Debug.WriteLine shows up only in Output window and not Console window - visual-studio

I am trying to clear up what gets written in the console when not debugging so for example when running in release it will not show up. So for that i use this method for the Logging that should not be shown
public static void DebugWriteConsole(string s)
{
Debug.WriteLine(DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ss | ") + s);
if (Log.logger != null)
{
Log.Info(s);
}
}
And it works in that regard that it doesn't show up when running in release but the problem i have is that i run the application with -c so it runs in a console window but when running in debug the Debug.WritLine only prints into the vs output window and nothing in the console window. Anyone know how to solve this?

Has been explained in the Microsoft Docs in the TraceListeners collection topic
You can use TextWriterTraceListener and specify the System.Console.Out as the stream where you want to write (or any other suitable stream instance)
TextWriterTraceListener myWriter = new TextWriterTraceListener(System.Console.Out);
Debug.Listeners.Add(myWriter);
or just use ConsoleTraceListener.
ConsoleTraceListener trc = new ConsoleTraceListener();
Debug.Listeners.Add(trc);
Another option is to use a pragma directive to overcome the NET Core problem
public static void DebugWriteConsole(string s)
{
#if DEBUG
Console.WriteLine(DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ss | ") + s);
#endif
Debug.WriteLine(DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ss | ") + s);
if (Log.logger != null)
{
Log.Info(s);
}
}

Steve way will probably work for most but if you are using .Net Core and have this problem i found a solution like this since .Net Core doesn't have Debug.Listeners A way to do this is by writing the method likes this
[Conditional("DEBUG")]
public static void DebugWriteConsole(string s)
{
Console.WriteLine(DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ss | ") + s);
if (Log.logger != null)
{
Log.Info(s);
}
}
still using the Console.WriteLine but putting the Conditional attribute on the method

Related

E1740 lambda captured variable of type "..." cannot be copied to closure class field of type "..."

I have recently installed VS 2019 and opened up my project I created in VS 2017. The software works fine but there is a bug in VS with lambda captured variables. MS apparently is aware of said issue, but I was wondering if anyone else had come across this recently and if you have, have you managed to solve it?
Example bit of code from my project, the intellisense has flagged up every line where "[this]" appears. The error / bug reads
lambda captured variable of type "MainPage^*" cannot be copied to closure class field of type "MainPage^"
if (_serialPort1 != nullptr)
{
concurrency::create_task(WriteToSerialDeviceAsync(cancellationTokenSource_serialPort1->get_token(),
Arduino_Device.Outgoing_Bytes, PORT_1)).then([this](concurrency::task<void> previousTask) {
try
{
previousTask.get();
}
catch (Platform::COMException^ ex)
{
this->DataStreamWindow->Text += "\r\n!EXCEPTION CAUGHT! " + ex->Message;
}
});
}
Ok, I managed to stumble upon a somewhat ugly hack to fix this.
Rather than pass [this] into the lambda, I added the line auto _this = this; prior to creating any tasks. This did however mean that any variables which were accessed using this->SomeVariable became _this->SomeVariable.
So my example above now looks like this.
if (_serialPort1 != nullptr)
{
auto _this = this;
concurrency::create_task(WriteToSerialDeviceAsync(cancellationTokenSource_serialPort1->get_token(),
Arduino_Device.Outgoing_Bytes, PORT_1)).then([_this](concurrency::task<void> previousTask) {
try
{
previousTask.get();
}
catch (Platform::COMException^ ex)
{
_this->DataStreamWindow->Text += "\r\n!EXCEPTION CAUGHT! " + ex->Message;
}
});
}
Hope this is of use.
If so then why copying outside the task? You could do
if (_serialPort1 != nullptr)
{ concurrency::create_task(WriteToSerialDeviceAsync(cancellationTokenSource_serialPort1->get_token(),
Arduino_Device.Outgoing_Bytes, PORT_1)).then([_this = this](concurrency::task<void> previousTask) {
try
{
previousTask.get();
}
catch (Platform::COMException^ ex)
{
_this->DataStreamWindow->Text += "\r\n!EXCEPTION CAUGHT! " + ex->Message;
}
});
}
But based on your problem this is not the proper solution. You better find what's wrong with your project migration to VS 2019.

