Generic Delegate and IList<T> - delegates

I want to implement a delegate solution for Bubble sort. I have this code:
public delegate void SortHandler<T>(IList<T> t);
public static void Sort<T>(IList<T> arr, SortHandler<T> func)
{
func(arr);
}
int[] arr2 = { 10,1,2,3,4 };
CollectionHelper.Sort<int>(arr2, bubble_sort);
bubble sort function signature is:
static void bubble_sort(int[] array) {}
I get this error:
Argument '2': cannot convert from 'method group' to 'DelegatesAndGenerics.SortHandler

Yes - your bubble_sort method requires an int[] as the parameter, whereas SortHandler only specifies IList<T>. You can't create a SortHandler<int> from bubble_sort.
Just because you happen to be sorting an int[] doesn't mean CollectionHelper.Sort is guaranteed to call the delegate with an array instead of (say) a List<int>.
For example, consider this implementation:
public void Sort<T>(T[] array, SortHandler<T> handler)
{
List<T> list = new List<T>(array);
handler(list);
}
How would you expect that to cope if you'd managed to pass in the bubble_sort method as your handler?
The simplest solution is to change your bubble_sort method to accept IList<int> instead of just int[].
(This is a slightly strange situation though, I have to say. Usually the kind of handler you'd pass into a generic sort method would be something to compare any two elements - not to perform the actual sort itself.)

I think the issue is that your int[] isn't an IList. If you change your SortHandler delegate like so:
public delegate void SortHandler<T>(IEnumerable<T> t);
you should be able to use arrays, lists, or whatever you want.

Related

Spring SpEL chooses wrong method to invoke

I'm trying to evaluate the following SpEL expression (Spring-expression version 3.1.1):
T(com.google.common.collect.Lists).newArrayList(#iterable)
where #iterable is of type java.lang.Iterable.
Google Guava com.google.common.collect.Lists (version 14.0) does have a method newArrayList(Iterable) but for some reason SpEL chooses to invoke a different method: newArrayList(Object[])
I dived into the code and found the issue to be with org.springframework.expression.spel.support.ReflectiveMethodResolver implementation: it seems to be sensitive to the manner in which methods are sorted by the java.lang.Class::getMethods.
If 2 methods match the invocation (in the case one of the methods is varargs), the later method (in the order) will be invoked, instead of choosing the method that isn't varargs (which is more specific).
It seems like JDK doesn't guarantee the order the methods are sorted: different runs show different order.
Is there a way to overcome this issue?
You can use the collection projections of Spring EL to select all from iterable and convert it to list:
"#iterable.?[true]"
A simple example to test:
Iterable<Integer> it = () -> new Iterator<Integer>() {
private int[] a = new int[]{1, 2, 3};
private int index = 0;
#Override
public boolean hasNext() {
return index < a.length;
}
#Override
public Integer next() {
return a[index++];
}
};
Tmp tmp = new Tmp();
tmp.setO(it);
StandardEvaluationContext context = new StandardEvaluationContext(tmp);
ArrayList<Integer> list = parser.parseExpression("o.?[true]").getValue(context,
ArrayList.class);

collection sorting

The GDK docs indicate that Collection.sort(Comparator comparator) does not change the collection it is called on, but the code below indicates otherwise. Is this a bug in the implementation, error in the docs, or a misunderstanding on my part?
class ISO3LangComparator implements Comparator<Locale> {
int compare(Locale locale1, Locale locale2) {
locale1.ISO3Language <=> locale2.ISO3Language
}
}
List<Locale> locales = [Locale.FRENCH, Locale.ENGLISH]
def sortedLocales = locales.sort(new ISO3LangComparator())
// This assertion fails
assert locales[0] == frenchLocale
the documentation states:
If the Collection is a List, it is
sorted in place and returned.
Otherwise, the elements are first
placed into a new list which is then
sorted and returned - leaving the
original Collection unchanged.
which is reflected in the implementation of the sort() method
public static <T> List<T> sort(Collection<T> self, Comparator<T> comparator) {
List<T> list = asList(self);
Collections.sort(list, comparator);
return list;
}
the asList method looks whether the given collection is an instanceof java.util.List. If yes, it returns the reference, if not it returns a new java.util.ArrayList instance.
since you are using the [] syntax you are implicitly working with an instance of java.util.List.

