Why gcc "-MM" option does not generate .d output - makefile

I tried the following code tree. If I put the header file hello.h into the "inc" archive, and use the MM option my system reported that hello.h cannot be found even I add a vpath command in my makefile. If I move the hello.h back to the same directory of hello.c, gcc -MM works fine and listed the dependence file successfully.
How can I make the gcc know where to find the header file automatically? The following is the code tree, and "hello.h" is placed in archive "inc"
total 12
-rw-r--r-- 1 root root 101 Jun 22 14:13 hello.c
drwxr-xr-x 2 root root 4096 Jun 22 14:14 inc
-rw-r--r-- 1 root root 139 Jun 22 14:18 makefile
The following is my makefile content:
vpath %.h /home/tempcode/inc
hello: hello.o
gcc -o hello hello.o
hello.o: hello.c hello.h
gcc -c hello.c
debug:
gcc -MM hello.c
It makes me puzzled that if I run gcc directly like this, it works. does this mean VPATH or vpath do not help gcc finding the include path ? If so, I guess vpath variable only helps 'make' with finding the header file but not helping gcc, am I right?
[root#localhost tempcode]# gcc -MM -I/home/tempcode/inc hello.c
hello.o: hello.c /home/tempcode/inc/hello.h

does this mean VPATH or vpath do not help gcc finding the include path ? If so, I guess vpath variable only helps 'make' with finding the header file but not helping gcc, am I right?
That is correct. You should set the CFLAGS variable to do what you want. Make automatically includes CFLAGS when compiling C files. (CXXFLAGS for C++.) In your case, you'll need to add it to make .d files. I usually do something like this:
INCLUDES = -I/home/tempcode/inc
CFLAGS += $(INCLUDES)
CXXFLAGS += $(INCLUDES)
debug:
gcc -MM $(CFLAGS) hello.c