Log all methods called in an app by Xposed

As title said, I want to use xposed to log all methods called in an app from it start till I stop it. I only want to log Class name, Method name, don't want to hook all method.
I try this code, but get error getMethod not found.
findAndHookMethod("java.lang.Class", lpparam.classLoader, "getMethod", String.class, Object.class, new XC_MethodHook()
Thanks in advance!
There is no one line solution like what you seem to be searching.
Hooking all methods will let log what methods were called by app from it start till stop (sort of - see below), but if (for some reason) you don't want to hook all methods, the only solution I can think of is modifying the java VM itself (NOT something I would recommend.)
A solution that (sort of) works
What I did was first use apktool to decompile my apk and get the names of all the methods in all the classes.
Then I used xposed to hook into every single method of every class and print to the dlog the current function name.
Why it only sort of works
Xposed has an overhead whenever it hook a methods. For general usage of xposed apps, it isnt much. But when you start hooking each and every methods of an app, the overhead very quickly becomes ridiculously large - So much so that while the above methods works for small apps, for any large app it very quickly causes the app to hang and then crash.
An alternative that also sort-of works
FRIDA is a way to inject javascript to native apps. Here they show you how to log all function calls. While in the above link they log all function calls in a piece of python code, the same code also works for Android.
There is a way to log all Java methods.Modify XposedBridge.
Xposed hook java method through XposedBridge.java's method
"handleHookedMethod(Member method, int originalMethodId, Object additionalInfoObj, thisObject, Object[] args)"
Log.v(TAG, "className " + method.getClass().getName() + ",methodName " + method.getName());
As mentioned before Xposed is not the way to go in this situation due to its overhead.
The simplest solution is just to use dmtracedump as provided by Google. Most x86 Android images and emulator come with the debuggable flag on (ro.debuggable) so you can even use it for closed source apps.
Additionally other tools such as Emma are known to work with Android as well, but these might need modifications to the source code.
I found a solution.
See this code snippet below.
package com.kyunggi.logcalls;
import android.content.pm.*;
import android.util.*;
import dalvik.system.*;
import de.robv.android.xposed.*;
import de.robv.android.xposed.callbacks.XC_LoadPackage.*;
import java.io.*;
import java.lang.reflect.*;
import java.util.*;
import static de.robv.android.xposed.XposedHelpers.findAndHookMethod;
import android.app.*;
public class Main implements IXposedHookLoadPackage {
private String TAG = "LogCall";
public void handleLoadPackage(final LoadPackageParam lpparam) throws Throwable {
if (!lpparam.packageName.equals("com.android.bluetooth")) {
Log.i(TAG, "Not: " + lpparam.packageName);
return;
}
Log.i(TAG, "Yes " + lpparam.packageName);
//Modified https://d3adend.org/blog/?p=589
ApplicationInfo applicationInfo = AndroidAppHelper.currentApplicationInfo();
if (applicationInfo.processName.equals("com.android.bluetooth")) {
Set<String> classes = new HashSet<>();
DexFile dex;
try {
dex = new DexFile(applicationInfo.sourceDir);
Enumeration entries = dex.entries();
while (entries.hasMoreElements()) {
String entry = (String) entries.nextElement();
classes.add(entry);
}
dex.close();
} catch (IOException e) {
Log.e("HookDetection", e.toString());
}
for (String className : classes) {
boolean obex = false;
if (className.startsWith("com.android.bluetooth") || (obex = className.startsWith("javax.obex"))) {
try {
final Class clazz = lpparam.classLoader.loadClass(className);
for (final Method method : clazz.getDeclaredMethods()) {
if (obex) {
if (!Modifier.isPublic(method.getModifiers())) {
continue; //on javax.obex package, hook only public APIs
}
}
XposedBridge.hookMethod(method, new XC_MethodHook() {
final String methodNam = method.getName();
final String classNam = clazz.getName();
final StringBuilder sb = new StringBuilder("[");
final String logstr = "className " + classNam + ",methodName " + methodNam;
#Override
protected void beforeHookedMethod(MethodHookParam param) throws Throwable {
//Method method=(Method)param.args[0];
sb.setLength(0);
sb.append(logstr);
//Log.v(TAG,logstr);
for (Object o : param.args) {
String typnam = "";
String value = "null";
if (o != null) {
typnam = o.getClass().getName();
value = o.toString();
}
sb.append(typnam).append(" ").append(value).append(", ");
}
sb.append("]");
Log.v(TAG, sb.toString());
}
});
}
} catch (ClassNotFoundException e) {
Log.wtf("HookDetection", e.toString());
}
}
}
}
// ClassLoader rootcl=lpparam.classLoader.getSystemClassLoader();
//findAndHookMethod("de.robv.android.xposed.XposedBridge", rootcl, "handleHookedMethod", Member.class, int.class, Object.class, Object.class, Object[].class, );
}
}

