 to get rid of this error ?

How to specify the Visual Studio platform toolset during install

I'm using Visual Studio 2019 and I need to install several libraries using a specific platform toolset.
Right now I have three platform toolsets intalled: Visual Studio 2015 (v140), Visual Studio 2017 (v141) and Visual Studio 2019 (v142).
Is there a way to specify the platform toolset dirung the installation of a package? By default vcpkg is using the latest tools (v142 in my case).
This works great:
vcpkg install grpc:x86-windows-static
I tried this:
vcpkg install grpc:x86-windows-static-v141
which doesn't work as expected.
You will probably need to create a new triplet the existing files are %vcpkgroot%\vcpkg\triplets and use them as reference. You will probably need to set the following cmake set from the vcpkg readme about tirplets

How CMake detects the MSVC version

I have two MSVC versions installed: Visual Studio 15 2017 and Visual Studio 14 2015 on my system. When I run cmake on my project root directory, it detects the Visual Studio 15 2017 version and creates a Visual Studio solution according to that but when I specify Visual Studio 14 2015 using the command cmake -G "visual studio 14 2015", it creates the solution according to this version.
But in my build environment or machine I am not installing the software but map the complete installed software at a central drive and set the environment variable using vcvarsall.bat and use it.
But now I am creating the infra using cmake in that it does not detect the MSVC version just by setting the path variable using the above way.
So does CMake configure by reading the Registry or an environment variable?
If it’s doing configuration using an environment variable, then what mistake I am doing?
If it’s doing configuration using the Registry, then how can I solve this problem?

How to install MSBuild 15.3 without Visual Studio?

Is there a way to install version 15.3 of MSBuild on the build server without installing Visual Studio 2017?
I tried to install 'Build Tools for Visual Studio 2017' from https://www.visualstudio.com/downloads/ per https://stackoverflow.com/a/42697374/ however I ended up with version 15.1:
msbuild /version
Microsoft (R) Build Engine version 15.1.1012.6693
Copyright (C) Microsoft Corporation. All rights reserved.
15.1.1012.6693
We need version 15.3 to build Azure Functions project.
at the time of writing MSBuild 15.3 hasn't been released outside of preview versions of Visual Studio or the .NET Core CLI 2.0.0 previews.
When it is released, it will be part of VS 2017 15.3 (+ Build Tools), .NET Core CLI 2.0.0 and Mono 5.2
Answer of this question may help you
How can I install the VS2017 version of msbuild on a build server without installing the IDE?
The Visual Studio Build tools are a different download than the IDE. They appear to be a pretty small subset, and they're called Build
Tools for Visual Studio 2017 (Download)
You can use the GUI to do the installation, or you can script the
installation of msbuild:
vs_buildtools.exe --add Microsoft.VisualStudio.Workload.MSBuildTools --quiet
go to the microsoft website and download vs_buildtools (https://visualstudio.microsoft.com/downloads/)
after the download access the folder through the CMD prompt and start the installation through the commands below:
vs_buildtools__1882505178.1548260078.exe --layout c:\VS_BuildTools --add Microsoft.VisualStudio.Workload.MSBuildTools --add Microsoft.VisualStudio.Workload.VCTools --lang en-US --includingOptional
"vs_buildtools__1882505178.1548260078.exe" should be replaced with the version you downloaded to the site.
"c:\VS_BuildTools" path where the installer should be.
You can always build from source: https://github.com/Microsoft/msbuild/releases

Specific the Visual C++ compiler in cmake [duplicate]

