Share-to-Teams from personal app/tab not working on mobile - microsoft-teams

We are developing a thrid-party app for Teams.
We are hoping to use the Share-to-Teams function as described here:
https://learn.microsoft.com/en-us/microsoftteams/platform/concepts/build-and-test/share-to-teams-from-personal-app-or-tab
However this is not working on the mobile client, and we can't get a handle on what is going wrong and the documentation is a bit light.
This is currently only available in developer preview (although I have been informed that it is currently being rolled out), does anyone know if this function is supported on mobile?

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Struggling to find good Examples of iOS app clip & Android instant Apps

I've searched for examples of iOS app clip & Android instant Apps but could not find more than few examples.
I am looking for released apps in App Store/Google Play or open source examples.
good examples could make developing these new features easier and gives developers new creative ideas to use these wonderful tools.
Do you have an app that utilizes App clip or instant app?
How did this affect your app?
What is the challenges you have faced?
Note: I know this is not a typical question but it need to be asked in a community full of great developers who love to share knowledge with others, and I don't think there is a better place than here.
Intro
I know it's been 10 months since you posted the question but I just stumbled upon it now... I've developed an app called ARShades for both iOS and Android that allows the user to try glasses on via Augmented Reality and I'm still in charge of development. The app supports both Instant App and App Clip, although I'm facing troubles making the the app banner show for the App Clip.
Firebase issues
As far as I can tell developing App Clips is a tad harder than develeloping Instant Apps, I'll tell you why. The main apps for both systems make extensive use of Firebase Firestore and many other features. This isn't a problem on Android where sockets are supported across the board, while on iOS they are only supported in the main app, so I had to use REST API to read and write data on Firebase when developing the App Clip, it's been a nightmare since it was the first time for me dealing with REST APIs (I just finished yesterday and published the update).
App Size
Another issue I faced is related to reducing the app size. On Android I had to remove all the unused images and compress the remamining ones. On iOS I had to separate the asset catalogues between: used only by the main app, shared, and used only by app clip. And of course I went through some compression works there too. I forgot to mention that I developed a new app as Instant App on Android, while you cannot do the same on iOS since it must be in the same project.
App to site linking
Another insidious part was the linking of the site to the apps. I managed to do it on Android by making changes to the manifest and specifying the host, while I can't seem to find a way to link the App Clip to the site in ay way. I've done everything the documentation says. I've put the apple app site association file in the .well-known folder but nothing, no banner shows up. I'll keep working on that.
Edit: Everything is now solved.
Conclusions
So, to sum up, I've found Instant Apps better on the developing and hassle side of things, the support sockets, hence the full suite of frameworks the full apps have. I hope I kind of answered your question, although I think you have documented yorself elsewhere in these past 10 months XD
Links to Android: https://play.google.com/store/apps/details?id=it.spaarkly.arshades&hl=en_US&gl=US
Link to iOS: https://apps.apple.com/us/app/arshades-demo/id1586661818
Link for trying Instant App / App Clip

How I apply review to get publish_actions permission for a Windows application written in Win API/C++?

I created and used application softwares(exe file written in C++ with Win SDK) of Windows OS(Win7) which has a function to upload(post) user photos to Facebook. They were working fine but now it is not possible to post photos to Facebook and I got to know I need get my application reviewd for public_actions permission. I tried to do it but could not find way to submit since there's no category for Windows application. How can I do it? I think the reviewers need to 'run' the app and it looks OK for andriod, iOS, Win8 apps, and Web site since reviewers can access to them by codes or URL for the apps but I have no idea how to make it for my Windows application. It is big size application with lots of images over 1Gbytes. Will it be OK to use an FTP account for the reviewers to download and review it?
In your review notes you can explicitly mention that this is a Windows application. You will need to provide as much screenshots as possible or preferably, a screencast where you show how you use the Facebook integration.
To get all the required fields, you can fill in the website for your application (if you have one) or an other website. Just make sure to mention that in your reviewer notes.
That should work with getting your app reviews.
ps: this question actually is not appropriate for Stackoverflow. I suggested using the Facebook Developer Community group for these kind of questions (non-technical).

hosted app for firefox os similar to: http://www.zoobe.com/, is it possible?

I'm currently working at a project to develop an App for firefox os similar to: http://www.zoobe.com/.
So it's basicly a hosted app, where you can choose a 3D-character. Then you have to make a picture for the background and record your voice on the phone. A Video will be rendered then and the 3d-character will speak the recorded message for you!
So my generell question is: Does anybody know, if its possible to develop such complex app for firefox os at this stage?
I've read, that all the APIs required for the project, like camera API and so on are already working.
I would implement the data-flow between server and client with node.js.
I would be greatful for any evaluations, tips and help.
There is no sound recording API yet, so I fear you will have to wait for it to be implemented for this kind of app to be possible. You can track the work on this API at https://bugzilla.mozilla.org/show_bug.cgi?id=803414

Auto-update with Windows Phone 7 and PhoneGap

I'm thinking of developing a Windows Phone 7 application using PhoneGap and have a few questions around functionality available. I haven't developed a WP7 application before nor used PhoneGap so forgive me if some of the answers to these questions are obvious.
Does PhoneGap support the capability to update HTML/JS/CSS/Images hosted by the WP7 app? I imagine it's possible to easily download new content, but whether one can update or extend the existing files PhoneGap is using for the application is not clear. Given that the application functionality will be primarily driven by HTML/JS, I assume it's possible to download updated HTML/JS asynchronously and update the content on the device. In effect, this would be tantamount to updating the application without downloading a new version of the application through the MarketPlace. Assuming this is possible, what are the chances that an application which does this will pass the application verification process?
Are there any specific restrictions/guidelines that one should pay more attention to when developing an application using PhoneGap? I doubt there are but it would be helpful if anyone has any specific advice in this area.
Any help would be appreciated.
1) The short answer is yes.
The long answer is that you will need to do some native (in this case C#) dev to make that happen. I don't know the specifics of PhoneGap, but I know you can call C# methods from the JS. So you would call a method to download the data and store it in the IsolatedStorage, and then maybe have a callback to the JS to let it know it's done. Otherwise, there may be a way to download the image in JS and pass it to the code behind, but unless the PhoneGap guys have specifically catered for this scenario then I highly highly doubt it.
1.2) Yes, this will pass cert just fine. It is not up to MS to determine how/why/when/where you get your content. They don't make any money out of you updating an app, so they won't care whether you work out your own content delivery system.
2) Maybe not exactly the answer you are looking for - but if you make an app in PhoneGap, or any other non-native way, the app-gods will strike you down. To put it simpler, PhoneGap and everything like it is crap. Not the actual framework (I'm sure they put a lot of work into it), but the results. Seriously, the moment you run a non-native app you can tell how terrible it is. I don't know how to stress this enough. It's really worth developing it natively to every platform.

WP7 beta testing with ads

I know this question isn't strictly programming related, however I have been unable to find an answer elsewhere and I'm sure the answer would benefit others.
I'm releasing a beta version of my WP7 game soon and in order to test all the functionality, I'd like to enable my pubcenter ads. Is this allowed and could you back this up with a link please?
Don't see why not, after all, you should test the app fully, with the ads!
The Windows Phone Beta Marketplace rules don't state anything about not being able to enable the pubcenter ads, so I guess it is allowed!
The real question should be if the beta marketplace place allows for pubcenter ads, but if pubcenter ads can be used in beta versions of apps...

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