How to retain focus on one Window in Multithreaded Win32 App - winapi

Is there any way of keeping the focus set on one window always in Win32 or MFC even if some other windows try to steal it in other thread or in the same GUI thread..

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Win32: how does the OS decide to re-assign focus on window close?

When a focused window is closed, Windows will typically set focus to a different window when possible. I'm trying to figure out what exactly causes this to happen, and in what scenarios does this not occur.
I'm noticing that when some windows are closed, they do not cause the OS to set focus to a new window (eg. Discord, Slack). Discord and Slack are both hidden instead of destroyed on close, but then there are also other windows that when hidden will still cause the OS to set focus to a different window. One such example is with a fresh WPF app and changing the window's Visibility to Collapsed - this causes the window to be hidden, not destroyed, and yet the OS reassigns focus to another window.
What causes some windows when hidden to reassign focus (eg. WPF collapse)? As opposed to applications like Discord/Slack, which are hidden, yet do not reassign OS focus.
It's a multi-step dance of message exchanges, and I no longer have all the details cached in my head. So, generally speaking ...
There's a distinction between activating a window and setting the focus to a window. Windows can get activated in various ways, including a mouse click (either in the client or non-client areas, a keyboard operation, a window being created by a process that currently has "the foreground love", etc.)
A window that's activated can (in effect) accept the focus, reject the focus, or direct the focus to another window (such as a child window like an edit control or button).
A window that doesn't make the effort to direct the focus explicitly when its activated will (likely) end up with the focus by default. That's mostly an artifact of how DefWindowProc handles the relevant messages. But if it's using the dialog manager, then the dialog manager will (if I recall correctly) set the focus to one of the child windows that has the WS_TABSTOP window style.
Imagine a simple text editor application that has a top-level window and one child window that fill the top-level window's client area and hosts the actual editor functionality. In normal behavior, the child window would have the focus whenever the application is in the foreground. But if the top-level window is activated (for something other than a mouse click in the child window's client area), and the top-level window fails to redirect the focus to its child, then it may appear as though nothing has the focus because the window that does have the focus doesn't respond to most kinds of keyboard input.
Key messages involved include: WM_ACTIVATEAPP, WM_NCACTIVATE, WM_ACTIVATE, WM_MOUSEACTIVATE, WM_SETFOCUS, and WM_KILLFOCUS.
Edited to emphasize
what causes the OS to re-assign focus from a window?
In most cases, the OS does not assign focus. It activates and deactivates windows, and the affected applications respond to those events by setting the focus. Applications have a lot of flexibility in how to respond. So if there's an anomaly in where the focus is, it may be more of a question about the behavior of individual applications than about Windows.
It's also possible for a window to have focus but for it to seem as if no window has focus. One case is where the top-level window has focus but doesn't react to the keyboard itself because focus is normally supposed to be assigned to one if its child windows. It's also possible for a hidden window (at least a hidden child window) to have focus if it's not disabled.
Win32's DefWindowProc and dialog-specific APIs, MFC, WPF, and other frameworks generally provide "standard" behavior for handling focus and activation in common cases. But there's a lot of nuance, and there are inherently some differences. For example, WPF applications (if I recall correctly) use windowless child controls, so the traditional behaviors have to be implemented by the framework.

How to automatically restore focus to a launched application on Windows

I have developed a full-screen application that hooks into and launched by a 3rd party/client application. The problem is that the client application gets focus soon after it launches my application, with the result that although my application is full screen, and set to be on top, it does not receive keyboard input, as such the user has to click on it to bring it to focus, which makes for a poor user experience.
How can I restore focus to my application after the client acquires it?
If it matters, my application is written in C++ and has a QT UI.
Not quite the answer but the reason why my application does not have input focus. I'll let Charles Petzold explain (from Programming Windows 5ed, pg 213)
The Window that receives a particular keyboard event is the window that has input focus. The concept of input focus is closely related to the concept of the active window. The window with the input focus is either the active window or a descendant window of the active window -- that is , a child of the active window, or a child of a child of the active window, and so forth.
My Qt application is not spawned spawned by an active window and therefore does not have input focus. The solution therefore would be to parent my application to the active window. Unfortunately this is not straightforward in Qt, if at all possible.
Here is the Qt documentation:
http://doc.qt.io/qt-4.8/qwidget.html#activateWindow
http://doc.qt.io/qt-4.8/qwidget.html#raise
http://doc.qt.io/qt-4.8/qwidget.html#setFocus
Hope it helps when called after launch...