Can I use Action<T> to perform a recursive search and return an IEnumerable of a specified property?

I've written the following code for retrieving the StructureIds from an IEnumerable<Structure>:
Action<Structure> recurse = null;
List<int> structureIds = new List<int>();
recurse = (r) =>
{
structureIds.Add(r.StructureId);
r.Children.ForEach(recurse);
};
IEnumerable<Structure> structures = GetStructures();
structures.ForEach(recurse);
I'd really like to make this generic so I can use it with any IEnumerable, i.e. something like:
public static IEnumerable<TType> GetPropertyValues<TType, TPropertyType>(
this IEnumerable<TType> this, <Property Declaration>)
{
// Generic version of the above code?
}
Can this be done?
Action isn't very Linq'ish. How about Func instead? (Untested code)
public static IEnumerable<TProp> RecurseSelect<TSource, TProp>(
this IEnumerable<TSource> source,
Func<TSource, TProp> propertySelector,
Func<TSource, IEnumerable<TSource>> childrenSelector
)
{
foreach(TSource x in source)
{
yield return propertySelector(x);
IEnumerable<TSource> children = childrenSelector(x);
IEnumerable<TProp> values = children.RecurseSelect(propertySelector, childrenSelector);
foreach(TProp y in values)
{
yield return y;
}
}
}
And then
IEnumerable<Structure> structures = GetStructures();
IEnumerable<int> structureIds = structures.RecurseSelect(
s => s.StructureId,
s => s.Children);
Your problem is that you're not adding each item to a list, you're adding the a property of each item. That property will only be available for a Structure, and not any other type you might reuse the code with.
You also don't have a mechanism for getting the children of your other classes. (the r.Children property you use).
Your two solutions would be to use interfaces (that is, define IHasChildren and IGetProperty) that could be used as base types for a simple algorithm, or you could pass in functions to your method that allow this to be more freely calculated. For example, your method signature might need to be this:
public static IEnumerable<TPropertyType> GetPropertyValues<TType, TPropertyType>
(this IEnumerable<TType> rootItem, Func<TType, IEnumerable<TType>> getChildren, Func<TType, TPropertyType> getIdValue)
... but that's not going to be very pretty!

IList with an implicit sort order

I'd like to create an IList<Child> that maintains its Child objects in a default/implicit sort order at all times (i.e. regardless of additions/removals to the underlying list).
What I'm specifically trying to avoid is the need for all consumers of said IList<Child> to explicitly invoke IEnumerable<T>.OrderBy() every time they want to enumerate it. Apart from violating DRY, such an approach would also break encapsulation as consumers would have to know that my list is even sorted, which is really none of their business :)
The solution that seemed most logical/efficient was to expose IList<Child> as IEnumerable<Child> (to prevent List mutations) and add explicit Add/Remove methods to the containing Parent. This way, I can intercept changes to the List that necessitate a re-sort, and apply one via Linq:
public class Child {
public string StringProperty;
public int IntProperty;
}
public class Parent{
private IList<Child> _children = new List<Child>();
public IEnumerable<Child> Children{
get
{
return _children;
}
}
private void ReSortChildren(){
_children = new List<Child>(child.OrderBy(c=>c.StringProperty));
}
public void AddChild(Child c){
_children.Add();
ReSortChildren()
}
public void RemoveChild(Child c){
_children.Remove(c);
ReSortChildren()
}
}
Still, this approach doesn't intercept changes made to the underlying Child.StringProperty (which in this case is the property driving the sort). There must be a more elegant solution to such a basic problem, but I haven't been able to find one.
EDIT:
I wasn't clear in that I would preferable a LINQ compatible solution. I'd rather not resort to using .NET 2.0 constructs (i.e. SortedList)
What about using a SortedList<>?
One way you could go about it is to have Child publish an event OnStringPropertyChanged which passes along the previous value of StringProperty. Then create a derivation of SortedList that overrides the Add method to hookup a handler to that event. Whenever the event fires, remove the item from the list and re-add it with the new value of StringProperty. If you can't change Child, then I would make a proxy class that either derives from or wraps Child to implement the event.
If you don't want to do that, I would still use a SortedList, but internally manage the above sorting logic anytime the StringProperty needs to be changed. To be DRY, it's preferable to route all updates to StringProperty through a common method that correctly manages the sorting, rather than accessing the list directly from various places within the class and duplicating the sort management logic.
I would also caution against allowing the controller to pass in a reference to Child, which allows him to manipulate StringProperty after it's added to the list.
public class Parent{
private SortedList<string, Child> _children = new SortedList<string, Child>();
public ReadOnlyCollection<Child> Children{
get { return new ReadOnlyCollection<Child>(_children.Values); }
}
public void AddChild(string stringProperty, int data, Salamandar sal){
_children.Add(stringProperty, new Child(stringProperty, data, sal));
}
public void RemoveChild(string stringProperty){
_children.Remove(stringProperty);
}
private void UpdateChildStringProperty(Child c, string newStringProperty) {
if (c == null) throw new ArgumentNullException("c");
RemoveChild(c);
c.StringProperty = newStringProperty;
AddChild(c);
}
public void CheckSalamandar(string s) {
if (_children.ContainsKey(s))
var c = _children[s];
if (c.Salamandar.IsActive) {
// update StringProperty through our method
UpdateChildStringProperty(c, c.StringProperty.Reverse());
// update other properties directly
c.Number++;
}
}
}
I think that if you derive from KeyedCollection, you'll get what you need. That is only based on reading the documentation, though.
EDIT:
If this works, it won't be easy, unfortunately. Neither the underlying lookup dictionary nor the underlying List in this guy is sorted, nor are they exposed enough such that you'd be able to replace them. It might, however, provide a pattern for you to follow in your own implementation.

