How do I run the button animation I made with the Rive app with Xcode? -Sorry for bad english, I'm using translation - xcode

I'm trying to make the mobile application in a video I watched, but it doesn't explain in full detail, so I have difficulty doing the operations. I want to tell you where I have problems. Thanks
I'm describing the problem I'm having and waiting for their solution

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Is There a Method or Extension (Firefox) to Always Show Captions on YouTube Videos?

This is either a programming request or a simple workaround...
Preface: I don't like Google and don't want to give YouTube any more support than I have to. However some creators I follow are only on YouTube.
Question: is there a way to always show closed captions (when available) when watching YouTube videos without being logged in/having an account? Is there an extension with this behavior?
Issue: When I watch multiple videos in a row, using the ?view=57 url trick and "Play All" button, the captions turn off when switching between videos... I have to enter the other room and hit the "c" button on the keyboard to turn them back on every time, which is inconvenient while streaming.
Action: I've searched for Firefox add-ons and extensions but their behaviors are all generically described... and I can't ascertain if they have this behavior. And many that talk about subtitles are you uploading your own .srt which is NOT what I'm trying to do.
Any help would be appreciated... it's a small but very frequently experienced annoyance and I feel like there must be some easy solution! Or... this could be a fun practice exercise for someone to release on github or something ;)
Thanks in advance.

Slow loading and responsiveness

Our app loads extremely slowly, especially the pictures, and the developer has not been able to come up with a solution to this. The movements are slow and the buttons are slow in response (works on the 2nd or 3rd press).
The stability is terrible, for example the whole screen moves to the left by 2mm when you press a back button.
The app downloads information from the server every time it runs. We have tried changing the server, but this did not yield any results.
The current solution is to make the images smaller (compress them) to make the app run faster, but we are dubious if this will work.
Is there anybody who has had the same problems with their app?
I would be very grateful for any suggestions for how to fix this. We need it to be fast and responsive.
These are very vague, general issues. You ideally need a developer to take a look at the whole problem.
Some things they may look into would be:
Is data access asynchronous?
Are there transitions running on the
page?
Are styles being added on hover or focus?
If the app is written badly, simply chucking more resources at it probably won't solve the problem.

My app file size is already 32Mb

I'll start off by saying I am an absolute beginner. I've been following a very good tutorial on YouTube and reading a few books. So far, I have a working app which consists of a splash screen, load up music and then a menu with 6 buttons. I have got these six buttons opening up a new view. I have created a new Java class and a new layout.xml for each new view. Is this right? Basically, all I want to know is how to make an efficient app which allows me to use my 6 buttons to take me to another set of buttons as a sub-menu and then inside those buttons I want to display the information using text and videos and audio. It's a tutorial app. Once I know how to do this then I should be able to continue developing within the app. Any help or ideas please? Since my app is already so large, I'm guessing I've done something wrong, but as I say, the app is working at least.
I had a similar problem. My app was 40MB. I found out my music files were too big. I was using wav files. When I converted them to ogg files, my app went down to 14MB.
This website was useful: http://media.io
The buttons and extra activities probably don't take up that much space. I'm guessing it's the music and maybe any images that you have.

Expression Sketchflow : Is it possible to run full screen? (and without window border?)

I did some sketchflow prototypes for a client.
The client need the application to be "touchable" on a 19" display, so I would like to try to launch the prototypes in full screen on the display (as will the final application be).
I searched through the net and found a "solution" : transform my sketchflow project in a Blend Project, and then tell the blend project to run in full screen mode.
This solution doesn't work all the time as the tutorials say, and doesn't work for me apparently :-(
Do you know any other solution?
Thanks for your help,
Antoine
That is probably the best solution, what part of it didn't work? If you want to send me your solution I can help convert it so it will run without the SketchFlow player.
First.Last#microsoft.com using my name.

Dashcode question - OnClick image to fullscreen?

I have a web app I'm building in Dashcode, currently every thing is working as advertised. I'm using the browser template and was able to modify it a bit, got the xml working to connect images and their description. Now I want to add a simple OnClick event that sends the image to fullscreen but I can't find any documentation for that. I'm pretty sure this is easily done so I'm missing something here? Any help greatly appreciated.
Tom
Taking over the screen is a bit complicated (if your talking about a full screen experience like youtube), but full screen in the browser window is defiantly possible. The simplest method is to have the click event open a link to the image location. This would load the image in full resolution in the browser window. A more elegant approach would be to load the image url into the source of a image dashcode object. and have that objects visibility only appear overs the whole web app when the Oncick event occurs. If you are talking about a built in function in dashcode to achieve a full screen/browser image, your out of luck.

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