Ensuring window focus on OpenGL App

I have three executables compiled from Visual C++ using OpenGL libraries. Though nothing is different between them in how the window is created, one of them automatically has focus when I run it and the other two require the user to click on the window before they are given focus.
I'm building a WIN32 application as a menu to run the different .exe files, and in here I'm using all the usual suggestions to attempt to focus the windows (SetFocus(hWnd) SetActiveWindow(hWnd)), but to no avail.
Any advice?
What you want is actually SetForegroundWindow (...), because in addition to setting the active window, this will bring your application into the foreground.
SetActiveWindow (hWnd) will only accomplish what you want if your application is in the foreground, it is useful if you have a multi-document application and want to switch between windows.
Here is a relevant selection of code that I use in my Win32 window management system when initializing / resizing a rendercontext:
ShowWindow (hWndRender, SW_SHOW);
SetForegroundWindow (hWndRender);
SetFocus (hWndRender);

Does Windows 7 treat full-screen applications differently?

I have a hidden process that waits for non-standard hardware button messages and runs an application (with CreateProcess). No problem with the user disturbing, it's an action that the user approved himself. Everything is fine when it's usual layout with taskbar shown and multiply captioned and non captioned- windows. But the situation is different in XP and 7, when the current application is full-screen. Full-screen application in this case is window without borders having exactly the same dimension as the screen. Windows hides taskbar for such application even if it's always on.
In Xp, it's ok, the taskbar is being shown in this case and appication (for example calculator) also, the full-screen app is still visible in areas other than the launched app's and taskbar'. But in Windows 7 nothing visual happens, the full-screen app is still on and if I switch to taskbar, the executed application is there. I tried to solve it with SetForegroundWindow, BringWindowToTop, even AllowSetForegroundWindow(GetCurrentProcessId()) call for a window handle found with CreateProcess-WaitForIntputIdle-EnumThreadWindows, no change. So did something change since XP related to full-screen windows that officially documented?
Thanks,
Max
I would imagine that, if you have your own hardware device, that there is some API for generating "real" user input. Clearly the legacy keyboard and mouse, and now USB HID drivers (many of which are usermode I think?) have access to an API to do so.
Synergy+ for example can generate fake keyboard and mouse events on connected PCs, and the consequence of the faked input is windows switching activation normally.
So, my initial idea is for your usermode "Device" application to synthesize actual keyboard messages - SendInput seems a likely candidate for "the API that can "fake" real user input events.
Then, use an API like RegisterHotKey in your "UI" app to respond to the hotkey combination your device app generates.
Now, (assuming that SendInput IS generating user input events at the correct level), you should (from within the WM_HOTKEY handler in your UI app) have permission (because everything was "user initiated") to change the foreground window (to yourself).
Vista introduced the desktop composition feature. In short, all windows are drawing to a memory bitmaps and the Desktop Window Manager is then composing these bitmaps and drawing on a full-screen Direct3D surface. Full-screen windows do not participate in the desktop composition and get to draw directly on the screen (mostly because the majority of full-screen apps are games that need real-time screen updates).
In particular, this means that when a full screen app is up and running, it is covering the DWM composed image and the user needs to switch to a DWM-managed window for the DWM to start drawing on top of the full-screen app.
I don't have a good solution for your problem, unfortunately. One way to solve it would be to add the WS_CAPTION style to your app and then handle WM_NCPAINT/WM_NCCALCSIZE/WM_NCHITTEST yourself. This would allow you to lie to the DWM that you are a regular windowed application, but change visually your NC area to look like you have no title. However, this does require certain amount of additional code and might be a bit more effort you want to invest.
Another way you can try to solve your problem is to explicitly minimize your full-screen application window when launching the new process. However, you will then have to solve the problem of when to maximize it back again.
Btw, you might find the comments on this post from Raymond Chen interesting.
Windows supports multiple desktops and my guess would be that the full screen up is using a different desktop than the default one (where your application will be shown). A desktop object in Windows is "a logical display surface and contains user interface objects such as windows, menus, and hooks". For example, screen savers normally are started on a separate desktop.
You can find out which desktop an application is running on using Process Explorer:
Set Process Explorer to replace Task Manager and to run always on top.
When your full screen up is shown, launch Process Explorer by pressing Ctrl + Shift + Esc
Within Process Explorer, select the full screen process and press Ctrl + H to display the handles of this process
See the value of the Desktop item in the list. Usually this would be set to Default
If you know what desktop this app is running on you can start your process on the same desktop by first calling OpenDesktop to get a handle to this desktop and then pass it into the STARTUPINFO of your CreateProcess call.

How to overcome full-screen app if I want to show my app

There are cases when one needs to start a process based on some events not involving activity of the mouse of keyboard (from hardware or time-based). It works with ShellExecute and ShellExecuteEx generally, but if there's a full-screen app (the one, created borderless with exactly the dimensions of the screen), this launched application don't become active or even visible. Is there a technique to bring such application to top over this full-screen app? I'm aware about ShellExecuteEx and hProcess manipulation, but it seems it involves very recent api (GetProcessId) and seems that this function has some limitations related to user rights.
Thanks
You can use
SystemParametersInfo (SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (PVOID)0,
SPIF_SENDWININICHANGE | SPIF_UPDATEINIFILE);
to do so before the process start, but you should do this temporary like described in How to ensure process window launched by Process.Start(ProcessStartInfo) has focus of all Forms?.
Please do this only you really need to start a process on top.

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