LINQ equivalent of foreach for IEnumerable<T>

I'd like to do the equivalent of the following in LINQ, but I can't figure out how:
IEnumerable<Item> items = GetItems();
items.ForEach(i => i.DoStuff());
What is the real syntax?
There is no ForEach extension for IEnumerable; only for List<T>. So you could do
items.ToList().ForEach(i => i.DoStuff());
Alternatively, write your own ForEach extension method:
public static void ForEach<T>(this IEnumerable<T> enumeration, Action<T> action)
{
foreach(T item in enumeration)
{
action(item);
}
}
Fredrik has provided the fix, but it may be worth considering why this isn't in the framework to start with. I believe the idea is that the LINQ query operators should be side-effect-free, fitting in with a reasonably functional way of looking at the world. Clearly ForEach is exactly the opposite - a purely side-effect-based construct.
That's not to say this is a bad thing to do - just thinking about the philosophical reasons behind the decision.
Update 7/17/2012: Apparently as of C# 5.0, the behavior of foreach described below has been changed and "the use of a foreach iteration variable in a nested lambda expression no longer produces unexpected results." This answer does not apply to C# ≥ 5.0.
#John Skeet and everyone who prefers the foreach keyword.
The problem with "foreach" in C# prior to 5.0, is that it is inconsistent with how the equivalent "for comprehension" works in other languages, and with how I would expect it to work (personal opinion stated here only because others have mentioned their opinion regarding readability). See all of the questions concerning "Access to modified closure"
as well as "Closing over the loop variable considered harmful". This is only "harmful" because of the way "foreach" is implemented in C#.
Take the following examples using the functionally equivalent extension method to that in #Fredrik Kalseth's answer.
public static class Enumerables
{
public static void ForEach<T>(this IEnumerable<T> #this, Action<T> action)
{
foreach (T item in #this)
{
action(item);
}
}
}
Apologies for the overly contrived example. I'm only using Observable because it's not entirely far fetched to do something like this. Obviously there are better ways to create this observable, I am only attempting to demonstrate a point. Typically the code subscribed to the observable is executed asynchronously and potentially in another thread. If using "foreach", this could produce very strange and potentially non-deterministic results.
The following test using "ForEach" extension method passes:
[Test]
public void ForEachExtensionWin()
{
//Yes, I know there is an Observable.Range.
var values = Enumerable.Range(0, 10);
var observable = Observable.Create<Func<int>>(source =>
{
values.ForEach(value =>
source.OnNext(() => value));
source.OnCompleted();
return () => { };
});
//Simulate subscribing and evaluating Funcs
var evaluatedObservable = observable.ToEnumerable().Select(func => func()).ToList();
//Win
Assert.That(evaluatedObservable,
Is.EquivalentTo(values.ToList()));
}
The following fails with the error:
Expected: equivalent to < 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 >
But was: < 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 >
[Test]
public void ForEachKeywordFail()
{
//Yes, I know there is an Observable.Range.
var values = Enumerable.Range(0, 10);
var observable = Observable.Create<Func<int>>(source =>
{
foreach (var value in values)
{
//If you have resharper, notice the warning
source.OnNext(() => value);
}
source.OnCompleted();
return () => { };
});
//Simulate subscribing and evaluating Funcs
var evaluatedObservable = observable.ToEnumerable().Select(func => func()).ToList();
//Fail
Assert.That(evaluatedObservable,
Is.EquivalentTo(values.ToList()));
}
You could use the FirstOrDefault() extension, which is available for IEnumerable<T>. By returning false from the predicate, it will be run for each element but will not care that it doesn't actually find a match. This will avoid the ToList() overhead.
IEnumerable<Item> items = GetItems();
items.FirstOrDefault(i => { i.DoStuff(); return false; });