Related

Im trying to compile program on Ubuntu and dont understand some things

Im a Windows dev who has no expirience on building C/C++ programs on Linux, but now I need to. Right way would be to go and learn Make and g++ compiler, but before I commit to that I want to figure out some basic stuff.
So I have .c program which is compiled with this makefile:
CUDA_VER=11.5
ifeq ($(CUDA_VER),)
$(error "CUDA_VER is not set")
endif
APP:= deepstream-test3-app
TARGET_DEVICE = $(shell gcc -dumpmachine | cut -f1 -d -)
NVDS_VERSION:=6.0
LIB_INSTALL_DIR?=/opt/nvidia/deepstream/deepstream-$(NVDS_VERSION)/lib/
APP_INSTALL_DIR?=/opt/nvidia/deepstream/deepstream-$(NVDS_VERSION)/bin/
ifeq ($(TARGET_DEVICE),aarch64)
CFLAGS:= -DPLATFORM_TEGRA
endif
SRCS:= $(wildcard *.c)
$(info info is $(SRCS))
INCS:= $(wildcard *.h)
PKGS:= gstreamer-1.0
OBJS:= $(SRCS:.c=.o)
CFLAGS+= -I../../../includes \
-I /usr/local/cuda-$(CUDA_VER)/include
CFLAGS+= $(shell pkg-config --cflags $(PKGS))
LIBS:= $(shell pkg-config --libs $(PKGS))
LIBS+= -L/usr/local/cuda-$(CUDA_VER)/lib64/ -lcudart -lnvdsgst_helper -lm \
-L$(LIB_INSTALL_DIR) -lnvdsgst_meta -lnvds_meta \
-lcuda -Wl,-rpath,$(LIB_INSTALL_DIR)
$(info info is $(CFLAGS))
all: $(APP)
%.o: %.c $(INCS) Makefile
gcc -c -o $# $(CFLAGS) $<
$(APP): $(OBJS) Makefile
gcc -o $(APP) $(OBJS) $(LIBS)
install: $(APP)
cp -rv $(APP) $(APP_INSTALL_DIR)
clean:
rm -rf $(OBJS) $(APP)
First thing I tried is to change this Makefile to compile it as C++ program. I changed .c file into .cpp, in makefile I change gcc to g++ everywhere and .c to .cpp everywhere. It gave me error that it couldnt find "main" entry point.
I gave up on that pretty fast and decided just to use lines output of original makefile, ending up with this:
g++ -c -o deepstream_test3_app.o -I../../../includes -I /usr/local/cuda-11.5/include -pthread -I/usr/include/gstreamer-1.0 -I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include ./deepstream_test3_app.cpp
g++ -o deepstream-test3-app deepstream_test3_app.o -lgstreamer-1.0 -lgobject-2.0 -lglib-2.0 -L/usr/local/cuda-11.5/lib64/ -lcudart -lnvdsgst_helper -lm -L/opt/nvidia/deepstream/deepstream-6.0/lib/ -lnvdsgst_meta -lnvds_meta -lcuda -Wl,-rpath,/opt/nvidia/deepstream/deepstream-6.0/lib/
First question, can I combine this 2 launches of g++ into one?
Second, when I make changes to "./deepstream_test3_app.cpp" they are not noticed by compiler. I added
#include <iostream>
...
std::cout << "hello!" << std::endl;
and they are ignored. Its like g++ gets as input some other copy/older version of the file and I dont understand how to go about it.
Hope for any help, sorry if it's all sounds stupid.
Ignoring for the moment the issues surrounding compiling C code with a C++ compiler,
g++ -c -o deepstream_test3_app.o -I../../../includes -I /usr/local/cuda-11.5/include -pthread -I/usr/include/gstreamer-1.0 -I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include ./deepstream_test3_app.cpp
g++ -o deepstream-test3-app deepstream_test3_app.o -lgstreamer-1.0 -lgobject-2.0 -lglib-2.0 -L/usr/local/cuda-11.5/lib64/ -lcudart -lnvdsgst_helper -lm -L/opt/nvidia/deepstream/deepstream-6.0/lib/ -lnvdsgst_meta -lnvds_meta -lcuda -Wl,-rpath,/opt/nvidia/deepstream/deepstream-6.0/lib/
First question, can I combine this 2 launches of g++ into one?
Yes. It is a common practice in makefiles to separate the compilation and linking steps, but that is not mandatory. When there are multiple sources, the separation makes it possible to limit recompilations to only the source files that have changed, but it doesn't make much difference, makefile or not, when there is only one source file.
The one-command version would be mostly a concatenation of the two commands you gave. One would omit the -c option, which instructs g++ to compile but not link, and one would omit the -o deepstream_test3_app.o, which specifies the name of the object file that we are no longer going to create. One would also omit the appearance of deepstream_test3_app.o drawn from the link (second) command, as we are going straight from source file to program. The rest of the options can be reordered to some extent, but all the -l options need to remain in the same order relative to each other and to any object files among the inputs. Here is how I would write it:
g++ -c -o deepstream_test3_app -I../../../includes -I /usr/local/cuda-11.5/include -pthread -I/usr/include/gstreamer-1.0 -I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include -Wl,-rpath,/opt/nvidia/deepstream/deepstream-6.0/lib/ ./deepstream_test3_app.cpp -lgstreamer-1.0 -lgobject-2.0 -lglib-2.0 -L/usr/local/cuda-11.5/lib64/ -lcudart -lnvdsgst_helper -lm -L/opt/nvidia/deepstream/deepstream-6.0/lib/ -lnvdsgst_meta -lnvds_meta -lcuda
Second, when I make changes to "./deepstream_test3_app.cpp" they are not noticed by compiler.
The compiler compiles the source file(s) you tell it to.
Its like g++ gets as input some other copy/older version of the file
It is possible that you are indeed telling it to compile a different version than the one you modified. It is also possible that compilation fails, so you don't get a new executable. And it is possible that when you try to run the result, you are not running the program you think you are running. We don't have enough information to know.
With regard to the last, however, do be aware that on Linux, unlike on Windows, the working directory is not automatically in the executable search path. If you want to run the compiled result from the above command, you would want to specify the path to it, which you could most easily do by prepending ./ to its simple name: ./deepstream-test3-app.

