This question already has answers here:
missing ios development signing identity for (null)
(5 answers)
Closed 7 years ago.
I would like to submit a new version to the App Store from Xcode.
But if I would like to upload it, I get this message.
How can I solve my problem?
Apples WWDR intermediate certificate certificate has expired. You have to renew it!
Take a look at this answer: https://stackoverflow.com/a/35401483/4906484
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This question already has an answer here:
Simulators missing in Xcode 10.3 [duplicate]
(1 answer)
Closed 3 years ago.
I recently updated to Xcode 10.3 and now the list of simulators is empty.
How do I get the full list of simulators restored?
I rebooted my computer and when I re-opened my Xcode project, the full simulators list was restored.
Closed. This question needs debugging details. It is not currently accepting answers.
Edit the question to include desired behavior, a specific problem or error, and the shortest code necessary to reproduce the problem. This will help others answer the question.
Closed 4 years ago.
Improve this question
I want run app on real device ( iphone 6 or 8 )
But i get this error :
App installation failed No code signature found.
I try all below solutions but not work for me:
iOS app testing. App installation failed. No code signature found
My xcode version is 9.2
I'm tired :(
I go to project > build setting and set signing > code signing identity to iOS developer
It work fine
This question already has answers here:
Its too many simulators in Xcode 6.4
(2 answers)
Closed 7 years ago.
I’m having the simulators on my Xcode as shown in the screenshot. I have no idea what’s the purpose of these extra simulators. Does anyone have any idea and any way to remove them?
The extra simulators have no "purpose"; they are left over from earlier Xcode upgrades.
This question already has answers here:
Choose a different simulator in Xcode 6
(2 answers)
Closed 8 years ago.
I would like to test my app with iOS 7.0 simulator in Xcode 6.1 6A1052d under Yosemite. How to do it?
Go to the xCode>Preferences.
And then go here:
This question already has answers here:
XCode 4 User Script
(3 answers)
Closed 8 years ago.
I'm curious if Xcode 4 is scriptable in some way. I'm facing code that has literals sprinkled throughout that I would like to extract. That sounds like a perfect task for a script. Any suggestions?
AppleScript is built into OSX and works with XCode. I think is what you are after.