Keep your Side Effects out of my IEnumerable
I'd like to do the equivalent of the following in LINQ, but I can't figure out how:
As others have pointed out here and abroad LINQ and IEnumerable methods are expected to be side-effect free.
Do you really want to "do something" to each item in the IEnumerable? Then foreach is the best choice. People aren't surprised when side-effects happen here.
foreach (var i in items) i.DoStuff();
I bet you don't want a side-effect
However in my experience side-effects are usually not required. More often than not there is a simple LINQ query waiting to be discovered accompanied by a StackOverflow.com answer by either Jon Skeet, Eric Lippert, or Marc Gravell explaining how to do what you want!
Some examples
If you are actually just aggregating (accumulating) some value then you should consider the Aggregate extension method.
items.Aggregate(initial, (acc, x) => ComputeAccumulatedValue(acc, x));
Perhaps you want to create a new IEnumerable from the existing values.
items.Select(x => Transform(x));
Or maybe you want to create a look-up table:
items.ToLookup(x, x => GetTheKey(x))
The list (pun not entirely intended) of possibilities goes on and on.
I took Fredrik's method and modified the return type.
This way, the method supports deferred execution like other LINQ methods.
EDIT: If this wasn't clear, any usage of this method must end with ToList() or any other way to force the method to work on the complete enumerable. Otherwise, the action would not be performed!
public static IEnumerable<T> ForEach<T>(this IEnumerable<T> enumeration, Action<T> action)
{
foreach (T item in enumeration)
{
action(item);
yield return item;
}
}
And here's the test to help see it:
[Test]
public void TestDefferedExecutionOfIEnumerableForEach()
{
IEnumerable<char> enumerable = new[] {'a', 'b', 'c'};
var sb = new StringBuilder();
enumerable
.ForEach(c => sb.Append("1"))
.ForEach(c => sb.Append("2"))
.ToList();
Assert.That(sb.ToString(), Is.EqualTo("121212"));
}
If you remove the ToList() in the end, you will see the test failing since the StringBuilder contains an empty string. This is because no method forced the ForEach to enumerate.
So many answers, yet ALL fail to pinpoint one very significant problem with a custom generic ForEach extension: Performance! And more specifically, memory usage and GC.
Consider the sample below. Targeting .NET Framework 4.7.2 or .NET Core 3.1.401, configuration is Release and platform is Any CPU.
public static class Enumerables
{
public static void ForEach<T>(this IEnumerable<T> #this, Action<T> action)
{
foreach (T item in #this)
{
action(item);
}
}
}
class Program
{
private static void NoOp(int value) {}
static void Main(string[] args)
{
var list = Enumerable.Range(0, 10).ToList();
for (int i = 0; i < 1000000; i++)
{
// WithLinq(list);
// WithoutLinqNoGood(list);
WithoutLinq(list);
}
}
private static void WithoutLinq(List<int> list)
{
foreach (var item in list)
{
NoOp(item);
}
}
private static void WithLinq(IEnumerable<int> list) => list.ForEach(NoOp);
private static void WithoutLinqNoGood(IEnumerable<int> enumerable)
{
foreach (var item in enumerable)
{
NoOp(item);
}
}
}
At a first glance, all three variants should perform equally well. However, when the ForEach extension method is called many, many times, you will end up with garbage that implies a costly GC. In fact, having this ForEach extension method on a hot path has been proven to totally kill performance in our loop-intensive application.
Similarly, the weakly typed foreach loop will also produce garbage, but it will still be faster and less memory-intensive than the ForEach extension (which also suffers from a delegate allocation).
Strongly typed foreach: Memory usage
Weakly typed foreach: Memory usage
ForEach extension: Memory usage
Analysis
For a strongly typed foreach the compiler is able to use any optimized enumerator (e.g. value based) of a class, whereas a generic ForEach extension must fall back to a generic enumerator which will be allocated on each run. Furthermore, the actual delegate will also imply an additional allocation.