'make: nothing to be done for p1 and' no rule to make target 'clean''

I'm trying to create a makefile titled 'p1' for a project.
When I try the command make p1 it returns with make: nothing to be done for p1
Also, when I try the command make p1 clean it returns no rule to make p1 'clean.' Stop
Here is my makefile:
a.out: main.o P1LinkedList.o const_iterator.o iterator.o Node.o
g++ -std=c++11 main.o const_iterator.o iterator.o Node.o
main.o:
g++ -std=c++11 -c main.cpp
P1LinkedList.o:
g++ -std=c++11 -c P1LinkedList.cpp
iterator.o:
g++ -std=c++11 -c iterator.cpp
const_iterator.o:
g++ -std=c++11 -c const_iterator.cpp
Node.o:
g++ -std=c++11 -c Node.cpp
depend:
g++ -MM main.cpp > p1.dep
clean:
rm -f a.out *.o
What do I need to fix to have the makefile compile .o files from my .cpp files and how do I fix the issue with the clean command?
Edit:
Here are the commands I've used to compile manually:
Helens-Air:p1a helenade$ g++ -std=c++11 *.cpp
Helens-Air:p1a helenade$ ./a.out
^^ and this just continues with the program execution from there
We may have to take this in stages.
First, you seem to misunderstand the difference between a makefile name and a target name. This appears to have been a miscommunication between you and your teacher, but it's easy to clear up.
Suppose you have a makefile named "Makefile", containing the following:
foo:
#echo running the foo rule
bar:
#echo running the bar rule
If you make foo, you will get:
running the foo rule
The argument (foo) tells Make which target to attempt to build. And how did Make know which makefile to use? (After all, you could have a dozen makefiles in the working directory.) You can specify which makefile to use, but if you don't then by default Make will look for a makefile named Makefile (or makefile or GNUmakefile, don't worry about this for now). To specify a makefile with another name, like "Buildfile", you can use the -f flag:
make -f Buildfile
So "p1" ought to have been the name of a target, not a makefile. Within the makefile, rename your a.out rule to p1. Then rename the whole makefile to Makefile. Then
make p1
should work (or at least run).
Edit:
I'll go out on a limb. In the a.out rule (which should now be called the p1 rule), I notice that you have left P1LinkedList.o out of the list of object files to be linked. So try changing it:
p1: main.o P1LinkedList.o const_iterator.o iterator.o Node.o
g++ -std=c++11 main.o P1LinkedList.o const_iterator.o iterator.o Node.o
If that works, you can simplify it with an automatic variable:
p1: main.o P1LinkedList.o const_iterator.o iterator.o Node.o
g++ -std=c++11 $^
And there will be other small improvements you can make.
If it doesn't work, try ls *.cpp and see if you've overlooked some other source file.

How to link libs once only in GCC?

