Still in the early stage of solidity, and I'm trying to add #pinata/sdk but it keeps bringing up this error; [closed] - debugging

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error An unexpected error occurred: "https://registry.npmjs.org/#pinata%2fsdk: getaddrinfo EAI_AGAIN registry.npmjs.org".
info If you think this is a bug, please open a bug report with the information provided in "/home/uba/lgtpass-fcc/yarn-error.log".
info Visit https://yarnpkg.com/en/docs/cli/add for documentation about this command.
I haven't tried much as I'm less experienced in dealing with such but wasn't expecting that issue.

I was able to solve this by reinstalling a build tool and clearing my cache with yarn cache clean.

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(mixed model AVR2.DLL failed to authorize - Missing or invalid Customer Key..) [closed]

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(mixed model AVR2.DLL failed to authorize - Missing or invalid Customer Key..) that is error apears in proteuse how can i solve it?
i tried to make another file but it dos not work

Why php artisan serve works and http://localhost/etc = error 500 [closed]

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This is my question and I dont know what to add to have the 30 characers required to be published so I write it and I thank you for answers
Check if application is in development mode, and send the message of exception. Unfortunately, we are not wizards. :-)
If you still have 500 without message, check app files permissions (especially storage logs), and make sure you have installed vendors.

Getting an error message when running a script in Cooja [closed]

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I'm trying to code the simulation script editor to calculate end-to-end delay and so on, but after the simulation is finished, I encounter the following message:
TEST TIMEOUT
TEST FAILED [if test was run without visualization, Cooja would now have been terminated]
If anyone can point me in the right direct, I would appreciate the help.

Is there any option to find code smells in my program on the IDE itself? [closed]

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I want to find out the code smells while I am writing the code in the IDE instead of getting code smells after pushing my changes to Repository on the code analysis tolls like SonarQube tools etc.
Yes, there is an extension which you can integrate with your IDE which gives you realtime code smells and bugs. Please use this link
https://www.sonarlint.org/

Compiling Ninject for Xbox360 [closed]

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I have read in a few places that you can compile Ninject to work with the Xbox360, however I have downloaded the source and cannot seem to get it to compile. So can anyone divulge how to do so (if it is indeed possible)?
== Edit ==
I have added the current build arguments:
XBOX; XBOX360; NO_WEB; NETCF; NO_LCG; NO_ASSEMBLY_SCANNING; NO_EXCEPTION_SERIALIZATION
Is this acceptable? I am just throwing stuff in to get it compiling, I don't know if it will blow up if I deploy it.
I was going to delete this question, but as there is very little information online around this I thought I would leave it up here as it compiled fine and seems to be including. It will be a while before I get around to testing it for sure but until someone comes up with a better answer I would use the build arguments above.

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