You would get similar bad results with the WithoutLinqNoGood method. There, the argument is of type IEnumerable<int> instead of List<int> implying the same type of enumerator allocation.
Below are the relevant differences in IL. A value based enumerator is certainly preferable!
IL_0001: callvirt instance class
[mscorlib]System.Collections.Generic.IEnumerator`1<!0>
class [mscorlib]System.Collections.Generic.IEnumerable`1<!!T>::GetEnumerator()
vs
IL_0001: callvirt instance valuetype
[mscorlib]System.Collections.Generic.List`1/Enumerator<!0>
class [mscorlib]System.Collections.Generic.List`1<int32>::GetEnumerator()
Conclusion
The OP asked how to call ForEach() on an IEnumerable<T>. The original answer clearly shows how it can be done. Sure you can do it, but then again; my answer clearly shows that you shouldn't.
Verified the same behavior when targeting .NET Core 3.1.401 (compiling with Visual Studio 16.7.2).
If you want to act as the enumeration rolls you should yield each item.
public static class EnumerableExtensions
{
public static IEnumerable<T> ForEach<T>(this IEnumerable<T> enumeration, Action<T> action)
{
foreach (var item in enumeration)
{
action(item);
yield return item;
}
}
}
There is an experimental release by Microsoft of Interactive Extensions to LINQ (also on NuGet, see RxTeams's profile for more links). The Channel 9 video explains it well.
Its docs are only provided in XML format. I have run this documentation in Sandcastle to allow it to be in a more readable format. Unzip the docs archive and look for index.html.
Among many other goodies, it provides the expected ForEach implementation. It allows you to write code like this:
int[] numbers = { 1, 2, 3, 4, 5, 6, 7, 8 };
numbers.ForEach(x => Console.WriteLine(x*x));
According to PLINQ (available since .Net 4.0), you can do an
IEnumerable<T>.AsParallel().ForAll()
to do a parallel foreach loop on an IEnumerable.
The purpose of ForEach is to cause side effects.
IEnumerable is for lazy enumeration of a set.
This conceptual difference is quite visible when you consider it.
SomeEnumerable.ForEach(item=>DataStore.Synchronize(item));
This wont execute until you do a "count" or a "ToList()" or something on it.
It clearly is not what is expressed.
You should use the IEnumerable extensions for setting up chains of iteration, definining content by their respective sources and conditions. Expression Trees are powerful and efficient, but you should learn to appreciate their nature. And not just for programming around them to save a few characters overriding lazy evaluation.
Many people mentioned it, but I had to write it down. Isn't this most clear/most readable?
IEnumerable<Item> items = GetItems();
foreach (var item in items) item.DoStuff();
Short and simple(st).
Now we have the option of...
ParallelOptions parallelOptions = new ParallelOptions();
parallelOptions.MaxDegreeOfParallelism = 4;
#if DEBUG
parallelOptions.MaxDegreeOfParallelism = 1;
#endif
Parallel.ForEach(bookIdList, parallelOptions, bookID => UpdateStockCount(bookID));
Of course, this opens up a whole new can of threadworms.
ps (Sorry about the fonts, it's what the system decided)
As numerous answers already point out, you can easily add such an extension method yourself. However, if you don't want to do that, although I'm not aware of anything like this in the BCL, there's still an option in the System namespace, if you already have a reference to Reactive Extension (and if you don't, you should have):
using System.Reactive.Linq;
items.ToObservable().Subscribe(i => i.DoStuff());
Although the method names are a bit different, the end result is exactly what you're looking for.
ForEach can also be Chained, just put back to the pileline after the action. remain fluent
Employees.ForEach(e=>e.Act_A)
.ForEach(e=>e.Act_B)
.ForEach(e=>e.Act_C);
Orders //just for demo
.ForEach(o=> o.EmailBuyer() )
.ForEach(o=> o.ProcessBilling() )
.ForEach(o=> o.ProcessShipping());
//conditional
Employees
.ForEach(e=> { if(e.Salary<1000) e.Raise(0.10);})
.ForEach(e=> { if(e.Age >70 ) e.Retire();});
An Eager version of implementation.
public static IEnumerable<T> ForEach<T>(this IEnumerable<T> enu, Action<T> action)
{
