Undo event in CKeditor - ckeditor

I have faced in CKEditor slow response when we triggered undo event, if more than 1000 paragraphs
Ex:
<p>1</p><p>2</p><p>3</p>....<p>1000</p>

You could use the beforeCommandExec event and check for the undo and redo events. Something like this where editorInstance is and CKEDITOR instance.
editorInstance.on('beforeCommandExec', function(e){
if(e.data.name === 'undo') {
// handle before undo
}
if(e.data.name === 'redo') {
// handle before redo
}
});

Related

Meteor, how to browser tab select events?

Template.temp.events({
"focusOut window" : function(){
console.log('exit window')
}
});
Like this focusOut window trigger code?
Not sure this will work as the template will only list to dom events inside its own scope.
Better to handle this using jquery and setup an event listener when the template is rendered.
Template.temp.onRendered(function() {
Meteor.setTimeout(function(){
$(window).blur(function() {
// Do something here....
$("title").text("Don't forget to read this..." + pageTitle);
});
}, 1000);
}
Something along these lines should work, its fragile... and may need some tweaking, but this should get you started.

Prompting user before paging Kendo grid

Is there a way I can create something like a "are you sure?" when the user tries to page a kendo grid.
However, there is no event like "beforePaging" or something.
I found this question with the exact same issue but the answer there doesn't do anything for me (using requestStart).
I tried to add an event listener for the paging buttons and it went ok, but I can't cancel the paging event as it is not directly bound to the paging:
$(document).on("click", ".k-pager-numbers li a", function (e) {
e.preventDefault();
alert("Handler for .click() called");
});
The above is called, but the preventDefault doesn't prevent paging, as e is not the actual paging event.
There is now good or proper way for this, but you can use code below. Put in on DataSource requestStart event.
requestStart: function(e) {
if (e.type == "read" && this.hasChanges()) {
if (confirm("You need to fill information before...") == false) {
e.preventDefault();
e.stopPropagation();
}
}
},

jqGrid 'clearToolbar' without grid reload

I need to clear the toolbar without reloading the grid in my jqgrid. It should just reset the toolbar to its default values.
I tried using,
$("#TransactionsGrid")[0].clearToolbar();
My grid datatype:local and i don't use loadonce:true.
This made the toolbar clear and refresh the grid. I dont want that to happen.
Any ideas?
I find the question interesting.
To implement the requirement I suggest to use register jqGridToolbarBeforeClear to execute the handler only once. The handler should 1) unregister itself as the event handler and return "stop" to prevent reloading of the grid:
$grid.jqGrid("filterToolbar", { defaultSearch: "cn" });
$("#clearToolbar").button().click(function () {
var myStopReload = function () {
$grid.unbind("jqGridToolbarBeforeClear", myStopReload);
return "stop"; // stop reload
};
$grid.bind("jqGridToolbarBeforeClear", myStopReload);
if ($grid[0].ftoolbar) {
$grid[0].clearToolbar();
}
});
The corresponding demo shows it live.

Kendo Scheduler prevent editing/destruction of certain events

I've created a Kendo Scheduler that binds to a remote data source. The remote datasource is actually a combination of two separate data sources. This part is working okay.
Question is... is there any way to prevent certain events from being destroyed?
I've stopped other forms of editing by checking a certain field in the event's properties and calling e.preventDefault() on the edit, moveStart and resizeStart events if it should be read-only. This works fine, but I can't prevent deletes.
Any suggestions greatly appreciated.
Just capture the remove event and process it as you have with the edit, moveStart, and reviseStart events. You should see a remove event option off the kendo scheduler. I can see it and capture it in version 2013.3.1119.340.
I think better way is to prevent user from going to remove event in the first place. Handling the remove event still has its validity as you can delete event for example by pressing "Delete" key).
In example below I'm assuming event has custom property called category and events with category equal to "Holiday" can't be deleted.
remove: function(e)
{
var event = e.event;
if (event.category === "Holiday")
{
e.preventDefault();
e.stopPropagation();
}
},
dataBound: function(e)
{
var scheduler = e.sender;
$(".k-event").each(function() {
var uid = $(this).data("uid");
var event = scheduler.occurrenceByUid(uid);
if (event.category === "Holiday")
{
// use .k-event-delete,.k-resize-handle if you want to prevent also resizing
$(this).find(".k-event-delete").hide();
}
});
},
edit: function (e) {
var event = e.event;
if (event.category === "Holiday")
{
e.container.find(".k-scheduler-delete").hide();
}
}
FYI, you can do this...
#(Html.Kendo().Scheduler<ScheduledEventViewModel>()
.Name("scheduler")
.Editable(e => e.Confirmation(false))
)
which will deactivate the default confirmation prompt for the scheduler. Then you can do your own prompt on items you want.
There is also a
.Editable(e => e.Destroy(false))
that you can do to remove the X on the event window. This particular example would remove it for all of the events, but there might be a way to remove it for specific ones.

How to use events and event handlers inside a jquery plugin?

I'm triyng to build a simple animation jQuery-plugin. The main idea is to take an element and manipulate it in some way repeatedly in a fixed intervall which would be the fps of the animation.
I wanted to accomplish this through events. Instead of using loops like for() or while() I want to repeat certain actions through triggering events. The idea behind this: I eventualy want to be able to call multiple actions on certain events, like starting a second animation when the first is done, or even starting it when one animation-sequence is on a certain frame.
Now I tried the following (very simplified version of the plugin):
(function($) {
$.fn.animation = function() {
obj = this;
pause = 1000 / 12; //-> 12fps
function setup(o) {
o.doSomething().trigger('allSetUp');
}
function doStep(o, dt) {
o.doSomething().delay(dt).trigger('stepDone');
}
function sequenceFinished(o) {
o.trigger('startOver');
}
function checkProgress(o) {
o.on({
'allSetup': function(event) {
console.log(event); //check event
doStep(o, pause);
},
'stepDone': function(event) {
console.log(event); //check event
doStep(o, pause);
},
'startOver': function(event) {
console.log(event); //check event
resetAll(o);
}
});
}
function resetAll(o) {
/*<-
reset stuff here
->*/
//then start over again
setup(o);
}
return this.each(function() {
setup(obj);
checkProgress(obj);
});
};
})(jQuery);
Then i call the animation like this:
$(document).ready(function() {
$('#object').animation();
});
And then – nothing happens. No events get fired. My question: why? Is it not possible to use events like this inside of a jQuery plugin? Do I have to trigger them 'manualy' in $(document).ready() (what I would not prefer, because it would be a completely different thing – controling the animation from outside the plugin. Instead I would like to use the events inside the plugin to have a certain level of 'self-control' inside the plugin).
I feel like I'm missing some fundamental thing about custom events (note: I'm still quite new to this) and how to use them...
Thx for any help.
SOLUTION:
The event handling and triggering actually works, I just had to call the checkProgress function first:
Instead of
return this.each(function() {
setup(obj);
checkProgress(obj);
});
I had to do this:
return this.each(function() {
checkProgress(obj);
setup(obj);
});
So the event listening function has to be called before any event gets triggered, what of course makes perfect sense...
You need set event on your DOM model for instance:
$('#foo').bind('custom', function(event, param1, param2) {
alert('My trigger')
});
$('#foo').on('click', function(){ $(this).trigger('custom');});​
You DOM element should know when he should fire your trigger.
Please note that in your plugin you don't call any internal function - ONLY DECLARATION

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