SaveAs in COM hanging AutoCAD

I'm implementing an application which uses COM in AutoCAD's ObjectARX interface to automate drawing actions, such as open and save as.
According to the documentation, I should be able to call AcadDocument.SaveAs() and pass in a filename, a "save as type" and a security parameter. The documentation explicitly statses that if security is NULL, no security related operation is attempted. It doesn't, however, give any indication of the correct object type to pass as the "save as type" parameter.
I've tried calling SaveAs with a filename and null for the remaining arguments, but my application hangs on that method call and AutoCAD appears to crash - you can still use the ribbon but can't do anything with the toolbar and can't close AutoCAD.
I've got a feeling that it's my NULL parameters causing grief here, but the documentation is severely lacking in the COM/VBA department. In fact it says the AcadDocument class doesn't even have a SaveAs method, which it clearly does.
Has anyone here implemented the same thing? Any guidance?
The alternative is I use the SendCommand() method to send a _SAVEAS command, but my application is managing a batch of drawing and needs to know a) if the save fails, and b) when the save completes (which I'm doing by listening to the EndSave event.)
EDIT
Here's the code as requested - all it's doing is launching AutoCAD (or connecting to the running instance if it's already running), opening an existing drawing, then saving the document to a new location (C:\Scratch\Document01B.dwg.)
using (AutoCad cad = AutoCad.Instance)
{
// Launch AutoCAD
cad.Launch();
// Open drawing
cad.OpenDrawing(#"C:\Scratch\Drawing01.dwg");
// Save it
cad.SaveAs(#"C:\Scratch\Drawing01B.dwg");
}
Then in my AutoCad class (this._acadDocument is an instance of the AcadDocument class.)
public void Launch()
{
this._acadApplication = null;
const string ProgramId = "AutoCAD.Application.18";
try
{
// Connect to a running instance
this._acadApplication = (AcadApplication)Marshal.GetActiveObject(ProgramId);
}
catch (COMException)
{
/* No instance running, launch one */
try
{
this._acadApplication = (AcadApplication)Activator.CreateInstance(
Type.GetTypeFromProgID(ProgramId),
true);
}
catch (COMException exception)
{
// Failed - is AutoCAD installed?
throw new AutoCadNotFoundException(exception);
}
}
/* Listen for the events we need and make the application visible */
this._acadApplication.BeginOpen += this.OnAcadBeginOpen;
this._acadApplication.BeginSave += this.OnAcadBeginSave;
this._acadApplication.EndOpen += this.OnAcadEndOpen;
this._acadApplication.EndSave += this.OnAcadEndSave;
#if DEBUG
this._acadApplication.Visible = true;
#else
this._acadApplication.Visible = false;
#endif
// Get the active document
this._acadDocument = this._acadApplication.ActiveDocument;
}
public void OpenDrawing(string path)
{
// Request AutoCAD to open the document
this._acadApplication.Documents.Open(path, false, null);
// Update our reference to the new document
this._acadDocument = this._acadApplication.ActiveDocument;
}
public void SaveAs(string fullPath)
{
this._acadDocument.SaveAs(fullPath, null, null);
}
From the Autodesk discussion groups, it looks like the second parameter is the type to save as, and may be required:
app = new AcadApplicationClass();
AcadDocument doc = app.ActiveDocument;
doc.SaveAs("d:\Sam.dwg",AcSaveAsType.acR15_dwg,new Autodesk.AutoCAD.DatabaseServices.SecurityParameters());
Since you are in AutoCAD 2010, the type should be incremented to acR17_dwg or acR18_dwg.