foreach (T item in enu) action(item);
return enu; // make action Chainable/Fluent
}
Edit: a Lazy version is using yield return, like this.
public static IEnumerable<T> ForEachLazy<T>(this IEnumerable<T> enu, Action<T> action)
{
foreach (var item in enu)
{
action(item);
yield return item;
}
}
The Lazy version NEEDs to be materialized, ToList() for example, otherwise, nothing happens. see below great comments from ToolmakerSteve.
IQueryable<Product> query = Products.Where(...);
query.ForEachLazy(t => t.Price = t.Price + 1.00)
.ToList(); //without this line, below SubmitChanges() does nothing.
SubmitChanges();
I keep both ForEach() and ForEachLazy() in my library.
Inspired by Jon Skeet, I have extended his solution with the following:
Extension Method:
public static void Execute<TSource, TKey>(this IEnumerable<TSource> source, Action<TKey> applyBehavior, Func<TSource, TKey> keySelector)
{
foreach (var item in source)
{
var target = keySelector(item);
applyBehavior(target);
}
}
Client:
var jobs = new List<Job>()
{
new Job { Id = "XAML Developer" },
new Job { Id = "Assassin" },
new Job { Id = "Narco Trafficker" }
};
jobs.Execute(ApplyFilter, j => j.Id);
.
.
.
public void ApplyFilter(string filterId)
{
Debug.WriteLine(filterId);
}
This "functional approach" abstraction leaks big time. Nothing on the language level prevents side effects. As long as you can make it call your lambda/delegate for every element in the container - you will get the "ForEach" behavior.
Here for example one way of merging srcDictionary into destDictionary (if key already exists - overwrites)
this is a hack, and should not be used in any production code.
var b = srcDictionary.Select(
x=>
{
destDictionary[x.Key] = x.Value;
return true;
}
).Count();
MoreLinq has IEnumerable<T>.ForEach and a ton of other useful extensions. It's probably not worth taking the dependency just for ForEach, but there's a lot of useful stuff in there.
https://www.nuget.org/packages/morelinq/
https://github.com/morelinq/MoreLINQ
I respectually disagree with the notion that link extension methods should be side-effect free (not only because they aren't, any delegate can perform side effects).
Consider the following:
public class Element {}
public Enum ProcessType
{
This = 0, That = 1, SomethingElse = 2
}
public class Class1
{
private Dictionary<ProcessType, Action<Element>> actions =
new Dictionary<ProcessType,Action<Element>>();
public Class1()
{
actions.Add( ProcessType.This, DoThis );
actions.Add( ProcessType.That, DoThat );
actions.Add( ProcessType.SomethingElse, DoSomethingElse );
}
// Element actions:
// This example defines 3 distict actions
// that can be applied to individual elements,
// But for the sake of the argument, make
// no assumption about how many distict
// actions there may, and that there could
// possibly be many more.
public void DoThis( Element element )
{
// Do something to element
}
public void DoThat( Element element )
{
// Do something to element
}
public void DoSomethingElse( Element element )
{
// Do something to element
}
public void Apply( ProcessType processType, IEnumerable<Element> elements )
{
Action<Element> action = null;
if( ! actions.TryGetValue( processType, out action ) )
throw new ArgumentException("processType");
foreach( element in elements )
action(element);
}
}
What the example shows is really just a kind of late-binding that allows one invoke one of many possible actions having side-effects on a sequence of elements, without having to write a big switch construct to decode the value that defines the action and translate it into its corresponding method.
To stay fluent one can use such a trick:
GetItems()
.Select(i => new Action(i.DoStuf)))
.Aggregate((a, b) => a + b)
.Invoke();
For VB.NET you should use:
listVariable.ForEach(Sub(i) i.Property = "Value")
Yet another ForEach Example
public static IList<AddressEntry> MapToDomain(IList<AddressModel> addresses)
{
var workingAddresses = new List<AddressEntry>();
addresses.Select(a => a).ToList().ForEach(a => workingAddresses.Add(AddressModelMapper.MapToDomain(a)));
return workingAddresses;
}

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