Pardon my question, I am a beginner to GCC. I have a framework project that holds source code for multiple subcomponents.
The structure is below:
Framework/
makefile //Master makefile in root
Component1/
src/
bin/
makefile
Component2/
src/
bin/
makefile
...
...
...
ComponentN/
src/
bin/
makefile
Now each makefiles in ComponentN/ each of directories will compile the code in its respective src/ and output .o to bin/ directory.
The root makefile however searches all the .o files recursively and links them all into one executable named 'framework'
Problem:
For code dependencies like glib,gdbus,gio I have to link them once when creating .o objects, in each of the component projects.
Plus I have to link the dependencies again when linking all the .o into one executable at root level.
Why do I have to do it twice? I am interested in understanding the internal mechanics.
As per request I am putting in makefile of the individual component libs that products *.o files
CC = gcc
CFLAGS = -g3
LIBS = `pkg-config --cflags --libs glib-2.0`
BINDIR = bin
OUTOBJ = $(addprefix $(BINDIR)/, objex.o)
$(BINDIR)/%.o : %.c
$(CC) -c $< $(CFLAGS) -o $# $(LIBS)
all: $(OUTOBJ)
$(OUTOBJ): | $(BINDIR)
$(BINDIR):
mkdir $(BINDIR)
.PHONY: clean
clean:
rm bin/*
Object files (.o) are created by compilation commands, e.g.
gcc -c -o foo.o foo.c ...
g++ -c -o baz.o baz.cpp ...
-c means compile; don't link. No linkage happens in the creation of
object files by the compiler. Any linkage options that you add to a compilation
command, e.g.
gcc -c -o foo.o foo.c -L/my/libs -lbar -lgum
are simply ignored.
Linkage options are acted on by a linkage command, which creates a program, or shared/dynamic
library, by linking together object files and libraries, e.g.
gcc -o prog foo.o baz.o -L/my/libs -lbar -lgum
gcc -shared -o libfoobaz.so foo.o baz.o -L/my/libs -lbar -lgum
So:
For code dependencies like glib,gdbus,gio I have to link them once when creating .o objects, in each of the component projects.
No you don't, and you can't.
Later
With sight of the problem makefile it is quite clear how to eliminate
the $(LIBS) reference from the compilation recipe, and what has been stopping you. The makefile defines:
LIBS = `pkg-config --cflags --libs glib-2.0`
which is a mistake. That makes $(LIBS) expand to the standard output of the
command:
pkg-config --cflags --libs glib-2.0
which is a single string containing both the compilation options required
for compiling source that #include-s the glib-2.0 API (on account of --cflags)
and also the linkage options required for linking a program or shared library
against libglib-2.0 (on account of --libs). On my system that is:
$ pkg-config --cflags --libs glib-2.0
-I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include -lglib-2.0
of which the compilation options alone would be output by:
$ pkg-config --cflags glib-2.0
-I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include
and the linkage options alone would be output by:
$ pkg-config --libs glib-2.0
-lglib-2.0
But because both sets of options are available only together through the expansion
of $(LIBS) you cannot successfully compile without passing the
linkage option -lglib-2.0, which is redundant and ignored.
As your make tool is evidently GNU Make, the makefile (which BTW is not that bad!) would be better written as:
Makefile
CC := gcc
CFLAGS := -g3 $(shell pkg-config --cflags glib-2.0)
BINDIR := bin
SRCS := objex.c
OUTOBJ := $(addprefix $(BINDIR)/, $(SRCS:.c=.o))
.PHONY: all clean
all: $(OUTOBJ)
$(BINDIR)/%.o : %.c
$(CC) -c $< $(CFLAGS) -o $#
$(OUTOBJ): | $(BINDIR)
$(BINDIR):
mkdir -p $(BINDIR)
clean:
$(RM) $(OUTOBJ)
which dispenses with LIBS and runs from scratch like:
$ make
mkdir -p bin
gcc -c objex.c -g3 -I/usr/include/glib-2.0 -I/usr/lib/x86_64-linux-gnu/glib-2.0/include -o bin/objex.o
Note a few other improvements:-
The use of immediate expansion (:=) wherever applicable in preference to unnecessary
recursive expansion (=). See 6.2 The Two Flavors of Variables
The use of direct shell substitution by make - $(shell command) - in preference to backtick-expansion in
recipe execution. See 8.13 The shell Function.
all, like clean is a phony target
and you need to tell make that it is, to avoid the booby-trap in which something creates a file called all in
the project directory without you noticing and make mysteriously stops detecting any work for it to do.
With your clean receipe:
clean:
rm bin/*
make clean will fail if ever run except following a successful build. The recipe
is replaced with $(RM) $(OUTOBJ), using GNU Make's predefined delete macro, which
won't fail.
Finally, remember that your linkage recipe, wherever it is, does need the library options for glib-2.0,
which you should provide in its makefile with:
LIBS := $(shell pkg-config --libs glib-2.0) # ...and any more library options required
for use in a recipe similar to:
prog: $(OBJS)
$(CC) -o $# $(LDFLAGS) $^ $(LIBS)
[1] Strictly, preprocessor options should appear in the definition of CPPFLAGS
(C PreProcessor Flags), not to be confused with CXXFLAGS (C++ compilation options).
[2] Strictly, linkage options other than libraries should appear in the definition
of LDFLAGS.