Judging by the link to AutoDesk's forum on this topic, it sounds like as you need to close the object after saving...and remove the null's...If I were you, I'd wrap up the code into try/catch blocks to check and make sure there's no exception being thrown!
I have to question the usage of the using clause, as you're Launching another copy aren't you? i.e. within the OpenDrawing and Save functions you are using this._acadApplication or have I misunderstood?
using (AutoCad cad = AutoCad.Instance)
{
try{
// Launch AutoCAD
cad.Launch();
// Open drawing
cad.OpenDrawing(#"C:\Scratch\Drawing01.dwg");
// Save it
cad.SaveAs(#"C:\Scratch\Drawing01B.dwg");
}catch(COMException ex){
// Handle the exception here
}
}
public void Launch()
{
this._acadApplication = null;
const string ProgramId = "AutoCAD.Application.18";
try
{
// Connect to a running instance
this._acadApplication = (AcadApplication)Marshal.GetActiveObject(ProgramId);
}
catch (COMException)
{
/* No instance running, launch one */
try
{
this._acadApplication = (AcadApplication)Activator.CreateInstance(
Type.GetTypeFromProgID(ProgramId),
true);
}
catch (COMException exception)
{
// Failed - is AutoCAD installed?
throw new AutoCadNotFoundException(exception);
}
}
/* Listen for the events we need and make the application visible */
this._acadApplication.BeginOpen += this.OnAcadBeginOpen;
this._acadApplication.BeginSave += this.OnAcadBeginSave;
this._acadApplication.EndOpen += this.OnAcadEndOpen;
this._acadApplication.EndSave += this.OnAcadEndSave;
#if DEBUG
this._acadApplication.Visible = true;
#else
this._acadApplication.Visible = false;
#endif
// Get the active document
// this._acadDocument = this._acadApplication.ActiveDocument;
// Comment ^^^ out? as you're instantiating an ActiveDocument below when opening the drawing?
}
public void OpenDrawing(string path)
{
try{
// Request AutoCAD to open the document
this._acadApplication.Documents.Open(path, false, null);
// Update our reference to the new document
this._acadDocument = this._acadApplication.ActiveDocument;
}catch(COMException ex){
// Handle the exception here
}
}
public void SaveAs(string fullPath)
{
try{
this._acadDocument.SaveAs(fullPath, null, null);
}catch(COMException ex){
// Handle the exception here
}finally{
this._acadDocument.Close();
}
}
Thought I'd include some links for your information.
'Closing Autocad gracefully'.
'Migrating AutoCAD COM to AutoCAD 2010'.
'Saving AutoCAD to another format'
Hope this helps,
Best regards,
Tom.
I've managed to solve this in a non-optimal, very imperfect way so I'd still be interested to hear if anyone knows why the SaveAs method crashes AutoCAD and hangs my application.
Here's how I did it:
When opening a document or creating a new one, turn off the open/save dialog boxes:
this._acadDocument.SetVariable("FILEDIA", 0);
When saving a document, issue the _SAVEAS command passing in "2010" as the format and the filename (fullPath):
string commandString = string.Format(
"(command \"_SAVEAS\" \"{0}\" \"{1}\") ",
"2010",
fullPath.Replace('\\', '/'));
this._acadDocument.SendCommand(commandString);
When exiting AutoCAD turn file dialog prompting back on (probably isn't necessary but just makes sure):
this._acadDocument.SetVariable("FILEDIA", 1);
With C# and COM, when there are optional arguments, you need to use Type.Missing instead of null:
this._acadDocument.SaveAs(fullPath, Type.Missing, Type.Missing);
But since Visual Studio 2010, you can simply omit the optional arguments:
this._acadDocument.SaveAs(fullPath);