After installing Visual Studio 2015 and running CMake on a previous project, CMake errors stating that it could not find the C compiler.
The C compiler identification is unknown
The CXX compiler identification is unknown
CMake Error at CMakeLists.txt:4 (PROJECT):
No CMAKE_C_COMPILER could be found.
CMake Error at CMakeLists.txt:4 (PROJECT):
No CMAKE_CXX_COMPILER could be found.
I went searching for cl.exe in the Visual Studio folder,C:\Program Files\Microsoft Visual Studio 14.0, and could not find it.
How do I set up CMake to work on Windows with Visual Studio 2015?
I have found the solution. While the Visual Studio IDE installed successfully it did not install any build tools and therefore did not install the C++ compiler.
By attempting to manually create a C++ project in the Visual Studio 2015 GUI I was able to prompt it to download the C++ packages. CMake was then able to find the compiler without any difficulty.
Here is the solution that worked for me:
Open Visual Studio command prompt tool (as an administrator). On windows 10 it might be called 'Developer command prompt'.
Navigate to where you have the CMake executable
Run Cmake.exe
Proceed as usual to select build and source folder
Select the appropriate Visual Studio compiler and hit the configure button
Hopefully it should run without problems.
I looked in CMakeError.log file and found an error about cannot run 'rc.exe'
I searched and found this answer to copy RC.Exe and RcDll.Dll from the Microsoft SDKs bin to the VC bin, and then CMake worked.
Edit: The top answer to another question suggests that it's a PATH issue, so it could be enough to ensure the Microsoft SDK bin is in your PATH.
Those stumbling with this on Visual Studio 2017: there is a feature related to CMake that needs to be selected and installed together with the relevant compiler toolsets. See the screenshot below.
Make sure you are using the correct version of Visual Studio in the generator. I had incorrectly selected Visual Studio 15 when Visual Studio 14 installed.
If none of the above solutions worked, then stop and do a sanity check.
I got burned using the wrong -G <config> string and it gave me this misleading error.
First, run from the VS Command Prompt not the regular command prompt. You can find it in
Start Menu -> Visual Studio 2015 -> MSBuild Command Prompt for VS2015 This sets up all the correct paths to VS tools, etc.
Now see what generators are available from cmake...
cmake -help
...<snip>...
The following generators are available on this platform:
Visual Studio 15 [arch] = Generates Visual Studio 15 project files.
Optional [arch] can be "Win64" or "ARM".
Visual Studio 14 2015 [arch] = Generates Visual Studio 2015 project files.
Optional [arch] can be "Win64" or "ARM".
Visual Studio 12 2013 [arch] = Generates Visual Studio 2013 project files.
Optional [arch] can be "Win64" or "ARM".
Visual Studio 11 2012 [arch] = Generates Visual Studio 2012 project files.
Optional [arch] can be "Win64" or "ARM".
Visual Studio 10 2010 [arch] = Generates Visual Studio 2010 project files.
Optional [arch] can be "Win64" or "IA64".
...
Then chose the appropriate string with the [arch] added.
mkdir _build
cd _build
cmake .. -G "Visual Studio 15 Win64"
Running cmake in a subdirectory makes it easier to do a 'clean' since you can just delete everything in that directory.
I upgraded to Visual Studio 15 but wasn't paying attention and was trying to generate for 2012.
For me, I checked the CMakeError.log file and found:
[...] error MSB8036: The Windows SDK version 8.1 was not found. Install the required version of Windows SDK or change the SDK version in the project property pages or by right-clicking the solution and selecting "Retarget solution".
This is despite using Visual Studio 2017 on Windows 7. So it appears that CMake is trying to build its detection project with the Windows 8.1 SDK.
I used the Visual Studio installer to add that component and now CMake is happy as a clam.
Menu → Visual Studio 2015 → MSBuild Command Prompt for Visual Studio 2015. Then CMake can find cl.exe.
set PATH="c:\Program Files (x86)\Windows Kits\10\bin\10.0.16299.0\x64\";%PATH%
Change the upper path to where your Windows SDK is installed.
CMake can find rc.exe.
cd to the path of CMakeLists.txt and do:
md .build
cd .build
cmake .. -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Release
cmake --build .
The param after -G should be fetched by CMake. Use --help; you may or may not have the generator.
I ran into the same issue and fixed it by relaunching the Visual Studio Install and checking the following option:
Windows and Web Development / Universal Windows App Development Tools / Windows 10 SDK
It contains the standard C++ headers used in most applications and therefore it is often necessary to install it as well.
I had this issue under Windows 10 when using Visual Studio 2015 Professional, while Visual Studio 2015 Express worked! Under Windows 7, both Visual Studio versions used to work.
New projects created from the Visual Studio 2015 Professional IDE successfully compile, but CMake would fail to find the compiler reporting:
The C compiler identification is unknown
The CXX compiler identification is unknown
I upgraded CMake from 3.4.1 to 3.11.4, and now the problem is gone.
If you are on Visual Studio 2017 you need at least CMake 3.8!
I had a similar problem with the Visual Studio 2017 project generated through CMake. Some of the packages were missing while installing Visual Studio in Desktop development with C++. See snapshot:
Visual Studio 2017 Packages:
Also, upgrade CMake to the latest version.
Checking CMakeErrors.log in CMakeFiles returned:
C:\Program Files
(x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Platforms\x64\PlatformToolsets\v140_xp\Toolset.targets(36,5): warning MSB8003: Could not find WindowsSdkDir_71A variable from the
registry. TargetFrameworkVersion or PlatformToolset may be set to an
invalid version number.
The error means that the build tools for XP (v140_xp) are not installed. To fix it I installed the proper feature in Visual Studio 2019 installer under Individual Components tab:
I was running old cmake version (i.e. 3.8) and I'm using visual studio 16 - 2019. After updating my cmake version, it did detect the compiler.
In my case there was an environment variable set which was the reason for this error.
The problem was solved after deleting cxx_flags from the environment variables.
I got this problem with CMake 3.12.1, after an update of Visual Studio 2017. I simply re-ran CMake and it worked.
In my case I could see in the CMakeError.log that CMake could not find the Windows SDK (MSB8003: Could not find WindowsSDKDir variable from the registry).
The version can be specified on the commandline on the first CMake run using:
-DCMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION=
I got further after setting that, but I hit more issues later (so I assume my environment is messed up somehow), but maybe it will help someone with this issue.
A couple of tips:
Try to set the path manually by checking 'advanced' and modifying CMAKE_LINKER and CMAKE_MAKE_PROGRAM
Delete the cache - in the CMake with GUI go to:
File → Delete Cache.
My problem was a combination of previously stated: I have set the compiler version to 15 instead of 14 and when corrected, I had to delete the cache.
I also started the Visual Studio command prompt as an administrator and from there I ran the cmake-gui.exe
Then everything worked as it was supposed to.
In my case the issue was that the parent project, which is including googletest via
add_subdirectory(gtest_dir)
was defined as
PROJECT( projname CXX )
Somehow, CMake does not recognize
PROJECT(sub_project_name CXX C)
since the C compiler is not set in the parent.
I solved the issue by using
PROJECT( projname CXX C)
in my main CMakeLists.txt file.
This might be another solution for those with the latest Windows 10 creator version:
Stack Overflow post Fatal error LNK1104: cannot open file 'gdi32.lib'
None of the previous solutions worked for me. However I noticed that although I installed Visual Studio version 15 (not to be confused with Visual Studio 2015) the directory created on my computer was for Visual Studio 14.
When I specified Visual Studio 14 when I pressed the configuration button it worked.
i found this sollution at stackoverflow and i work for me although not working other sollutions
if you have a windows 10 OS, doing the following steps will fix the problem:
1) go to C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A\Bin
2) then copy RC.exe and RcDll from this file
3) go to C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin and paste the two files you have copied into it.
thats all i hope it is helpful...
Look in the Cmakelists.txt if you find ARM you need to install C++ for ARM and as well vcvarsall.bat use for ARM bin folder.
It's these packages:
C++ Universal Windows Platform for ARM64 "Not Required"
Visual C++ Compilers and libraries for ARM "Not Required"
Visual C++ Compilers and libraries for ARM64 "Very Likely Required"
Required for finding Threads on ARM
enable_language(C)
enable_language(CXX)
Then the problems might disappear:
No CMAKE_C_COMPILER could be found.
No CMAKE_CXX_COMPILER could be found.
If above does not resolve your problem?
Optionally you can remove the options C and CXX in cmakelists.txt by setting # infront of where the enable_language(C) is. And avoid Android ARM processor compilation.
Resolved by adding the missing component
Modify->continue add as follow
I had a related problem: the Visual C++ generators were not even on the list when running cmake --help.
I ran where cmake in console and found that cygwin also provides its own cmake.exe file, which was being used. Changing the order of directories in PATH fixed the problem.
I had this issue with CMake GUI and the VS 21019 Community Edition. I think I may have installed CMake before Visual Studio - certainly after I updated CMake 3.15.2 to 3.15.3 the problem went away.
Check name folder too long or not.
This question is old, but none of the solutions here were working for me. I'm using Visual Studio 2019, and in my case, C++ compilation was working but just broke one day.
However, I noticed that there was an update ready to be installed in the Visual Studio Installer.
After installing that update, rebooting my computer, and relaunching Visual Studio, all of the C++ CMake problems disappeared. I'm not quite sure why this fixed it, and I can only speculate, but I can only assume that one of two things occurred. Either installing that update fixed a broken installation, or the update was quietly downloaded and prepared in the background, breaking things in the process.
I met the same issue in VSCode Cmake extension, i solve it by check following two options:
In the end, click [Scan for kits]
cmake --no-warn-unused-cli -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE -DCMAKE_BUILD_TYPE:STRING=Debug "-DCMAKE_C_COMPILER:FILEPATH=C:\Program Files\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin\gcc.exe" "-DCMAKE_CXX_COMPILER:FILEPATH=C:\Program Files\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin\g++.exe" -Hc:/code -Bc:/code/build -G "MinGW Makefiles"

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