Multi directory makefile for project

This is how my directory looks like:
/project
makefile
/ceda_lib
makefile
files....
/general
makefile
files....
/CLI
makefile
files....
/objects
files.o
Makefile(main):
1 #start other makefiles
2
3
4 o= ./objects
5 DEPS= Affine.hpp CEDA.hpp generalParameters.hpp generalFunctions.hpp
6 OBJ= $o/main.o $o/Affine.o $o/generalFunctions.o
7 CC=g++
8 CFLAGS= -Wall -g -I.
9 export CC
10 export CFLAGS
11 export DEPS
12
13 all:
14 ▸---+$(MAKE) -C general
15 ▸---+$(MAKE) -C ceda_lib
16 ▸---+$(MAKE) -C CLI
17
18 run: $(OBJ) $(DEPS)
19 ▸---$(CC) -o $# $^
The other makefiles look like this:(update2)
1 include ../makefile.variables
2
3 OBJ = main.o
4 all: $(OBJ)
5
6 $(OBJ): %.o: %.cpp $(DEPS)
7 ▸---$(CC) -o ../objects/$# -c $< $(CFLAGS)
What I want to do is for all code in the 3 directories to be compiled and all objects to be stored in the /object directory. Then an executable will be created from the $DEPS and the contents of /object directory.
This makefile doesn't work sadly. Could you please find what I've done wrong and also could you suggest me ways to improve the code. (I'm quite new to makefiles).
Also this is the output whenever I try making the project:(Update2)
make: Entering directory '/home/george/Documents/CEDA'
make -C general
make[1]: Entering directory '/home/george/Documents/CEDA/general'
g++ -o ../objects/generalFunctions.o -c generalFunctions.cpp -Wall -g -I.
make[1]: Leaving directory '/home/george/Documents/CEDA/general'
make -C ceda_lib
make[1]: Entering directory '/home/george/Documents/CEDA/ceda_lib'
g++ -o ../objects/Affine.o -c Affine.cpp -Wall -g -I.
Affine.cpp:4:33: fatal error: generalParameters.hpp: No such file or directory
#include "generalParameters.hpp"
^
compilation terminated.
makefile:7: recipe for target 'Affine.o' failed
make[1]: *** [Affine.o] Error 1
make[1]: Leaving directory '/home/george/Documents/CEDA/ceda_lib'
makefile:8: recipe for target 'All' failed
make: *** [All] Error 2
make: Leaving directory '/home/george/Documents/CEDA'
This is the makefile.variables
1 #variables used by all makefiles in project directory
2
3 PATH_TO_DIR = ~/Documents/CEDA
4 c = $(PATH_TO_DIR)/ceda_lib
5 g = $(PATH_TO_DIR)/general
6 e = $(PATH_TO_DIR)/CLI #e for executable
7
8 DEPS= $c/Affine.hpp $c/CEDA.hpp $g/generalParameters.hpp $g/generalFunctions.hpp
9 CC=g++
10 CFLAGS= -Wall -g -I.
Here:
OBJ= main.o
../objects/%.o: %.cpp $(DEPS)
$(CC) -c $< $(CFLAGS)
This makefile contains one rule, which is a pattern rule, a way to build any file with a name like ../objects/foo.o. But it doesn't tell Make which object file it is to build. To be precise, a pattern rule cannot be the default rule.
The simplest way to fix this is with the addition of an ordinary rule:
../objects/$(OBJ):
Once you have this working you will have the object files, but there are still problems in the main makefile. The run rule will not build an executable, and if you want to execute that rule you will have to invoke it on the command line, it won't follow automatically.
You are attempting recursive use of Make -- which is tricky -- before you've mastered the basics. I suggest you try using the makefile to build the object files, then try to build the executable using the command line, then look carefully at the command you used and rewrite the run rule.
Once you get that far, other improvements are possible. (Make is a powerful tool, but it has a long learning curve.)
EDIT: If it isn't working at all, try something simpler first.
Pick a source file in ceda_lib, like, I don't know main.cpp. Verify that the source file exists and that the corresponding object file (main.o) does not. Edit the makefile (in ceda_lib/) to this:
main.o: main.cpp
$(CC) -c $< $(CFLAGS)
Then within ceda_lib/, try make and see what happens.
If it builds main.o, then delete main.o, and then from project/ try make -C ceda_lib, and see what happens. If that builds ceda_lib/main.o, then we can move on to more advanced makefiles.