Visual Studio: Who is writing to console?

OK, here's a good one (I think) - I'm working on an application with lots (far too many) dependency dlls, created by a team of developers. I'm trying to debug just one assembly, but the console output is 'polluted' by the Console.WriteLines and Debug.WriteLines left scattered around the code.
Is there anyway I can work out exactly which assembly a given line is coming from, so I can get the author to clean up their source?
UPDATE If you're also experiencing this kind of issue, note that there is another potential source of output messages which is any breakpoints with 'When hit' set to print a message. Having said which, this is a VERY cool feature, which can prevent the kind of problems I was having above.
Yes - replace Console.Out. Use Console.SetOut after creating a TextWriter which not only dumps the requested data to the original console, but also dumps a stack trace (and timestamp, and the requested data) to a file.
Here's some code, adapted from Benjol's answer:
(Note: you will want to adapt this code depending on whether you want a stack trace after each write, or after each writeline. In the code below, each char is followed by a stack trace!)
using System.Diagnostics;
using System.IO;
using System.Text;
public sealed class StackTracingWriter : TextWriter
{
private readonly TextWriter writer;
public StackTracingWriter (string path)
{
writer = new StreamWriter(path) { AutoFlush = true };
}
public override System.Text.Encoding Encoding
{
get { return Encoding.UTF8; }
}
public override void Write(string value)
{
string trace = (new StackTrace(true)).ToString();
writer.Write(value + " - " + trace);
}
public override void Write(char[] buffer, int index, int count)
{
Write(new string(buffer, index, count));
}
public override void Write(char value)
{
// Note that this will create a stack trace for each character!
Write(value.ToString());
}
public override void WriteLine()
{
// This is almost always going to be called in conjunction with
// real text, so don't bother writing a stack trace
writer.WriteLine();
}
protected override void Dispose(bool disposing)
{
writer.Dispose();
}
}
To use this for logging both Console.WriteLine and Debug.WriteLine to a file, make calls like this as early as possible in your code:
var writer = new StackTracingWriter(#"C:\Temp\ConsoleOut.txt");
Console.SetOut(writer);
Debug.Listeners.Add(new TextWriterTraceListener(writer));
Note that this currently doesn't also write to the original console. To do so, you'd need to have a second TextWriter (for the original console) in StackTracingWriter, and write to both places each time. Debug will however continue to be written to the original console.
Download Reflector and you can open up the mscorlib assembly, add your application's assemblies, then right click on the Console class and click Analyze and you can show all methods that reference the Console class.

How do I write to the Visual Studio Output Window in My Custom Tool?