make is calling g++ is always re-compiles even when I do not change the source code

I am using make which calls g++ always re-compiles the code, even when I do not change the source code. That happens for all my projects, even for simple ones such as:
[code]
all: main.cpp
g++ -std=c++11 -c main.cpp
[/code]
I believe it should compare the date/time on source and object code. Could some help me with this, I am running using GNU toolchain on Ubuntu 12.04
THX
Edit: sorry guys, I do use Makefile, I edited my question accordingly.
Simplest Makefile
It was already pointed out that your Makefile is probably wrong. The 'all' target is indeed always built (although it may result in a no-op if it has no commands and all dependencies are already satisfied). All you need in your makefile is this:
all: main
Object files
If you expect to have more source file in your build, you should consider creating intermediate object files:
all: main
main: main.o
Tweak the build
Make will automatically find the main.ccp file and turn it into main which is required per the directive above. You can use special make variables to further tweak the compilation, e.g. for debug information inclusion and for warning configuration:
CXXFLAGS = -g -Wall -Werror
all: main
main: main.o
Nitpicking
If you insist on building up the compile rule yourself, you can do it like this:
%.o: %.hpp
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -o $# -c $<
CXX: C++ compiler
CPPFLAGS: C preprocessor flags
CXXFLAGS: C++ compiler flags
$#: Target
$<: First dependency
If you don't want to use the standard variables nor pattern matching, you can build up the whole makefile explicitly:
all: main
main: main.o
gcc -o $# $^
main.o: main.c
gcc -g -Wall -Werror -o $# -c $<
$^: Use that one if you want to include all dependencies, for example if you have multiple *.o files to build one binary.
Note: It is a bad idea to write the file names directly into the command as you might forget to update them later.
all: main.cpp
g++ -std=c++11 -c main.cpp
This seems wrong. Why does the rule for all has main.cpp as its target? Shouldn't it be something.exe or something.o? Say
all: main.exe
main.exe: main.cpp
g++ -std=c++11 main.cpp -o main.exe
clean:
del main.exe
Targets are output files and cpp files are source code which should be input to the make system.
g++ would have to "recompile" in general (what happens if you change the header but not main.cpp?)
If you are concerned about long build times, you should use something like Make (which is designed specifically to avoid recompiling when the source hasn't changed)
The compiler will always compile the code. If you want to do conditional compilation (based on file times etc) you will need to use a make system such as Make, CMake, Ant, etc. For the simplest you can set up a small "Makefile" in the directory and use the command "make" to build.
Simple Makefile for compiling "myapp.exe" from "main.cpp", "file1.cpp" and "file2.cpp"
myapp.exe: main.o file1.o file2.o
g++ -o myapp.exe main.o file1.o file2.o
(make knows to use .cpp files to build .o files)
But if you also have header files, then you will need to build dependency chains, for which you may want to look into something more sophisticated like automake, cmake, ant, etc.
---- EDIT ----
Based on your updated post, the problem is that you aren't specifying a target, so Make has to assume it needs to recompile. See my example in the above answer.

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