I am writing a custom tool and I currently have it doing what I want as far as functionality. I would like to be able to write to Visual Studio if something goes wrong. (Incorrectly formatted code or whatever).
Are there any standards for this? Right now I basically can force the tool to fail and Visual Studio puts in a warning that it has done so. I'd like a category in the Output window with any resulting messages I want to send. I could also live with a more descriptive task/warning in the Error list window.
Output Window
To write to the "General" output window in Visual Studio, you need to do the following:
IVsOutputWindow outWindow = Package.GetGlobalService( typeof( SVsOutputWindow ) ) as IVsOutputWindow;
Guid generalPaneGuid = VSConstants.GUID_OutWindowGeneralPane; // P.S. There's also the GUID_OutWindowDebugPane available.
IVsOutputWindowPane generalPane;
outWindow.GetPane( ref generalPaneGuid , out generalPane );
generalPane.OutputString( "Hello World!" );
generalPane.Activate(); // Brings this pane into view
If, however, you want to write to a custom window, this is what you need to do:
IVsOutputWindow outWindow = Package.GetGlobalService( typeof( SVsOutputWindow ) ) as IVsOutputWindow;
// Use e.g. Tools -> Create GUID to make a stable, but unique GUID for your pane.
// Also, in a real project, this should probably be a static constant, and not a local variable
Guid customGuid = new Guid("0F44E2D1-F5FA-4d2d-AB30-22BE8ECD9789");
string customTitle = "Custom Window Title";
outWindow.CreatePane( ref customGuid, customTitle, 1, 1 );
IVsOutputWindowPane customPane;
outWindow.GetPane( ref customGuid, out customPane);
customPane.OutputString( "Hello, Custom World!" );
customPane.Activate(); // Brings this pane into view
Details on IVsOutputWindow and IVsOutputWindowPane can be found on MSDN.
Error List
For adding items to the error list, the IVsSingleFileGenerator has a method call void Generate(...) which has a parameter of the type IVsGeneratorProgress. This interface has a method void GeneratorError() which lets you report errors and warnings to the Visual Studio error list.
public class MyCodeGenerator : IVsSingleFileGenerator
{
...
public void Generate( string inputFilePath, string inputFileContents, string defaultNamespace, out IntPtr outputFileContents, out int output, IVsGeneratorProgress generateProgress )
{
...
generateProgress.GeneratorError( false, 0, "An error occured", 2, 4);
...
}
...
}
The details of GeneratorError() can be found on MSDN.
There is another way using Marshal.GetActiveObject to grab a running DTE2 instance.
First reference EnvDTE and envdte80. This currently works in VisualStudio 2012, I haven't tried the others yet.
using System;
using System.Runtime.InteropServices;
using EnvDTE;
using EnvDTE80;
internal class VsOutputLogger
{
private static Lazy<Action<string>> _Logger = new Lazy<Action<string>>( () => GetWindow().OutputString );
private static Action<string> Logger
{
get { return _Logger.Value; }
}
public static void SetLogger( Action<string> logger )
{
_Logger = new Lazy<Action<string>>( () => logger );
}
public static void Write( string format, params object[] args)
{
var message = string.Format( format, args );
Write( message );
}
public static void Write( string message )
{
Logger( message + Environment.NewLine );
}
private static OutputWindowPane GetWindow()
{
var dte = (DTE2) Marshal.GetActiveObject( "VisualStudio.DTE" );
return dte.ToolWindows.OutputWindow.ActivePane;
}
}
If you want anything to appear in the Output window, it has to come from stdout. To do this, your app needs to be linked as a "console" app. Set the /SUBSYSTEM:CONSOLE flag in the project's property page, under Linker/System set the SubSystem property to CONSOLE.
Once you have your output in the window, if you include the text "Error:" it will appear as an error, or if you set "Warning:" it will appear as a warning. If your error text begins with a path/filename, followed by a line number in parenthesis, the IDE will recognize it as a "clickable" error, and navigate you automatically to the faulting line.
This is demonstrated in the following helper class from a Microsoft sample project:
https://github.com/microsoft/VSSDK-Extensibility-Samples/blob/df10d37b863feeff6e8fcaa6f4d172f602a882c5/Reference_Services/C%23/Reference.Services/HelperFunctions.cs#L28
The code is as follows:
using System;
using System.Diagnostics;
using Microsoft.VisualStudio.Shell.Interop;
namespace Microsoft.Samples.VisualStudio.Services
{
/// <summary>
/// This class is used to expose some utility functions used in this project.
/// </summary>
internal static class HelperFunctions
{
/// <summary>
/// This function is used to write a string on the Output window of Visual Studio.
/// </summary>
/// <param name="provider">The service provider to query for SVsOutputWindow</param>
/// <param name="text">The text to write</param>
internal static void WriteOnOutputWindow(IServiceProvider provider, string text)
{
// At first write the text on the debug output.
Debug.WriteLine(text);
// Check if we have a provider
if (null == provider)
{
// If there is no provider we can not do anything; exit now.
Debug.WriteLine("No service provider passed to WriteOnOutputWindow.");
return;
}
// Now get the SVsOutputWindow service from the service provider.
IVsOutputWindow outputWindow = provider.GetService(typeof(SVsOutputWindow)) as IVsOutputWindow;
if (null == outputWindow)
{
// If the provider doesn't expose the service there is nothing we can do.
// Write a message on the debug output and exit.
Debug.WriteLine("Can not get the SVsOutputWindow service.");
return;
}
// We can not write on the Output window itself, but only on one of its panes.
// Here we try to use the "General" pane.
Guid guidGeneral = Microsoft.VisualStudio.VSConstants.GUID_OutWindowGeneralPane;
IVsOutputWindowPane windowPane;
if (Microsoft.VisualStudio.ErrorHandler.Failed(outputWindow.GetPane(ref guidGeneral, out windowPane)) ||
(null == windowPane))
{
if (Microsoft.VisualStudio.ErrorHandler.Failed(outputWindow.CreatePane(ref guidGeneral, "General", 1, 0)))
{
// Nothing to do here, just debug output and exit
Debug.WriteLine("Failed to create the Output window pane.");
return;
}
if (Microsoft.VisualStudio.ErrorHandler.Failed(outputWindow.GetPane(ref guidGeneral, out windowPane)) ||
(null == windowPane))
{
// Again, there is nothing we can do to recover from this error, so write on the
// debug output and exit.
Debug.WriteLine("Failed to get the Output window pane.");
return;
}
if (Microsoft.VisualStudio.ErrorHandler.Failed(windowPane.Activate()))
{
Debug.WriteLine("Failed to activate the Output window pane.");
return;
}
}
// Finally we can write on the window pane.
if (Microsoft.VisualStudio.ErrorHandler.Failed(windowPane.OutputString(text)))
{
Debug.WriteLine("Failed to write on the Output window pane.");
}
}
}
}
You can use the Debug and/or Trace classes. There is some information here:
http://msdn.microsoft.com/en-us/library/bs4c1wda(VS.71).aspx
Best of luck.
use System.Diagnostics.Debugger.Message

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